Jump to content

Storm Adventure Mode Walkthrough


Tuffinz

Recommended Posts

UPy22Yi.png

 

 

SPRING

 

Day 1 – Blow the first seed out of the tree and start it rolling toward the first patch of dirt. Do the same when the new tree sprouts and grows a new seed.

 

Day 2 – This level is very similar to the first. Repeat the same processes. The only difference is that you’ll pick up a second wind token. Once you have the second pick up, you’ll have to blow the seed up hill to get it to the last patch of dirt.

 

Day 3 – This is similar to the first two, but you’ll be using rain and water to move your seed. After you get the rain pick up, you’ll need to start double tapping :square: to release more water at once. On the deep ditches, keep your cursor over the left side of the ditch so that it will help to propel the seed over the edge.

Day 4 – If you don’t know what to do here, you could be stuck for a little bit trying to do the wrong thing. Move the seed to the right with rain until you get the second tree grown. Once it is, move the seed to the right again with rain to pick up the wind at the bottom of the drop. After you pick up the wind, hold down :circle: to return the seed to the tree. There’s no other way back up. Use the wind now to blow the seed back across the level since the last dirt patch is on the left edge of the level.

 

Day 5 – On this level, you’ll be introduced to bubbles. Where the little bubbles are coming out of the ground, use rain above them to make larger bubbles that will catch and move your seed up. Do that until the seed is high enough to grab the wind pick up. Blow the bubble with your seed through the tunnel and to the first dirt patch.

 

Repeat the same thing to get the seed over the gap, but don’t blow it so far over. Let it roll down the hill so that you grab a second rain pick up. When the seed is in the little ditch, double tap :square: for a larger rain storm. Move the cursor to the right of where the bubbles will form and blow the bubble with the seed to the left. Once it’s far enough to the left that it can get above the highest platform without popping, move the cursor to the left of it and blow the seed back to the right so that when it pops, it lands on that platform.

Day 6 – Start by knocking the seed out of the tree with either wind or rain. Before the seed falls into the gap, use the lightning just behind it to make it jump over and to the first dirt patch. Blow the seed out with the wind and get the lightning pick up. Reset the seed back to the tree with :circle:.

 

Above where the lightning pick up was, there will be some rocks that you can destroy by double tapping :triangle:. The rocks will fall straight down and plug the gap. Go to the other side of the highest platform and double tap :triangle: again to destroy that rock wall. Once the rocks have almost filled up the ditch, double tap :square: to use the rain and knock the seed out of the tree. The water should carry the seed over the gap and to the wind pick up, but if it does, release more rain over the left side so that the current will carry the seed in the direction you want it to go. Once you get the wind pick up, use the wind to blow the seed up the hill and to the last dirt patch.

 

Day 7 – Use the rain to get the seed out of the tree and grab the wind pick up. Once the seed gets to the edge of the ditch, use the wind to blow it the rest of the way. You should automatically grab a second rain pick up.

 

The second tree will grow a new type of seed (red-orange). This one will not float. Use the wind to blow it out until it’s stuck on a log. Double tap :square: to raise the log up so that the seed can go beneath it. This will get a third rain pick up. Triple tap :square: to grab the fourth rain pick up and then once the water goes back down, quadruple tap it and push the seed over to the third patch with the wind.

 

After that, it’s pretty easy. Blow the seed over to the right and over the logs. On the second log, triple tap :square: and then use the wind to get it to the last dirt patch.

 

Day 8 – After you get the seed out of the tree and grab the lightning pick up, destroy the log blocking the path to the lower part. On the lower level, there will be a very steep slope that you will have to use lightning on to get your seed to jump across. If you seed gets stuck in the little ditch below the dirt patch, use the lightning to get it out and to the dirt.

 

Blow the seed out of the tree and let it roll until it stops. Use the rain to make some bubbles and use the wind to blow it back to the left. You’ll have to use the wind twice to cover that distance, but also be sure to pause long enough so that the bubble gets enough height to get over the wall. Repeat the same thing with the new set of bubbles to get to the last dirt patch.

 

Day 9 – You’ll be stuck with rain, so use the water to get across the first game and get the first lightning pick up. This level adds plants that give off a little purple cloud that will destroy your seed. When you see one of those plants, use the lightning to make the seed jump over it. The first one that you’ll see is right after the lightning, so you may have to get another seed out of the tree.

 

Use lightning to get the seed out of the second tree and start it rolling down to the log. Now it gets a little complicated. Triple tap :square: to raise the log up. As soon as it starts to go up, move the cursor to the left and double tap :triangle: to blow up the rocks to the right of the tree. This will make them roll through the little gap and below the log, raising the water level enough so that the seed can get to the last dirt patch. You might have to use wind to get it the rest of the way there.

Day 10 – There’s going to be lots of resetting early on here. Use the rain to get the seed out of the tree. There should be bubbles starting to appear that will also get you the first wind pick up. Blow the seed to the left and let it roll through the tunnel at the bottom and grab two more pick ups.

 

Reset the seed and start the process over. This time, let your bubble get enough height so that you can go over the large rock to the left. Once it’s over, make some bubbles with the rain at the bottom of the large platform and blow the new bubble over to the left to get another rain pick up. Reset the seed again.

