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Old 06-10-2013, 10:36 PM   #1
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Platinum Trophy The Last of Us Collectibles Guide & Shiv Doors/Optional Conversations/Joke locations

The Last of Us Collectible Guide


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SHORTCUT LINKS

Left Behind DLC Collectibles

Video Playlist

Chapter 1 & 2 - Quarantine Zone
Chapter 3 - The Outskirts
Chapter 4 - Bill's Town
Chapter 5 - Pittsburgh
Chapter 6 - The Suburbs
Chapter 7 - Tommy's Dam
Chapter 8 - The University
Chapter 9 - Lakeside Resort
Chapter 10 - Bus Depot
Chapter 11 & 12 - Firefly Lab and Jackson

All 37 Optional Conversations
All 5 Ellie Joke Conversations
Toolbox Locations
Shiv Doors

Survivor Strategy Video


Important Info - After the most recent patch, apparently collectibles only carry over in NG+ so if you start a new game (other than New Game +), you'll have to recollect them. Chapter select will work however. If you plan on playing through once without a guide, I do highly recommend at least getting the shiv doors on an easier run as materials for shivs are rare on survivor. There are two ways to check on collectible progress. It’s important to understand the difference between them.
  1. From the main menu - From here, you can select Bonus and then collectibles. This will show you all the collectibles (by type) collected from your current save file. This is where you want to track which ones you have. It shows you how many you have collected out of 141.
  2. By hitting while in game - When you do this, you can hit twice to access the collectibles. This menu shows you which ones you have collected during your current playthrough
Best way to play - The easiest and quickest path to getting all of these will be to get all of them on your first playthrough. The most enjoyable way would be to get all the collectibles on your second playthrough and enjoy the first journey through this beautiful game. I do highly recommend opening all shiv doors and doing the Ellie jokes on your easier playthrough as you will find yourself short of supplies on Survivor and having to unnecessarily clear a large area for the jokes on the higher difficulty. If you decide to do those two, skip the main collectible guide and jump to the specific section in this guide showing you just those two. Keep in mind of that if you do the full collection on Survivor, that some collectibles are behind shiv doors. Make damn sure you at least a have a shiv for those doors.

Collectibles don't automatically save until you reach the next checkpoint. The game doesn't tell you when you've reached a checkpoint, so play on until you get to an obvious new section. Keep this in mind in case you die after getting a collectible and didn't reach the next checkpoint, or if you use chapter select.

About this guide – This guide is 16 posts long. The videos and text walkthroughs are separated by chapter. Chapter 1, or the Prologue has no collectibles. The chapter specific video guides only contain Artifacts, Firefly Pendants, Training Manuals and Comic Books, but there are in-video annotations of conversations, jokes and tool kits that link to those locations. To view videos of just the Shiv Doors, Optional Conversations and Tool Kit locations you can go to the end of the guide or access the post with the shortcut links above. Also, in the main text guide for each chapter there will be a play button that will allow you to instantly see any collectible location. Please use them if there's any question about a location. There are countless messages that wouldn't be necessary people just hit play.


*Glitches* - This game experiences some tracking glitches where you will not be awarded a trophy even if the statistics or collectible screen shows you having earned everything. There is no sure fire way to fix it. Try to stick with a single save file on your first playthrough.

There are also issues with the game keeping track of the conversations and its leaving people with 36/37. After each conversation, check your statistics screen in the pause menu. If it didn't count it, try reloading your checkpoint.

Please visit this thread for more information about the trophy glitches, http://www.ps3trophies.org/forum/las...ches-read.html



Special thanks to the following people, Berny18, FOA, BlackDevil990, JimmyHACK and lordagaton for their assistance in finding a few missing collectibles.
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Old 06-10-2013, 10:36 PM   #2
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20 Years Later

Artifact - Military Pamphlet – Story related

Artifact – Boston Q.Z. Map – Story related

Conversation #1 - Located in Chapter 2 in the Quarantine Zone when you get out into the street. You will come across a security checkpoint. Instead of going to the security checkpoint, there will two people you can initiate the conversation with along the right side of the street as you approach the security checkpoint.

Beyond the Wall


Conversation #2 - This is will be a little further on in Chapter 2 after you have collected your gear and made it back to the surface through a building. Follow Tess and she'll stop just outside and you can start an optional conversation with her.

Firefly Pendant – David Michael Vigil - After moving, and then climbing a ladder, make your way to the back room before taking the stairs down and you’ll find this on a table against the wall.

