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Bioshock Infinite
Gamescom 2010: BioShock Infinite Interview: Shawn Roberts Talks The Next In The Series
Written Tuesday, August 31, 2010 By Dan Webb
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You've already heard me harp on about how pretty stunning the debut showing of BioShock Infinite was and you've probably heard that same sentiment from other corners of the internet, so now, it's time to hear it from the developer.

Chatting with Lead Artist, Shawn Roberts at Gamescom this year, we delved deeper into the more theoretical side of BioShock Infinite to investigate such things as... Why did they choose a city in the sky? Why  did they return to the franchise after passing it on to 2K Marin? What's up with the glimmers in the demo? Why 1912? Why the sky? Will there be multiplayer? Why the sky? Yeah... you get the gist.

If by some miracle you've managed to miss our first impressions as well, check it out here. Your life won't be complete unless you've read it.




 
 

User Comments
 
Forum Posts: 1
Comment #1 by WhyItsMrGreen
Tuesday, August 31, 2010 @ 08:21:27 PM
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this is a must buy!!!

 
Forum Posts: 175
Comment #2 by ocelotjep
Tuesday, August 31, 2010 @ 08:34:43 PM
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let me point first that im not a fan of shoters, i really not, but i do LOVE bioshock, its great to have a game that combines mistery/survival and of course a great story/characters.

at first sight it looks..promising, i think i may like it, plus i also like all the "retro" super-technology kind of thing, we shall see if is worth it

 
Forum Posts: 159
Comment #3 by Deviant Vanguard
Tuesday, August 31, 2010 @ 09:44:12 PM
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i love bioshock as much as the next guy... but like...

this shawn roberts guy has a horrible monotone voice which isn't selling this game to me. sooo boring to listen to.

 
Forum Posts: 234
Comment #4 by Eddafred
Wednesday, September 01, 2010 @ 01:46:39 AM
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Where is this glimmer I keep hearing about?
I've watched the debut trailer 3 times now, I can't spot any glimmers : /

 
Forum Posts: 20
Comment #5 by Tarbun
Wednesday, September 01, 2010 @ 03:52:15 AM
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Cant spot the glimmer either!

Looks like it could be great game. Think they should leave the MP out tho!

 
Forum Posts: 7960
Comment #6 by Mendel
Wednesday, September 01, 2010 @ 04:25:48 AM
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Webb would know best, but I'm pretty sure the glimmers are in the demo they showed at Gamescom, where they showed the sniper rifle and the Murder of Crows power, not the debut trailer.

 
Forum Posts: 42
Comment #7 by RojoScrolls
Wednesday, September 01, 2010 @ 05:37:58 AM
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I like the idea of not having a multiplayer in BioShock Inf. because there'll be no online trophies - not that they were difficult in BioShock 2 though. Some kind of co-op would be interesting though...

 
Forum Posts: 11
Comment #8 by JV-QwertY-JV
Wednesday, September 01, 2010 @ 06:13:59 AM
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0:59 biosock? i wish had one of those!


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Game Info
Developer:
Irrational Games
Publisher:
2K Games
Genre:

Release:

US March 26, 2013
Europe March 26, 2013
Japan April 25, 2013

Resolution: 480p, 720p
Sound: DTS 5.1
Players: 1
ESRB: Mature
Collection:1533
Wishlist:259
 
 
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