 

Start the process again the same way, but this time, blow the seed to the right and get into the little ditch that is just to the right of the starting tree. Make some more bubbles there and move your cursor to the top of the screen. When the bubble with your seed gets close to the top, double tap :cross: to blow the seed over the platform and it will land close to the final dirt patch. Use lightning first while the wind recharges to get the seed up the hill and to the dirt. Don’t let it go back into the ditch or else you will have to reset and start the process again.

Edited by Terminator
Replaced a missing banner.
Link to comment
Share on other sites

Day 11 – Start out by using the rain and get the seed rolling down to the bubbles. Once your bubble gets high enough, use the lightning to destroy the vertical log so that the horizontal one will slide down and close the gap making the seed roll down the slope. Once the seed comes to a stop, double tap :square: to get the seed to the first dirt patch.

 

Use the rain to get the seed moving to the right and use the lightning to make it jump the gap and get into the tunnel. Move the cursor to the right side and flood the tunnel to make bubbles. Grab the wind pick up and then blow the bubble to the left and grab the lightning pick up. Destroy the rock wall that is holding up the log you used to slide down earlier and move your seed over there. Make some bubbles and then blow the seed to the left to the final dirt patch.

 

Day 12 – Blow your first seed out and collect the lightning. Double tap :triangle: to blow up the rest of the platform in front of you. After the first two stones drop, use lightning to destroy the horizontal log on the right side of the upper platform and drop the vertical one down to the platform below. Use lightning to move the remaining boulders down and then use lightning to destroy the other horizontal log. Blow your seed out of the tree a second time. Once it gets through the lowest tunnel and gets stuck on the rocks, use lightning to knock it over them and pick up the third rain element.

 

Triple tap :square: to start the rain and move just to the left of where the seed is. Hit :cross: when the seed gets to it’s highest point so that it will be blown to the dirt patch. Start some rain so that the bubbles will begin and blow the new seed over to them. Once the bubble gets high enough, blow it through the tunnel on the right to get to the last dirt patch.

 

Day 13 – Use lightning to knock the seed out of the tree and get it moving to get the second lightning. Reset the seed. This part requires good timing. Knock the seed out with lightning again and when you get to the point where you’ll fall to the lowest part of the level, use lightning to make the seed jump the gap and then use it again to make it jump the gap on the very next platform. The seed will roll all the way down to a wind pick up and the first dirt patch.

 

Use the wind to blow it through the tunnel to where the bubbles are and pick up the rain. Use the rain and move the cursor to the other side and blow the bubbles to the left with the wind. Again, use the wind to blow it through the little tunnel for another rain pickup. The seed should drop down and be stuck on a log, but also pick up a third rain cloud. Triple tap :square: to release all of the rain and then use the wind to blow it under the log to the last dirt patch.

Edited by Tuffinz
Link to comment
Share on other sites

SUMMER

Day 1 - Use lightning to knock the seed out of the tree and get it moving to get the second lightning. Quickly tap :triangle: to get it over the first gap and into the first dirt patch.

 

Use lightning on the grass nearest the logs blocking the path. It will light that whole bottom area on fire and also the logs. Once the logs have burnt up you can use lightning to release the second seed; tap :triangle: to get it over the first gap and again to get it over the second gap into the final dirt patch.

Day 2 - First use the rain to release the seed and fill the immediate gap with water to obtain the lightning. Reset your seed (hold down :circle:). Now use the lightning to destroy the log that is laying horizontally across the gap. Once that is destroyed use the lightning to set the grass that was below it on fire. The fire will eventually destroy the log that is laying vertically blocking the path. Once it is destroyed use the rain to get rid of the fire. Now double tap :square: to release the rain and carry the seed to the far right of that gap. Once its at the end and the water has gone down tap it with lighting to get it over and into the first dirt patch.

 

Now go over to the far edge of the map near the final dirt patch and set the grass on fire. The fire will travel and destroy the log blocking the path to the dirt patch. Now use the rain to get rid of the fire. Use the rain to release the seed and set it right into the dirt patch.

 

Day 3 - Use the lightning to start a fire on the patch of grass below the gap to the right of the tree. Use the wind to blow the fire into the log to the left. The fire will spread all the way to wear the dirt patch is. Now position the wind icon directly to the left of the small patch of grass beside the logs blocking the path. The wind will blow small particle of fire onto the grass and it will ignite. Now do the same, blow the fire into the logs. Now use the wind to blow the seed to the left and into the dirt patch. Make sure to double tap the :cross: button so the wind is strong and blows the seed over the fire.

 

Day 4 - Use the rain to release the seed and force it to travel to the left so you can pick up another rain icon. Now insure that your seed has traveled all the way to the right as far as it can go and away from the large smoking grass. Now light the large grass on fire with lightning and blow it with wind towards the left so that the smaller patch of grass ignites. It will set the logs on fire. Quickly use the rain to put out the fire so that the horizontal log burns up but the vertical log falls through to block off the path.

 

Now use the rain again to get the seed up and over to the first patch of dirt right at the top directly above the log and purple grass.

 

Now go over that large patch of grass to the left of the new tree and blow the fire to the right to catch the log next to the purple grass on fire. Once it is destroyed release rain right over that first patch of burning grass. All of the grass, even the grass to the far right will be put out.

 

Now use lighting to pop the seed to the right over the small hump and quickly tap :cross: to blow it to the right and into the dirt patch.

