ROADMAP
- Estimated Platinum Difficulty: 4/10
- Approximate Time To Platinum: 20+ hours
- Offline: 36 9 2
- Online: 4 0 0 1
- Missable Trophies: Knockout in the Blackout, Frozen Asset, The Cleaner, Return to Sender, Shock and Awe, Karma related trophies
- Minimum Playthroughs Needed: 2
- Difficulty Affects Trophies: Yes
- Glitched Trophies: N/A
- Cheats: None
Introduction
The BEAST is coming.
Blamed for the destruction of Empire City and haunted by the ghosts of his past, reluctant hero Cole MacGrath makes a dramatic journey to the historic Southern city of New Marais in an effort to discover his full super-powered potential -- and face a civilization-ending confrontation with a dark and terrifying enemy from his own future. Gifted with extraordinary god-like abilities, Cole alone has the power to save humanity, but the question is-- will he choose to do so?
[Official Description]
Trophy Import Feature
So for those of us that played and completed the first inFamous game, the developers decided to reward players that completed the first game by offering starting bonuses for Cole McGrath's second adventure.
- Finished the game on any difficulty: 1,000 starting XP
- Have obtained a Good or Evil Trophy: Start with level 1 good or bad karma
- Have found 25 percent of the blast shards: Energy core (health bar segment)
- Have found 50 percent of the blast shards: Two energy cores
- Certain unspecified "decisions" also result in changes in side missions, Dead Drops and dialogue
[Source]
Note that this feature checks your local trophy data on your PS3, not your save file. Even if you have earned the inFamous trophies and have synced them to the servers but they're not saved locally on your system itself, this feature won't appear upon starting a new game.
To get around this, do the following:
- Start up inFamous 1
- Load your save(s), and then save again
- Local trophy data should now be in your PS3
- Start up a new game in inFamous 2
Playthrough 1:
Story:
The first playthrough of the game is where you will get the vast majority of things done and ultimately get to 100% (in-game) completion. From the start of the game, after your first run in with the Beast, you will come to your first Karmic choice pretty early on. At this point you should decide if you want your first playthrough to be a Good or Bad playthrough.
Note that depending on your playthrough, keep in mind two missable trophies:
- Good Karma - Frozen Asset
- Bad Karma - The Cleaner
See the guide for more details.
Once you have that decided, it's in your best interest to be consistent for the rest of the game. In story missions always make the same Karma decisions throughout the story. Good will always be marked with blue and Bad will always be marked in red. Same with side missions and street crimes. For the side missions that have an affect on your karma rating stick to the same type depending on your original choice and for the street crimes, there are 4 types of Good Karma street crimes and 4 types of Evil Karma street crimes, stick to the 4 that relate to your choice and ignore the rest. You will get 1 side of all the story/ending trophies and the maximum good or evil karma trophy, as long as you are consistent then reaching full good or evil karma will cause you no trouble.
In addition, during the playthrough there are a few things you should note. "Knockout in the Blackout" can only be achieved while there are still power down areas and since you will eventually power up all areas of the city, you should get this out of the way earlier on in the game. See that trophy in the guide for more info.
"Return to Sender" is another one to be aware of, you will fight quite a few Helicopters throughout the game but you will eventually run out of opportunities so it's best to just get it out of the way in your first encounter with a Helicopter
Some other cumulative trophies you might want to concentrate on as you progress just to potentially save time later on are, "Finish What You Started" & "Vehicular Manslaughter".
During and/or End Game:
Between story missions or at the end of the game, keep in mind the following:
Side Missions:
- Side missions are good to generally do as you play since for every 10 you complete unlocks a new power. The trophies related to them are the territory based trophies, "Land Lord" & "It's My Town, Now". You also need the powers they unlock to eventually get "With Great Power Comes Greater Power". To ensure you don't miss trophies, just make sure you stick to 1 type of side mission, not all side missions have an influence on your karma but for the ones that do, be consistent and stick to the same type depending on what playthrough you are currently doing.
Blast Shards/Dead Drops:
- For the Blast Shards you should be going for these as you see them throughout the game but you don't need to go out of your way searching for them or anything. Once you have completed 60 side missions you can go for them anytime with the Blast Shard sense power, See "Just One More" for more info. Dead Drops are easy enough when you know the locations; seee "Well inFORMED" for more info.
User-Generated Content:
- UGC is fairly straightforward, you need to make 1 level for "Level Up" and playing 25 levels made by others (at least 5 from the newest missions filter) will get you the other 3.
Note: Aside from the UGC related trophies, trophies will not unlock in UGC missions
Getting All Powers:
- By the time you have completed everything else it would be very surprising if you somehow didnt have enough XP to buy every power. If you do it's just a matter of going into the power menu and buying any you haven't already for "With Great Power Comes Greater Power". Otherwise you can grind out XP through playing more UGC missions for example.
Playthrough 2 on Hard:
Important Note:
The game has 1 auto-save slot. To manual save you need to pause and select Saved Games. If you start a new playthrough without manually saving your previous one then you won't be able to go back. So especially if you want to start your 2nd playthrough before completely finishing everything in the first, it is recommend you keep an up to date manual save of your different Karma playthroughs.
Story:
As you start, pause and change the difficulty to hard at the first opportunity to ensure you get the "Pain Builds Character" trophy this playthrough. Whichever Karma path you went down in your previous playthrough, you need to do the opposite during this one. So if you were good, be evil and make all the opposite decisions as you play through the story and stick to the opposite karma side missions and street crimes. For help with "Pain Builds Character", see that trophy in the guide.
Side Missions:
The side missions are, for the most part, not required for this playthrough but you may want to do them anyway for the new powers they unlock. That is completely up to you though. The missions you do need to complete are the Karma based side missions. Just make sure you do all of those and stick to the opposite type to what you did on your previous playthrough.
Clean Up:
Potentially not needed but if you are missing any trophies after both your playthroughs then check the guide for them and go get them.
[PST Would like to Thank TheFlyingToaster & BreadSkin for this Roadmap]