-Trophy Guide
-DLC Trophy Guide
-Quest Flow Charts
-Dialogue Guide: Prologue/Act 1 Main Plot Quests
-Act 1 Main Plot Quests (cont.), Companion Quests, and Secondary Quests
-Act 1 Secondary Quests and Act 2 Main Plot Quests
-Act 2 Companion Quests
-Act 2 Companion Quests (cont.) and Secondary Quests
-Act 2 Secondary Quests (cont.), Act 3 Main Plot Quests and Companion Quests
-Act 3 Companion Quests (cont.) and Secondary Quests
Overview:
-Estimated trophy difficulty: 5.3/10
-Offline: 51 (1, 1, 15, 34)
-Online: No online
-Downloadable Content: 15 (6 9)
-Approximate amount of time to platinum: 45-55 hours with an Origins save, 60-80 without
-Minimum number of playthroughs needed: 1+ with an Origins save, 2+ without
-Number of missable trophies: King of the Hill, That Thing Has Legs, Dragon Slayer, Exorcist, Demon Slayer, Unstoppable, Financier, Master Craftsman, Mogul, Crowning Glory, I Got Your Back, Birthright, Supplier, Archeologist, Flirtatious, Romantic, Chantry Historian, A Worthy Rival, Great Minds Think Alike, Loyalty of the Prince, Memento
-Glitched trophies: Supplier, Epic
-Do cheat codes disable trophies? No cheats
-Does difficulty affect trophies? No
Introduction
Welcome back to Ferelden. If you're anticipating a true sequel to Dragon Age: Origins, you may be disappointed. Instead of your Grey Warden, you are following Hawke and his rise to power in Kirkwall. The story of this game is broken up into three Acts and a Prologue. Not only is this game structured differently than Origins, but the trophies are as well. They are a bit more complicated in this game and will take more preparation.
Playthrough 1 - Completed and Fully Supplied
If you have a save from Origins, you're in luck. It doesn't need to be complete as any save will do. As long as you import a save from Origins, you basically cut your platinum time down significantly.
The goal of your first trip through the game is to do basically everything. You will need to be set up to accomplish everything you will need to do in the later two Acts. For That Thing Has Legs, Flirtatious, Romantic, Dragon Slayer, Supplier, Archaeologist, Chantry Historian, Great Minds Think Alike, Arcane Defender, Mage Hunter, and The Exiled Prince DLC, you are building the foundation to ensure that you get them later. For many of these, the quests determine what you can get and what you can't. Certain items are only available in certain quests and other quests need to be complete before other quests open up later. Make sure to check out the Quest Flow Charts for each Act.
By the end of Act 1, make sure that you have every companion available to use in your party (except for Sebastian since you can't get him in your party until Act 2). Anders, Merrill, Fenris, and Isabela have to return in Act 2. Be sure to complete all of main quests and companion quests. On each quest, search thoroughly for resources and recipes laying around. The resources and relationships will be your biggest concerns. Supplier is a buggy trophy now that glitches randomly. You can utilize The Black Emporium to buy what you missed, but that is risky as it can bug the trophy.
The other thing that you will have to be aware of is your choices between the mages and templars. There are seven choices in the game that count for this trophy. Three are in Act 1. If you want to get this in one playthrough with a bit of creative saving, then make the decisions two on one side and one for the other. Keep track of which one you already sided with. See Arcane Defender and Mage Hunter for more info.
On a typical completionist run, but the end of Act 1, you should have: Talented, Tag Team, Craftsman, Financier, A Friend in Need, Enchanter, Mogul, Immigrant, Delver of the Deep, Birthright, Darkness Falls, Explorer, Knowledgeable, Tale Within a Tale, Full House, Friend and/or Rival, Gift Giver, Mercenary or Nefarious, Treasure Hunter, Stone Cold, Retribution, and potentially Unstoppable.
Act 2 is where things begin to get more complicated. It's much shorter than Act 1, but you will have to start making some decisions about who you want to romance. Your choices are Merrill, Anders, Isabela, Fenris, and Sebastian. However, Sebastian can only be romanced if your Hawke is female while with the others, you can be male or female. When you visit them for the first time in Act 2, flirt with the party member of your choice (the dialogue option with the heart). Once they're friendship or rivalry is at 50%, then complete their quest "Questioning Beliefs". Again, you'll have to make sure that Anders, Merrill, Fenris, and Isabela return. The most critical of them is Isabela. She HAS to have her friendship or rivalry over 50% by the end of Act 2. There are consequences if that doesn't happen.
As with Act 1, there is a choice between the mages and templars in Act 2. There is only one quest like this though. Whichever side you chose once in Act 1, side with them in Act 2. You want to head into Act 3 with both sides having two choices. Make an extra save before beginning "Demands of the Qun" and complete everything else beforehand.
By the end of Act 2 on a completionist run, you should have: That Thing Has Legs, Exorcist, Weapon Master, Dedicated, Specialized, Spelunker, Friends in High Places, A Worthy Rival, Great Minds Think Alike, King of the Hill, Avenged, Loyalty of the Prince, and Memento.
Act 3 is by far the shortest portion of the game. All of the things that you have been setting up in the first two Acts will begin to pay off here. Again, Isabela, Anders, Merrill, and Fenris have to return. Your companion of choice to romance, get their friendship or rivalry up to 100%. You won't be able to seal it and get Romantic until the closing portion of the game though.
During the opening sequence of Act 3, you'll have to make a decision between the mages and templars. The next two main plot quests also have decisions to make. Align yourself with the same side all three times for the trophy. Then reload your save before "Demands of the Qun" and go through the same quests making the opposite decisions.
For the most efficient way of getting all of the Act 3 trophies, side with the templars during "The Last Straw". By the end of Act 3, you should have everything except for Mercenary or Nefarious, Mass Exodus, and possibly Epic if you don't have an Origins save.
Playthrough 2 (If necessary)
This is if do not have an Origins save to import. Speed run through the game to get Epic. Complete only what you have to so that the game goes as quickly as possible. The main plot quests and certain companion quests are all that you will need to make it through. If you need to playthrough a second time, be sure to align yourself with the other group from the Prologue. If you went with the mercenaries the first time, go with the smugglers and vice versa.
Prologue Clean Up
Once you're done with everything else, then it's time to go for the remaining Prologue trophies (or trophy). On one, playthrough just far enough to get into Kirkwall and decide which group to align yourself with. Go with the group that you didn't go with the first time through.
If you didn't need a second playtrough for Epic, then it's just a matter of reaching Kirkwall with the third class. If you didn't, then all you have to do is reach Kirkwall with the final class for your platinum.
I didn't specifically mention The Exiled Prince in any portion of the road map as it's done concurrently to the main game. There is one quest for Sebastian in each Act and the other two trophies can be attained in Act 2. It's just a matter of meeting him the first time in the Chantry. His quests in Acts 2 and 3 will become available at the start of those Acts.