Username
Password
    
LittleBigPlanet (Vita)

LittleBigPlanet (Vita) Trophy Guide
Guide By: Harry94 & fletchar2; zzamaro (DLC); diskdocx
There are 84 Trophies that can be earned in this title.

Show/hide completed trophies Status: Visible
Show/hide secret trophies Status: Visible

Show / Hide Guide Road Map  

Overview
  • Estimated trophy difficulty: 5/10 (Platinum Difficulty Rating)
  • Offline Trophies: 1 , 3 , 4 , 22
  • Online Trophies: 3 , 14
  • Approximate amount of time to platinum: 40 - 60hrs (24hrs of create takes up most of this)
  • Minimum number of playthroughs needed: 1 (But it's very unlikely, most likely 2 or 3)
  • Number of missable trophies: None, levels can be replayed
  • Glitched trophies: None
  • Does difficulty affect trophies?: No
  • Do cheat codes disable trophies?: No cheats
  • Network Pass required?: Yes
Introduction

LittleBigPlanet returns with the first installment on the Vita. The game is a completely new one and has nothing to do with previous games on the PS3. You will use almost all of the Vitas features during the game, which is actually really nice. The game is fun and enjoyable, the only trophy that is going to take a long while to get is "Get a Life" as that's 24hrs in total in create mode, luckily there's an easy way to get that so refer to the guide for more info on that. As for difficulty, acing all the levels is difficult and will take a few attempts on most levels. Once you learn where the dangers are though you'll get through the levels in no time. That's about it, enjoy the game!
 
Walkthrough

Step 1: Complete the Main Story Path

The first thing you want to do is complete the main story path, this consists of 5 different worlds and each of them get progressively harder to complete. If you just fly through each level and not bother getting any prize bubbles then this will only take a few hours, but I recommend getting at least half the prize bubbles. This way you will get some of the switch trigger stickers that are needed for some of the earlier levels. Don't worry too much about this step, just complete the game and enjoy it. You will unlock the following trophies after this step without a doubt, and hopefully a few more:

Complete La Marionetta
Complete Land of Odd
Complete Jackpot City
Complete Coaster Valley
Complete Spooky Mansion
Complete Story Mode
Multiplier x5
Multiplier x10
Fashionista
Just A Scratch
Pianist Pioneer


Step 2: Arcade, Create Mode, Online and Miscellaneous Trophies

Note: You can only use the Vita's features upon completing the first world, so you cannot publish levels etc until you have done that.

To access create mode you go to the far right planet which looks like a moon, then click on a blank canvas to start creating a level. There is only a few create trophies, such as completing all the tutorials and spending 1440 active minutes in create. These aren't difficult to get but are just time consuming. For the tutorials you can just run to the right to the exit and get the prize bubbles then leaving, it still counts that you have played it. The final few trophies here are ones for publishing levels, but you can knock them all out in one go. Refer to the guide for more info on that.

The last step is to complete arcade mode, and that involves getting all 3 stars in all of the arcade games. There are 6 arcade games and each have 10 levels or so to complete at a 3 star rate. Some are really frustrating, but you will get the hang of things eventually. For more info on how the arcade works see Arcade Champion in the trophy guide. The other thing you want to do in this step is get all the miscellaneous trophies you have missed, like x15, double 11 etc. Hopefully you will have gotten most of those already so it shouldn't take you too long. You should have the following trophies after completing this step:

Prize Collector
House Proud
Scoreboard 50%
Scoreboard 25%
The Tourist
Tired Of Life
First Among Equals
Social Animal
Complete 75 Cooperative Levels
25 Online Versus Wins
Hi Score
Time Well Spent
Queued Up
Finger Cramp
Double 11
Aspiring Director
Creative Spark
Get A Life
Share & Share Alike
50 Unique Players
Mindful Vandalism
Balancing Act
Quick Badge Job
God Complex
Mr Know-It-All
40 Yays!
Everyone's A Critic
Happy Snapper
Multiplier x15
Arcade Champion
Insert Coin


Step 3: Replaying the Main Story path to get all Bubbles and Aces etc

The final step is replaying the main path story and acing all of them and getting the prize bubbles. To ace a level you have to complete the whole level without dying, if you do die then you have to replay the entire level. You have to go from start to finish without a single death. Refer to the guide for general tips on acing. The prize bubbles are the bubbles that give you stickers etc, you need to get all of them in all the levels. Some are hidden and some you get as rewards for acing levels etc. This is the hardest step and I've decided to leave it as the last step as by this time you'll be familiar with all the controls and how the game works on the vita etc. At the end of this step you should have the following trophies and the platinum, congrats!

Rising Star
Obsessive Collecting
Aced Story Mode
Chase The Aces
Prize Collector

[PS3T Would Like to Thank Harry94 and fletchar2 For This Road Map]

Marvel Arcade Pack:

Road Map

Overview
Estimated difficulty: 4/10 (Skill Dependant)
Offline: 30 (21 , 9 )
Online: 0
Approximate time: 15-25 Hours (Skill Dependant)
Minimum number of playthroughs needed: 1 Avengers: Ultimate Escape, 1 (2+ recommended) in S.H.I.E.L.D. - Interceptor, Hero Rush has no end but will require many tries.
Missable trophies: No missable trophies, level select is available.
Glitched trophies: None but read the introduction for a glitch on Hero Rush.
Cheats disable trophies: No cheats
Difficulty affects trophies: No difficulty setting.

Introduction

The Marvel Arcade Pack is the first DLC available for LittleBigPlanet (Vita) which was available in the US PS Store on April 2, 2013, it features Marvel characters. The Marvel Arcade Pack consists of three different games where the heroes must try to survive as long as possible in Hero Rush (if you have played Jetpack Joyride, you'll find this very similar) control the hero ship to destroy the evil forces in S.H.I.E.L.D. - Interceptor and solving puzzles in different levels to escape from the enemy complex in Avengers: Ultimate Escape. This pack is not related in any way to the plot of LittleBigPlanet (Vita).

To start this DLC, select the "Story" planet then "More Stories" on the left side of the screen and this DLC is in the center of the image. You'll then be asked to select a game. It does not matter which you select first. The Roadmap will be based on the order they are on the game: Hero Rush, S.H.I.E.L.D. – Interceptor and Avengers: Ultimate Escape.

As in the main game, there are pins and in this DLC new pins are available. If you see a pin unlocking then it means you'll also see the trophy after the pin notification.

Warning on Hero Rush: It has been reported by some members (me included) that sometimes the level will have holes below and on the roof. This is not normal. If the character falls then it will disappear but it will not die. If this was normal; the hero should have died right away. It's a rare glitch with no known cause. To get out of this simply quit the game or a method I found which it may be a little difficult to explain but I'll explain as best as I can: When the enemy is shooting at you, try to elevate as much as you can so the machine is facing more horizontally which will tell you are near and the bullet will hit you if you keep the character steady. It will not fix the glitch as when my next character appeared, he appeared right in one of the holes and I fell down again but I made the machine to hit me again to get my rewards from ranking up.

Step 1: Play Hero Rush until you are rank 20 while getting other trophies.

The most important goal in Hero Rush is to reach rank 20 which unlocks Super Soldier. It may look easy at first but latter levels will take a lot of grinding. Each rank will give you 5,000 coins. You can move up or down to avoid any obstacles, but you can't move left or right. Your goal is to travel as much as possible and collect as many coins as possible. A single coin will give you one coin, a big coin will give you 10 coins as well as crates and missiles and the coin dropped by enemies will give you 25 coins.

There are 4 power-ups but I only recommend the extra life as the others only last for a few seconds and sometimes it's risky to try to get them. You are free to spend money on whatever you want as they are not trophies for having certain number of coins.

The most difficult trophy is to get 20000 coins in a single run. See Richer than Stark for more information.

Once you have enough coins, you can buy characters and buying them all will unlock New Recruit and Assemble and playing with all characters at least once will unlock Mighty Heroes. Buying all stickers, decorations, audio and heroes will unlock Ultimate Collector.

Step 2: Play the campaign in S.H.I.E.L.D. – Interceptor.

There are 25 level and each level has 3 waves of enemies. Each 5 levels you face a strong but not very hard ship which will become a common enemy in latter levels, and a final boss in the last level. As you clear levels you'll be unlocking new weapons and hero powers which you can buy with coins you can pick when you defeat enemies, but don't worry much about picking coins as it may be risky to pick them, and latter levels are better to pick up coins of bigger value.

Play through all the 25 levels in the campaign to get Threat intercepted. Don't worry about not getting gold in your first try.

Step 3: Get gold in all campaign levels in S.H.I.E.L.D. – Interceptor.

If you haven't gotten gold in all levels, you'll have to play those levels you didn't get gold. The only requirement to get gold is to get enough points to achieve gold. Getting hit doesn’t matter but since you need a high multiplier number, it's best to avoid as many hits as you can. Getting gold in all campaign levels will net you Agent of S.H.I.E.L.D.