Artifact – Note To Brother – After you clear the first area where you learn how to use Joel’s hearing, walk up the stairs to the second floor and go to a room on the left.

Firefly Pendant – Ben Glueck – After walking over a plank you will come up to an area with a door that you will go through. In this area, hanging from a tree is this pendant. Shoot it to bring it down.

The Slums


Artifact – Drafting Notice – In the first camp you come across you will travel through the inside of a bus to come out the other side. In the back of this next area on the ground will be this artifact.

Artifact – Wanted Poster – Just past the previous artifact in the same area, about 20 feet away hanging on the wall next to a fence

Artifact –Warehouse key – This will drop off one of the bad guys that you encounter in or around a building. This will be the second fight after leaving the camp. This can't be missed.

Artifact – Shipping Manifest – You will encounter a large area with a lot of bad guys when you find Robert. This will be along the railing near the water to the right.

Artifact – Dock Notes – This is in the same large area with a lot of bad guys when you first see Robert. This will be along the right side behind a blue container near the elevated boat.

The Cargo


Firefly Pendant - Philip Liu - The first time you and Ellie are out by yourselves, there will be a few dead bodies in the immediate area. This pendant is near the one leaning up against newspaper dispenser.
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Old 06-10-2013, 10:36 PM   #3
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Outside


Artifact – Tess’ List – After some rest and a cutscene in an apartment, re-enter the main room behind you and it’ll be on an end table.

Conversation #3 - Right at the beginning of The Outskirts chapter, talk to Tess while she's standing at a window.

Artifact – Patrol Routes Map – Shortly after the previous artifact, you’ll start up a generator and take a lift to a lower level. Once down below, look on the floor to the right of this area.


Downtown


Artifact – Evacuation Leaflet – You will encounter an outside area in the rain with a large number of patrols. You will eventually go underground and through some tunnels. Once you make it back out you will climb back up onto a highway and this leaflet will be at the base of a traffic light.

Firefly Pendant - Joseph Lenz – After reaching the point where see the capital building, you’ll need to make your way around through another building. Instead of entering this building, keep straight and head to the back. Up in a tree at the end will be a Pendant you will need to either shoot, or knock down with a brick.

Conversation #4 - When you enter Downtown in The Outskirts you will enter a building. You will run into a deceased soldier with an optional conversation trigger.

Artifact – Field Ops Log – After the optional conversation, you will enter a building. Halfway up the first set of stairs there will be a soldier lying on the gound holding this artifact.

Shiv Door #1 - After getting ambushed by your first clicker, there is a shiv door on this floor

Artifact – Firefly Map – After making your way to the bottom of the building , you will find a deceased person with a Molatav. In this same area lying next to another body at the top of a small set of stairs, will be this map.

Artifact – Note to Derek – After the previous artifact, you will encounter some more clickers. In a side room to the left in a desk drawer will be this note.

Museum


Artifact – Medical Pamphlet - After finally leaving the building, you’ll need to climb over a truck using another object. Once you climb over, turn around and you can enter the trailer of the truck and find this artifact.

Firefly Pendant - Michael Kiper - After coming upon your first workbench, continue until you walk up some fallen flooring that leads to the next floor. Once you reach the top, instead of continuing to the right, climb the small ledge to the left and follow it back to a display case that has the pendant.

Shiv Door #2 - Second area of the museum, after getting split up from the others. This will be in the café

Conversation #5 - In the Museum's top floor, you will have to deal with a bunch of runners. After this encounter talk to Tess near the window. This is right before you exit the Museum through that window. It may take a moment for Tess and Ellie to get to the window. While in this location, see the next conversation below

Conversation #6 - In the same location, talk to Ellie.

The Capitol Building


Artifact – Firefly Orders – This will be after you exit the museum and cross over a plank to another building. After a cut scene, you’ll make your way down and the at bottom of some stairs, swing around back to the right and you’ll find this next to another body.

Firefly Pendant - Melinda Davidson – You’ll make you way through some green water that leads to the Capital. In the water, opposite of the front steps of the Capital in a round pillar structure will be a well hidden pendant.

Artifact – Smuggler Note – In the subway section after you dive and swim to the other side. When you emerge, head towards the walkway the Ellie is on and nearby will be the note. This is opposite of where the ladder is that you must pull down.

