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Worms: Ultimate Mayhem DLC - Single Player Pack ~ Trophy Guide and Road Map


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http://i.imgur.com/eqJLZ.png

Many thanks to ub40f for the image.

 

*This Trophy Guide and Road Map may only be posted on ps3trophies.org and must not be reproduced outside of this site without written permission from myself. If you see any part of this guide replicated elsewhere on the Internet without due credit, please contact me via PM by clicking here. Thank you.*

 

The first DLC pack for Worms: Ultimate Mayhem is strictly single player and adds eight additional challenges for you to sink your teeth into. They are all accessible instantly, so you do not need to have completed the preceeding challenges from the main game to play these ones.

 

ROAD MAP:

 

- Estimated Platinum Difficulty: 3/10 (My estimate)

- Approximate Time To Complete: 2-4 Hours

- Offline: (B) 3 (S) 2 (G) 1

- Online: None

- Missable Trophies: None

- Minimum Number of Playthroughs Required: 1

- Difficulty Affects Trophies: No

- Glitched Trophies: None

 

This DLC can be completed within 2-4 hours and all of the trophies can be obtained in a single playthrough. All of the lower grade trophies are actually prerequisites for the Gold, so you will therefore obtain all of these on your way towards that. Therefore, the main bulk of information regarding how to obtain the DLC trophies will be listed under the Clock Watching (G) trophy. Due to these factors, there are only two steps involved in the Road Map, although this guide will focus on using only one.

 

STEP ONE – COMPLETE ALL EIGHT OF THE NEW CHALLENGES - In this step, you simply need to complete each of the eight new challenges. They are located in the Challenge menu straight after the final challenge that you have unlocked in the main game (Deathmatch 10 if you've completed them all.) Overall, they shouldn't take you more than a few tries to finish, although a couple of them are rather difficult, so don't expect to breeze through them with ease. If you wish to avoid having to replay the challenges later on, then it is advised that you try to beat the Team 17 times before moving on to the next one. If you do this, then you will obtain all six of the DLC trophies upon completion of all challenges. If you aim just to finish the challenges without worrying about the times, then you will unlock the following trophies:

 

(B) Challenge Accepted

(B) No Challenge At All

(S) Time For A Challenge

 

STEP TWO – REVISIT ANY CHALLENGES THAT YOU DIDN'T BEAT THE TIMES ON AND FULFILL THESE REQUIREMENTS NOW (OPTIONAL) – As previously discussed, if you aimed to beat all of the times in each of the challenges as you played them, then you won't need to undertake this step. However, if you weren't able to do this and just wanted to move on to the next challenge quickly, then now is the time to revisit any that you need to beat the times on and complete them under these limits. After this, you would have acquired the remaining three trophies and complete the DLC:

 

(B) Nick Of Time

(S) Time Attacked

(G) Clock Watching

Edited by lukey52
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TROPHY GUIDE:

 

http://www.ps3trophies.org/images/trophies/1141/BB6.jpg Challenge Accepted (B)

Complete the first of the new challenges.

 

This is self-explanatory and will unlock upon completion of any of the new challenges. You only need to finish one of them to obtain this trophy, and you do not need to beat the required time. A more detailed walkthrough for each of these challenges along with tips on how to beat the required times can be found under the description for the Clock Watching (G) trophy.

 

http://www.ps3trophies.org/images/trophies/1141/8C7.jpg Nick Of Time (B)

Complete one new challenge under the required time.

 

This applies to any of the new challenges. Not only do you need to complete one, but you must do so under the required time. A more detailed walkthrough for each of these challenges along with tips on how to beat the required times can be found under the description for the Clock Watching (G) trophy.

 

http://www.ps3trophies.org/images/trophies/1141/3DB.jpg No Challenge At All (B)

Complete the new Deathmatch challenge.

 

In order to obtain this trophy, you only need to complete the new Deathmatch challenge, titled "Deathmatch 11." This is quite a tricky one as you only have three worms with 75 Health, and are going up against six worms with 125 Health, so you will need to play a tactical game in order to win. A more detailed walkthrough for this challenge along with tips on how to beat the required time for it can be found under the description for the Clock Watching (G) trophy.