There are a bunch of different weapons and hero powers, and all of them are unique so use the one that fits you best . Out of the 3 weapons, the S44 Wave Cannon is risky to use as it's the only one to have very short range. The Repulsor missiles is the default hero power, and I found them to be the best since they are strong, they'll track down an enemy if you are facing one, and the missiles also recharge very fast. I also found Teleport to be very useful as allow you to quickly move from one area to another instantly and it charges very fast. It's especially useful against the guided timed bombs that stalk you before exploding, and these are faster than your ship so this may help you against these. The only downside is that you'll have to rely on your main weapon as your firepower.

Buying all weapons and hero powers will give you War Machine!, you don’t need to buy anything else. The last unlockable hero power has a specific condition to unlock so see Step 4 to see how to unlock it.

See Agent of S.H.I.E.L.D. for a strategy on how to deal with enemies.

Step 4: Get 5,000 points in The Gauntlet.

The Gauntlet is a survival mode where you must kill as many ships as you can. There are no waves so there are no health refills. The Gauntlet will start off simple and you'll kill some normal enemies first but as you kill more, you'll face stronger enemies and the shoots from the ground will appear and change afterwards too. There is a trophy for getting 3,000 points but this is not your goal for this Step. The last hero power requires 5,000 points in order to unlock it. Once you are done with this you'll get War Machine! and I'm the best at what I do…

Step 5: Get other miscellaneous trophies.

If you haven't gotten any miscellaneous trophies yet, this is the time to get them.

Step 6: Play all issues in Avengers: Ultimate Escape.

Each issue contains 5 levels. First issues are done by a single hero, but as the issues go on, hero teamwork will be required. Each hero has unique abilities which are necessary to beat each puzzle in the level.

Each level has 3 coins and getting them is usually very difficult but fortunately getting the coins in all levels is not required. You still need to buy goodies but read Step 7 for more details.

IMPORTANT: Do not spend any coins. There is a trophy that requires 5,000 coins and they must be in your inventory at the same time. See Step 7 for more details.

Step 7: Grind coins and then buy everything.

Now, it's time to grind coins until you have 5,000 to unlock Best Seller. It's important to note that coins don't stack so if have 4,000 coins and spend 3,000, you'll have 1,000 coins and you will have to collect 4,000 more to unlock the trophy. See Best Seller for a way to grind coins.

Once you get the 5,000 coins, Best Seller will unlock and you'll be free to spend all of you coins. Buy all stickers, decorations, audio and issues. Do note that you don't need to play those new issues. Once you buy everything you'll unlock Never miss an issue and Bagged and boarded.

[PS3T Would Like to Thank zzamaro For This Road Map]

DC Comics Arcade Pack

  • Estimated trophy difficulty: 5/10 Personal Estimate
  • Offline: 4 (3, 0, 1 )
  • Online: 3 (2 , 1 , 0 )
  • Approximate amount of time to 100%: 5-8 hours
  • Minimum number of playthroughs needed: 2+
  • Number of missable trophies: None, all Levels can be replayed from the main hub or your pod
  • Glitched trophies: Potentially The Power of Green
  • Does difficulty affect trophies? No, there are no difficulty select options
  • Do cheat codes disable trophies? No cheats known
  • Special Notes: This is the latest DLC for the Vita version of LittleBigPlanent. It is available on the PSN Store for $5.99, and is part of the LBP Season Pass, but is not Cross Buy with the PS3 Version with the same name.

[PST Would Like to Thank diskdocx for this Roadmap]


The latest DLC to hit the LBP universe is the DC Level pack for LBP Vita. While this content shares its name and general story line with the PS3 version for LBP2, the actual gameplay is rebuilt from the ground up. There are touch control sections that take advantage of the Vita screen, and the Level layouts are completely different.


Achieving 100% is not overly taxing, but will require a bit more skill than the console version due to the longer Levels.
 


Step 1: Complete all Levels

I would recommend playing through all levels, start to finish, in order to complete the story. There are only 4 main levels in the game, but these levels are much longer than traditional LBP levels. Try to get familiar with the layouts and moves required to eventually ace the levels.

Trophies earned in this step - 2

The Greatest Cape
Drop the Bald


Step 2: Ace all Levels

This will be the most difficult step. You will need to complete the 4 main story levels, start to finish, without dying. While none are as difficult as The Bunker from LBP 1, these levels are quite long, most with 2-3 Level Links, and there are a few tricky sections due to some awkward controls. Unfortunately a single mistake will require you to restart the entire Level.

As with all LBP games, once you have aced a Level, a Spade will appear stamped at the top of the Level icon, while in your pod.

Trophies Earned in this step - 1

Just-Ace League

Step 3: Clean Up

You should now have just a things left to complete. Replay all levels again, this time to collect all the prize bubbles, and to find all the Green Lantern material. As with all LBP games, there will be a Sack stamped on the top of the Level icon once you have 100% of the collectables. Unfortunately there is no tracker for the Green Lantern material, so follow the guide to assist you.

You will need to play No Pause on Paradise Island with another player in order to collect 100% of the prize bubbles, as this Level has a 2x section. There are no other 2x sections in this DLC. Playing online with a second person will also net you League of Friends - this does not have to be done with a player from your PSN Friend's List.

Finally publish a Level with your newly acquired Hero Cape in order to acquire Great Caper.

Trophies earned in this step - 4

League of Friends
Super Collector
Great Caper
The Power of Green


Congrats on your 100%

 



Platinum Club
Earn all LittleBigPlanet™ PlayStation®Vita trophies. (6) 

Just like any other platinum trophy, earn all the other trophies to unlock it. Congratulations!

Complete Story Mode
Complete the main path of the Story. 

Side levels do not count towards this trophy, nor do the Arcade levels. The main story path consists of the following worlds:

La Marionetta

  • Introduction
  • A Carnival On The Run
  • First Lessons In Loco-Motion
  • Swing-Bop Acrobatics
  • Flounders Jump & Jive
  • Palace of the Peculiar

The Land of Odd

  • What Once Was Broken
  • A Wonder Into Wonder
  • Cogwheel Creek
  • The Odd Rocket
  • Mine O' Threat
  • Driller Thriller

Jackpot City

  • Standby For Action
  • Hooks & Beats
  • The Discard Factory
  • The Plot Thickens
  • High Tech Tunneling
  • The Mainframe Heist
  • A Capacitor For Evil

Coaster Valley

  • Crashdown In The Valley
  • Spare Part Pursuit
  • Three Wheel Tracks
  • Makeshift Transportation
  • An Appetite For Metal

Spooky Mansion

  • A Ray Of Sunshine
  • Sunshine & Shadows
  • A Recipe For Unpleasantness
  • High Pressure Cellar
  • The Puppeteer's Diary
  • Re-Animation Station
  • In The Clutches Of Evil
Aced Story Mode
Ace the main path of the Story. (6) 

To 'Ace' a level in LittleBigPlanet, means to complete the level without any deaths. Acing the story mode is easiest playing individually, as having more than one person gives a greater chance/percentage of somebody dying. It also opens the door to lag (which is quite predominant in this game unless you have a solid internet connection), so you may be untenable to death at some point as a result.

You do not have to ace the side missions in the story, only the main levels. These are immediately recognisable with their larger level badge. To view all of the levels that must be aced, please view the trophy Complete Story Mode.

Please note that after acing each level, you will receive prize bubbles at the scoreboard. These prize bubbles all contribute towards the trophy Obsessive Collecting so they come in handy not just for this trophy. Once you have aced a level, it will display this golden ace icon on the level badge to indicate which you have already done (and therefore which you still need to do):

When trying to ace a level, the main tip we can offer is to take your time. There's no point in rushing ahead at lightning pace, you'll slip up sooner or later. Try not to get frustrated if you need to restart a few times, you'll only make it harder for yourself if you lose your head. When it comes to boss battles, recognise the patterns. They will seem difficult at first, but after recognising the patterns you'll likely agree they're actually some of the easiest levels to ace. On a final note, don't combine this trophy with the likes of Obsessive Collecting. You're just making harder work for yourself. Only focus on acing the level when you want to ace the level, nothing more. You don't need the highest score possible to ace a level, either. It's also important to note that for the level First Lessons In Loco-Motion (La Marionetta), it's impossible to ace without using the ace sticker trigger at the start of the level. You'll find the sticker in Palace Of The Peculiar (La Marionetta).

Chases The Aces
Complete 10 Story levels in a row without being killed. (3) 

Warning: If you enter a level then press "Return to pod it counts as a death and resets the counter!

For this trophy it is best to complete all the ones in La Marionetta as they are the easiest levels to ace in the game. So you want to do the following levels first:

La Marionetta

  • Introduction
  • A Carnival On The Run
  • First Lessons In Loco-Motion (Make sure you have the switch trigger to not get put in the cage)
  • Swing-Bop Acrobatics
  • Flounders Jump & Jive
  • Palace of the Peculiar

Then you want to do any of the following which you think are easy for you to ace, bearing in mind some find others more difficult than others:

The Land of Odd

  • What Once Was Broken
  • A Wonder Into Wonder
  • Cogwheel Creek
  • The Odd Rocket
  • Mine O' Threat
  • Driller Thriller

Also, if you know your going to die quickly press the PS button and exit the game. This will keep your ace progress for the 10 levels so you won't have to start again. Thanks to Magnuw for confirming!

