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Old 03-07-2009, 10:11 PM   #1
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Well I summed this thread up already... I thought it was good but it had some graphical issues during cutscenes. What were your impressions of the demo?
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Old 03-07-2009, 10:24 PM   #2
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Haven't played the demo yet. Just wanted to say we all should appoint you as a reporter for this forum lol. You always seem to be starting threads asking if someone is going to get this game or get that game. What do you think about this, what do you think about that.....*sigh*
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Old 03-07-2009, 11:09 PM   #3
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I actually liked it a lot... it did have some minor visual issues I didnt really care for, but overall it got me really excited for the game. I was already looking forward to it, but now I cant wait to get my hands on it. I played the demo on both 360 and PS3 multiple times... I dont usually play a demo more than once.


I think itll be a pretty basic game, and I have a feeling its going to be really repetetive. But I dont care. Its a simple shooter that I think will be really fun.


I liked the cover system and speed effects (like moving between cover quickly, or going into bullet time), and I thought the close quarter kills were pretty cool.

And I dont know about anybody else... but I found it extremely satisfying when I landed a fatal bullet curve, especially from far away.


Good stuff.

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Old 03-08-2009, 05:01 AM   #4
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Graphics were dated, blurred in cutscnes, and the level didn't allow much experimentation with flanking and curving, as it was fairly linear. Apart from that, it was pretty cool, but I still haven't managed to figure out a fool proof strategy for one shot curve kills.
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Old 03-08-2009, 02:18 PM   #5
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Just played the demo, and I quite liked it, think it'll get repetitive, but the trophies seem to make up for that, doing the whole game in close quarters etc should be fun.

Also i liked the cover system, and running from cover to cover, especially in bullet time
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Old 03-08-2009, 03:55 PM   #6
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Quote:
Originally Posted by Ether999 View Post
Graphics were dated, blurred in cutscnes, and the level didn't allow much experimentation with flanking and curving, as it was fairly linear. Apart from that, it was pretty cool, but I still haven't managed to figure out a fool proof strategy for one shot curve kills.
I got a lot of one shot kills by blind firing so they take cover and stand still... then I arc the bullet at a high angle so it hits the top of their head. Not exactly FOOLPROOF... but I did get most of my one shot kills doing that. And its harder in the plane I think because it sways.

Also, Im pretty sure the weapons get stronger as you go through the game... so one shot kills should be easier. You can eventually curve multiple bullets that collide when they hit the enemy and explode.

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Old 03-09-2009, 02:05 PM   #7
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the level you get to play on sucked major ass lol found it difficult to small to curve bullets in so i was standing there taking shots by every other guy on the plane while attempting to line up a shot. Usually when doors open in midflight on a plane some bad happens... and the enemies are kinda stupid they will just shoot around you never actually moving or doing something to get you to move so they can shoot you (also melees look pretty cool but if theyre gonna be 1 hit kills expect them to be the gayest thing in multiplayer) so yeah ... kinda longer than i expected but oh well ..
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Old 03-13-2009, 11:32 AM   #8
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The demo was fun, but it'll be a rental. Also, in a game all about killing people while completely in cover, melee moves would be the least of your worries in multiplayer...
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Old 03-13-2009, 12:19 PM   #9
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Jeez, every game doesn't have to have a multiplayer. Wanted doens't have one, and doesn't need one.
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Old 03-13-2009, 11:57 PM   #10
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Oh thank god. I was just going by what the previous poster said about the multiplayer. I'm in complete agreement that not every game needs multiplayer or co-op or online co-op. I'm so tired of sites like IGN giving games shitty scores because there's no online co-op or multiplayer, never mind the fact that said multiplayer would probably suck anyway.
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