Duke Nukem Forever
Duke Nukem Forever Hands-On Preview - Mine Crafts
Written Friday, March 18, 2011 By Dan Webb
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The Duke loves PAX. It’s true. He got his first re-unveiling at PAX Prime in September last year and this year, he was armed to the teeth to take on the crowds of Boston at PAX East. Rather than let the masses tackle an entirely new piece of code though, 2K brought with it PAX Prime’s code… and then some.

Picking up where the PAX Prime code left off – the same code we played last year – we jump into the Duke’s shoes moments after we’d taken down wave after wave of pig-faced foes with a chain gun emplacement and a huge spacecraft thanks to the handy placement of a rocket launcher. Just another day for the Duke. After watching the spaceship crash, creating a ramp up to the next level – that was rather handy! – we race across the scorched sands of the desert and set off on a mission to get us some gas for our four-wheeler truck sat around the corner.

By this time we’d had enough fun using the Shrink Ray on the onslaught of alien invaders and felt it was about time we ventured into the dingy mines that obviously housed the gas we had needed to continue on our travels. That’s not before Duke makes an obligatory Half Life reference, noting that he needs a crowbar right about now to dislodge the planks of wood that stand between Duke and his way into the mine. Screw that! This is Duke, after all, and he doesn’t need crowbars to do anything – maybe to unlock a certain chastity belt he might – so we continue to beat them down with a melee attack.

The subsequent mine section in Duke Nukem Forever is a far cry away from the testicle field goal kicking, monster truck racing and desert pig slaughter filled gameplay that we’d previously gone hands-on with. In other words, you might have to use your noggin a little – that’s ‘head’ to my non-English friends. And when I say a little, I mean just a smidgen.

What stood between Duke and the way forward into the mine was a small gap over a section of previously destroyed rail cart track. Being Duke, the man who can bench press a camel, we naturally thought, “Screw that, we can jump this!” Apparently not. Call it an issue with not properly signposting the objective or our inflated opinion of Duke himself, but that was not the way forward. In fact, the way forward was the way back... if that makes any sense whatsoever.

Peeling off from the main track, up a hill that stretches the opposite way to our eventual direction is a mine cart full of heavy duty barrels of toxic sludge – well, we assume it’s toxic sludge or is that known as stereotyping? It’s time for Duke to stretch his muscles and lift the barrels to safety. After clearing the cart and pushing it to the peak of the track, it was time for Duke to get inside and pull that lever to get the show on the road. Careening down the tracks we go, safely making the jump, but unfortunately for Duke, after picking himself up from the inevitable crash, it’s time to dispose of some bugs that are about to get all up in his face.

Strafing around, we pick off waves of tiny and not so tiny bug-type creatures who pour out of a hole in the mine’s wall. And by pour, we mean trickle. After sending them back to whence they came with the power of the double-barrelled shotgun – see, Duke’s still old-skool! – and picking up some gas canisters, we’re left with a bit of an awkward platforming section as we ascend a stack of scaffolding on the left hand side of the level.

This series of events is pretty much rinsed and repeated – fall in hole because you think you can make the gap, find cart, push cart, ride cart, jump gap – until you climb aboard the final cart, which sends you on a long rollercoaster ride through the mines, back into the desert and back over to your monster truck. Shotgun to the face. Dead pig faced scum. Shotgun to the legs. Execution. Two dead pig faced scum suckers... and the level finishes.

If the latest hands-on with Duke Nukem Forever has taught me anything, it’s that it’s not looking to sell on the strength of its gameplay, which in truth, does seem a little dated by today’s first-person shooter standards. It’s looking to sell almost purely on its humour and spirit. With nods to games like Half Life, more machismo than a Jean Claude vs. Sly Turkish wrestling match and more one-liners than a Bruce Willis/Arnie hybrid, it’s clear that Duke Nukem Forever is aimed at fans of the original. Sure, it may create a few current generation fans, but going hands-on with Duke is an experience fuelled by nostalgia... and we’re more than okay with that. Hail to the King, baby!