Prize Collector
Find and collect 50% of the Prize Bubbles in Story levels. (1) 

Please view Obsessive Collecting for more information on how to unlock this trophy.

House Proud
Place 10 stickers or decorations in your pod. 

As soon as you get access to your pod (and more importantly the pop-it tool), you can get this trophy. Upon loading the game you will automatically enter the tutorial level, so you'll have to complete this first. As soon as you do get access to it, what you want to do is press to bring up the pop-it menu and then press "Stickers and Decorations". Now simply place 10 of either anywhere in your pod and the trophy will unlock pretty much straight away.

Multiplier x5
Score a x5 multiplier in a Story level. 

You'll more than likely collect this trophy naturally whilst playing through the story. See Multiplier x15 for more information on how to unlock it.

Multiplier x10
Score a x10 multiplier in a Story level. 

It's more than possible that you'll collect this trophy naturally whilst playing through the story. See Multiplier x15 for more information on how to unlock it.

Scoreboard 50%
Place in the top 50% of a Story Level scoreboard containing more than 50 scores. 

Again, this is one that should come naturally as you progress through the story if you collect score bubbles. All you have to do is finish within the top half of everybody that has played the level. Please view Scoreboard 25% for more information on how to unlock this trophy.

Scoreboard 25%
Place in the top 25% of a Story Level scoreboard containing more than 50 scores. (4) 

As the description explains, you must reach the top 25% score in a story level. Online/community levels do not count towards the total. You may or may not get this unexpectedly throughout your story playthrough. If you don't, look out for the levels with the most plays. As there are more plays, it means there are more places available to be in the top 25%, thus increasing your chances of earning this trophy. Remember to earn as many score bubbles and prize bubbles as you can, and build up as high multipliers as possible, as these will significantly improve your score. Finally, try not to die if possible. It's not a necessity, but it helps. Each time you die, your score depletes. That score deduction could be the difference in unlocking the trophy or not.

The Tourist
Complete a community level. 

You are only given access to the online features of the game upon completing the very first world, so you have to complete those before you can get this trophy. You also need an online pass to play the community levels (which you'll find tucked in with the game case). All you need to do is touch the big planet in the center of the screen and then select any of the options on the right to get looking for levels. Simply press Cool Levels and then pick and complete any of them for the trophy.

Tired Of Life
Accumulate 20 deaths in one Story level. (1) 

Firstly, it's worth noting that using the Try Again button in the pop-it to accumulate 20 deaths in a story level will not work. It does not count towards the trophy and you will also notice that your score bubbles do not deplete on each occasion. The first time you will be able to achieve this trophy is on Swing-Bop Acrobatics, which is in the "La Marionetta" world. After going through the level link, simply run into the nearby spikes 20 times. Alternatively, any other story related level will do the trick.

First Among Equals
Win a 4-player game. (28) 

First of all, you'll be wanting to get 3 other players to help you. Not everybody will have 3 people on their friends list that has LBP Vita, so for those that don't, it might be an idea to check out the Co-Op Partners Thread (Read First Post!)

Once you have a full team, you'll want to find a level. Keep in mind that not only do story levels work, but online levels do too. To knock this out the way as quickly as possible, go to the Community planet and text search "First Among Equals". Any of the related levels will do the trick, just ensure that the planned winner is the person to run through the finish gate first, collect the most score bubbles etc. To double check before reaching the scoreboard, view the pie chart in the top left corner. The person with the biggest chunk/wedge is the current winner.

We have made a level for this trophy, just follow the link and hit the queue button to easily access it when you next play the game: PS3T - "First Among Equals" Trophy
The winner will be the first person to finish the race.

Social Animal
Complete a level with more than one player. 

This can either be a story level or a community level. The easiest way to get this trophy is to touch the centre planet from the pod and touch Dive in in the bottom right hand corner of the screen. This will look for other players and put you in a random community level with them. Once it's found a game, simply complete the level by reaching the end scoreboard and the trophy will unlock.

Complete 75 Cooperative Levels
Complete 75 unique Cooperative community levels. 

Whilst the description says that you must complete 75 cooperative levels, it doesn't mean you must play alongside another sackperson (or multiple). It actually means the level type. There are three level types: Cooperative, Versus and Cutscene. All you need to do is complete 75 Cooperative levels, solo if you wish. Hopefully you'll make substantial progress towards this with the 40 Yays! trophy. In which case, avoid any online levels with swords crossed through the level badge, or the Clipper board for cutscene levels. Simply play the normal looking level badges.

You can keep track of how many Cooperative levels you have played through the My Pins page on the Community planet. You'll find it in the Play - General Pins tab:

Pianist Pioneer
Play 'Do Re Mi' on the piano in La Marionetta. (1) 

As the description says, to unlock this trophy you must be playing in the world "La Marionetta", the first world of the game. The level that the piano is on is Swing-Bop Acrobatics (in the first part of the level, before the level link). You'll notice the piano once you have pulled down the tower of three boxes and dragged the cart with bounce pads upon it down the hill. You'll do well to miss this one as the piano is almost impossible to miss (you'll quite literally run alongside it). It has three labels each dedicated to a piano key, simply touch the white keys in the correct order. 'Do' is first, 'Re' is second and 'Mi' is last. You must hit each note in the correct order. Each correct note will drop a score bubble. The black notes do not count towards the trophy.

It is also important to note that despite being able to play the piano on the boss battle, Piano of Peril, this is not the piano keys that count towards this trophy.

Insert Coin
Complete all achievements in one game from The Arcade. (1) 

Please view Arcade Champion for more information on how to unlock this trophy.

25 Online Versus Wins
Win 25 Versus community levels against at least one other online player. (4) 

Note that story versus levels do not count towards this total. First of all, you'll want to find at least one partner to team up with. You can have up to four if you like, but it isn't necessary. Find boosting partners here: Co-Op Partners Thread (Read First Post!)

Now you'll need to find a versus level. Cooperative levels, nor Cutscene levels, will count towards this total. Versus levels have two swords through the level badge as an indication, as pictured below:

If you are finding levels legitimately, you'll want to narrow down your search options to just versus levels in the text search. You can also use the level tag. Whilst this method is less tedious, it's certainly not as quick.

Which brings me to the alternative. We have made this level in mind for this trophy, simply hit the link and press queue; it'll be ready for when you next LittleBigPlanet Vita. Ensure that the person working towards the trophy wins the race. Replay the level over and over until the trophy pops.

25 Online Versus Wins

To keep track of your progress, remember to check in My Pins on the Community Planet. It's under the Play - General Pins tab:

Hi Score
Collect 1,000,000 points over all story levels you have played. 

Points in LittleBigPlanet come through three different methods: score bubbles (those very common little bubbles), prize bubbles (these look like larger score bubbles and will contain stickers, decorations or costumes) and through killing enemies (the brains almost look like score bubbles attached to the enemy and jumping on them will kill the enemy).

Only points collated from story levels will contribute towards the total, online levels will not. It'll be very unlikely for this trophy to unlock throughout the first playthrough of the story, but you will more than likely unlock it as you undertake other trophies such as Aced Story Mode and Obsessive Collecting. If you don't, fear not, as there is a way to earn points very quickly. Either load up Flounder's Jump & Jive (from the world La Marionetta) or Bounce Bop Hop (from the world Jackpot City) and speed through the level collecting as many bubbles (and rings in the former option) in quick succession as you can. Remember, the bigger the combos, the better the score (and that means the quicker you get to 1,000,000 points).

Time Well Spent
Play LittleBigPlanet™ PlayStation®Vita on every day of the week. 

Pretty much what the description says really, simply play the game on every day of the week. This does not mean play it everyday in a row for a week straight, you just have to have loaded the game up on each day of the week at some point since you got the game. You will get this in time, but if you want it now then you can change the date on the vita system.

To change the date/day on your console, head for the "Settings" application on the LiveArea. Now follow the 'Date & Time' tab, touch the 'Date & Time Settings' button and then 'Set Manually'. Now set the date to one day ahead of today's date, then load up the game and play it for a bit and then do the same thing again for the next day. Repeat until you have completed all seven days. The trophy will unlock after the seventh day.

Queued Up
Play a level that has been added to your Queue. 

Your queue on LBP Vita, similarly to that of LBP2, is a list of levels that you have personally selected to queue for the next time you play. You can either queue levels through the Community world or through LBP.me. Find a level you wish to queue through either method and look for the icon of a bell (make sure on LBP.me that you are on the PS Vita section, do so by using the drop down box in the top left hand corner). Once you have pressed the bell icon, it will be added to your queue.

