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Interviews
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Written Jul 12, 2015 By Dan Webb
Or aliens with lasers.
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Written Jul 11, 2015 By Dan Webb
And it's always about the hit.
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Written Jul 10, 2015 By Richard Walker
Treyarch's Studio head talks taking risks with the new CoD.
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Written Jul 09, 2015 By Richard Walker
The full skinny on the beginning for Destiny year two.
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Written Jul 08, 2015 By Dan Webb
How Eidos Montreal is balancing the gameplay pillars.
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Written Jul 07, 2015 By Richard Walker
But will the latest Assassin's Creed game make you happy?
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Written Jul 06, 2015 By Richard Walker
Jason VandenBerghe gives us the lowdown on his dream project.
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Written Jul 05, 2015 By Dan Webb
DICE tells us all about Faith's new origin story.
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Written Jul 04, 2015 By Dan Webb
Talking AT-AT warfare with DICE.
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Written Jul 03, 2015 By Richard Walker
Ubi talks expanding its squad-based shooter into the drug-state of Bolivia.
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Written Jul 02, 2015 By Lee Bradley
Gearbox VP Steve Gibson explains.
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Written May 14, 2015 By Lee Bradley
We quiz Senior Designer Derek Carroll and Creative Director Chris Barrett.
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Written Feb 06, 2015 By Richard Walker
Monster talk with Creative Director Phil Robb.
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Written Jan 30, 2015 By Lee Bradley
Well, are we?
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Written Jan 14, 2015 By Richard Walker
The genesis of Evolve's gigantic rock monster revealed.
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Written Nov 08, 2014 By Dan Webb
Unity’s Creative Director sits down for an in-depth chat with us.
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Written Oct 04, 2014 By Richard Walker
Machine Games' Creative Director talks bringing Wolfenstein back to life.
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Written Sep 19, 2014 By Richard Walker
One of the WWE's biggest legends talks us through his career and beyond.
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Written Sep 18, 2014 By Richard Walker
Discussing Pro Evo's return to its glory days.
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Written Aug 30, 2014 By Richard Walker
Trouble in paradise with Creative Director, Alex Hutchinson.
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Written Aug 29, 2014 By Richard Walker
Senior Producer, Vincent Pontbriand answers our burning AC questions.
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Written Aug 28, 2014 By Richard Walker
Talking death in paradise with Deep Silver's Carston Lindner.
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Written Aug 27, 2014 By Lee Abrahams
Community Manager David Dague reveals what Bungie learned from the beta.
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Written Jul 23, 2014 By Richard Walker
Producer Cameron Lee discusses reigniting the old magic.
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Written Jul 10, 2014 By Richard Walker
Mortal Kombat's co-creator talks gore and more.
 
 
 
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