Saints Row: The Third
Saints Row: The Third Ships 4 Million, as THQ Looks Ahead to a Strong Q4
Written Wednesday, April 18, 2012 By Richard Walker
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Things have been looking rather bleak for THQ recently, following rumours that the publisher had reportedly cancelled its entire 2014 schedule, which the publisher vehemently denied. But now things seem to be looking up, as THQ has posted preliminary results for its fourth quarter, with expected non-GAAP net sales in the region of $160 million to $170 million.

It's hoped that Q4 will "exceed expectations" for THQ, thanks to strong figures from Saints Row: The Third, which has shipped four million copies to date, while sales of UFC Undisputed 3 have been "slightly higher than expected", THQ says.

“THQ expects to report cash and cash equivalents of approximately $76 million at March 31, 2012, three times higher than the previous expectation for its year-end cash balance, due to better-than-expected operating results in the fourth quarter, as well as earlier-than-anticipated cash receipts,” THQ reported.

“Additionally, the company ended the quarter with no outstanding borrowings on its $50 million credit facility, and did not borrow against the facility during the quarter. The company expects to utilise a substantial portion of its cash and cash equivalents as well as its credit facility as it launches its slate for the 2013 fiscal year, beginning with Darksiders II.”

Darksiders II will be THQ's next big title, due to releaseon June 26th in North America and June 29th in Europe. THQ's financial call meanwhile, is set for May 15th.

[Via VG247]


User Comments
Forum Posts: 2434
Comment #1 by Eternalchaos72
Wednesday, April 18, 2012 @ 06:31:07 AM
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congratz THQ.

Forum Posts: 11
Comment #2 by FatalKrouzer
Wednesday, April 18, 2012 @ 06:45:11 AM
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I never liked the game, I think it's time I buy it and give it a try.

Forum Posts: 119
Comment #3 by Callam001
Wednesday, April 18, 2012 @ 06:52:17 AM
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its nice to see them starting to get back on

Forum Posts: 4795
Comment #4 by Rawanz
Wednesday, April 18, 2012 @ 07:19:02 AM
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Its good to see THQ getting on its feet again.

Forum Posts: 103
Comment #5 by maur1c1o
Wednesday, April 18, 2012 @ 07:22:02 AM
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Great news loved Saints row the third and glad to see THQ back on track

Forum Posts: 0
Comment #6 by kid_Jump94
Wednesday, April 18, 2012 @ 07:49:37 AM
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tbh SR3 really didnt feel like an open world to me, it kinda felt bleak, even though volition could of expanded on the ideas GTA 4, The Saboteur and Mafia 2 offered, and after the quote of volition saying a console that banned used games would be great and the 3 million? or so was enough sold for them, i kinda loss disrespect for them, and i hope THQ finds a better company to develop SR4.

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Comment #7 by kid_Jump94
Wednesday, April 18, 2012 @ 07:54:01 AM
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wasnt enough* (sorry)

Forum Posts: 1053
Comment #8 by DeividHasselhoff
Wednesday, April 18, 2012 @ 08:13:05 AM
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@6 SR3 had very different approach compared to 3 games you mentioned.
Also what THQ developer you would see taking place of Volition that developed all Saints rows so far?
Vigil games with hands full developing Darksiders 2, Griptonite games that has only developed poor license games recently, Relic entertainment that specializes in strategy games, Yuke's that has only developed wrestling games or some of their or some Wii developer?
Volition is already working at 4th installment, and tbh i dont see any THQ Studio that would have enough experience of developing open world games besides Volition.
Not a big fan of Volition with extremely hostile dlc prices, but liked SR's so far. Didn't except GTA quality, still enjoyed them.

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Comment #9 by kid_Jump94
Wednesday, April 18, 2012 @ 09:14:50 AM
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@8 yeah but on the open world aspects possibly more indepth in the community like with GTA, saints row could of included night clubs and bars and other shops, as well as buildings to enter rather than the morjority being sealed. That with The Saboteur and Mafia 2 they could of seen than they had very little pop in textures for such games dating back to 2009, that in Mafia 2 you had the place were you grew up were a lot of people were poor, and they looked por and everywere else people dressed differently, yet in saints row they dress the same almost everywere, no homeless or anything. In the saboteor you had some destuctability, talking civilians that comment on you climbing or killing, yet in saints row all i heard was silent or screams... you see what im getting at? plus THQ doesnt need those companies to be there only companies to make games as they dont own Crytek yet there creating Homefront 2, so any developer could pull it off if THQ payed an said 'hey look at the other SR's, keep to that'.

Forum Posts: 1053
Comment #10 by DeividHasselhoff
Wednesday, April 18, 2012 @ 10:35:55 AM
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I can definitely see your point. World of SR3 felt quite static but not to the point it would ruin the game. I understand that it can matter more for some.
Mafia 2 did have nice atmosphere, however i claim it was partly because of the good story and how the world changed between the beginning and the end. The dlc showed some flaws in the game though, it simply wasnt fun to just drive around and kill random goons without a proper story. On SR3 side missions and fooling around in free roam was more satisfying.
Saboteur had great atmosphere too and freeplay targets were enjoyable to take down although i usually hate collectibles. One of the most underrated games imho.
Now, if they were able to combine the atmosphere like Mafia 2 or IV had, the quick, seamless gameplay and nice side missions, SR4 would be excellent.
The first isn't something SR's have succeeded in, but 3 was improvement from SR2's huge dead areas.

Forum Posts: 1120
Comment #11 by I_Shoot_Stuff
Thursday, April 19, 2012 @ 06:22:11 AM
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I enjoyed the hell out of Saints Row The Third. I'm glad it has done so well.

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Game Info


US November 15, 2011
Europe November 18, 2011
Japan November 17, 2011

Resolution: 480p, 720p
Sound: Dolby Digital 5.1
Players: 1
Online Players : 2
ESRB: Mature
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