When ready to view your queue, load up the pod computer and enter the Community planet. It's the button in the top left of the 10 options given, and is labelled clearly as My Queue. Load the level that was added to your queue and trophy will unlock straight away - there is no need to play the whole level!

Finger Cramp
Bash 1000 bonces in 'Bonce Tappin'. (3) 

Bonce Tappin' is found in the first world, La Marionetta. To unlock it, you'll have to locate the level key in Swing-Bop Acrobatics (it is near Colonel Flounder when he says "Collect that key to unlock a side-spitting side level!").

Please note that you do not have to do this in one individual attempt, nor does it have to be in one sitting. This is cumulative. You can have as many attempts as you please. An average game could see you net anywhere from 100-250 bonces, so you're looking at around 5 solid attempts to unlock it.

Double 11
Play LittleBigPlanet™ PlayStation®Vita at 11 minutes past 11. (1) 

This trophy can be earned at either 11:11AM or 11:11PM, and it is in accordance with the time on your PlayStation Vita console. It does not have to be the correct time, you can manually change it at any point and the trophy will still unlock. To change the time on your console, head for the "Settings" application on the LiveArena. Now follow the 'Date & Time' tab, touch the 'Date & Time Settings' button and then 'Set Manually'. Change the time to a few minutes before 11:11 (AM/PM) so you have time to load the game. Now just play on the game until the time changes and the trophy will unlock!

Aspiring Director
Publish a cut scene level. 

You can get Share & Share Alike, Quick Badge Job and Aspiring Director all at the same time. What you want to do is go to the far right planet from the pod called My Moon. On your moon, you can create and publish levels for other people to play. Simply press any of the blank craters to start. It will want you to watch tutorials and such to get access to all the features, but if you want this trophy quickly then press and go to the bottom left option for game settings. Change the top option to "Cutscene". Now, for Quick Badge Job you want to press and click the more details option at the top. You should have taken a photo as the tutorial gives you the option, but if not then go to your pop-it and then go to "Stickers and Decorations". Go through the pages until you find the camera options. Take a photo with either the Vita camera or the in game camera and then save it. Back to the more details screen, simply press the circle icon and change it to the photo you just took. Now all you need to do is back out of that and then press and then "Save As". Save the level in any of the blank craters.

You will now want to back out to the pod, and go to your moon. Find the level you just saved and then hold down the icon for a few seconds. This will bring up a new menu and you want to press publish. All 3 of the trophies above will unlock.

Fashionista
Change your costume. 

To change your costume, you'll need to bring up your pop-it by pressing . You can access this at any point during a level. Alternatively you can also use it in your pod. Now press on 'Customise Character' - the icon looks like a dancing Sackboy. There are two ways of going about this trophy, you can either build the costume from scratch or you can use a default costume. Either will work. If you're building the costume yourself, please note that there are three items you'll need to alter for the trophy requirements:

  • Any Sackboy material in the Material tab
  • Any item of clothing in the Head tab
  • Any item of clothing in the Body tab

If you're using a default costume, navigate to the very first page, Costumes, and just hit a pre-set costume.

Creative Spark
Spend 10 active minutes in Create mode. (1) 

Please view Get A Life for details on how to unlock this trophy.

Get A Life
Spend 1440 active minutes in Create mode. (14) 

WARNING: You could leave your vita on overnight while leaving it with held down etc. Be warned though, OLED screens are a new technology and haven't fully been made 100% yet. The main concern is screen burn. Screen burn on OLED screens is more common than LCD screens, and unlike LCD screens, the screen burn is permanent. So you'll have a faint outline of a sackboy burdened onto your vita forever. You can however do it if you want, but it's your vita that is at risk. People have done it with no problems whatsoever, but you might get unlucky.

This trophy seems to send shudders down the spines' of most trophy hunters' backs. To make matters worse, the turbo controller option that is possible for LBP2 is out of the question for LBP Vita. This one has to be earned completely legitimately (your PS Vita being in sleep mode whilst being in create mode isn't going to cut it!).

However, there is a workaround that can help if you'd sooner not spend 24 hours of your time creating levels. You can just keep pressing buttons to be considered 'active', such as to open and close the pop-it, to pause and unpause create mode, and so on, whilst you're doing something perhaps more productive. Anything that will pass time whilst you can keep an eye out for your screen going darker. If you're using this method, it might be an idea to mute your Vita to save you losing your marbles through hearing repetitive sounds.

To visit your progress in create mode, you can visit your pins. Head to the Community planet and follow the Me page. My Pins is at the bottom. Flick across to the Create Pins page (fourth page from the left). The pin you're looking for is X minutes of Create (X will vary as there are 5 stages to the pin). This green bar shows how many minutes you have totaled up:

It's also important to note that all tutorials count towards this total, so you will gain time towards this as you work towards Mr Know-It-All.

Shatgan has kindly created this video as a quick method in boosting this trophy's requirements.
Note: Use at your own risk, there may be repercussions.

 

Share & Share Alike
Publish a level. (3) 

Note: You need to complete the first world before you get access to the online features of this game.

You can get Share & Share Alike, Quick Badge Job and Aspiring Director all at the same time. What you want to do is go to the far right planet from the pod called "My Moon". On your moon you can create and publish levels for other people to play. Simply press any of the blank craters to start. It will want you to watch tutorials and such to get access to all the features, but if you want this trophy quickly then press and go to the bottom left option for game settings. Change the top option to "Cutscene". Now, for Quick Badge Job you want to press and click the more details option at the top. You should have taken a photo as the tutorial gives you the option, but if not then go to your pop-it and then go to "Stickers and Decorations". Go through the pages until you find the camera options. Take a photo with either the Vita camera or the in game camera and then save it. Back to the more details screen, simply press the circle icon and change it to the photo you just took. Now all you need to do is back out of that and then press and then "Save As". Save the level in any of the blank craters.

You will now want to back out to the pod, and go to your moon. Find the level you just saved and then hold down the icon for a few seconds. This will bring up a new menu and you want to press publish. All 3 of the trophies above will unlock.

50 Unique Players
A level you published was played by 50 unique players. (58) 

This trophy is totally reliant on how often other people around the world play your level, so it's difficult to predict how long it will take if you publish a level legitimately. It also helps massively if your level is selected in the Cool Levels or the Team Picks, as this is generally where the most activity lies.

You can, however, give yourself a chance at getting 50 unique plays faster. The first necessity is to give your level tags before publishing it. The reason for this is people can search for levels through filtered tags, thus increasing your chances of activity. It has also been claimed by many creators with high plays (I used this technique myself on LBP2 and I received an extra 500 plays within the first couple of hours) that if your level does not gain a fair bit of activity within it's first few hours, delete it and then publish it again. The activity online is always going to vary, so the amount of people visiting the New Levels page will also vary. You may have picked a time where activity is low and by time it picks up again, you may have been forced out of the option.

Failing those methods, there is an even quicker way, and that is to boost the plays with other users: Community Level Plays Boosting Thread. Simply enter your level and it's respective LBP.me link, and you'll be good to go in swapping plays with other users. Credit goes to JimmyHACK for starting the thread.

Mindful Vandalism
Place a sticker or a decoration on another player's sackperson. (11) 

By the time you've read this, it may have come to your attention that trying to put a sticker on an unfriended sackperson will not work. You'll be greeted by a buzzer like noise and the sticker will turn red. You must place a sticker on a friend for this to unlock. To find a boosting partner, please visit the Co-Op Partners Thread (Read First Post!)

Simply head to the pop-it () and then to Stickers & Decorations. Any sticker will do the job. If you want a decoration, flick your finger horizontally left across the menu. Get your selection in line with your friend and hit the button. That's all there is to it.

Note: You can only to this to somebody on your friends list, it will not work on randoms.

Balancing Act
Balance another sackperson on an object while lifting it with touch. (2) 

First of all, you'll want to find somebody to earn the trophy with. If you have a friend, great, if not the Co-op thread is the place to find somebody to boost with: Co-Op Partners Thread (Read First Post!)

Once you're paired up and ready to go, you'll want to find a level that allows you to lift an object up with touch. It can be a story level or an online level. Typically these objects are highlighted in a blue colour and have a dotted white line outline, but it may vary on online levels as authors may alter them. The first level in the story that you can do this is on is First Lessons In Loco-Motion (La Marionetta). After the curtains rise, there will be a blue box sitting upon another block. Move the box to floor level and have your friend's sackperson jump on it (or vice versa). Simply raise the block and the trophy will unlock for whoever does the raising. Note that it won't unlock for the player being raised by the platform, so you'll have to switch around.

Quick Badge Job
Publish a level with a custom badge created from a Camera photo or an in-game photo. 

You can get Share & Share Alike, Quick Badge Job and Aspiring Director all at the same time. What you want to do is go to the far right planet from the pod called "My Moon". On your moon you can create and publish levels for other people to play. Simply press any of the blank craters to start. It will want you to watch tutorials and such to get access to all the features, but if you want this trophy quickly then press and go to the bottom left option for game settings. Change the top option to "Cutscene". Now, for Quick Badge Job you want to press and click the more details option at the top. You should have taken a photo as the tutorial gives you the option, but if not then go to your pop-it and then go to "Stickers and Decorations". Go through the pages until you find the camera options. Take a photo with either the Vita camera or the in game camera and then save it. Back to the more details screen, simply press the circle icon and change it to the photo you just took. Now all you need to do is back out of that and then press and then "Save As". Save the level in any of the blank craters.

