Username
Password
    
Dishonored

Dishonored Trophies
Shadow
You completed all missions after the prologue without alerting anyone

Missable

This trophy requires you to start and finish the game, with no chapter select, without ever once alerting somebody. If you ever hear a musical cue that sounds like a short train horn, you have been spotted/alerted someone and that will negate this trophy.

Enemies have a certain level of alertness, that is displayed by lightning bolts above their heads. If no lightning bolts are shown, then they have no idea of your presence. If the bolts show but are coloured white, the guards ARE alerted BUT do not know the source of their alertness, meaning that you are still hidden and thus this trophy still being active/ok. If the lightning bolts ever turn red in colour, the musical cue will sound and the guards will be fully alert of your presence and this trophy will then be unobtainable.

The community lead at Bethesda compiled a list on stealth and detection facts (source) that you should focus on during this playthrough. The information is as follows:

There are four levels of detection:

  • Level 1 - One marker will appear on either side of the NPC – The NPC has caught a glimpse of your character or heard a non-threatening sound.
    • The NPC will not actively search
    • The NPC will return to patrolling or idle after a few seconds without further alerts
  • Level 2 - Two markers will appear on either side of the NPC – The NPC has seen your character or heard a threatening sound
    • The NPC will actively search for a several seconds and up to a minute
    • The NPC will return to level 1 after a about a minute or two without further alerts
  • Level 3 - Three markers will appear on either side of the NPC, and they have not turned red. In this case, the NPC is very close to finding or being aware of your character’s presence
    • The NPC will actively search, up to several minutes
    • The NPC will return to level 2 after about a minute without further alerts
  • Level 4 - Three markers will appear on either side of the NPC, and they turned red - The NPC has spotted your character and is actively engaging him
    • The NPC will enter into combat and actively chase / attack
    • This level will count as an official sighting of your character and will count against stealth-based achievements/trophies (i.e. Ghost, Specter)
    • If the NPC loses sight of your character, they will search for several seconds
    • The NPC will return to level 2 after a few minutes without further alerts


Which characters and creatures count towards detection of your character?

  • All characters and creatures with the exception of friendly characters, Rats, River Krust, Hagfish and Watchtowers, count as detecting your character (evidenced by the red bolt icons upon detection). This INCLUDES hostile dogs - if you get spotted by one you will negate this trophy. AVOID THE DOGS.
  • Friendly characters will turn into a detection if they see your character do anything aggressive/hostile (kill someone, be hostile towards the NPC, carry a dead/subdued body, etc.). They will gain the red bolts when this happens

Please note that having dead/unconscious bodies found DOES NOT negate this trophy. As long as you have 'No Alerts' ticked in the mission stats screen, then you are all good.

We recommend you purchase Blink 2 and Bend Time 2 as soon as possible. Those two abilities really help with avoiding confrontation entirely.

Here are some general tips to keep in mind:

- Make manual saves often, after each area you pass undetected
- Stick to the shadows yourself, as guards seem to have pretty poor sight
- Look through all keyholes by holding down before proceeding through them
- If you can completely avoid any guards, then do it
- Blink often, and stick to high ground

Once you have finished mission nine, without killing ANYONE, the trophy will unlock.

Rate this trophyAverage Rating (Based on 1 votes)
 
 
User Comments
 Comment #1 by aman975
Tuesday, October 02, 2012 @ 02:22:35 PM

Challenge Considered....

 Comment #2 by bud169
Wednesday, October 10, 2012 @ 10:41:02 PM

What does "alerting" count as? only if they turn red? or just white even though they dont fully see you and forget about it?

 Comment #3 by Cornagandarub
Friday, October 12, 2012 @ 03:52:43 PM

Pretty sure alerting is red.

 Comment #4 by xXHeadsh0tAssassinXx
Monday, October 15, 2012 @ 01:11:33 AM

I've had red before and still got the trophy. I believe it's only after the "alerting bars" disappear after having turned red that it actually matters. Since in mission stats there are only checks for not being detected or killing anyone.

 Comment #5 by eylau8
Thursday, October 18, 2012 @ 09:47:00 AM

Ghost, Shadow and Clean Hands can be completed in one playthrough if you get past the part with Granny Rags and Slackjaw. Strangle Granny then blink to the locked door. Wait until Granny appears near door then pickpocket key and get through the door. Grab everything and exit as quick as you can.

 Comment #6 by godofwar
Saturday, October 20, 2012 @ 04:46:14 PM

Do weepers count?

 Comment #7 by cucitrog
Monday, October 29, 2012 @ 02:25:08 PM

@ godofwar

yes weepers count

 Comment #8 by Aboelsas
Wednesday, January 16, 2013 @ 05:42:13 AM

this is by far the hardest trophy in the game i wonder why it is a sliver and not a gold ??

 Comment #9 by rharris27
Friday, January 25, 2013 @ 06:03:07 PM

I have played through the game, not killed anyone, and not been seen... when I look at the mission stats for every single mission it is perfect, no alerts, no bodies found, no kills.... yet I have not received the trophy, really annoyed!! Any ideas as to why, or how I can get the trophy to "re-load", I've had similar problems on other games, and usually the trick is to just simply replay the last mission and the trophy appears, but not for this game, Help would be much appreciated!

 Comment #10 by ForeverMO
Friday, February 15, 2013 @ 11:00:04 PM

I guess this game is not on my gaming list.

 Comment #11 by Lukezordz
Sunday, February 17, 2013 @ 06:25:11 AM

Do the assassins count as alerted enemies?

 Comment #12 by TheTwillness
Sunday, February 24, 2013 @ 10:18:14 AM

What about river krusts? Does being seen by those cancel this trophy?

 Comment #13 by Trestonz2
Monday, February 25, 2013 @ 11:54:26 AM

to #12 no. rats and river crusts do not count. to # 9 if a dog spotted you or you killed one then you won't get the trophy. your mission stats don't track dogs.

 Comment #14 by Xygonn
Wednesday, October 30, 2013 @ 01:47:53 PM

So I'm in the Dunwall Tower mission and I've done well so far.. but I enter a room a see a maid sitting on her knees, like she have seen me or are scared - does this count as being detected?


You need to register before being able to post comments.
 


 
 
Game Info
Developer:
Arkane Studios
Publisher:
Bethesda
Genre:

Release:

US October 09, 2012
Europe October 12, 2012
Japan October 11, 2012

Resolution: 480p, 720p
Sound: Dolby Digital
Players: 1
ESRB: Mature
Collection:826
Wishlist:180
 
 
Screenshots
 
 
Videos
 
 
MyTrophies
You need to log in or register to use MyTrophies.
 
 
Rating
   

93   


91


0

You need to log in or register to rate games.

User Score is based on 189 user ratings.