 

http://www.ps3trophies.org/images/trophies/1141/CEC.jpg Time For A Challenge (S)

Complete all the new challenges.

 

You only need to finish all of the eight new challenges in order to unlock this trophy, and you don't need to beat the required times for them. A more detailed walkthrough for each of these challenges along with tips on how to beat the required times can be found under the description for the Clock Watching (G) trophy.

 

http://www.ps3trophies.org/images/trophies/1141/F1C.jpg Time Attacked (S)

Beat all the times on the new challenges.

 

The time limits can be pretty strict on a few of the challenges, but overall, they are manageable with some practice. A more detailed walkthrough for each of these challenges along with tips on how to beat the required times can be found under the description for the Clock Watching (G) trophy.

 

http://www.ps3trophies.org/images/trophies/1141/633.jpg Clock Watching (G)

Beat the times on all new challenges and the new Deathmatch challenge.

 

As the trophy description states, you need to not only complete all eight of the new challenges, but you also need to finish them under the required amount of time. All of the previous trophies lead up to this one, so this will be the last trophy in the DLC set that you will obtain.

 

Due to the nature of Worms, it can be difficult to pinpoint an exact strategy due to the fact that many games can and usually do play out differently each time. Therefore, I have compiled some general tips and advice to help you get through each challenge, rather than one exact strategy.

 

SNIPER RIFLE CHALLENGE 2

TIME TO BEAT: 3 Minutes

DIFFICULTY: Medium

 

You have three minutes to hit 40 targets with your sniper rifle, meaning that on average, you need to be hitting a target every 4.5 seconds. Rest assured that this is not as daunting as it sounds, because a lot of the targets are very close together. Remember to make use of your zoom to hit the far away targets, and use the radar to locate them.

 

JET PACK CHALLENGE 2

TIME TO BEAT: 5 Minutes, 30 Seconds

DIFFICULTY: Hard

 

The main difficulty and frustration with this challenge lies in the deceiving camera angles that make it look as if your worm is about to collect the crate but actually isn’t anywhere near it. Couple that with the extremely slow ascension speed of the Jet Pack, and you’re in for a pretty annoying challenge. You’ll be holding down the thrust button almost exclusively here, as you will need to drop and then slowly rise back up numerous times. The most annoying crates to collect are the ones that are located around the dinosaur, as these are dangerously close to the water. For these ones, you’re going to need to slowly inch towards them whilst holding down the thrust and letting go accordingly.

 

There is also the final set which are located very high up. For some reason, the game doesn’t let you ascend high enough to collect these from a distance, so you’re going to need to hover underneath them and fly up to get them this way. Good luck with this challenge, it’s a tough one.

 

SUPER SHEEP CHALLENGE 2

TIME TO BEAT: 4 Minutes 30 Seconds

DIFFICULTY: Easy

 

It may take a few attempts to get used to the way in which the Super Sheep handles, but once you’ve mastered it, this challenge isn’t too bad. Remember that the controls are NOT inverted like most other games, so pressing down on the stick will actually make your sheep fly downwards as opposed to upwards. Don’t forget to use the right analog stick to change the pitch of the sheep if he starts to roll over to the side a little too much.

 

SHOTGUN CHALLENGE 2

TIME TO BEAT: 2 Minutes

DIFFICULTY: Easy

 

You can actually afford to miss quite a few times in this one and still beat the target time. Take it slow and make sure that your Shotgun steadies before firing.

 

ACCURACY CHALLENGE 2

TIME TO BEAT: 5 Minutes, 30 Seconds

DIFFICULTY: Medium

 

Although you have several different weapons in your arsenal, this challenge can be completed exclusively with just the Bazooka. This will be a true test of your accuracy, as you are going to need to judge the wind direction and aim your shots higher to compensate for gravity as they travel. Use the lines in your zoom as a guide. Most of the time, you’re going to have to aim at least 3-4 lines higher than the worm to stand any chance of actually hitting them. It may take you a few tries to judge the distances correctly, but the time limit isn’t too strict here, so it’s possible for you to miss a few times and still complete the challenge.