You will now want to back out to the pod, and go to your moon. Find the level you just saved and then hold down the icon for a few seconds. This will bring up a new menu and you want to press publish. All 3 of the trophies above will unlock.

God Complex
Spin any of the planets 720 degrees with a single flick. 

You can do this as soon as you get in your pod. You will eventually be instructed to click on the planet in the centre of the screen, what you want to do is spin the planet around twice with a single flick. To do this just swipe the planet in any direction fast and it will spin a lot more than twice. This can be achieved within a couple of attempts, if not the first. The trophy will unlock shortly after meeting the requirements.

Mr Know-It-All
Watch all the tutorials. (1) 

To gain access to the tutorials, or more to the point the Create planet (referred to as My Levels), you'll need to complete the first world, La Marionetta. Refer to Complete La Marionetta for more information on what levels this covers.

To start the tutorials, you can either press the Tutorials button when hovering over the My Levels planet, or you can access them through your pop-it whilst in create mode (the question mark icon). The amount of tutorials that you have completed is kept track of in the top left hand corner, and each tutorial completed is indicated with a tick besides it's number.

Here are all the tutorial headings and what they cover:

Getting Around (1-5):

1. Dressing Up
2. Acting
3. Getting Stuck
4. Touch
5. Rear Touch Pad


Editing (6-17):

6. Stickers
7. Decorations
8. Camera
9. Goodies Bag
10. Placing And Editing Objects
11. Basic Materials
12. Advanced Materials
13. Advanced Editing
14. Gluing
15. Danger Tools
16. Corner Editing
17. Object Capturing

Making Levels (18-31):


18. Making Levels 1
19. Making Levels 2
20. Making Levels 3
21. Dangerous Stuff
22. Bounce Pads
23. Powerups
24. The Creatinator
25. Sackbots 1
26. Creature Pieces
27. Magic Mouths
28. Basic Cameras
29. Advanced Cameras
30. Sound And Music
31. Sticker Panel


Gadgets And Gizmos (32-46):


32. Bolts 1
33. Bolts 2
34. Long Joints 1
35. Long Joints 2
36. Switches And Sensors
37. Advanced Sensors 1
38. Global Settings
39. Underwater
40. Emitters
41. Basic Movers
42. Basic Rotators
43. Advanced Movers
44. Motion Recorder
45. Advanced Sensors 2
46. Advanced Touch

Advanced Gadgets (47-59):

47. Basic Logic
48. Microchips And Notes
49. Object Tweakers 1
50. Object Tweakers 2
51. Sackbots 2
52. Advanced Logic 1

53. Advanced Logic 2

54. Advanced Logic 3
55. Advanced Logic 4
56. Advanced Sensors 3
57. Advanced Sensors 4
58. The Controllinator 1
59. The Controllinator 2


Mastermind (60-67):

60. Gameplay Sequencer
61. Music Sequencer
62. Touch Cursor
63. Basic Memoriser
64. Advanced Memoriser 1
65. Advanced Memoriser 2
66. Optimisation 1
67. Optimisation 2

40 Yays!
Give positive feedback on 40 community levels. (3) 

Note: This cannot be earned on story levels. You can only give feedback on community levels/online levels.

Unlike all previous LittleBigPlanet games, you cannot give negative feedback. You can, however, still give positive feedback. To do so after completing a community level, hit the Sackboy face that is identical to your current attire. The button will be in the middle of the overview page (where you can replay the level/return to pod etc), above the review option. This trophy can be earned alongside Everyone's A Critic.

To check how many times you have given positive feedback, head over to the My Pins section of the Community planet. It's under the Share Pins tab.

 

Arcade Champion
Complete all achievements in all games from The Arcade. (2) 

There are 2 achievements in all of the arcade levels, they are "Played Level" which you simply get by playing the mini-game and also "Beaten Level" which requires you to get 3 stars (or on Tapling, 3 creatures). This will be very hard to do as some of the arcade levels are frustrating to complete, let alone get the maximum score. To unlock the trophy you need to get a gold Sackboy head on all of the arcade levels, then the trophy will unlock. Here's a breakdown of the games:

Super Conductor

Controls:

and = Boost
= Change track direction and fire charges

This I think is the hardest of them all because the switches aren't very responsive to quick tapping and you have to tap precisely on the switches for them to operate. The game is basically getting a charge to the generators on the screen, which is done so by firing a blue charge. You then have to touch the switches so it travels up a different path to finally reach it's goal. The game is easy at first but it get's progressively harder and beating the last few levels on 3 stars is near enough impossible. You will be introduced to new things as you advance, and the game gives you a tutorial for each new thing. A few tips, however, would be to examine the level before firing a charge as the timer will not click down until you fire the charge (so you can move the switches etc without having to worry about wasting time). To beat this game you have to get 3 stars in all 20 levels.

Retro Vector

Controls:

= Turn/Rotate
= Thrusters
= Brake
= Missiles

This is not very hard as you aren't timed, so you can take your time. The game is a retro space ship game where you have to fly around a maze avoiding the edges and shooting objects to get through. The objective is to collect all 10 of the astronauts that are floating about in the maze, by flying into them. The only way you can fail is if you lose all of your health or run out of fuel. Luckily, you can refill both of these by landing on the green pads in each level. Once you have all 10 of the astronauts you can go into the portal to finish the level. There's 10 levels, each have 10 astronauts.

Orb It

Controls:

:rearpad: = Control Orb

This game is fairly simple, like Retro vector. You aren't timed on this one either so you don't have to rush. The aim of the game is to navigate the orb using the rear touch pad through the level and collect the 3 stars as you go. If you touch anything that is glowing red you will die and also, if you touch the small red bugs you will die. The bubbles with green bugs in them are used to get rid of the green walls that are in some levels. If you are steady you should be able to get all 3 stars in most the levels with ease. There are 10 levels and each level has 3 stars to collect.

Tapling

Controls:

= Tap where you want blob to go

Again, you are not timed on this arcade game. The aim is to rescue all 3 of the white blobs who are trapped in cages. You do this by touching on the screen where you want to go and when you find a cage, touch it and the blob will break it and set the white blob free. There is a few different materials that you should be aware of: green, black and blue. The green one is a sticky surface and the blob will stick to it when jumping to it. The blue one is a bouncy surface and the blob will bounce off it when touching it. The black surfaces are just the normal surfaces that you can move along. Watch out for saw blades and such as they will kill you and send you back to the start. There are 8 levels, each has 3 white blobs to rescue.

Stratosphere

Controls:

= Change environment to make the ball move

This game is another annoying one, however you aren't timed which is a positive. This is also the only cumulative game, as you need both the segments and coins for all the achievements. What you need to do is use the touch screen to change the environment (enabling and deactivating Launch pads) so the ball can roll past things and move along etc. The aim is to get 98% of the yellow coins in the level to get 3 stars. If you miss a few, you will have to restart. There are also 3 pieces of stratosphere segments, but they are not needed for 3 stars but you need them for an achievement. Once you have figured out how to complete the levels, this won't be that hard as you will know what you need to do to get the coins. There are 10 levels and you have to get 98% of the coins in each one to get a 3 star rating.

Everyone's A Critic
Submit a review for a level. 

Note: This only works with online levels. You cannot post reviews for story levels.

Unlike comments (which can be made from a level's overview), reviews can only be made once an online level has been completed. After reaching the scoreboard, the overview will open at the end that allows you to return to the pod, replay the level, etc. Hit Review It and then Leave your own REVIEW. Enter anything (it can be as little as one character) and submit the review. The trophy will unlock momentarily. This can be earned alongside 40 Yays!

Happy Snapper
Upload a photo. 

This can either be an in-game photo or a photo taken with your camera, both of which are situated in the pop-it menu (press ) and through Stickers & Decorations. They are both present on either of the 4 pages at the top, you are looking for the two camera icons under the Functions sub-heading.

Once you have taken a photo, it will be stored in My Pictures, the fourth page in Stickers & Decorations. Hold down on the image you wish to upload for a few seconds until a new tab opens. You'll find the Upload button in the bottom right hand corner of the image as indicated by the image below. After you've uploaded the image, a small white earth icon will appear in the bottom right corner. This proves the photo has successfully uploaded and you will earn a trophy.

Just A Scratch
Spin the LP disc in Jackpot City. (2) 

To earn this trophy, you must be in the level Hooks & Beats (the world being Jackpot City). You'll find that the LP disc is after the level link (although this isn't immediately obvious, it merely looks like a continuing lift). Once you step outside of the lift with Sean Brawn, it is quite literally present straight after one grapple swing. See the image below for further clarification:

Multiplier x15
Score a x15 multiplier in a Story level. 