Duke Nukem Forever is scheduled for a May 3rd and May 6th release in North America and Europe respectively.


User Comments
Forum Posts: 17599
Comment #1 by Blaze Naruto Shippuden
Friday, March 18, 2011 @ 05:32:04 PM
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You can't call yourself a "Trophy Hunter Whore" if you don't add this platinum on your list after it's released.

Forum Posts: 3128
Comment #2 by Catscan93
Friday, March 18, 2011 @ 06:20:30 PM
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Forum Posts: 41
Comment #3 by Graywolffe
Friday, March 18, 2011 @ 06:36:56 PM
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@#1: lol Agreed.

Forum Posts: 116
Comment #4 by Re_Davo
Friday, March 18, 2011 @ 07:03:39 PM
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@1 You don't call yourself a fan if you don't buy it for PC.
nevertheless I will be getting this purely for the trophies. ;)

Forum Posts: 644
Comment #5 by the collector
Friday, March 18, 2011 @ 07:59:05 PM
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@1 AMEN brother! Preach on!!

Forum Posts: 24
Comment #6 by Ecks37
Friday, March 18, 2011 @ 08:00:13 PM
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After reading last paragraph I'm dissapointed I preordered the balls of steel edition....

Forum Posts: 2672
Comment #7 by Lord Tony
Friday, March 18, 2011 @ 11:15:11 PM
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Wow waste 60 dollars just to get trophies, you probably pre ordered games like hannah montanna just to get the trophies as well. Shame on you.

Forum Posts: 3940
Comment #8 by dda1996a
Friday, March 18, 2011 @ 11:17:04 PM
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well if it is not story oriented and there is nothing special I won't get this. only if its incredibly funny and has a good story i will

Forum Posts: 1699
Comment #9 by BeardedBushMan
Saturday, March 19, 2011 @ 12:52:22 AM
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"If the latest hands-on with Duke Nukem Forever has taught me anything, it’s that it’s not looking to sell on the strength of its gameplay"

I think that says it all. Pass.

Forum Posts: 20
Comment #10 by SOULBEAT RUNNA
Saturday, March 19, 2011 @ 02:26:08 AM
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1 word that explains this game


ow wait is that 2?

Forum Posts: 46108
Comment #11 by Terminator
Saturday, March 19, 2011 @ 03:20:53 AM
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@7: Get off your high horse and stop trolling and flaming :mad:!

Forum Posts: 2672
Comment #12 by Lord Tony
Saturday, March 19, 2011 @ 05:15:42 AM
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I'm not trolling.

Forum Posts: 2672
Comment #13 by Lord Tony
Saturday, March 19, 2011 @ 05:16:52 AM
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At beardedbushman (9) what that means is that it won't be like your typical modern first person shooter. So no ironsights and other stuff.

Forum Posts: 46108
Comment #14 by Terminator
Saturday, March 19, 2011 @ 06:52:10 AM
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Well then, stop slagging people off for their choice in games, if somebody wants to buy a game purely for the trophies then that's their choice.

Forum Posts: 483
Comment #15 by xxnintendopimpxx
Saturday, March 19, 2011 @ 09:31:14 AM
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So whens the ETA for the Demos?

Forum Posts: 3620
Comment #16 by leokiko
Saturday, March 19, 2011 @ 01:03:18 PM
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1st day buy.

Forum Posts: 674
Comment #17 by exit3_sk
Saturday, March 19, 2011 @ 01:15:24 PM
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this game will be very epic and awesome!!! im ready too do 2 things kick ass and chew bubble gum, and im all outta bubble gum!!! :D:D:D

Forum Posts: 143
Comment #18 by DaBooBunny
Saturday, March 19, 2011 @ 02:34:05 PM
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Adding this to my wishlist... I hope it'll be good.