Firefly Pendant - Shiyao Jiang – At the smuggler’s note, dive down the opposite side from the main subway section down a hallway and inside an office and underwater, will be this pendant

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Old 06-10-2013, 10:36 PM   #4
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The Woods


Artifact - Pills Note – You will come up to an area with a couple clickers hiding with a building in the middle that has two entrances. In the back room on the floor is this artifact.

Shiv Door #3 – Nearby the Pills Note building.

Conversation #7 - You will come upon the main street. Across from where you enter this area from is a Pizza shop with an arcade machine inside. Approach this machine and Ellie will give you the prompt for this conversation.

Artifact - Perimeter Note – Halfway down the main street will be a record store on the left. The will be in the back room of the store.

Shiv Door #4 – This is located behind the record store

Artifact - Note to Bob – This is at the end of the main street with the record store.

Firefly Pendant - Hui Wang - This is on top of the RV in front of the record store. To get on top, climb the police car in front of it.

Artifact - Note to Rachel – After you get the bow, you will climb across a couple rooftops. When you get to the ground, you will need to destroy a double trip wire trap. Instead, head down to the left until you get to a door. In this house on the second floor will be a note to Rachel.

Safehouse


Artifact - Bill’s Map – This is right at the beginning of the sub chapter “Safe House” when Bill tells you to take any supplies you may need. It’ll be just to your right when you take control.

Artifact - Fences Note – This is in the same area as the previous. It’ll be in the back room behind you from where you start.

Training Manual – Shiv: Sharpening – This is in the same area as the previous two. It’ll be on the bar.

Conversation #8 - In the same bar as the previous three collectibles, there will be a chess set on one of tables with the trigger.

Artifact - Hunters Note – From the previous three, after walking up the stairs head right to another room. It’ll be on the small round table.

Firefly Pendant - Alex Raymond Vincent – On your way to the safehouse, you will reach an area with a bunch of runners and a few clickers. Before entering the gate to get to the safehouse (church) look in at the streetlight in front of the ambulance. It will be hanging from that streetlight. Shoot it down to collect your reward.

Graveyard


Toolbox #1 - This is located in the first floor of the church, or safehouse. This is where Bill give's you the nail bomb.

Artifact - Bombs Note – When you enter the safehouse, take the stairs to the second floor and make your may to the back room through the church. On the table will be this note.

Firefly Pendant - Peter Mrozic - After leaving the safehouse you’ll eventually come to a road with runners on them. There will be two of them in front of you and one on the road to the left. Continue up the road past where the two were at and enter through a fence. On top of this hill to the right as you enter through the opening in the fence is a blue-green house. In the laundry room, on top of the dryer is this pendant.

Artifact - Boy’s Diary – You will enter the background of a house with an empty in-ground pool. Enter the house and go up to the second floor. It’ll be in the room with the bunk beds.

Conversation #9 - In the same room with the Boy's Diary, talk to Ellie

High School Escape


Conversation #10 - After escaping the high school at the end of Bill's Town, you will come to a house with a pickup truck you'll need to push. Before pushing the truck out of the garage, talk to Ellie while she's in the driver's seat.

Artifact - Note from Frank – When you get to a truck that you need to push, look in the house and in the back room on a desk will be the note.

Artifact – Note from Frank (take two) – After getting the note the first time, go take it to Bill and engage in an optional conversation. He will read the note and then throw it down to the ground. Pick it up again this second time.

Conversation #11 - This is tied to the previous artifact when you give Bill the note.

Artifact - Siphon Hose – Given at the end of the chapter (story related - not in video)
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Old 06-10-2013, 10:36 PM   #5
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Default The Last of Us Collectible Guide and Shiv Door locations






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Alone and Forsaken


Comic Book - Force Carrier – This is story related. Ellie will find this on her own

Artifact - Tourist Manifest – Open a garage door with the help of Ellie. As soon as you enter, it’ll be on the right side of the room.

Conversation #12 - In the same room with the Tourist Manifest. Talk to Ellie

Toolbox #2 - In the same with with the Tourist Manifest and optional conversation next to the garage door you entered.

Training Manual – Health: Splinting – This is on the second floor of the building where you got the previous artifact on a bottom shelf in the room to the right of the hallway.

Artifact - Ambush Map – At the end of the hallway from where you got the training manual there will be a door. In this room there will be a workbench and this map hanging on the wall.

