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Old 01-31-2013, 02:41 PM   #1
Terminator
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PSN The Zombie Island of Dr. Ned ~ Road Map and Trophy Guide


Credit to Ryukori for the banner
Guide template courtesy of Vyrastas

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Road Map

Overview:

  • Estimated 100% difficulty: 3/10 (this greatly depends on which Playthrough you do this DLC on).
  • Offline trophies: 5 (2 , 2 , 1)
  • Online trophies: 0
  • Approximate amount of time to 100%: 4-8 hours (strongly dependent on how long Braaaaaaaaaaaaains! takes you to get).
  • Minimum number of Playthroughs: 1
  • Number of missable trophies: 0
  • Glitched trophies: See the Glitch Notes in the Introduction.
  • Do trophies stack: No
  • Does difficulty affect any trophies: No but on Playthrough 2, 2.5 and/or if you install the Knoxx DLC + Patch 1.05, the difficulty does increase.
  • Do cheat codes disable trophies: No cheats
  • Additional accessories required: No
NOTE: Thanks to the GameSpy shutdown, the in-game store is no longer available so the only way to get this DLC is either via the XMB store or by getting the Game of the Year Edition.

Introduction:

The Zombie Island of Dr. Ned was the first DLC with trophies to be released for Borderlands (the first actual DLC was the Gearbox Mercenary Pack, which was a pre-order bonus). The basic storyline is the titular Dr. Ned has had a little "accident" in Jakobs Cove, which has caused the whole area to be overrun by Zombies. It's up to you to find out exactly what happened and put a stop to it.

After installing the DLC you will get a message whilst the disk/game is loading which informs you the DLC has been loaded, press to get rid of the message. To start this DLC, just go to any Fast Travel station and travel to "Jakobs Cove"; you need to have finished the main game mission "Fix'er Upper" before it will appear. You must be Lv10 or higher else you will find the missions too hard. We recommend you wait until you have at least finished the main game mission "Return to Zed" before starting this DLC, the reasons being you will then have 3 Weapon slots available instead of two and you'll be of a higher level. To get the absolute best out of this DLC we recommend waiting until Playthrough 2, this way you will have all 4 Weapon slots open plus you will get a lot more XP and the Loot will be better. If you get desperate for XP on your way to the "Ding!" trophies then this DLC will give you a nice boost (credit to Plas for this info).

There are several side missions in this DLC, they are not required for any trophies but we advise you do them anyway as they will greatly contribute to speeding up getting the Braaaaaaaaaaaaains! trophy. See here for the mission list: Side Missions

Glitch Notes:

If you have the latest patch installed then technically no trophies are glitched but there have been reports over the years that some of the story trophies won't pop if you're player 2. If any trophies do glitch then you will have to either start another Playthrough/character or load a save file backup from before you got glitched.

This DLC also has some really bad Frame-Rate issues related to using incendiary attacks but if you remove any incendiary relics and/or skills and keep incendiary weapon-use to a minimum, then the Frame-Rate will be much more manageable. Lilith is the worst character for causing Frame-Rate issues, make sure you Respec and remove any Skill Points you may have in the Phoenix Skill. You can Respec back again when you're done with this DLC. It also helps to pick up as much loot as possible as having too much lying around makes the already shaky Frame-Rate worse. According to GiGGi1975 having an explosive relic equipped will also cause Frame-Rate issues, it's best to unequip any relics until you've finished this DLC to avoid problems.

The worst areas for Frame-Rate issues are: The Jakobs Cove Coastline, all of Generally Hospital, parts of Dead Haven and small sections of the Lumber Yard.

You can find info on further glitches here: Borderlands Glitches Thread (Zombie Island specific glitches can be found in post 4). Additional info on co-op issues can be found in the General Information section of the main guide: General Information.

As a general note all the controls in this guide assume you are using the "Resistant" control scheme. Also note that all the pictures used in this guide were taken by Terminator.

Walkthrough:

Step 1: Story trophies and start work on Braaaaaaaaaaaaains!


The Story trophies are all pretty self explanatory but the boss-related ones can be a pain to get, though there are some tricks you can use to make things easier. The story trophies will only pop once you've completed the mission with the same name as the trophy e.g. to get the Jakobs Fodder trophy, you have to finish the mission called "Jakobs Fodder". The only other issue you may have are with the Badass Tankensteins as, on Playthroughs 2 and 2.5, they can be a nightmare to kill but if you kit and spec out your character right then you shouldn't have too many problems killing them. The Badass Tankensteins have two attacks:
  1. An extremely powerful Barrel throwing move (where he chucks Barrels at you from the stockpile on his back that stun on impact).
  2. A melee charge move that will knock off a lot of health if it connects with you.
Braaaaaaaaaaaaains! should be started at the same time as the House of the Ned trophy, to get it out of the way ASAP.

Step 2: Clean up

The only trophy you may not have after killing the final boss is Braaaaaaaaaaaaains!. This can be a real pain to get after killing the final boss, as the number of available brains seems to go down at this point. If you have any side missions left, then do those and/or hang out in a heavily infested area like Dead Haven to grind out any brains you still need. Saving, exiting to the main menu and reloading your save will reset the Zombies so you can farm them faster and more easily.

Last edited by Terminator; 07-30-2014 at 10:34 PM. Reason: Update.
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Old 01-31-2013, 02:41 PM   #2
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Trophy Guide:

House of the Ned
Completed the 'House of the Ned' mission

Story related, can't be missed.

Spoiler! (click here to reveal)


Jakob's Fodder
Completed the 'Jakob's Fodder' mission

Story related, can't be missed.