 

Day 5 - This one is a pain and requires some timing and patience. Destroy the first set of crumbling ground by double tapping :triangle:, to the right of the seed. Release the seed so it rolls down the hill and picks up the rain icon. Now blow the seed all the way to the right as far as it can go. It will rest in a little nook at the far right and up against a wall.

 

Now return to the beginning and double tap :triangle: again to release the second set of crumbling ground right above the log. Now you're free to use the lightning to set the brush on fire. Blow the fire to the right. Continue doing so until you reach the logs. Some parts of the grass seem far away but don't give up and keep blowing; it'll eventually catch on fire. The next part requires timing. You want the horizontal log to burn up but not the slanted one. AS SOON AS YOU SEE THE HORIZONTAL LOG DISSOLVE press :square: to release the rain (approximately 10-12 seconds). It will save the slanted log. Now use the lightning to pop the seed out of the nook. It will pop out and roll right into the dirt patch.

 

Day 6- Double tap :cross: to blow the seed out of the tree and all the way to the right and into the first dirt patch. Now ignore the rest of the map. We've found a short cut to this one. Blow the seed back to the left from the second tree. When it gets to the original tree it will disappear and the original tree will sprout a new seed. Tap :triangle: to use lightning and get it out of the tree. Don't let it roll down. Keep tapping :triangle: to get it to bounce over that wall to the left of the tree and right into the dirt patch on the bottom left. To get the seed to bounce to the left you want the lightning to hit slightly to the right of it. Easy peezy.

 

Day 7 - Start off by blowing the seed off the tree to the right to pick up the rain icon. Now begin destroying every breakable landscape in the beginning area with lightning. Once that is complete fill the area around the tree with water by double tapping :square:. Once the seed is at the top blow it onto the first platform and over to the right. It should come to rest between the two green balls and you'll also get your third rain icon. Now fill that area with rain by triple tapping :square:. Blow the seed to the right and into the first dirt patch.

 

For the second part you need to blow the seed to the right and get it to travel up the hill as far as possible. Now quickly move to the top of the screen and use lightning to destroy the horizontal log. The vertical log will fall through and trap the seed. If you're too slow your seed will fall into the hole and you'll need to start over. Once you have the log in place and your seed is trapped use rain to fill the gap with water and lead the seed to the final dirt patch.

 

Day 8 - When you begin this level you'll see a large stone structure with lots of crumbling ground and logs. You first want to use lightning to break apart the crumbling ground on the right, then the crumbling ground on the left and finally the crumbling ground at the top/middle. This will cause the logs to catch fire and release the green balls to clear your path. Don't release your seed yet. Now travel over to the far side of the map. There is more crumbling ground. Release it with lightning. Now in the upper right there is a patch of grass you can light on fire. Do so. It will cause the log to light on fire and fall, destroying the other log blocking your path. Now head back to the beginning and blow your seed all the way to the right and into the first dirt patch. Then continue blowing the new seed to the right and into the final dirt patch.

Edited by TheFlyingToaster
Editorial Sweep
Link to comment
Share on other sites

Day 9 - First blow your seed to the far left and through the little tunnel. When it gets out of the tunnel quickly use the lightning to bounce it up and to the right to retrieve the rain icon. Now go to the right side of the map. There are two crumbling debris areas. You want to first blow the seed to the very right under the crumbling debris. Now use lightning to release the debris on the left first. Fill it with water using rain and the seed should fall into a little nook. Once in there use lightning to release the debris on the right. Now fill it with water again and blow the seed to the left to pick up the second rain icon. Hold down :circle: to return your seed to the tree.

 

Use lightning to destroy the log above the purple grass. Now fill that gap with water to get rid of the fire. Once the gap is filled with water release your seed and blow it into the water. The water will keep it from touching the purple grass. Quickly blow it to the right and through the tunnel towards the dirt patch.

 

Day 10 - First use the rain to put out the fire on the very bottom. Now blow your seed to the right. When you get to the purple patch of grass use rain to fill it up. It is going to run out fast because of the hole there so you need to quickly use the wind to blow your seed through the water and to the other side. Timing is important here. If you're too fast you'll hit the grass and if you're too slow the water will cause you to drop into the grass. Once on the other side obtain the extra lightning icon and use the lightning to get the seed in the little nook there on the right, below the crumbling debris.

 

Once in that nook you can use lightning to release the crumbling debris. Now fill that area with water and blow the seed to the right. It will immediately start rolling down so be quick and use the lightning to bounce it over to the next platform and into the first dirt patch.

 

Now blow that seed to the left and into the rain icon. Hold down :circle: to return it. Leave it for now. Release the crumbling debris to the left and right of the logs. Now light the patch of grass to the right of the logs on fire with lightning and blow it over so it catches the logs on fire. Again timing is essential because you don't want the horizontal log to be destroyed. You want to use the rain to get rid of the fire right after the vertical log is destroyed. Once that happens you can blow your seed over and then use rain to fill the hole and blow the seed to the left and into the dirt patch.

 

Day 11 - First blow your seed to the right to get the two lightning icons. Return the seed by holding :circle:. Now head over to the far right. Use lightning to set the small patch of grass up top on fire. Now carefully blow the wind DIRECTLY DOWN so it hits ONLY the horizontal log. It will light the horizontal log on fire sending the slanted one down into the log at the bottom blocking the path. Now return to the seed and blow it all the over to the right to pick up the rain icon and hit the first dirt patch.