Comic Book - Termination Shock – After leaving the previous building you will jump down onto a road. There will be a bus and if you enter it and go to the back, you’ll see this book on the ground.

Conversation #13 - About 10 meters past the bus with the comic book there will be a white car on the right side of the road with a body lying next to it. Have a conversation with Ellie here.

Joke Location #1 - You will come to an area with another bus. Three enemies will come out from on top of it. You, yourself will need to climb over it to continue. What you need to do is either clear the area of the enemies or wait for them to pass and then wait for Ellie near the bus.

Artifact - Lost Hill Note – After climbing over the bus you will come to an abandoned checkpoint. Just to the right of it and under a counter will be this note.

Conversation #14 - To the immediate right of the Lost Hill Note there will be some graffiti on the wall. Wait for Ellie to approach it and then talk to her.

Artifact - Traitors Flyer – In the next area after the checkpoint, you’ll find yourself in a somewhat large area. In the center of this area along a wall will be a sign hanging on the wall.

Firefly Pendant - Kazden Risk - In the same area as the Traitor’s Flyer, you’ll notice a building (bookstore) on your right. Go to the far side of this area around that building and down an ally and you’ll see this on the ground. You can also go through the building and exit the far side.

Artifact - Abandon Zone Note – This is in the bookstore building you go behind to get the Traitor’s Flyer. It’s on the first floor in the first office in the back right side.

Artifact - Applicant Checklist – This is in the same building as above, except near the front part of the building underneath stairs that lead up to the second floor.

Shiv #5 – Second floor of the book store, back right corner to the right of the café.

Artifact - Lost Areas Map – Second Floor, behind the door you need to open with a shiv.

Joke Location #2 - This occurs in the big bookstore. You need to clear the entire thing and then wait up near the 2nd floor exit, by the makeshift camp site.

Conversation #15 - After exiting the large bookstore you will come upon a street. To the left will be the "Red X" Shiv door, but if you turn around on this street and follow the right wall you will come to a large ad featuring a skinny model wearing pink. Go there and then you will be able to initiate a conversation with Ellie.

Joke Location #3 - This requires you to complete the optional conversation with the Skinny Model. After that is complete, she'll wander around for a couple minutes before coming to a stop and then whipping out her joke book.

Shiv #6 – Just to the left of you at the flooded street when you have that short cut scene while hiding behind a cab where you see Hunters remove a plank. The door will have a red "X" on it.

Artifact - Mother’s Letter – In the shiv door room above.

Artifact - Stash Note – This is in the Coffee house’s second floor. This is reached after you bring the platform over for Ellie to avoid swimming.
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Pittsburgh Continued

Hotel Lobby


Conversation #16 - In the Pittsburgh chapter, you will finally make your way to the Hotel. As soon as you drop down into the main floor, head to the left side of this area and there will be a coffee machine that will give you the trigger.

Artifact - Note to Staff – Once in the hotel, you’ll need to move a ladder. As soon as you climb up it head to the right. Make your way around and this note will be sitting in front of the elevator doors.

Training Manual - Shiv: Reinforcement – After getting the Note to Staff, head back down to the first floor and behind the counter and in a small room will be a safe that you can unlock with the combination you got from the Note to Staff artifact.

Joke Location #4 - After opening the safe on the first floor and taking the Training Manual, when you climb back up the ladder, Ellie will meet you at the top with some jokes in hand.

Conversation #17 - This is on the third floor once you enter the Hotel Rooms area. Look for two bodies lying in a bathtub and you can have a conversation with Ellie.

Artifact - Hotel Keycard – This is story related and located in a security room

Comic Book - Accretion – After making your way through a kitchen and then a restaurant, you’ll climb a ladder to a higher level. Exit the door of the next room and head through another one on your left. Squeeze your way to the opposite side of this area and the comic book will be sitting on some furniture

Firefly Pendant - Colby Reed- Continue onwards and you jump down some stairs. Go inside the women’s bathroom on the left side of the hallway and this pendant will be on the ground in the back stall.

Training Manual - Melee: Knots – This in the same hallway with the bathroom you got the pendant in. It’ll be sitting out in the open on a table.

Conversation #18 - After the training manual, you will come to a ballroom. In this area, to the right, is a photo backdrop. Stand there and wait for Ellie and she'll have a few conversation prompts.

Financial District


Conversation #19 - As soon as you enter the Financial District, there will be a body hanging near the bank from a tree. This is the location of another optional conversation with Ellie.