 

NAVIGATION CHALLENGE 2

TIME TO BEAT: 1 Minute, 20 Seconds

DIFFICULTY: Medium

 

Mines, lots of mines, and you’re going to be setting all of them off as you go past them in your quest to reach the summit. The mines have a three second fuse, so as soon as you set one off, you need to move on to the next platform pretty sharpish. As soon as you hear one beeping, immediately jump past it to avoid getting caught in the blast. You can simply jump to the platforms during the first half of the challenge, but you’ll need to make use of your forward flip towards the end as you ascend the higher platforms. Remember to use the left analog stick to change the camera angle so you can see where you’re going. The time limit is quite strict in this one, so you need to be very quick.

 

CRATE COLLECT CHALLENGE 2

TIME TO BEAT: 5 Minutes, 30 Seconds

DIFFICULTY: Easy (Once you know which route to take)

 

Start out by collecting the crate directly below you. Next, move over to the one located straight ahead of you (above the three mines grouped closely together.) Forward flip up to collect this one, and then make you way up the stairs and to the top of this building (whilst ensuring to collect the next crate halfway up too.) Now, you’re going to need your Jet Pack, but make sure to conserve enough fuel to collect three more crates. You’re going to need the ones located on the two flying carpets, and then the one on the very top of the building in front of those.

 

Next, drop down and take the fall damage to collect the crate directly below this (don’t use the Parachute because you’ll need it later.) Make your way down the stairs to the right to collect the next crate, whilst making sure to retreat to a safe distance once you’ve set off the mines. Jump to the small post containing the penultimate crate, but remember to pull back on the Analog stick a little to ensure that you don’t over-jump it.

 

Finally, you’ll need to take a little trek to reach the final crate. The reason why I suggested to save the Parachute earlier is because when you reach the shoreline, you can forward flip and then immediately activate the Parachute. This will glide you safely over and enable you to collect the final crate. Using this method, I completed this challenge in just over three minutes.

 

DEATHMATCH CHALLENGE 11

TIME TO BEAT: 10 Minutes

DIFFICULTY: Hard

 

The main difficulty with this challenge actually lies with surviving rather than beating it within the time limit. You're going to need to play a tactical game here, because the enemy has perfect accuracy and will hit you almost all of the time. Therefore, you need to find a nice hiding spot and stay there whilst slowly peeking out to pick off the enemy worms. The rocks leading onto the sand are good place to hide in, and there's a small doorway below where your first worm starts that serves as an excellent hiding spot. You have 10 minutes to complete this challenge, so you need to be killing an enemy every 1 minute and 40 seconds on average.

 

The good thing here is that you have an unlimited supply of Super Sheeps, so once you're hidden, you can simply use these and pick off each worm at a distance. Be careful though, and don't just rely on these. If you're having trouble, you may wish to use your Jet Pack to pick up any Health Crates that drop, or to whack them into the water with the Fire Punch/Baseball Bat.

Edited by lukey52
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  • 9 months later...

SNIPER RIFLE CHALLENGE 2

TIME TO BEAT: 3 Minutes

DIFFICULTY: Medium

 

You have three minutes to hit 40 targets with your sniper rifle, meaning that on average, you need to be hitting a target every 4.5 seconds. Rest assured that this is not as daunting as it sounds, because a lot of the targets are very close together. Remember to make use of your zoom to hit the far away targets, and use the radar to locate them.

 

I'm having problems with this challenge. Is it normal that after each shot the sniper rifle reloads? I've seen this video ->

and there is no reloading :confused:? But everytime I shoot a target the zoom is stopped, the gun is reloaded and I have to activate zoom again which wastes a lot of time... any tips?
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I'm having problems with this challenge. Is it normal that after each shot the sniper rifle reloads? I've seen this video ->
and there is no reloading :confused:? But everytime I shoot a target the zoom is stopped, the gun is reloaded and I have to activate zoom again which wastes a lot of time... any tips?

 

Hmm, that is really strange as I've never come across that. Are you keeping the zoom button held when you're firing your shots or are you letting go of it? Make sure that you keep it held down.

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  • 3 weeks later...

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