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Escape Plan - The Asylum DLC - Trophy Guide & Road Map


Kolm

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http://i.imgur.com/Ck19z3E.png

Road Map

Overview:

  • Estimated Trophy Difficulty: 2/10 (Personal opinion)
  • Approximate Time To 100%: 1hr
  • Trophy Breakdown: 0 (B), 3 (S), 1 (G)
  • Offline: 0 (B), 3 (S), 1 (G)
  • Online: None
  • Missable: Trick or Treat
  • Minimum Playthroughs Needed: 1
  • Difficulty Affects Trophies: No difficulty select
  • Glitched Trophies: None so far.

Introduction:

 

The Asylum is the second DLC for Escape Plan and it's the first one that has trophies! The DLC adds 18 new rooms to beat and some of them are a challenge but the trophies are a lot easier this time!

 

Note: You'll notice that the download of the DLC is very short. This is because the download is only an unlock code. You need to download patch 1.02 to download the actual DLC and you can't play the DLC without this update!

 

Step - 1 Complete the DLC with a costume:

 

Before you even start the DLC you should select a costume for both Lil and Laarg. See Trick or Treat for more information. To start the DLC you can use level select or you can tap on the top left television on the right side of the main menu. Just complete all levels without skipping them. There’s no need to die in each level or to 3-star each level but you can look out for the warning signs that are hidden in the levels.

 

Finishing this step should earn you:

 

  • The Chiefhttp://www.ps3trophies.org/images/site/icons/trophy_gold.png
  • Fweeend!http://www.ps3trophies.org/images/site/icons/trophy_silver.png
  • Trick or Treathttp://www.ps3trophies.org/images/site/icons/trophy_silver.png

Glitch: Don't press "Start" on the start screen and then "Continue" to start the DLC. The game will start to slow down and freeze. If you did this, just restart the game and start the DLC in another way.

 

Step - 2 Clean-up:

 

If you didn’t complete all levels with a costume or you didn't find all warning signs. Now is the time to do so. For the costume trophy I suggest to put on a costume and go through the whole DLC again. For the warning signs you can use level select to get them.

 

A guide with text and images for all warning signs can be found HERE.

 

Finishing this step should earn you:

 

  • Chromophobiahttp://www.ps3trophies.org/images/site/icons/trophy_silver.png

 

Trophy Guide

 

http://www.ps3trophies.org/images/trophies/1154/14.jpgThe Chief Escapeshttp://www.ps3trophies.org/images/site/icons/trophy_gold.png

Complete The Asylum

 

Story Related.

 

You’ll get this trophy after completing all levels of the DLC. You can't skip the levels if you want to unlock this trophy. If you do skip them, you'll have to replay them afterwards before the trophy unlocks. There are 18 levels in total.

 

http://www.ps3trophies.org/images/trophies/1154/15.jpgChromophobiahttp://www.ps3trophies.org/images/site/icons/trophy_silver.png

Collect all Asylum Warning Signs

 

To unlock this trophy you need to collect all warning signs in the DLC. There are 4 warning signs you can find through-out the different levels of the DLC. Just tap on them to collect them.

 

A detailed guide with text and images for all warning signs is included at the end of the guide HERE. I made and edited the screenshots myself.

 

You can check which warning signs you have collected by tapping the board on the lower right side of the start-screen (with the 3 bulletpoints followed by a line). There you can select "Collectible Signs" and all the warning signs are shown in the order they appear in the game. The last 4 warning signs are the ones for this DLC. The ones you're missing are shown with a gray border.

 

http://www.ps3trophies.org/images/trophies/1154/16.jpgFweeend!http://www.ps3trophies.org/images/site/icons/trophy_silver.png

Release the Shock Minions!

 

Story Related.

 

You'll receive this trophy after completing the level "Release Party". In this level you'll release three shock minions in the background by walking over buttons in the foreground.