Artifact - Fireflies Note – When you enter the financial district you will have many enemies around. There will be a café on the right as well as a sub shop called Don Fiocchi Subs. This will be on the floor in the freezer in the back of the sub shop.

Artifact - Final Attack Note – Eventually you’ll come to an office buiding and on the second floor there will be a Human Resources office. Behind one of the desks in the corner on the floor will be the artifact.

Artifact - Mob Attack Note – You will come to another large area and on the opposite side of the street there is a building with a few enemies on the second floor. Enter this building and head to the second floor and in there is a desk near some stairs that has the note behind it.

Artifact - Truck Note – At the end the the road there will be a credit union building converted into a ration dept and this note will be right out in the open in the center of the room. This building is opposite of where you pull down a red ladder

Shiv #7 – In the backroom of the Credit Union building.

Conversation #20 - After clearing the credit union building of its' collectibles, you will climb a fire escape. Once you return to the street, look for a sign for a Military Preparatory School sign hanging on a gate. It'll be just in front of you when you drop down and in front of the police car. Please note that the conversation that you can have before climbing the red ladder doesn't count.

Conversation #21 - Just ahead in the same area, there will be a Billboard for the movie "Dawn of the Wolf". This will give you another optional conversation trigger.

Escape the City


Training Manual – Molotov: Construction – In the apartment where you meet Henry and Sam. It’ll be on the kitchen counter

Shiv #8 – In the area where you meet Henry and Sam. You’ll go down a flight of stairs and this door will be right in front of you before heading down the next flight.

Comic Book - Deep Phase – In the apartment that you just shived the door open to. It’ll be in the left bedroom.

Firefly Pendant - Lucas Rios - After your first encounter while with Henry and Sam, you’ll climb a truck to get to a roof and have to deal with 2 more enemies before climbing up again. You’ll enter a house and if you take the first doorway on the left it will lead you to a bathroom and this pendant is sitting on a toilet.

Artifact - Trial Note – Immediately after getting the above pendant, you will enter an office suite. In this room there is a boardroom that has this note lying on the floor in a corner.
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Sewers


Artifact – Boat Note – After washing up to shore, make your way to the large blue boat. There is a door on this boat that leads to two collectibles, one of which is this note.

Comic Book - Antiparticles – Same as above.

Firefly Pendant - Josh Scheffler – Lower section of the same boat you got the previous two collectibles.

Firefly Pendant - Robert Righetti – After entering the sewer tunnels, there will be a small opening on the right wall with water coming out of it. Climb in there and take that to the end and look to the left and near some parts will be this pendant.

Artifact – Sewers Note – A little further into the sewers, there is a gate sthat is locked. Ellie can climb through a nearby grate and open the door from the otherside. In this area on the table is the artifact.

Firefly Pendant - Eddie Fuentes – You will come to a flooded room with a yellow car crashed with the rear of it sticking out of the water. Jump into the water and swim down and right next to the hood will be the pendant.

Artifact - Trading Note – From the room with the yellow car in the water, you will swim to another area after the gate is raised. In this next area you will need to drop a pallet in the water. In this area is a door that leads to a room and next to a mattress will be this artifact.

Toolbox #3 - You will come to a spot where you need to get Ellie over some water using a pallet to turn on a generator. When you reach the other side and climb out of the water, follow the path and to the left will be a room with the tools.

Training Manual - Bomb:Containment – While traveling through the sewers, you will set of a noise trap. Just a bit further from there on a shelf in your direct path with be this training manual

Artifact – Rain Catcher Note – After your next encounter with a clicker and a few of his buddies, there will be a doorway along the right wall that leads to a room with a note on the counter.

Artifact – Cornered Note – Just a bit past the previous note, you will find a door you can enter on the left. Next to a body in this room is an artifact.

Artifact - Kid’s Drawing – Just after getting split up from Ellie, you will come to an area with a ton of infected. Just past that will be a nursery and there will be artifact on a bookcase on the right side.

Suburbs


Artifact - Looting Note - After making it out of the sewer section you will come across a neighborhood with several house you can enter. This will be in a second floor bedroom in the first brick house you come across on the right.

Conversation #22 - In the neighborhood, walk down the street and where the road curves, there will be a house with the words "Will Shoot on Sight" painted on the side of it. This is the trigger for another conversation.

Conversation #23 - Just a bit further there will be an ice cream truck. Approach this and you'll be given another optional conversation.

