Lara Croft and the Guardian of Light Online Co-Op Delayed
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Wednesday, September 22, 2010 @ 05:06 AM
Wednesday, September 22, 2010 @ 05:30 AM
Wednesday, September 22, 2010 @ 06:23 AM
Wednesday, September 22, 2010 @ 08:37 AM
Wednesday, September 22, 2010 @ 03:43 PM
Thursday, September 23, 2010 @ 03:51 AM
Thursday, September 23, 2010 @ 04:56 AM
Wednesday, September 22, 2010
Oh dear. With Lara Croft and the Guardian of Light set to arrive on PSN on September 28th, it transpires that online co-op has followed the same fate as its Xbox 360 counterpart in being delayed, although PS3 owners won't have to wait as long to see it arrive.
Developer Crystal Dynamics is working hard on bringing the feature to the game and has its reasons for the hold up. "We didn't want to deliver the subpar experience online," Karl Stewart, global brand director at Crystal Dynamics told Kotaku.
Apparently, it was recognised late into the game's development that the online co-op aspect just wasn't going to cut the mustard in time for launch on the PlayStation Network later this month, so it has since been held back.
"This is our first time doing online co-op using our engine in the studio," Stewart added. "We were open that it would have the challenges... Whether it be lag, the ability to drop in and out or the ability for the leaderboard to update as you played, these are things that needed to (work)."
Lara Croft's co-op is now undergoing extra polish and is scheduled to arrive with the first of five DLC packs at the end of the month. This first DLC pack will add three new challenge rooms for an as yet unconfirmed price.
Look out for Lara Croft and the Guardian of Light on PSN later this month.