As worded in the description, this only works for story levels. You cannot achieve this in online community levels like you could in previous LittleBigPlanet games.

You can earn multipliers by picking up score bubbles/prize bubbles in quick succession. To be precise, for every 5 bubbles earned in quick succession, your multiplier will increase by x1 (once you get your first 5 bubbles in quick succession it will be x2, so you essentially need to go through 14 multipliers until you reach x15).

There are two very easy levels to earn this trophy on:

  • Flounder's Jump & Jive (the fifth main story level in La Marionetta)
  • Bounce Bop Hop (the third side level in Jackpot City)

You can get big multipliers on these two levels, more so than any other levels. Just follow the trail of the score bubbles (and rings in the case of the former) as fast as you can so your multiplier doesn't finish, and you'll reach x15 quite easily.

Rising Star
Collect 50% of Skill Rewards in Story Mode. (1) 

Skills Rewards are basically grades on how well you have scored during a level in LittleBigPlanet Vita. Skill Rewards are only present in side levels, not in any other story mode level. Out of 15 total side levels, 10 offer Skill Rewards. The rest are Versus levels (they have swords through their badges to indicate this).

Depending on how well you score on one of these levels, you will earn either 1, 2 or 3 stars. This means that there are 30 stars in total to be earned, you'll need 15 stars across all 10 levels for this trophy to unlock. Bizarrely, you do not need all of these prize bubbles to contribute towards Obsessive Collecting (thanks to TheManUtdFan for confirming). Each level has a requirement for each star (detailed below) and some are more difficult than others to get three stars in. If you get three stars in each level chronologically, this trophy will unlock after Bounce Bop Hop (Jackpot City).

  • Level: Bonce Tappin' (La Marionetta)
    Score Requirements: 12000, 25000, 30000
    Info: Use both hands for this one, but note that you can only hit one bonce at a time (so you'll have to quickly alternate fingers as opposed to getting two at once with both fingers). Try to aim for somewhere between round 8-10 each time as you'll unlock the trophy faster, in about 2 or 3 attempts.
  • Level: Tower Building (La Marionetta)
    Score Requirements: 1000, 2000, 3000
    Info: This one can prove challenging, although it becomes slightly less of a pain if you add more local players. All of the scores combine and the only difference from playing solo is that you get extra lives so you can afford to knock the tower over. Remember you can rotate the objects around as you're holding them, and that you have as much time as you need to make each block fit.
  • Level: Wall Or Nothing (La Marionetta)
    Score Requirements: 1500, 4000, 6000
    Info: Make sure to place your sackperson in the hole of the wall before each timer runs out. It will get faster, so be prepared. The main advice we can offer is to remember the patterns, they're always the same. If you fail at a certain point, keep it in mind for the next attempt.
  • Level: Flower Pop (The Land Of Odd)
    Score Requirements: 3000, 4500, 6500
    Info: Ah, Flower Pop. Another difficult one. You need to get a line of 3 or more of the same coloured flower. Any flowers beneath a line of 3+ will break off alongside them. Sometimes the flowers can be hard to aim when there is minimal space between different colours, in which case it definitely helps to hold and drag the flower slowly as opposed to flicking it. Another big tip for this one is to not be afraid to bounce off walls. Sometimes your path will be blocked, but it's nothing a wall can't give you the angle for.
  • Level: Bounce Bop Hop (Jackpot City)
    Score Requirements: 20000, 27500, 36000
    Info: This one is quite straight forward as long as you follow the score bubble trails as quickly as possible. Not only do the score bubbles stop the timer on the race briefly, but they also contribute towards the total score for the level. Obviously the higher the multipliers you get, the higher the score you get, so try to keep it going as you make your way towards the end gate as much as possible.
  • Level: Collision Course (Jackpot City)
    Score Requirements: 3000, 7000, 12000
    Info: Collision Course will take you a few attempts. Take note that you can go for as long as you need, but picking up any form of score will be more difficult as time progresses due to the track accelerating, so try to get as many as you can towards the start. Dodge the blue vehicles and ram the purple vehicles to the side to earn 300 points (use when alongside them). Make sure to pick up most, if not all, of the purple score arrows when you come across them to pick up 100 points per arrow.
  • Level: Chopper Throw (Coaster Valley)
    Score Requirements: 1500, 2000, 2500
    Info: Playing Chopper Throw on solo puts it amongst the hardest of skill reward levels. Luckily, starting the level on 4 local players makes it tonnes easier and you'll likely get it first time using this method. Simply swing the chain anti-clockwise and extend it () as you swing. Just before you let go, shorten the chain for a boost.
  • Level: Zombie Springtime (Spooky Mansion)
    Score Requirements: 3200, 3600, 4000
    Info: This is very easy. Keeping pulling down the touch buttons to send the zombies into the air and you'll get points for each time you do so. When the foods come on to the screen, try and aim to hit your zombies with them as you'll net around 200 points per item.
  • Level: Eye Ball Maze (Spooky Mansion)
    Score Requirements: 18000, 20000, 23000
    Info: A couple of deaths or hesitations is enough to ruin your chances of getting three stars on this one, so try to have a straight run through. Make sure to collect as many prize bubbles as you can throughout (although don't go out of your way to collect them as to prevent depleting time) to stop the clock and raise your multipliers as much as possible which in turn will multiply your score significantly. Finish the race as quickly as possible.
  • Level: Sorting Panic (Spooky Mansion)
    Score Requirements: 3000, 10000, 24000
    Info: There's not really much to be said other than to recognise the patterns. All of the sack people come down the lazy river in the same order each time, so remember where you struggled last time. The more you practice, the less you'll have to check which colour ends where, so the less you'll hesitate in making a decision and losing a life.
Obsessive Collecting
Find and collect 100% of the Prize Bubbles in Story levels. (4) 

Prize bubbles are larger than score bubbles and will contain either stickers, decorations or attire/costumes. They're also a bit more difficult to locate. Just remember to take a look around each area before moving forward, as there will be some prize bubbles that are hidden from the naked eye. If you are struggling to find a certain bubble(s), check out the thread linked at the bottom of this trophy.

Fortunately, unlike previous LittleBigPlanet games, there aren't any x3 or x4 sections that require 3 or 4 players in order to get the prize bubbles. There are still x2 sections though, so you will still need some help progressing with the bubbles.

Here is a list of all x2 Bubbles:

  • Swing-Bop Acrobatics (La Marionetta) - After the level link. You'll move a touch activated box before walking along a xylophone and jumping back up again. Colonel Flounder will quite literally point you towards it.
  • Palace of the Peculiar (La Marionetta) - After the level link. Once you have pulled the switch to deactivate the upside down camera, keep proceeding. Grab the rope that raises in front of the clown's face. You'll come to some bounce pads, don't go up them, proceed to the right instead.
  • Cogwheel Creek (The Land Of Odd) - After sticking the second platform in the glue, there will be a lift. Don't go up the lift, proceed towards the right where there will be the x2.
  • The Odd Rocket (The Land Of Odd) - Once you have fired at the glue holding the bridge together and passed through the two moving cogs, you'll have to shoot another turret. After shooting it, proceed up the two bounce pads. Instead of following the level right, turn left back on yourself.
  • The Discard Factory (Jackpot City) - Once you've passed the tilting section that involves the plasma plates, you'll arrive to a rotating platform that requires you to use the rear touch pad to activate it. Do not grab on to this, proceed right instead.
  • The Mainframe Heist (Jackpot City) - On your way towards the third finger print scan, you'll jump up a bounce pad and will hang from a grapple point. You'll swing from either side to press both buttons for the lasers beneath you to disappear. The x2 is just after this.
  • Spare Part Pursuit (Coaster Valley) - Once you have received the grabinator, keep proceeding until you reach the point where you throw bombs at explosive crates. After doing so, do not jump up the bounce pads. Instead, proceed right.
  • An Appetite For Metal (Coaster Valley) - Once you have completed the first part of the level, you will slip down an slippery oil path. During this section, a pipe will come into view that is only possible to enter by throwing a second sackboy into it with use of the grabinator.
  • A Recipe For Unpleasantness (Spooky Mansion) - You'll reach a point where there are 2 sets of whisks in a row, and another up above as the level follows on. Do not proceed through the third set of whisks, instead turn left.
  • High Pressure Cellar (Spooky Mansion) - After destroying the two horizontally moving chainsaws, do not follow the level towards the left. Instead turn right where the x2 is.

To find a boosting partner in order to complete these x2 levels, post in this thread: Co-Op Partners Thread (Read First Post!).

Alternatively, if you are struggling to find prize bubbles that only require you to play solo, why not check out rospondek's Prize Bubbles placement - Screenshots & Requests thread for those pesky bubbles causing you problems?