Training Manual - Melee: Techniques - In the same neighborhood, this is next door to the house with the open garage with the workbench. Climb the stairs and on top there will be a rope you can pull to reach an attic. Send Ellie up there and she will bring you this Manual.

Artifact – Father’s Note – In the same house as the Training Manual, It’ll be in the master bedroom on the second floor

Comic Book - Messenger Particle – This, and the next two items, are in the house just to the right of the one with the Father’s note and Training Manual. The Comic Book is located on the second floor, on a toilet.

Artifact - Survivors Note – Same area as above but it’s on a desk instead.

Artifact – Matchbook – Located on the third floor of the same house as the previous two. It’s on the desk right as you come up.

Conversation #24 - The final house on this street in the Suburbs has the final optional conversation. Clear the house of the other three collectibles listed above, and when you make your way back downstairs the kids should be playing darts. When they are done, pick up a dart and toss it to earn this

Firefly Pendant –Matthew White – This is in the side yard of the house you’ve just cleared out of collectibles. Above the swings, very well hidden, is a pendant that you can either shoot down or use a nearby brick to toss at it.

Joke Location #5 - This is in the housing area after the sewers in The Suburbs level. There are three things you must do to activate this so you may have to backtrack a little. You need to initiate conversation at the house at the bend in the road with the warning spray painted on the side. After that, turn around and there will be a exposed kitchen on the house across the street. Enter there and hear a tale about a BBQ. From there, you'll need to the conversation at the ice cream truck. Once that's all complete, go to the end of the road and wait.
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Old 06-11-2013, 11:48 PM   #8
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Hydorelectric Dam


Comic Book - Foreign Element – When you are tasked with following the river to go find Joel’s brother, you will come to a massive support beam for the bridge. Just to the right of that and next to a upside down car is the comic book.

Shiv #9 – At the power plant, there will be a door you need to shiv open right where you turn the wheel. Hard to miss.

Conversation #25 - You'll make your way to Tommy's Dam. After crossing over a walkway that you need to raise and before heading to the next section with the shack, walk further back down the river and you will come to a "teddy bear" that will be the trigger for this one.

Artifact – Power Plant Map – After reaching the power plant and crossing over, you will come to a shack that has a map hanging on the wall.

Conversation #26 - You will be greeted by Tommy and his wife at the Dam. When they let you into the next area walk back to some horses and talk to Ellie.

Conversation #27 - When you follow your brother in the upper side of the dam to talk, go to the right side to find a woman with a sniper rifle. Talk to her.

Training Manual - Smoke: Chemistry – When you meet Tommy at the power plant you will ask him to speak privately. You will then take a long walk to a building with a dog just outside. Inside this building on a console is the training Manual.

Firefly Pendant - Ryan Oliverio– In the room where the workers repair the turbine, go to the lower floor and in a room underneath where you entered this building will have a pendant in a locker.

Artifact– Plant Schematics – These are the plans that the guys were reading when you walked into the turbine building. You can grab these on your way out.

Ranch House


Firefly Pendant - Brent Pino– After locating Ellie’s horse, enter the house and find a pendant on a desk in the far back room on the right.

Comic Book - Zero Point – Head to the second floor of the house you got the pendant in and it’ll be in the bedroom to the left.
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Go Big Horns


Comic Book - Free Radicals – At the start of this level, turn your horse around and hack backwards up and head up the road. It’ll be on a hood of a jeep at the end of the road.

Artifact - Sniper’s Nest Log – After reaching the university, proceed past the first empty section and in the next area there will be a garage to the right where a workbench is at. There is another door here that leads up to some stairs. Go to the top floor and out to the balcony and there will be the artifact in the corner.

Conversation #28 - When you reach The University, there will be a garage depot on the right side with a workbench. If you pass by this and look up and to your left, you will see a large banner hanging on the side of the building that will initiate this.

Firefly Pendant - Hope Pino – From the depot where you got the Sniper’s Nest Log, continue forward and ride up some stairs. Instead of turning left and into a building, turn right. There is a pendant in the yellow colored tree on the right.

Artifact - Wall Panel Note – Once you get into the school, you will need to turn on the power. Next to the wall panel near the exit door is a note hanging on the wall.

Firefly Pendant - Alex Rohner - After restoring power and exiting the building, you’ll head up some stairs on the left. Before jumping into the next area (with the monkeys), there will be a buildings second floor blown open that you can reach by climbing the blue dumpster.