 

http://www.ps3trophies.org/images/trophies/1154/17.jpgTrick or Treathttp://www.ps3trophies.org/images/site/icons/trophy_silver.png

Complete all Asylum rooms in a costume

 

This is Missable.

 

For this trophy you have to complete all rooms from the Asylum DLC while wearing a costume. If you don't put a costume on before starting the first room, you'll need to replay all rooms in which you didn't wear a costume. In the worst case this means replaying the whole DLC with a costume.

 

To put on costumes, tap on the television with the T-shirt in the main menu. It's on the right side in the middle. After that select a costume for both characters, just make sure that you didn't select the "Original" costume. There are two costumes available from the start. At the bottom you can switch between Lil and Laarg to select a costume for both of them. Make sure that you selected a costume for both characters!

Edited by Terminator
Replaced missing banner.
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Guide for all warning signs

 

The Asylum (4 signs) DLC:

 

Sign: Strapped In - Level: Hot Air Balloon

In the lower right corner there's a fan. The sign is on the motor of this fan, the blades of the fan pass in front of it.

 

[spoiler=hotairballoon]

http://i.imgur.com/PWd5zMM.png

 

 

Sign: Unstable - Level: Zappiness

All the way to the right is a little closet. The sign is in this closet. You need to tap the rear touch screen to remove the bowls in front of it and after that you can tap on the sign.

 

[spoiler=zappiness]

http://i.imgur.com/fjJWZgP.png

 

 

Sign: Down the Road - Level: Razor Bumps

Check the lower part of the level in the middle. It’s on the wall.

 

[spoiler=razorbumps]

http://i.imgur.com/qf8m6HB.png

 

 

Sign: Sizzling - Level: Spin Cycle

In the top left corner of the level is a room from the minions. The sign is on the blackboard on the back wall of this room.

 

[spoiler=spincycle]

http://i.imgur.com/tei25H6.png

 

 

Edited by Terminator
Editorial Sweep.
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You might aswell use the images from the other trophies, they are the same.

 

They look the same, but if you check the links behind them on eu.playstation.com, you'll see that they are different. So I'm just waiting till the correct ones show up on the main site and I'll add them afterwards.

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Great guide Kolm. I have one suggestion though. It might be useful to post guidelines to beat the levels in the Asylum pack: the solution to some levels isn't that obvious and one might not know what to do to clear them.

 

I for instance can't figure out how to clear Blaze and Haze: just can't figure out how to reach the switch. The obvious path is going along the ceiling then drag the Lil's bubble down, but a pipe is blocking further progression.

I'm certain I have missed something obvious, and more importantly there are many other tricky levels.

 

I think If you could post a 2-3 lines solution to each level, it'd be a very welcome addition.

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Great guide Kolm. I have one suggestion though. It might be useful to post guidelines to beat the levels in the Asylum pack: the solution to some levels isn't that obvious and one might not know what to do to clear them.

 

I for instance can't figure out how to clear Blaze and Haze: just can't figure out how to reach the switch. The obvious path is going along the ceiling then drag the Lil's bubble down, but a pipe is blocking further progression.

I'm certain I have missed something obvious, and more importantly there are many other tricky levels.

 

I think If you could post a 2-3 lines solution to each level, it'd be a very welcome addition.

 

I know about that problem and I'm checking with Alkeels if he will make 3-star video's again. If he doesn't than I'll make a short text-explanation for each of them. Some are indeed a bit tricky!

 

For Blaze and Haze: You have to put both Lil and Laarg on the ground to the left side of the lava. You'll see that there is a wheel to the left and you can tap on it so Laarg grabs it. It's the same wheel that was also present in the free DLC. There they explained how to use it. Spoiler contains every detail you need to know :)

 

[spoiler=blazeandhaze]After that swipe from bottom to top over the wheel and Laarg will turn it. Repeat this until the meter to the right is in the red/dark zone. Let Laarg hold the wheel in that position and you'll see that the lava stopped running. Walk Lil to the right and let him press the button. The lava will stop running and you can walk them both to the exit. Don't wait too long as poisoned gas is entering the room.

