E3 2010: Twisted Metal Hands On Preview - Just Clowning Around
Written Friday, July 02, 2010 By Dave Olsen
Twisted Metal... The name itself evokes images of chaos, a wide range of different vehicles, explosions and utter carnage. The tone of the game has changed from the dark cartoon of Twisted Metal 2 to the dark realism of Twisted Metal Black, while the style reportedly returns to that of Twisted Metal 2. If that doesn’t make you happy, then think of it this way, it’s not returning to Twisted Metal 4!
As soon as the new Twisted Metal was announced at the Sony press conference, almost immediately a line formed in the West Hall at this year’s E3, chock full of attendees eager to get some hands on time with the newly announced game. Of course, we were one of those. I mean, who can turn down the chance to get involved in a 16 player team-deathmatch, trying to beat 10 of the Eat, Sleep, Play devs at their own game? Answer: no-one! Especially when Sweet Tooth and his Clowns, and Dollface and The Dolls were the two factions the team was showing off – incidentally, the two aforementioned factions are the only two announced factions at the moment. Dear Mr. Jaffe, please have a motorcycle faction led by Mr. Grimm, lots of love, PS3T.
Even though the game is still fairly early in development, the controls feel responsive already. If you’ve played any Twisted Metal game before for more than a few minutes, chances are if you pick up the reboot of the franchise, you’ll feel right at home. Maybe even more so when you hear that the characters and the vehicles from what we’ve seen so far are all returning fan favorites – plus... a helicopter! With the game still deep in development though, more details on the new factions, new vehicles and new weapons are expected on the run up to launch.
The game feels a lot more like Twisted Metal 2 than anything – which is obviously a good thing – and in all honesty, it makes perfect sense seeing a good portion of the Eat, Sleep, Play team worked at SingleTrac on the second installment. There weren’t any noticeable problems in the graphics department, although it was clear that it's an early build and textures and overall visuals are expected to improve... or at least we hope so. Our hands-on was fairly limited for the most part, what with just the one map and a small selection of cars to choose from, but as far as first looks go, it’s a solid debut.
It’s still early days, but initial signs are positive, and this is coming from someone who hadn’t played Twisted Metal in a good five or six years. Being able to jump right in and net the first kill of the match is a testament to how easy to pick-up and play it is. It seems like Twisted Metal has been designed to feel familiar to the long time fans, but easy enough to pick up for a whole new generation. The best of both worlds some would argue.
Twisted Metal will be released on PS3 in 2011.