Training Manual – Health Kit Sterilization – You will come to a very large open area with a statue in a fountain. As you enter the area, go to the right side and look for some broken out windows in a building that you can enter. Climb the stairs until you can jump out of a window and onto a roof. Turn left and then jump back through a window in a different and this manual will be on the desk along the wall with the windows.

Conversation #29 - Further into The University chapter, you will reach a large area with a statue in the middle of as well as some monkey's lingering around. From here you will need to go to the far opposite side and enter the dormitory. Before entering, there is a Firefly symbol on the outside of the building to the left of the dormitory entrance as you look at the locked gate that sparks this.

Artifact - UEC Campus Map – When you enter that area with the statue, you will see a large building in front of you. You must go around that building and behind that is another building with an entrance you need to duck to get through. If you go from the previous Training Manual, exit that building and turn right. Head as far back as you can and turn left. Take the first right you are able to.

Artifact - Student’s Journal - In the same building that you got the Campus Map, there will be stairs leading up to dormitories. The second room on the left (room 202) will have this journal in a desk drawer.

Firefly Pendant - Joe Warren - In this dormitory, you can drop down into a spore area where there are five clickers and ultimately a bloater. Kill the bloater and he’ll drop the pendant.

Artifact - Newspaper Clipping – After killing the bloater to get his pendant go through the door and up to a new level. When coming to the hallway, turn right and it’ll be in the first room to the right.

Firefly Pendant - Erik Griggs- You will come to an area with lots of white tents. This one will be the furthest one away from where you entered, sitting on the table.

Science Building


Shiv #10 – This is in the building that you access by using a dumpster to open a gate, and again to climb up onto a truck. This is in the back of the floor you enter into.

Training Manual - Molotov: Deployment – In the same room you need to shiv the door open.

Toolbox #4 - Behind the shiv door you just opened.

Conversation #30 - When you reach the Science Building, you will be able to have a conversation that is sparked by some Firefly supplies at the bottom of some stairs before ascending to the next floor

Artifact - Office Recorder – You will go to the 3rd floor of the same building. It’ll look like the second floor. Once you enter this floor from the courtyard outside, turn left and look for the last door on the right.

Artifact - Fungal X-Rays – On the same floor, but the opposite side of the floor in the room right before you run into the monkeys.

Artifact - Lab Recorder – In the next room from the X-Rays with the monkeys. It’ll be in the center of the room on a table.

Firefly Pendant - Sadie Pearle Hickman - In the same room as above (with the monkeys). This will be in the back right corner.

Artifact - Firefly's Recorder Story related
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Old 06-11-2013, 11:48 PM   #10
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The Hunt


9 Different Artifacts – At the start of the chapter, open up your backpack and view all the contents. Flip them if you have the option. You will find: No Pun Intended, No Pun Intended: Volume Too, To Get To The Other Side, Riley’s Pendant, Sam’s Robot, Walkman, Note from Mom, Switchblade and Joel and Sarah photo.

Comic Book - Uncertainty – During your hunt, you will happen across a old barn that has this comic in a desk drawer.

Firefly Pendant - Travis Kristof- You’ll encounter a large group of clickers and when that’s complete, you’ll need to climb up to the upper catwalks to pull down a ladder. On your way there, a clicker will come out of a room and attack you. In the room from which he came, is a pendant on a crate.

Conversation #31 - This is the area where you will fend off several waves of enemies around an elevator. There will be a dead body lying on the ground that you can talk to David about.

Cabin Resort


Artifact - Lake Resort Map - Story Related

Firefly Pendant - Paul D Braun- After running off on your horse and being chased, you will come to a series of houses. When you exit the front door of the house you start in, turn right and in the nearby gazebo will be this pendant.

Comic Book - Negentropy – After making your way to the nature trail, you will climb through a red pipe. When you exit, loop back around to the stairs behind you and this will be on the bench.

Shiv #11 – Once you gain control of Joel in the blizzard, you’ll start near a gas station. Directly across the street is residence you can enter. Climb out of a bathroom window and a door that can be shived open will be just to your left. You can just walk around the building itself and you’ll find it as well.

Training Manual - Smoke Shaping – Just inside the door you opened above.

Artifact - Ellie’s Backpack – Story related.

Artifact - Meat Ledger -Same room that you found the backpack.




Guide continues through post 16, please continue to the next page

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