 

Return to the first tree and set the small patch of grass on fire. Blow the fire down into the lower patch of grass. It will set the log on fire. Once the log is destroyed use rain to travel down and get rid of the fire at the bottom blocking the path.

 

Now return to the second tree on the right and blow your seed to the left. Use lightning to get it over the gap and then continuing blowing it until it reaches the final dirt patch.

 

Day 12 - Destroy the horizontal log directly to the right of the tree. Set the small patch of grass on that ledge on fire. Blow the fire into the vertical log to expose the lightning icon. Blow your seed over to obtain it.

 

Now use the lightning to break apart the debris to the left of the tree. Head over to the gap and use lightning to set the grass along the bottom on fire. It will in turn set all of the logs on fire too. Now use lightning to break apart the other debris to the left. Blow your seed to the left to obtain the rain icon and first dirt patch.

 

Head back to the middle and use rain to put out the fire. Go over to the your second seed and blow it all the way to the right where it will get stuck in a little hole in the ground. Use rain to push it out and to obtain the second rain icon. Make sure that your seed is all the over to the far right. Now use lightning to break apart the debris directly over head. Use rain to fill this gap where your seed is and lead it up and over to the final patch of grass.

Edited by TheFlyingToaster
Editorial Sweep
Link to comment
Share on other sites

Autumn

Day 1 - If this looks nearly impossible, meet tornadoes. They'll be your new friends. Blow the seed out of the first tree. Now it's time to make that first tornado. Hold down :cross: and rotate the :ls: counter-clockwise or clockwise, it doesn't matter. Move the tornado using :l2: or :r2: to pick up the seed and move the tornado to the rock wall. Hold down :r2: and push :r1: to launch the seed over the wall.

 

Once you've collected the two wind icons, the seed should settle next to another rock wall. Time for another tornado trick, the longer that you hold down :cross: and rotate :ls:, the stronger that the tornado will get. There are three levels of strength and that's indicated by how many dots you fill up. Make sure that all three are filled up and launch the seed over the wall.

 

Blow the seed out of the second tree and keep it going through the cave. The seed will stop in a ditch. Go to the entrance of the cave and make a max strength tornado there and move it through to pick up the seed. Once you have the seed launch it up to the last dirt patch.

 

Day 2 - For your next challenge, the seeds will now have a timer associated with them. Here, you have to get them to the next patch of dirt within 20 seconds or else it will reset to the tree. Ok, the first things that you want to do are to blow up the crumbling rocks below the starting tree and the other crumbling rocks to the right of the first dirt patch. This will plug up the two holes on the bottom. Blow the seed out of the tree and then triple tap :square: after your wind recharges. Once the seed gets to it's highest point, blow it over to the dirt.

 

On the platform to the right, there will be some more crumbling rocks. Destroy them with lightning. After your lightning recharges, blow the seed out of the tree and use the lightning to jump the first gap. Once the seed rolls off of the edge, triple tap :square: and fill up that basin and use the wind to blow the seed across to the final dirt patch.

 

Day 3 - Create a tornado and pull the seed out of the tree, then launch it over the rock. It will roll down, pick up the lightning icon, and end up in the first dirt patch. This part requires some good timing. Create a max strength tornado in the gap between the rock wall you just went over and the upper platform. Once the tornado is made, use the lightning to destroy the crumbling rock above it, and move the tornado to catch the falling rocks. Make sure that you're holding down :r2: and the rocks will be launched over to the second tree.

 

With at least one of the rocks over there, create another tornado and launch one of the rocks over the rock wall to plug up the hole, and then do the same with the seed. Move all the way over to the right and create another max strength tornado. Go into the cave, get the seed, and carry it back out with the tornado, making sure to grab the wind pick up. Create another max strength tornado at the right edge of the screen. Tap :l2: followed by :r1: to send the seed up to the platform and to the last dirt patch.

 

Day 4 - Create a tornado and launch the seed over the boulder that is sitting on the log. When it rolls to a stop, make another tornado and launch the seed into the tunnel. If your tornado has enough strength, move it over to the rock and when it goes straight up into the air, move the tornado out of the way. The rock will fall and break the log, then roll down into the cave and plug up the lower tunnel. Use the rain to fill up the cave, and if necessary, push the seed to the first dirt patch with the wind.

 

Getting to the second and third trees, you'll have another timed seed. Flood the area immediately to the right of the tree and then blow the seed across. When it gets through the tunnel and into the area below the dirt patch, make another tornado and launch the seed up to it.

 

Across from your new tree, there will be a boulder. Make a max strength tornado near it, move towards it with :l2: and send it across to your tree. Do the same thing to send the boulder over the rock wall and down to the log so that it will break the log. Make another tornado and launch the seed over that same wall to grab the rain icon. Double tap :square: high above the purple grass and then make a tornado on the tree to launch the seed over the rock wall again. The water will protect it from the purple grass and it should carry it most of the way to the last dirt patch, but use some wind to help propel it along.