 

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Just got 100% on The Asylum DLC. I got 3 stars in every level and all trophy's. This DLC is pretty easy but it's a lot of fun. It took me a little bit to figure out how to work with the electrical minions.

 

Does anyone know what the strange number above the stars mean at the end of every level?

 

I totally can recommend this DLC to everyone who owns Escape Plan!

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Just got 100% on The Asylum DLC. I got 3 stars in every level and all trophy's. This DLC is pretty easy but it's a lot of fun. It took me a little bit to figure out how to work with the electrical minions.

 

Does anyone know what the strange number above the stars mean at the end of every level?

 

I totally can recommend this DLC to everyone who owns Escape Plan!

 

Those numbers are the points you got for completing the level. This is more relevant to the new challenge that was added by the DLC :)

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Ok, I am finished with DLC. Nice levels, very cool costumes. I breezed thru all levels in an hour or so and it got me thinking... I think the levels are specially designed to be very easy, to play few minutes on the bus, here and there on the way. So I am saying - I would gladly pay more money (not too much thou :p) if the puzzles were more challenging, so i can be stuck thinking "what should I do to open that door"? There should be more machines that Lil/Larg can operate and more co-operation between them. I really liked levels where you need to be quick and switch between Lil and Larg to complete the objective.

What do you think?

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Ok, I am finished with DLC. Nice levels, very cool costumes. I breezed thru all levels in an hour or so and it got me thinking... I think the levels are specially designed to be very easy, to play few minutes on the bus, here and there on the way. So I am saying - I would gladly pay more money (not too much thou :p) if the puzzles were more challenging, so i can be stuck thinking "what should I do to open that door"? There should be more machines that Lil/Larg can operate and more co-operation between them. I really liked levels where you need to be quick and switch between Lil and Larg to complete the objective.

What do you think?

 

I agree with you :)

 

And another thing that they should change again is the 3-starring. In the original version (1.00) both gestures and time were taken into account to decide the number of stars. But there were a few bugs with a couple of levels. They had to fix only those bugs, but instead they changed the rating system so only time is taken into account. I think they should revert this change, it's way too easy to 3-star a level and you don't even need to think of 'how can I complete this level with the less possible gestures'. And for some levels this war really a challenge! Now those levels are just 'tap as fast as you can'. On top of that the DLC didn't even contain a trophy for 3-starring all levels! I would have expected that... But I like the costumes! Some are quite funny :p

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I agree with you :)

 

And another thing that they should change again is the 3-starring. In the original version (1.00) both gestures and time were taken into account to decide the number of stars. But there were a few bugs with a couple of levels. They had to fix only those bugs, but instead they changed the rating system so only time is taken into account. I think they should revert this change, it's way too easy to 3-star a level and you don't even need to think of 'how can I complete this level with the less possible gestures'. And for some levels this war really a challenge! Now those levels are just 'tap as fast as you can'. On top of that the DLC didn't even contain a trophy for 3-starring all levels! I would have expected that... But I like the costumes! Some are quite funny :p

 

I couldn't agree more about 3-staring. I was also fan of original ver 1.00. That was quite a challenge for me to 3-star all levels (didn't glich for me thankfuly). Think they should go back, that the number of gestures count. If you really need 3 stars, then you have to fight for it. About why they didn't put "3-star all levels" trophy in DLC? I think we have just answered ourselfs :)

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I couldn't agree more about 3-staring. I was also fan of original ver 1.00. That was quite a challenge for me to 3-star all levels (didn't glich for me thankfuly). Think they should go back, that the number of gestures count. If you really need 3 stars, then you have to fight for it. About why they didn't put "3-star all levels" trophy in DLC? I think we have just answered ourselfs :)

 

Don't think they'll go back... People don't want a challenge nowadays :( And maybe the new system is indeed the reason but after all it only had 4 trophies now... Would have been easy to give it 5 trophies! Not that one trophy more or less matters, but now the DLC seems very small.

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