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Old 05-19-2013, 03:53 PM   #1
alberick
 
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Default Alcatraz - your impressions

So what do you think of the new zombie map? At first I was like 'I will never get used to the map' but as usual, after a few games, you know what is where.
But still I get lost in the cell block area.

IMO, it is much better than High Rise.
Also the EE is much more enjoyable (minus the 3 planes rides, they could have given us something different to do), no symbols to step on at the same time or elevators that crush you.
Also, I love the fact that they included some zombie train locations like the roof, docks and cafeteria.
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Old 05-19-2013, 04:06 PM   #2
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Other than getting stuck this is a fun map
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Old 05-19-2013, 06:51 PM   #3
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Quote:
Originally Posted by Jaliy View Post
Other than getting stuck this is a fun map
Getting stuck? You mean you standing in a corner and getting downed?
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Old 05-19-2013, 09:16 PM   #4
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Yeah I like the map its a good size with heaps of areas to train. Weapons are good and the tomohawk is rra4lly fun to use, especially with instant kill
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Old 05-20-2013, 12:21 AM   #5
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Yeah the tomahawk was definitely the best part of this map and close behind that was the EE actually being fun to complete since there was an actual ending to give u something to play towards. I personally like it the best so far but survival town is where I go to take out my true frustration on the zombies
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Old 05-20-2013, 09:01 AM   #6
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And the best is: they understood that Tables Turned was a fail and dropped it.
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Old 05-20-2013, 10:41 AM   #7
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Default Alcatraz

Early thoughts... Alcatraz is a great map to play! Definitely the best map since moon (maybe the best map so far).

As Alberick says its quite tricky to learn at first, but as always you learn the map fast enough to know what doors to open first etc...

The map alone would have been great, but its the small improvements that really make the difference. The new HUD looks great, something as simple as having your characters name next to your points is a nice touch.

Afterlife mode works well & defo adds to the game play. In solo it kinda counts as a free quick revive every round. Although because of this i ended up being downed more often each game as I was learning the map. I'll admit my level dropped to two bones after a few games, but I'm back up to blue eyed skull after finding some sweet zombie train areas. (Hold out at bottom of the spiral staircase, do not open door unless you need to escape, zombies only spawn halfway up staircase. I got to round 24 solo using the Acid gat & Death machine & they couldn't get close.

Finally - PaP Acid Gat = Amazing!!! Best wonder weapon for ages.
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Old 05-20-2013, 12:25 PM   #8
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Originally Posted by alberick View Post
And the best is: they understood that Tables Turned was a fail and dropped it.
I don't even want to talk about turned. That was the worst idea ever. They give u the best guns first and finish the sequence out with the m1911? That's just plain stupid. I do like the areas that are perfect for training as well. Me and my 3 friends held out in showers since there are 4 points of entry and lasted till round 24 when it lagged out on us and we all came back downed and in afterlife
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Old 05-20-2013, 05:44 PM   #9
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Quote:
Originally Posted by alberick View Post
Getting stuck? You mean you standing in a corner and getting downed?
standing in the corner is the best place for waiting for parts
and i know u were trying ur best to kite the zombie to me on purpose
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Old 05-20-2013, 08:03 PM   #10
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I've had good impressions with MotD so far. The trophies were all a bit easy, but that just means I got to enjoy the map properly faster.

Pros:
-Doesn't take forever to do things like Tranzit or Die Rise. So it's a map you can just load up and play casually.
-Blundergat is a great wonderweapon. Not blatantly OP like the Sliquifier. Not useless like the Jet Gun. + Its fun to use, and thats whats important.
-Good map layout. Open enough to move around, but also claustrophobic enough for the prison atmosphere. Its really well designed.
-Hell's Redeemer is amazingly fun
-Golden Spork

Cons:
-Arsenal on the map is pretty small. Its another map like Die Rise where there's really no reason to use the box except getting the wonder weapon.
-The EE is piss takingly easy. Not really a complaint, but it just kind of makes it dull to basically end every game by doing the EE because the map is so easy that you'd only die on your own if your team mate makes you do so.
-The Bridge. I know they don't want you to stay there. Thats why they shove brutuses(bruti) down your throat there. But the fact you can't get drops from anything but brutus as long as someone is on the bridge. Well thats just dumb.
-Afterlife. I won't complain about basically removing the coop element of a coop mode entirely. Randoms are idiots. But it kind of removed the entire point of a coop mode entirely.

All in all, I'd say its definitely the best map in BOII so far. Especially in terms of atmosphere.
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