Overview:
- Estimated trophy difficulty: 2.5/10 Difficulty rating has been decided by the forum members in the Difficulty Rating Thread.
- Offline: 12 (7 , 4 , 1 )
- Online: 0
- Approximate amount of time to 100%: 1-10 hours
- Minimum number of playthroughs needed: 1
- Number of missable trophies: 7
- Glitched trophies: 0, although "The Unabridged Version" is quite picky
- Do cheat codes disable trophies?: No cheats
Introduction: The City That Dares Not Sleep is the final episode in The Devil's Playhouse, and is a fairly normal point and click adventure game. It progresses through four acts, the end of each act being marked by receiving one of the five story related trophies, with the extra story related trophy unlocking in Act 4 for a total of two in that act. You should easily be able to pick them all up, along with the non-story related trophies, on one playthrough, even without the guide, just by checking over the trophy titles and descriptions before starting and keeping them in mind as you play. Furthermore, the episode itself is short, so going back for a second playthrough to mop up if necessary will not take that long. Due to this, I would recommend not using any guides on your first run, as figuring out all the puzzles on your own has always been the spirit of these kind of adventure games. This is especially true for the walkthrough I have written here, as I wrote it to get you from the start to the end with all 12 of the trophies under your belt, but you will miss a lot of funny references and dialogs if you use it.
One of the things you should be aware of are the missable trophies. Aside from the five that are tied to story events, all of them can be missed. They are as follows:
- The Unabridged Version
- For Insurance Purposes
- Genius in its Simplicity
- All the Old Familiar Places
- Like Battery Acid and Pickle Juice
- Fire Retardant
- Quiet on the Set
This is because as you complete the story, you will lose and/or use required items, characters will become unavailable, or the plot moves you along to a new location while leaving old locations inaccessible. But again, just looking at their descriptions alone and keeping them in mind should make them all quite easy to pick up, and if not, a second playthrough can be easily done to mop up.
The other thing you will need to be aware of is the "The Unabridged Version" trophy. As stated in the overview, it's not glitched, but it is rather picky. You will need to wait quite a while longer after each portion of the required audiobooks are finished playing for them to count towards the trophy. Check the guide for more details.
Step 1: Play the story. You will pick up the four plot related trophies, and will probably have little trouble getting most of the rest. Again, I would recommend not using a guide for this playthrough, but if all you're looking for is a set of quick trophies, go ahead and use the guide to knock them all out in one go.
Step 2: If you happened to miss any of the seven missable trophies in your first playthrough, play the game again to mop up. If you need this step, it will not take long seeing as how you already know how to advance the plot this time. However, if you want to get through as fast as possible while picking up any trophies you missed, this is a good time to check out the walkthrough. Also, you may use to skip any dialog you don't want to hear again.
[PS3T Would Like to Thank mjc0961 for this Road Map]