Spoiler! (click here to reveal)

Last edited by Terminator; 05-14-2014 at 09:36 AM. Reason: Update.
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Old 01-31-2013, 02:42 PM   #3
Terminator
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Braaaaaaaaaaaaains!
Completed the 'Braaaaaaaaaaaaains!' mission

Missions involved in this trophy:
  • TK Lives!
  • Brains (Collect 10 Brains)
  • Braaains (Collect 25 Brains)
  • Braaaaains (Collect 50 Brains)
  • Braaaaaaaaaaaains (Collect 100 Brains)
  • Braaaaaaaaaaaaaaaaains (Collect 250 Brains)
WARNING:

Do not start work on this trophy then change playthroughs, else you will wipe your progress towards it and have to start again.

Note: You don't get any brains from bosses, Corpse Eaters, Skelerakks, WereSkags or Badass Tankensteins.

To start this trophy you need to accept the mission "TK Lives", which is found here:



"TK Lives" is an unmarked mission that doesn't appear on the Bounty Board. Press on TK's Leg to accept this mission. All you have to do is go through the door and approach TK, press on him to Turn In the mission and receive the mission "Brains".

To get a brain, you have to blast it out of a Zombie's head. The best weapons for this are the Shotgun and SMG as you can aim in the rough vicinity of a Zombie's head and the shot(s) will send the brain flying. Sniper Rifles can have the same effect but Zombies move in an erratic way which makes aiming difficult. Any brains that appear will stay put until collected but any you collect after "Turn In" appears for your current brain collection mission will not count towards the next one. Similarly any brains you collect prior to starting the first mission will not count, thus we recommend you leave every brain that drops on your way to that mission and pick them up later. Once you've collected enough brains to satisfy the current mission, stop collecting! If you farm the area near TK's hut then you can get "Brains" and "Braaains" done quickly. After Turning In a brain collection mission, wait a few seconds before moving onto the next one as TK may puke up some loot for you.

Providing you kill every Zombie you meet, then you can get this trophy done just after or just before killing the final boss. The trophy won't pop until you Turn In the mission "Braaaaaaaaaaaaaaaaains".

Last edited by Terminator; 05-14-2014 at 09:32 AM. Reason: Update
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Old 01-31-2013, 02:42 PM   #4
Terminator
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Total Awards: 13 (more» ...)
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Night of the Living Ned
Killed Ned...sort of.

Story related, can't be missed.

Spoiler! (click here to reveal)

Ned's Undead, Baby, Ned's Undead
Killed Ned. Again.

Story related, can't be missed.

Spoiler! (click here to reveal)

Last edited by Terminator; 05-14-2014 at 09:30 AM. Reason: Update.
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Old 01-31-2013, 02:42 PM   #5
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Side Missions Guide:

These missions are listed in the order they appear:

Missing: Hank Reiss:

Spoiler! (click here to reveal)

Eggcellent Opportunity!:

Spoiler! (click here to reveal)

Pumpkinhead:

Spoiler! (click here to reveal)

Leave It To The Professionals:

Spoiler! (click here to reveal)

It's Alive:

Spoiler! (click here to reveal)

The Pack:

Spoiler! (click here to reveal)

Upsale:

Spoiler! (click here to reveal)

Here We Go Again:

Spoiler! (click here to reveal)

Last edited by Terminator; 07-19-2013 at 08:29 PM. Reason: Fixed typos.
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Old 01-31-2013, 02:43 PM   #6
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Claptrap Rescue: Lumber Yard:

Spoiler! (click here to reveal)


General info:
  • This DLC is easier in the Japanese Stackable release as that never got the 1.04 and 1.05 patches, thus the difficulty barely changes in Playthroughs 2 and 2.5.
  • Although incendiary weapons work best against Zombies, the aforementioned Frame-Rate issues make them impractical for the most part. Corrosive and Shock weapons are not very effective so donít bother bringing any with you. Explosive weapons are the next best bet but they tend to liquidate the Zombies, which means no brains get left behind for you to collect. You're better off bringing non-elemental weapons, of which Shotguns and SMGs work the best. We also suggest bringing an incendiary Rocket Launcher but keep it solely for the Badass Tankensteins and bosses.
  • If you do the side mission "Claptrap Rescue: Lumber Mill", then you will get an extra backpack SDU (Storage Deck Unit) that counts towards the Fully Loaded trophy in the main game. This is especially useful if you messed up that trophy by selling, trading or dropping an SDU.
  • If you live in Germany then ensure you get this DLC from the German store and not the EU/Austrian store else it won't work, this is because the German version of the game was censored to tone down the gore and the DLCs were as well.

Last edited by Terminator; 05-08-2014 at 09:52 AM. Reason: Update.
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Old 01-31-2013, 02:43 PM   #7
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Final reserve post.

Last edited by Terminator; 01-31-2013 at 03:07 PM. Reason: Added spare post.
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Old 01-31-2013, 02:43 PM   #8
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We will be posting and formatting this guide over the next few hours so please bare with us. We also have submitted a Header request so that should be arriving in a few hours.

Last edited by Terminator; 01-31-2013 at 03:39 PM. Reason: Added extra info.
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Old 01-31-2013, 03:00 PM   #9
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Why do we need another guide?
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Old 01-31-2013, 03:07 PM   #10
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Quote:
Originally Posted by Pseudonym View Post
Why do we need another guide?
To challenge it, what else. It always happen for few reason. Like the original author isn't here anymore in this site, he's hasn't update the trophy guide for a while or he got banned.

As for this trophy guide, this look good and good luck.
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