Clint Hocking Leaves Valve After Just 18 Months
6
Monday, January 06, 2014 @ 03:16 PM
Monday, January 06, 2014 @ 03:17 PM
Monday, January 06, 2014 @ 04:07 PM
Monday, January 06, 2014 @ 09:25 PM
Tuesday, January 07, 2014 @ 02:46 AM
Tuesday, January 07, 2014 @ 04:09 AM
Monday, January 06, 2014
Clint Hocking has departed Valve, after 18 months with the Half-Life and Left 4 Dead developer.
Hocking was one of the top talents on the Splinter Cell series, as well as the creative director on Far Cry 2 at Ubisoft, before moving on to LucasArts in May 2010. He joined Valve in July 2012.
Now, however, it seems he has left the Seattle-based studio, updating his personal blog and LinkedIn profile to reflect the news, without giving a reason for the departure.
Hocking’s blog merely states, “From 2012 until the end of 2013, Clint worked as a designer and level designer at Valve in Seattle.”
It is not known what Hocking’s plans are for the future.