 

Day 5 - First blow the seed down to obtain the wind icon. Then make a max strength tornado and launch the seed to the left on the slope opposite where the lightning icon is. When it gets up there quickly use lightning to bounce it over and into the tunnel to pick up the lightning icon; it will roll down and also pick up a rain icon. Make a tornado to launch it to the right and over the hill onto the first dirt patch.

 

Now break apart the crumbling debris with lightning. Blow the seed into the tunnel and it will get stuck in the second gap. Make a tornado directly to the right of the seed and toss it to the left; then quadruple tap :cross: to strong wind blow it into the first gap. It will land at the bottom. Now use the rain icon near the bolders that fell from the crumbling debris. Once the water fills the area with the seed quadruple tap :cross: again to get it moving. It will get stuck with that other bolder. Make a tornado near the dirt patch and move it to the left to pick it up and carry it back to the dirt patch.

 

Day 6 - This level has a short cut. Make a tornado and toss the first seed to the left and over the wall. Level will immediately end.

 

Day 7 - First use the lightning to destroy the log. Now create a tornado to blow your seed over to obtain the lightning icon and the 2 rain icons. Hold :circle: to return the seed. Now destroy the crumbling debris on opposites sides of this area. For some reason the boulder on the right doesn't fall into the left gap perfectly. Don't worry. Just make a tornado to the right of the tunnel entrance (next to the wind icon) and take it down there. It'll rearrange the boulders into place. Be patient, it takes a bit of timing/luck. Now blow the seed back down there and fill it with water. The water will carry the seed up the hill and into the wind icon and first dirt patch.

 

Now create a tornado to carry the seed across the purple grass and toss it into the tunnel. Destroy the crumbling debris on either sides. Get as many from the left set down into the tunnel as you can using lightning. Now flood the area the seed is in and it will rise to the top. You can blow it over and into the dirt patch.

 

Day 8 - First ignore the seed. Go over to the middle of the level and where there is a log with moss on it, fill the gap with water. Now quickly destroy the first crumbling debris on the left. Three boulders will roll down underneath the floating log. Now destroy the second/middle crumbling debris and 3 boulders will roll down and into a cubby. Finally destroy the last set of debris and one boulder will roll all the way to the left against the far wall. Here you want to create a tornado and throw the boulder up to the left. It will roll across and destroy the log blocking the path. Now blow the seed into the dirt patch.

Edited by Tuffinz
Link to comment
Share on other sites

Day 9 - Use the rain to fill up the area where the log is. As soon as you do this blow the seed to the right. It will travel under the log to the other side. There isn't enough force to get it all the way up the hill so create a tornado on the other side and use :l2: to go down and grab the seed and then :r2: to bring it to the first dirt patch and a rain icon.

 

Now blow the seed to the right to obtain a wind icon. Make sure to leave the seed in that area with the log. Now use a tornado to move the boulder that is located to the left of tree over to the right to plug off that path. Add water to the area with the seed. Make sure that you're down close to the seed when you click on :square: so all the water goes into that area. Now quickly go to the top and triple tap :cross: to send a strong wind to the right. The seed with float to the top and go over.

 

Day 10 - First make a tornado down where the boulder is (to the right of the first seed) and use the tornado to pop it up into the log (by pressing :r1:). Eventually the log will fall through. Now blow your seed down there to obtain the rain icon. Hold down :circle: to return the seed.

 

Now blow the seed over into the next area. Create a tornado and use the tornado to toss it up to the left to obtain another rain icon. Use a tornado again to get it over the hill and into the first dirt patch.

 

Go to the end of the map. Directly to the left of the final dirt patch is a green boulder. Use a tornado to toss it up and to the left to knock the grey boulder down into the log. The log will be destroyed and both boulders will be in place. This seed is timed so triple tap :cross: to quickly blow the seed to the right and into the area to the right of the green boulder. Then quickly fill the area with water and blow the seed to the right and into the dirt patch.

 

Alternate Methods: The beginning is the same. You'll get to the first dirt patch in the exact same way. Once you're at the second dirt patch, triple tap :square: and move the cursor up to the top and quickly make a tornado with the lowest strength on the top platform. Once the tornado dissipates, blow the seed across to the right. If it doesn't land in the dirt patch, but on the lower platform to the left, quickly make another tornado, and push it up to the dirt patch.

 

Also, you can make a max strength tornado and move through the tunnel and move it up to the dirt patch one step at a time. Just make sure that you launch the seed in the right spot or else it will bounce back to you and you'll run out of time.

 

Day 11 - First destroy the crumbling debris. A boulder will roll to the right, move a log and destroy another. Now blow the seed over to the right to pick up the two rain icons.

 

Next you need to use the lightning to pop the seed up and into the upper tunnel. If a boulder is in your way then use lightning to move it over to the left. Continue to use lightning to get it over until it rolls through and into the dirt patch.

 

Destroy the crumbling debris. Use water near where the seed is and then wind to blow it to the right. It should come to rest on the boulders that fell from the debris. Now fill this area with water. You'll obtain a wind icon. Return your seed to the tree (hold down :circle:) and then fill the area with water again and just double tap :cross: to blow it across. It will have enough force to reach the other side and will rest in a nook to the right of the dirt patch. Create a tornado and pop it up into the dirt patch.

 

Day 12 - Use lightning to get the seed from over the gap to obtain the first wind icon. Now use the wind to get the seed rolling and quickly use lightning to toss the seed across the next gap and into the second wind icon. Use another tornado to toss the seed across the final gap and into the first dirt patch.