Forum Posts: 365
Comment #19 by Aboelsas
Saturday, March 19, 2011 @ 04:36:01 PM
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well it's not the best of games but like everyone else i might get it for the trophies if the platinum looks really cool which i think it will !!

Forum Posts: 1699
Comment #20 by BeardedBushMan
Saturday, March 19, 2011 @ 11:08:37 PM
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I'm still not convinced. The article also says there are "awkward platforming sections" and the "series of events is pretty much rinsed and repeated". And they call the gameplay dated. I understand that this is one persons impressions of a demo, but it sounds like it will be a mediocre game at best.

Forum Posts: 597
Comment #21 by woodman_76
Sunday, March 20, 2011 @ 01:27:48 AM
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Maybe this game will be released, after all.


Forum Posts: 2672
Comment #22 by Lord Tony
Sunday, March 20, 2011 @ 10:02:32 AM
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Oh and call of duty isn't rinsed and repeat?

Forum Posts: 46108
Comment #23 by Terminator
Sunday, March 20, 2011 @ 11:25:38 AM
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So what if they are? They sell and so long as they do nothing will change so stop whinging about it, it's getting old.

Forum Posts: 61
Comment #24 by TastyHalloween
Sunday, March 20, 2011 @ 02:54:37 PM
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I've never played a Duke Nukem game, but didn't they do a new character exactly like Duke? Matt Hazzard or something? A guy whose just a parody of other well know things? If this is good I'll pick it up. It'd be nice to have a good shooter, that isn't all online anyway. (Btw, Hail to the real King Ash) lol

Forum Posts: 1699
Comment #25 by BeardedBushMan
Sunday, March 20, 2011 @ 05:55:53 PM
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I don't know if Call of Duty is rinse and repeat, I don't play the games.

And you don't have to agree with me, and I'm not trying to convince you to see it my way. It sounds like the writer of the article is trying to find reasons to like it, but he himself isn't convinced.

Forum Posts: 1
Comment #26 by biggiewings
Sunday, March 20, 2011 @ 07:32:41 PM
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In the end, it's up to people to decide for themselves what games they wanna play/buy.

I've been a Duke fan for years and plan on getting this.

Forum Posts: 1452
Comment #27 by Webb [STAFF]
Sunday, March 20, 2011 @ 09:38:18 PM
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@#25 - Actually, my point was that Duke is all about the humour, the man himself and the game's charm and spirit. The gameplay itself almost takes a back seat to that.

Forum Posts: 1699
Comment #28 by BeardedBushMan
Monday, March 21, 2011 @ 01:23:34 AM
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@27 -- I understand what you're saying and I respect that. I LOVE games that deliver in both story/characters and gameplay, but for me personally, it ultimately comes down to gameplay. If a game isn't fun to play, then how engaging a the characters/storyline is is wasted.

It sounds like if you aren't a big fan of Duke, then you won't likely be able to put up with the so-so gameplay.

Forum Posts: 2672
Comment #29 by Lord Tony
Monday, March 21, 2011 @ 01:32:18 AM
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Hey terminator, call of duty sells because it is over rated. Duke Nukem has been the first generation of first person shooters.

Forum Posts: 46108
Comment #30 by Terminator
Monday, March 21, 2011 @ 11:13:40 AM
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You can say the same thing about Duke Nukem. I've played all 3 of the original titles and found them to be very over-rated.

Put it this way, how would you feel if I constantly slagged you off because of your gaming preferences? Answer? You'd hate it so think twice before criticising people.

We could argue about this until hell freezes over so lets just drop it ok? you have your opinion and I have mine.

Forum Posts: 992
Comment #31 by FiL
Thursday, June 02, 2011 @ 09:52:10 PM
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Haven't they been working on this game for over 10 years? this should be a good one.

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Game Info
Gearbox Software
2K Games


US June 14, 2011
Europe June 10, 2011
Japan March 29, 2012

Resolution: 480p, 720p
Sound: Dolby Digital
Players: 1
Online Players : 2-8
ESRB: Mature
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