When you have collected the final prize bubble in a level (i.e. 100%), you'll hear a cockerel sound effect. This is just to confirm that you have collected all of the prize bubbles in a level. Feel free to press and Return To Pod, but be warned, in doing so you will miss the prizes at the leaderboard for collecting all prize bubbles. You can, however, quit the level mid-way through and then come back to complete it from start to finish at a later point. You will not need to re-collect any prize bubbles, simply reaching the leaderboard will suffice. When viewing a level from your pod, you'll be able to recognize which levels you have 100% in straight away by noticing the goodies bag icon in the middle:

 
Secret Trophies
 
Complete La Marionetta
Complete the main path of La Marionetta. 

This is the 1st set of levels and it is story related and cannot be missed. You need to complete the following levels for the trophy to unlock:

La Marionetta

  • Introduction
  • A Carnival On The Run
  • First Lessons In Loco-Motion
  • Swing-Bop Acrobatics
  • Flounders Jump & Jive
  • Palace of the Peculiar
Complete Land of Odd
Complete the main path of Land of Odd. 

This is the 2nd set of levels and it is story related and cannot be missed. You need to complete the following levels for the trophy to unlock:

The Land of Odd

  • What Once Was Broken
  • A Wonder Into Wonder
  • Cogwheel Creek
  • The Odd Rocket
  • Mine O' Threat
  • Driller Thriller
Complete Jackpot City
Complete the main path of Jackpot City. 

This is the 3rd set of levels and it is story related and cannot be missed. You need to complete the following levels for the trophy to unlock:

Jackpot City

  • Standby For Action
  • Hooks & Beats
  • The Discard Factory
  • The Plot Thickens
  • High Tech Tunneling
  • The Mainframe Heist
  • A Capacitor For Evil
Complete Coaster Valley
Complete the main path of Coaster Valley. 

This is the 4th set of levels and it is story related and cannot be missed. You need to complete the following levels for the trophy to unlock:

Coaster Valley

  • Crashdown In The Valley
  • Spare Part Pursuit
  • Three Wheel Tracks
  • Makeshift Transportation
  • An Appetite For Metal
Complete Spooky Mansion
Complete the main path of Spooky Mansion. 

This is the 5th and final set of levels and it is story related and cannot be missed. You need to complete the following levels for the trophy to unlock:

Spooky Mansion

  • A Ray Of Sunshine
  • Sunshine & Shadows
  • A Recipe For Unpleasantness
  • High Pressure Cellar
  • The Puppeteer's Diary
  • Re-Animation Station
  • In The Clutches Of Evil
 
 
DLC: Marvel Arcade Pack
Cost: 4.99 Trophies: 30
 
New Recruit
Unlock your first hero 

See Assemble!

Baby Steps
Complete your first run 

The game has no end so just play a game and die.

"Puny God!"
Defeat an enemy 

See "It's clobberin' time!"

"It's clobberin' time!"
Destroy 5 enemes in a single run! 

After avoiding some obstacles and missiles, an enemy will appear. They can only be hurt when purple and only need to shoot them three times after they become purple in 3 different times. This means it's futile to continue shooting once a hit has landed on the enemy. They are 3 types of enemies:

Common: This is a common machine that will shoot you 3 times before turning purple. Once purple, it will move up and down fast but it’s easy to hit it.

Shielded: Not a common enemy. This machine will spam 6 balls that will protect it, and then it will start shooting as long as the shield is protecting it. To make it purple, shoot down all 6 balls. Interesting note: When it's appearing it will be purple so if you keep shooting in the middle you can get a free hit before it creates its shield.

2 machines: Two machines will appear: One up and one down but they will not move. When one shoots, the other will be purple and the one shooting will shoot twice. When it makes its 2 shots it will become purple then the other will become green, start shooting and so on. The lower machine will always be the first to shoot so be ready to shoot the upper machine.

Just manage to survive long enough to face 5 enemies. The 2 machines count as one. Once you defeat 5 enemies, the trophy will pop up right away.

Assemble!
Unlock all heroes 

To unlock a hero, you must purchase them. You need 10,000 coins per hero to unlock one. To get coins, just play the game. You get 5,000 coins by each rank up you get. Again to rank up just play the game, collect coins and travel a lot of meters. There are 9 unlockable characters so you need 90,000 coins.

Marvel Marathon
Reach 2,000 metres in one run! 

This is based most on luck and skills. You must survive long enough to reach 2,000. Avoid obstacles and missiles. When you face an enemy, the meter count will stop and it will start again when you kill it.

Super Soldier
Reach Rank 20 

This will be one of your 2 main goals. The first levels don't take much game play to get, but the last levels will take you a few hours.

Apparently, 100,000 meters in total are needed to reach Rank 20 so buying the power up that speeds up the distance counter is a great choice. That doesn't mean you should stop getting coins because you still need them to buy the power-ups.

Richer Than Stark
Collect 20000 Marvel coins in a single run! (6) 

This is, without doubt, the most difficult trophy in this game. It's very difficult, but thankfully there's a very important thing you should be aware of. It's confirmed by other members and me that coins gotten from ranks at the end do count towards the 20000 coins. I died when I had 14,000 but I managed to get 2 ranks along the way which gave me 10,000 coins more coins which make a total of 24,000. The trophy popped after it gave me the rank coins.

I recommend that you use the extra life power up so you have more chances to fail in case 3 lives aren't enough. Other power ups are not recommendable as they only last for a few seconds, and sometimes they are on a deadly obstacle when they are close to you which will risk your run. Use normal characters as you get 2x coins, but if you feel confident you can use hard characters.

Alternately, you can try to back up your save file and delete so you can use the rank trick and get the 1st four ranks to get 20000 without much effort, but the catch is that you will only be able to use the 3 default characters (one normal, easy and hard) so if you die you'll have to do delete the save again. Thanks to JFryes for this method. Although I didn't use this method keep in mind that each time you delete the save, it's needed to play the first world in the "Story" levels as it may not let you select the extra levels.

GaF confirmed that there's no need to delete the save file but certain conditions must be met:

I just tried and I can confirm that you can try, die with all of your 3 heroes, press the button (be fast, don't make the game show statistics and give coins), switch off your Vita, switch it on again than retry from level 0. In other words the game saves only if you finish a run and look at end screen: If you quit before that, your level will be the same as the one you started with (level 0 if you want to try this method), and than you can try as long as you want without deleting your save file.

While going for this, you also get the Marvel Marathon and "It's clobbering time!" trophies but you probably will get them before.

Mighty Heroes
Use each hero at least once 

Once you buy each hero, simply select it and play until you die. Once you select the last character and start playing, the trophy will pop.

Ultimate Collector
Purchase everything in Hero Rush! 

Buy all stickers, decorations, audio and heroes to unlock Ultimate Collector. Since your goal is to get Rank 20, you'll have more than enough to buy everything.

Avenger
Complete one puzzle 

Story-related! It can't be missed. See Avenged!

Hulk out!
Smash 4 crates in a row with Hulk 

To do this, you must smash 4 crates with a single dash. There are plenty of levels with 4 crates piled in a row so if you happen to destroy one on the wrong side by mistake, just replay the level. The earliest you can get this trophy is in Issue 9 - level 4.

Player
Play with all 4 characters 

Story-related! It can't be missed. See Avenged!

Never miss an issue
Purchase every asset in the Vault 

Buy all stickers, decorations, audio and issues. Once you buy everything, the buying-related trophies will pop up.

Note 1: It's recommended not to spend any coins once you have 5,000 as coins do not stack. See Best Seller for more details.

Note 2: You don't need to play the bonus issues.

Bagged and boarded
Purchase all 3 bonus chapters 

See Never miss an issue.

Avengers Together!
Complete one 4 character puzzle 

Story-related! It can't be missed. See Avenged!

First edition
Complete one chapter 

Story-related! It can't be missed. See Avenged!

Best seller
Earn 5000 Marvel coins (3) 

IMPORTANT: Do not spend any coins because they don't stack.

The best way to grind coins is in Issue 2 (Hulk) level 2. There are no traps and the 3 coins are very simple to get, and Hulk moves all the way to one direction so there are less taps to be done. I chose level 2 because in my opinion level 1 has more walls than level 2 and that makes a little more work but if you feel more comfortable with level 1, feel free to play that one. It will not take more than 1 hour to get all 5,000 coins. Once you get the 5,000 coins, Best Seller will unlock and you'll be free to spend all of you coins.

Limited Edition
Complete one character's puzzles 

Story-related! It can't be missed. See Avenged!

Avenged!
Escape the Complex! 

Story-related! It can't be missed.

Once you beat/solve all issues, you'll get this trophy. Each issue consists of 5 levels and each one will be solved by one of the four heroes. Later issues will require teamwork of 2 heroes, and the last issue will need the teamwork of all 4 heroes. There are 13 issues in total with a total of 65 levels to solve. Getting coins isn't necessary to beat the level which makes this easy.

Go here if you are still having problems trying to solve the puzzles.

Note: There are 3 bonus issues that can be bought in the vault. They are not required to play/beat but they still have to be bought for a couple of trophies.

Weapon X
Achieve a 5X multiplier 

Each time you beat a ship, you'll get a multiplier. Multiplier 1x also counts but will do nothing so you need to beat at least 2 enemies to make it move and get more points. Once you beat five in a row without getting hit, the trophy will be yours.