 

For the next part you need to be quick. Create a tornado down in the purple grass to the far left. Quickly use lightning to release the seed and pop it into the tornado. Use the tornado to carry the seed across and toss it into the lightning icon. Return the seed to the tree. Use the lightning to destroy the crumbling debris next to the tree. Create a tornado and use it to toss the seed to the upper left. Use lightning to destroy the log blocking the path. Create another tornado to toss the seed to the left and then lightning to pop it across both gaps and into the dirt patch.

Edited by TheFlyingToaster
Editorial Sweep
Link to comment
Share on other sites

Winter

Day 1 - See the little blue-ish snowflakes over where you start? When those are above you, rain turns to snow. Use the rain and fill in the gap and the wind to blow the seed across to reach the first dirt patch and again to reach the second patch.

 

Blow the seed out of the tree and grab the two lightning icons. Go to the right of the tree and make it snow, using the wind to fill in that little gap in the middle of the slope. Directly above that gap will be some crumbling ground. Use the lightning to destroy it and release the boulder. It will plug up the gap that the seed went through. Since there aren't any snowflakes above the final dirt patch, use the rain as normal (double tap to release all of it) and then use the wind to reach the final dirt patch.

 

Day 2 -Ice is added in this level. Blow the seed out of the tree as normal and get to the first dirt patch. Now, because the ice accelerates the seed and you have a fragile blue seed, you're going to have to slow it down. Blow it out of the tree to get it moving, but quickly start another wind that goes in the opposite direction so that you can pick up the rain icon. Once you have it, fill the area with water, and blow the seed over to the second dirt patch.

 

Use your rain to fill up the basin below the tree. Blow the seed into the basin, using the water as a bumper so that it doesn't break. Blow the seed over to get the second rain icon. Double tap :square: to fill up the basin and get to the third dirt patch.

 

Drop the seed out of the tree and let it roll down the slope a little bit and then double tap :cross: to get a big enough wind behind it so that it will land on the final dirt patch.

 

Day 3 -Start by blowing the seed to the right and over onto the next platform. Above the rock to your right, there will be some snowflakes. Make it snow there and blow the snow back to the left through the little gap in the middle. Move the seed onto the new snow ramp and release some rain above that point. Use the wind to push the seed through and into the next basin. (unfinished)

***Level 3 is buggy and near impossible. We suggest using a wild seed here and giving it the finger***

 

Day 4 - Make snow right at the beginning. Blow it to the right so that when your seed comes rolling down it breaks the momentum. Once your seed is on the far right use water to get it to the lightning icon. Leave the seed there on the far right. Use the lightning to get the boulder rolling to the left and down. You want it to destroy the log.

 

Now go above the tree and release rain. Blow the seed to the left into the water. Wait for the water to go down and again go release rain above the tree. The water will carry the seed to the first dirt patch.

 

Now double tap :square: about the snowflakes to make a large snow hill. Go to the left of the snowflakes and quickly release the rain. As the rain is falling go to the right of the tree and use the wind to blow the seed to into the lightning icon. The snow should act as a barrier and allow enough water to carry it up and to the left.

 

Now go above the snowflakes again and the blow the snow to the right, next to he crumbling debris. Use lightning to destroy the debris and a boulder will travel to the right to plug the gap. If you don't do the snow first the boulder will travel to the left and you'll have to restart the level. You may need to use lightning to help get it going to the right.

 

Go back to above the tree and release more snow to create a ramp. Blow the seed to the right and all the way down into the dirt patch.

 

Day 5 - Blow the seed to the right. It will land perfectly on the rain icon. Blow the seed further to the right against the first wall. Double tap :square: to fill the area with water and quickly use the wind to blow the seed right. It will travel over the gap onto the next platform where there is a lightning icon. Now blow it right and into the first dirt patch.

 

Blow the seed to the left to get the other lightning icon. Now use the lightning to pop the seed up onto the platform directly to the left of the tree. Immediately double tap :cross: to blow the seed over to the left and into the tunnel. It's hit or miss whether there is enough wind to get it all the way to the dirt patch. An alternative method is to use the lightning to get the seed to the platform to the left of the tree. Use wind once to blow it left and then lightning to pop it across to the top. Now blow it right and when it gets to the gap before the final dirt patch use lightning once more to pop it over.

 

Day 6 - Fill the area next to the tree with water and blow the seed to the right. Keep moving it right until it obtains the rain icon. Now use the rain over the snowflakes so it falls on the shaking ground. Make sure not to let the snow plug up the small tunnel on the right. Fill the gap next to the tree again and blow the seed over. The snow will soften its fall. Now blow it to the right and up the snow hill to the above area. It will stop next to some purple grass. Use rain on the far right to fill this area and then blow the seed right into the first dirt patch.

 

Release more rain right above the tree. Then blow the seed right so it travels down into the tunnel and all the way to the end, into a lightning icon. Make sure your seed has remained near where the lightning icon was located. Go to the middle and use lightning to destroy the debris. It will release approximately 8 boulders that will fall into the pit. Use lightning again to pop one out and to the left. You need it to plug up the tunnel path. Now move your seed to the right using lightning or wind. Go above the snowflakes and create snow. Blow it left so it plugs up the hole on the bottom left of where the seed is. Use rain above the dirt patch to fill the area with water. Blow the seed left.

