ROADMAP
Overview
• Offline: 13 [10 | 2 | 1 ]
• Online: 1 [1 ]
• Approximate time: 10-15 Hours
• Minimum number of playthroughs needed: 2 Campaigns, 10 Challenges, 10 Encounters and Other Miscellaneous.
• Missable trophies: None
• Glitched trophies: None
• Cheats disable trophies: No Cheats
• Difficulty affects trophies: No
Useful MTG Resources:
Gameplay|Rules|Colors of Magic|Abilities and Keywords|MTG Jargon|
DOTP 2013 Deck List & Card Unlocks
Being a trading card game, there is no one way or best way to go about the game given the endless possibilities of ingame situations and combinations possible in MTG. It all comes down to which set of cards suits your personality, playstyle and your knowledge of the opponent's deck as well as your own.
Step 1: Complete Single Player Main Campaign and Encounters
Play through the Main Campaign, experiment with the various decks as you unlock them and discover which deck suits your playstyle. Overall, this step is to familiarize yourself with the new offerings of the game and the basic gameplay principles. You can see decklists and unlockables of every deck at DOTP 2013 Deck List & Card Unlocks. One important feature that has been added to this year's edition is the ability to manually tap your lands by pressing . This allows you to choose which lands to be tapped for mana instead of letting the AI choose for you, which gives you more control of the game.
If you are having trouble with the Encounters, do refer to the Encounter Guide. You may knock out a few trophies in the process.
Jack of All Trades
Flawless
Savor the Moment
Master of the Wild Hunt
Beast Within
Fearless Explorer
Step 2: Complete Single Player Revenge Campaign
Once you've identified your preferred deck, try to keep winning using that deck to unlock more cards which should make it stronger and easier to win duels. The opponents in the Revenge Campaign are the same as the Main Campaign, but they now have access to the full array of the unlockable cards for their respective decks. Refer to the trophy guide Dragon Slayer for strategies and tips.
Step 3: Win a Two-Headed Giant Duel, 1 Planechase Campaign Duel, and 1 Online Duel
The Two-Headed Giant game mode can be accessed through the Multiplayer (Online) or Custom Game (Offline) menu. Winning in either online or offline will count. This will unlock Two Headed Giant and Last Mage Standing
Planechase is a new 4 player Free-For-All game mode in DOTP 2013 and replaces the Archmage game mode in previous editions of the game. You need to win 1 duel from the Planechase Campaign, a Multiplayer or Custom Game will not count. Refer to Maelstrom Wanderer for an explanation of the basics and tips. The Last Mage Standing trophy will also unlock upon victory, if you haven't done it already.
Thereafter, go online and win an online duel of any kind. You can boost this by creating a private match and inviting your friend to join. Have the host disable the "AI Takeover" option, then have your friend concede the match immediately after it starts. If you wish, you can also boost the Archmage trophy and quickly unlock all 30 cards for a single deck by using the same method to trade wins with your partner. You'll unlock the following at the end of this step:
Otherworldly Journey
Archmage
Step 4: Complete all 10 Challenges
Lastly, it's time to crack your head and complete all 10 challenges available from the Campaign Menu. Refer to the Challenge Guide for solutions to if you are having problems. For the trophy Praetor Slayer, you must complete Challenge 6 Say Your Praetors using all 5 possible solutions. Refer to the Challenge Guide for solutions to each challenge. You will unlock the following:
Praetor Slayer
Challenge Master
[PS3T Would Like to Thank yewjhin for this Roadmap]
Return to Ravnica DLC:
ROADMAP
Overview
• Offline: 4 [1 | 3 ]
• Online: 1 [1 ]
• Approximate time: 2-5 Hours
• Minimum number of playthroughs needed: 2 Campaigns and Other Miscellaneous.
• Missable trophies: None
• Glitched trophies: None
• Cheats disable trophies: No Cheats
• Difficulty affects trophies: No
Welcome back to MTG: DOTP 2013. The Return to Ravnica expansion brings 5 new multicolor decks, 2 new campaigns and 5 new challenges for you to test your mettle out and experiment with the all-new, all-powerful, all-exciting decks.
Step 1: Complete Expansion campaign and Expansion Revenge Campaign
Each Campaign puts you up against the 5 opponents controlling the 5 new decks. Beating each opponent for the first time will unlock the deck for your subsequent use. The theme or playstyle of each deck is very obvious and easy to understand. Play around and experiment with the decks you have until you can find a confident strategy of dominating the opponent.
Completing the Expansion Campaign will unlock the Expansion Revenge Campaign, pitting you against the same 5 opponents, only difference is opponents now have the full deck unlocked and thus full potential at their disposal for use against you. Defeating the final opponent will unlock Guildmage .
Step 2: Win a Duel online + Complete Miscellaneous Trophies
Pick any of the new expansion decks that you've unlocked and win a duel of any type online to unlock Insurrection . If you done it already, play custom duels and win according to the criteria set in the remaining 3 trophies.
Auramancer - Win a duel controlling five Auras (Best done using the Aura Servant expansion deck)
Fury of the Horde - Win a duel controlling twenty creatures (Best done using Collective Might expansion deck)
Near-Death Experience - Win a duel with exactly 1 life (Turn off "Simple Targeting" in options. Use any burn/direct damage deck, such as Mindstorms)
[PS3T Would Like to Thank yewjhin for this Roadmap]