Note: Touching the ground counts as a hit.

You won't like me when I'm angry
Send three enemies simultaneously with any power or person 

As the trophy description says, you need to send away 3 ships at the same time. Some powers makes explosions which hurts and makes the enemies in range to fly away. Thor's Hammer, Adamantinum Slash and the Hulk Smash work very good for this. The Repulsor Missiles, which is the default weapon, will also work and it will probably come naturally with this weapon but if you haven't gotten yet, once you can buy any of the other mentioned powers you can do this easily in levels with a lot of enemies. When you make 3 enemies to fly away at the same time the trophy will pop up right away.

You don't actually have to kill the enemies, as long as the enemy got sent away. Thanks to simula67 for this.

Hawkeye
Defeat 5 enemies in 5 seconds 

As the trophy description says, you must kill 5 enemies in 5 seconds. It sounds difficult but it isn't. Many levels have many weak enemies so when you see them very close, shoot them with your main weapons and hero power. You can weak the enemies first, then use the Thor's Hammer when they are close to each other. You will most likely unlock this through normal play.

Billionaire industrialist
Earn 200 Marvel coins in a single level (1) 

Each enemy you destroy will drop a coin. The stronger the enemy, the bigger the coin value will be. When you collect 200 in a single level and the trophy will unlock.

It's easy to do in levels with lots of strong enemies. Level 21 has only 5 enemies that drop 50 value coins. This is also a good level to farm coins since the enemies are very easy to kill.

Threat Intercepted
Finish the main campaign 

There are 25 levels in the main campaign. All are very easy, the only problem will be the last boss.

The last boss has 3 phases and between faces you'll face enemies and avoiding guided bombs. He is located in the middle bottom of the area but he is shielded and it must be deactivated by passing through 3 gates. In latter phases there will be guided timed bombs but they won't appear when fighting enemies or the boss itself. The boss will charge a laser which will come out from one of the four holes and he'll be rotating either clockwise or counter-clockwise. Keep moving to avoid the laser and if you haven't done enough damage, he'll stop and spin the other way but while doing this you can attack safely.

Once you have done enough damage, he'll hide again and two enemies which you have faced before will appear. As the actual boss fight progresses, the boss will shoot lasers from more holes. In the last phase, he will shoot from all holes. After hiding, a couple of strong enemies will appear. Defeat them so the next 3 gates appear again. Repeat until boss is down, the trophy will unlock when you beat him.

Man without fear
Earn a score of 800 without using your primary weapon in any mode 

This is very easy to do. You have to use your hero powers, but you can't use your weapons. Play The Gauntlet and start killing with your hero powers until you have 800 points.

The invincible Iron Man
Earn a score of 500 without taking any damage in any mode 

This is very easy to do since you can't take damage, you will be keeping the multiplier high and getting 500 points will be very easy and quick to get. It's best to try them in the first levels since the enemies are easy to kill but it's also possible in later levels.

I'm the best at what I do...
Achieve 3000 points in The Gauntlet 

The Gauntlet is a survival mode where you must kill as many ships as you can. There are no waves so there are no health refills. The Gauntlet will start with a few easy enemies but as you kill more, you'll face stronger enemies and the shoots from the ground will appear and change too. Once you get 3,000 points, the trophy will pop up.

Note: You'll want to continue getting more points as the requirement to unlock the last hero power is to get 5,000 points.

War Machine!
Purchase all ship upgrades 

Buy all weapons and hero powers. You don't need to buy anything else.

Most ship upgrades unlock by simply playing the campaign levels. Only one requires a specific condition to unlock it. You need to score 5,000 in The Gauntlet. It's difficult but still possible. See I'm the best at what I do for more details about The Gauntlet and Agent of S.H.I.E.L.D. more a strategy on how to deal with enemies.

Once you have all upgrades, the trophy will pop.

Agent of S.H.I.E.L.D.
Earn all gold medals in the campaign 

This trophy provides some challenge. To get a gold medal, you must get enough points in each level. You must keep a high multiplier to get the most points from the enemy.

The method I used will most likely make very easy to get gold in the levels. I used the default weapons for everything. When you are accelerating while running away from the enemy, stop pressing the button then quickly turn around and start shooting a lot to the direction the arrow is point. Since the enemy shoots are straight, you can't get hit because you are heading down. Don't forget you can't touch the ground so be ready to accelerate once you do enough shoots. If they are shoots coming from the ground, try to find a spot where you can do it safely. You can do it to if you're heading toward the enemy but it's risky.

 
 
DLC: DC Comics Premium Level Pack
Cost: 5.99 Trophies: 7
 
Just-Ace League
Ace every story level in the DC Comics™ Premium Level Pack. (1) 


This will be the most challenging trophy in the DLC pack. As with all LBP games, this will require you to complete all Levels, start to finish, without dying. Once you have aced a Level, a Spade will appear stamped at the top of the Level icon.

Other than practice, there is not much you can do to make this step easier. The challenge comes from the length of the Levels, with is significantly longer than traditional LBP Levels. Fortunately the final boss battle is probably the easiest of any LBP boss.

Note that for this Trophy you do not need to ace the Mini-Level (Raiding the Kitchen), just the 4 main story Levels (No Pause on Paradise Island, Toxic Terror!, A Frosty Reception & Mecha-Lex Madness).

Any Levels that have been Aced will be marked by a Spade Stamp when viewed from the Hub.

The Greatest Cape
Stay airborne with the Hero Cape for 5 seconds. (1) 

This trophy is much easier than the console equivalent, which required 15 seconds of airtime. It will likely come naturally during one of the many cape sections, but if you are struggling for any reason replay Mecha-Lex Madness and simply glide side to side in one of the long glide sections. It does not matter if you die, the trophy will pop as soon as you hit the 5 second mark.

Drop The Bald
Defeat Lex Luthor. 

Story related, cannot be missed.

You will get this upon completing the final story mission, Mecha-Lex Madness. Note that you do not need to complete the Mini-Level (Raiding the Kitchen) or Epilogue (And For Your Next Test...) in order to earn the trophy.

League Of Friends
Play any level in the DC Comics™ Premium Level Pack with one or more friends. 

Simply play any Level online with another player. This trophy will pop as soon as you start the Level. This can be done with either a player from your friends list, or with a random online player.

I would recommend playing the first Level, No Pause on Paradise Island, as this has a 2x player section which you need to complete with another player in order to collect 100% of the bubbles.

Super Collector
Collect 100% of the Prize Bubbles in the DC Comics™ Premium Level Pack. 

There are a lot of Bubbles scattered around these long Levels. As with previous LBP games, you will need to collect all the Bubbles for this trophy. Most are quite obvious, but may require skillful technique to reach. I have not screen capped every bubble, but have noted the more obscure locations below, if you find yourself stuck.

Note that any Levels where you have collected 100% of the Prize Bubbles will be marked by a Sack Stamp when viewed from the Hub.

Please see the forum guide here for Walkthrough and photos:  http://www.playstationtrophies.org/forum/dc-comics-premium-level-pack-vita/233066-littlebigplanet-ps-vita-dc-comics-premium-level-pack-dlc-trophy-guide-roadmap.html

Great Caper
Publish a level containing the Hero Cape. 

The Hero Cape is one of the goodies from the DLC hub Level, The Watchtower. Once you have the Cape, return to your pod and go to My Levels on the right. Choose a blank Level from your moon and simply add a scoreboard and the Cape. To do so, enter your pop-it, select the goodies bag, and under gameplay kits scroll down to powerups to locate the Cape. Drop it in your Level, save the Level then return to your moon. Now press and hold the icon for the Level you just created and from the menu that pops up, tap publish.

Once the Level loads the trophy will pop. Note that you will need to be online, connected to the LBP servers, in order to publish your Level.

The Power Of Green
Trigger all Green Lantern material in the DC Comics™ Premium Level Pack.  

**Potentially Glitched**

There are 36 total switches spread across the Levels. See below for descriptions and screen caps of all locations.

Note that some users have reported this not unlocking when they believe they have triggered them all. If this does happen, it is recommended to play the 3 levels with Green Lantern material in one sitting, without closing the LBP application.

Please see the forum guide here for Walkthrough and photos:  http://www.playstationtrophies.org/forum/dc-comics-premium-level-pack-vita/233066-littlebigplanet-ps-vita-dc-comics-premium-level-pack-dlc-trophy-guide-roadmap.html


 
 
 
Game Info
Developer:
Tarsier Studios
Genre:

Release:

US September 25, 2012
Europe September 21, 2012
Japan September 20, 2012

Players: 1
Online Players : 2-4
ESRB: Everyone
Collection:373
Wishlist:62
 
 
Screenshots
 
 
Videos
 
 
MyTrophies
You need to log in or register to use MyTrophies.
 
 
Related News
 
 
Rating
   

0  


92


0

You need to log in or register to rate games.

User Score is based on 46 user ratings.