Edited by Tuffinz
Link to comment
Share on other sites

Day 7 - Fill the gap of purple grass with snow. Quickly go to the left of the map and use the rain right where the drop off is into the big gap below the dirt patch. The snow is needed to break the seed's fall. Now blow the seed out of the tree. Use lightning to get it over the steep hill and into the tunnel. It should come to rest in the gap to the right of the first dirt patch. Use the rain to create snow to the right of the dirt patch so that a hill forms. Use wind to blow it to the left and into the dirt patch.

 

Double tap lightning to get it across to the right. Use lightning again to get it to the next area. Now use the wind to blow it to the right and lightning to pop it across and get it to the final dirt patch.

 

Day 8 - Blow the seed to the right against the wall. Now double tap :square: to fill the area with water and then double tap :cross: to blow the seed to the right and into the lightning icon. Leave the seed here. Cover it with snow. Now use the lightning icon to break apart the ice above. A lone boulder will form. Use lightning to get it to the left and make it fall down the hole. Now use snow to cover the area to the right of the seed. Use lightning again to break apart the ice; 3 boulders will appear. You want these boulders to also fall down the hole (the hole to the right). The snow should stop. Use lightning to manipulate them into the hole. The seed will also at this point, have reached the dirt patch.

 

Use lightning on the structure in the middle. 4 boulders will appear. You need three of them to cover the purple grass. The fourth you want to get rid of. Use lightning to manipulate it into the hole. Now blow your seed to the right. It will land in the gap right before the last patch of grass. You the rain to create snow but you'll have to blow it to the right because it doesn't reach. It will create a ramp. Now blow the seed up the ramp and into the last dirt patch.

 

Day 9 - Blow the seed to the left. It will come to rest after picking up a lightning icon. Destroy the log above it and use the wind to blow to the left and then knock the seed up to the platform with lightning. Do the same to get it to the next platform, make the wind blow to the right and then use lightning. You will pick up a second lightning icon and the seed will come to rest after getting a rain icon.

 

Above to the left, there will be some crumbling ground. Destroy it and release the boulders. This will plug up the basin that you are in. Release the rain and then blow the seed through the tunnel to the right. You'll come to rest near a log in another basin. Make it snow above the dirt patch and blow the snow back to the left and cover the log. When your rain recharges, double tap above the basin to make it rain and then blow the seed to the right.

 

Day 10 - Leave the seed alone for the time being. Go to the middle where you'll see a slanted tunnel with a bunch of logs. You want to get those logs to fall into place. Destroy the horizontal one on the left. You may also destroy the one in the middle too. That's ok since that one will fall and fill the two gaps in that tunnel. Go to the one on the right and destroy the vertical log. The slanted log will slide down the tunnel and block up the first purple grass.

 

Blow the seed out of the tree. It will pick up a rain icon and settle next to a large wall. Move the cursor over to the tree and send the rain down the curvy tunnel. When the water carries the seed to it's highest point, make the wind blow to the right and then lightning to push it up over the edge. If it continues down the tunnel, make it stop before it hits the large row of purple grass. You want the seed to settle somewhere in that tunnel. Move over to the right and make it snow over the right side of the grass. Once you have a nice bank, use the wind to push the seed out and then lightning to jump it so that it lands on the snow and rolls to the dirt patch.

 

Day 11 - Make some snow just to the left side of the of the purple grass and then blow the seed out of the tree to the right. When it starts to slide and approaches the grass, use the lightning to pop it over. Here you can either make a hill with snow and blow the seed up or you can use a combination of lightning and wind to get the seed over. Either works. Once it gets over, slow it down and make some snow that falls down into the large tunnel on the left side. The seed will fall in and come to rest in the middle.

 

What you do here isn't totally clear, but what I did is double tap :square: and flood the tunnel, and then double :cross: to get the wind blowing through the small tunnel above and to the left of the middle basin. This got me over to the rain icon and the large basin. When the seed comes to rest, triple tap :square: on the left side to make a huge hill and when the rain recharges, triple :square: again to flood the area. Use the wind to push it across to the dirt patch.

 

Day 12 -Double tap the wind to get the seed going. This part requires very good timing. Move the cursor over the gap in the ceiling and when the seed is about to hit the purple grass, use lightning to knock the seed up again and out of that tunnel. You should pick up two rain icons.

 

Double tap to make it snow and block the hole on the left side of the basin that you are in. When the rain recharges, double tap again on the left side to make it rain, then use the wind to blow the seed to the right. Double tap if you have to. You should pick up two lightning icons on the way. Above and to the left, there will be some crumbling ground. Destroy it. The boulders that fall should be deflected down into the basin that you are in and block up the tunnel. Flood the area and push the seed to the right to the dirt patch.

 

This may not be the intended way of doing this, but it works if you're good with lightning. Destroy the horizontal log and let the vertical one slide into place. If you accidentally destroy it, it's ok. You can make it without it. Double tap :square: above the tree to flood the area and make the wind blow to the left. You want to get the seed into that little tunnel. Once it's in, either blow it again up the ramp made by the log, or if the log is destroyed, use lightning to get it to the platform above and to the left of it. As the seed is rolling to the edge, use lightning again to propel it into the air and tap :cross: to get some wind blowing to the left. If the seed is going to stop short, use lightning again to knock it up to the last dirt patch.

