All Firearms collected and displayed in the training room
For this trophy you will need all Firearms collected and on display in the Training Room. A Firearm is any weapon that fires bullets, Melee Weapons such as Knives and Pool Cues will not count towards this trophy.
Not Glitched: Please bear in mind that after collecting all the Firearms you may have to load a random level to allow the trophy to pop. For example: If the W2000 Rife was the final Firearm you collected and you are waiting on the statistics screen for the level that you have just farmed the rifle from, there is a chance that the trophy may not pop. If this is the case then save the game, start up any level and the trophy will pop at the start. This is the case for all the weapon related trophies.
Some weapons are concealable and some are not; some weapons are unique to certain missions; whereas some can be found in pretty much all missions and some you can get by getting the Silent Assassin Rating. When you choose the difficulty which you want to play the game on, there is no way you can change it without having to start from scratch with a new save. See 'Saves and Difficulty' in the Roadmap for further info.
Warning: You need to earn a Silent Assassin rating in every mission in order to collect all the firearms. Furthermore if you happen to lose a weapon which you have got by getting the rating, then you may have to restart your game.
There are 2 vital points which you will need to take into account when trying to get this trophy.
For a weapon to be considered 'collected' you must carry it all the way to the end of the mission. It is not the simple case of just picking it up and bang, it is in your collection. For the small weapons that are concealable you won't have a problem, it is the much larger weapons such as the Assault Rifles, Shotguns and so on (which are clearly visible) that may cause a few problems when completing a mission. For example: If you are dressed as a Russian Soldier they tend to carry an AK 47 so if you are trying to carry a different weapon such as a Shotgun to extraction, then clearly this kind of weapon is not part of the soldier's uniform. Problems can arise if you are trying to maintain cover because getting too close to a soldier will result in your disguise being blown. Be prepared, as sometimes it may be necessary to use trial and error and the odd restart to work out the perfect route to ensure that the weapon is brought home safely. Lastly if you are killing a guard in order to get his weapon/disguise then make sure his body is well hidden otherwise, if found, the guards will be looking for a 'Suspicious' person wearing that particular disguise. Furthermore it is strongly recommended that you kill the guard you are acquiring the weapon from as opposed to sedating him. This is because if you do not extract quickly the unconscious guard will awaken, run around naked telling everyone what happened to him then they will be on high alert!
If you are using Level Select to clean up the remainder of the weapons, before you start any missions you will be on a briefing screen where Diana will give you info about the contract. You will also get the option to take weapons into the level. As good as this sounds it's really a double-edged sword because if you were to drop one of the weapons here, you will lose it and as a result you will have to acquire it again. Furthermore if you re-pick up a weapon which you already have in your collection then drop it, you will not lose it. For example: If you have already acquired the Desert Eagle and you re-pick it up in another mission, then you are at liberty to drop it without fear of losing it from your collection.
Although you can shoot you way to extraction, it is very risky especially if you are playing on Professional Difficulty. It is highly recommended that you take the stealthy path, to ensure that you farm the your newly acquired weapons home safely. See the Firearms Guide below for a written and video guide for all the Firearms.
This is a brief overview of all firearms and the best level for them to be obtained. Next to each weapon is a time link which will pinpoint you to the exact location in the video to where they are found and it will also tell you how to extract with them safely. If you are looking for a more in-depth written explanation of the location of the weapons then see the Professional Difficulty, Silent Assassin and Weapons Guide for a full level guide. Also see the Roadmap for a checklist you can use to keep track of weapons and what level they can be obtained in.
Mission 1: Asylum Aftermath
First Playthrough: Complete the level and achieve a Silent Assassin Rating to earn the CZ2000 Dual, during this playthrough you can also collect: CZ2000, (0:49) and the SMG AUG (1:15).
Second Playthrough: SP 12 (1:46)
Third Playthrough: Enforcer (3:06)
Forth Playthrough: Dragunov (4:12)
Mission 2: The Meat Kings Party
First Playthrough: Complete the level and achieve the Silent Assassin Rating to earn the Micro Uzis, also during this playthrough you can also collect: The Silverballer Silencer (6:45) (you will only get this by playing on Professional) and the MP9 SMG (7:41).
Mission 3: The Bjarkhov Bomb First Playthrough: Complete the level and achieve the Silent Assassin Rating to earn the Silverballer Silenced Dual, also during this playthrough you can collect: The AK 47 (9:16) and the SG220 Silencer (10:55).
Mission 4: Beldingford Manor
First Playthrough: Complete the level and achieve the Silent Assassin Rating to earn the Magnum 500 Dual, also during this playthrough you can collect: The GK17, (11:24) Shotgun (12:04) and the Sawn-off (13:29).
Mission 5: Rendezvous in Rotterdam
First Playthrough: Complete the level and achieve the Silent Assassin Rating for Sawn Off Shotgun Duel and during this playthrough you can collect: Gold Desert Eagle (14:13) and the Magnum 500 (15:01).
Mission 6: Deadly Cargo
First Playthrough: Complete the level and achieve the Silent Assassin Rating to earn the M4 Carbine Assault Rifle Silencer.
Second Playthrough: M4 Carbine (15:41)
Third Playthrough: R93 (16:25)
Mission 7: Traditions of the Trade
First Playthrough: Complete the level and achieve the Silent Assassin Rating to earn the SG220 Silenced Dual, also during this playthrough you can collect: The W2000 (22:17).
Mission 8: Slaying a Dragon
First Playthrough: Complete the level and achieve the Silent Assassin Rating to earn the MP5 Sub-Machine Gun Silenced.
Mission 9: The Wang Fou Incident
First Playthrough: Complete the level and achieve the Silent Assassin Rating to earn the AK 47 Silenced, also during this playthrough you can collect: The Micro Uzi Silenced (23:10) and the Micro Uzi (24:48).
Mission 10: The Seafood Massacre
First Playthrough: Complete the level and achieve the Silent Assassin Rating to earn the GK 17 Dual.
Mission 11: The Lee Hong Assassination First Playthrough: Complete the level and achieve the Silent Assassin Rating to earn the Micro Uzis Silenced.
Second Playthrough: M60 (25:17)
Mission 12: Hunter and Hunted
First Playthrough: Complete the level and achieve a Silent Assassin Rating to earn the PGM Silenced.
Second Playthrough: MP5 SMG (28:47)
Third Playthrough: PGM (29:29)
For the Minigun and the Gold Desert Eagles see the Minigun trophy.