 

Congratulations on completing Storm's adventure mode!!

Edited by olsen77
Link to comment
Share on other sites

I kind of love you guys. I figured this would be a fun easy game under my belt... no dice. Been waiting for a walkthrough for a couple levels... thank you so much! :D

 

EDIT: Just realized that Winter wasn't covered yet, meaning my post will probably soon disappear :p

Ah well, you'll see it first, know that your guide is greatly appreciated :D

Edited by DKsDragon
Link to comment
Share on other sites

I kind of love you guys. I figured this would be a fun easy game under my belt... no dice. Been waiting for a walkthrough for a couple levels... thank you so much! :D

 

EDIT: Just realized that Winter wasn't covered yet, meaning my post will probably soon disappear :p

Ah well, you'll see it first, know that your guide is greatly appreciated :D

 

Thanks :)

 

Autumn and Winter will hopefully be finished by the end of the weekend along with the trophy guide. Glad you're finding it useful.

Link to comment
Share on other sites

Thanks for the walkthrough it helped me alot and i just beat the adventure mode. The spirit mode trophies require another full playthrough though.

 

Yeah 100% will take two full playthroughs. Good thing the game is a lot of fun and peaceful.

 

Spring, Summer and Autumn are finished. Winter should be done sometime tomorrow hopefully.

Link to comment
Share on other sites

  • 2 weeks later...
  • 1 month later...
  • 3 weeks later...
Any news on when this game will get put back on the network? :(

 

It was apparently pulled because Xbox wasn't ready to release the game on Xbox live. They had some sort of contract that said it had to be released alongside psn. Someone goofed so they pulled the game. Who knows what's happening with it now. I do hope it comes back to psn. It's a great game and I'd love for folks to be able to get use from this walkthrough.

Link to comment
Share on other sites

  • 1 year later...

Winter

Day 3 -Start by blowing the seed to the right and over onto the next platform. Above the rock to your right, there will be some snowflakes. Make it snow there and blow the snow back to the left through the little gap in the middle. Move the seed onto the new snow ramp and release some rain above that point. Use the wind to push the seed through and into the next basin. (unfinished)

***Level 3 is buggy and near impossible. We suggest using a wild seed here and giving it the finger***

 

I'm a little confused about this recommendation since you need to do the level anyway for 100% (in Spirit Mode). Fortunately, I found the level to be just fine, and not appreciably more difficult than I would have expected. Here's how I did it:

 

I basically followed your steps for the first section, except I didn't use rain to get the seed past the ramp (wind alone was sufficient once I got a smooth ramp) and I didn't try to blow snow "through the gap" (I used wind on the cloud to blow it to the left before raining above it to create my ramp).

 

For the next section, you need to create snow from the left peak (use wind to blow it towards the right this time) to cover the "drain" in the left part of the basin. You can then use rain to fill the basin and use wind to blow the seed to the right, into the little hole (which in Spirit Mode contains a spirit).

 

Finally, use wind blowing through the tunnel from left to right while using rain on the right side of the tunnel AVOIDING the freezing cloud (you don't want snow here). This should float the seed to the goal.

 

Looks like the board is pretty dead, so likely no one will read this, but who knows, maybe it will help someone. :)

Link to comment
Share on other sites

I'm a little confused about this recommendation since you need to do the level anyway for 100% (in Spirit Mode). Fortunately, I found the level to be just fine, and not appreciably more difficult than I would have expected. Here's how I did it:

 

I basically followed your steps for the first section, except I didn't use rain to get the seed past the ramp (wind alone was sufficient once I got a smooth ramp) and I didn't try to blow snow "through the gap" (I used wind on the cloud to blow it to the left before raining above it to create my ramp).

 

For the next section, you need to create snow from the left peak (use wind to blow it towards the right this time) to cover the "drain" in the left part of the basin. You can then use rain to fill the basin and use wind to blow the seed to the right, into the little hole (which in Spirit Mode contains a spirit).

 

Finally, use wind blowing through the tunnel from left to right while using rain on the right side of the tunnel AVOIDING the freezing cloud (you don't want snow here). This should float the seed to the goal.

 

Looks like the board is pretty dead, so likely no one will read this, but who knows, maybe it will help someone. :)

 

I didn't have any issues with it on Spirit Mode but never have been able to complete it on the Story Mode (went back and tried after getting 100%). These tips are awesome though and we'll definitely get them added in, even though like you said - the forum is dead lol

 

Its a shame because its such a great game

Edited by Tuffinz
Link to comment
Share on other sites

I didn't have any issues with it on Spirit Mode but never have been able to complete it on the Story Mode (went back and tried after getting 100%). These tips are awesome though and we'll definitely get them added in, even though like you said - the forum is dead lol

 

Its a shame because its such a great game

 

Ah, I see. To be honest, I took your advice and skipped it in Adventure Mode, lol. I will try it in Free Mode and report back...

 

Edit: Just did it in ~3 minutes in Free Mode, so the technique seems pretty repeatable.

 

Thanks for the guide, btw. I didn't use it much, but knowing it was there in case I got stuck encouraged me to try the game. I agree that it is pretty fun, and it's too bad more people didn't try it.

Edited by Rnumbers
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...