|
|
#1 |
![]() Join Date: Jun 2010
Location: Canada
Posts: 197
|
Sound Shapes - Road Map & Trophy Guide
Another guide has been chosen as the preferred guide for this game. This thread has been closed and is not maintained and as a result may contain outdated or incorrect information. Please follow the link below for the preferred guide. ![]() WORK IN PROGRESS - ANY HELP IS APPRECIATED AND CREDITED BY: VIGILANCE & NOVACHRONICLE (BEAT SCHOOL SOLUTIONS) road map Overview
Introduction Sound Shapes is an engaging rhythm platformer with an elaborate level generator that allows players to create their own musical masterpieces. The game contains a short 1 to 2 hour campaign mode, a timed mini game mode called Death Mode, a quick beat recognition mode called Beat School, a level creator, and a community section with a multitude of user created levels for you to play. The platinum shouldn't take very long to achieve, but the level creator and user created levels might keep you around for quite some time. The campaign is very simple and Beat School can be completed without any trouble with the use of a guide, but Death Mode is where Sound Shapes becomes challenging. Step 1: Campaign To unlock Death Mode and Beat School you will first need to complete the campaign. It consists of a short tutorial and 5 albums, which each have 3 to 5 levels combining for a total of 20 levels. These levels take approximately 5 minutes to complete. The levels are fairly straight forward and once you complete all 20 of them you will unlock Death Mode, Beat School, and Campaign Complete .Step 2: Death Mode This is where the game begins to get challenging. All of the Death Mode levels take place on one stage where you will have to avoid obstacles to collect a set number of notes in a short period of time without dying. The notes are placed randomly, so completing these levels will require mostly luck and some skill. If you die or the time runs out you can jump right back into the level and try again, so you can easily learn from your mistakes. Step 3: Beat School This mode can be challenging without using a guide because it can be difficult to hear when two notes are playing at the same time and on some scales notes will sound very similar. You can attempt these without help, but you will definitely want to use a pair of headphones or good quality speakers to make out the notes. You can tap and untap the speaker icon on the top left of the screen to confirm whether or not a note has been place correctly. Last edited by Terminator; 01-04-2014 at 11:16 PM. Reason: Added a link to the stickied guide. |
|
|
|
|
#2 |
![]() Join Date: Jun 2010
Location: Canada
Posts: 197
|
achievement guide You've Gone Platinum - ![]() Complete all Death Mode and Beat School levels. Unlock all 33 other trophies to unlock this platinum. Campaign Complete - ![]() Complete all Campaign levels. The campaign has 20 short levels under 5 albums, all of which will need to be completed for this trophy. You do not need to collect every note in the levels, nor are you limited on time; just make your way to the turntable at the end. The levels are fairly easy as they contain only a few areas that will give you trouble. There are lots of checkpoints throughout the levels so keep trying until eventually you complete them. Once all 20 levels have been completed you will unlock this trophy. Death Mode: Hills n' Spills - ![]() Complete the Death Mode level. To access this level, go under the "Home" tab, press , select the album "Hello, World", and choose the level "Hills n' Spills". You will know Death Mode is selected when the image on the record shows a red skull.You'll need to collect 13 notes in 27 seconds by juping between 4 platforms with balls of lava shooting up and down between them. Try holding or the entire time to move faster and jump further. There is nothing on this level to stick to so you won't need to let go of the button. The volcanoes shooting balls of lava will flash right before shooting. After playing the level a few times you'll understand the rhythm and shouldn't have many problems with it. Death Mode: Sparkle Darkle - ![]() Complete the Death Mode level. To access this level, go under the "Home" tab, press , select the album "Hello, World", and choose the level "Sparkle Darkle". You will know Death Mode is selected when the image on the record shows a red skull.You'll need to collect 10 notes in 23 seconds by bouncing on heads. If you jump on the same head twice in a row you will bounce high enough to hit the roof, which will kill you instantly. Don't move too fast because it can be difficult to make a turn in the opposite direction without hitting the same head twice. Try taking it slow to see if that helps you. I found that letting myself get to the edge of screen and then making a turn around was helpful. You won't die if you hit the edge. Note that if you hit two heads at once and then hit one of them it will count as a double hit, but if you hit one and then hit the same when along with another head it will not count as a double hit. Death Mode: Sneak n' Deke - ![]() Complete the Death Mode level. To access this level, go under the "Home" tab, press , select the album "Hello, World", and choose the level "Sneak n' Deke". You will know Death Mode is selected when the image on the record shows a red skull.You'll need to collect 12 notes in 36 seconds by jumping between a number of platforms floating in the air while 3 enemies engage you. You can stick to the bottoms of the platforms, but not the tops. Whenever you need to make a drop to a lower platform, hold or so you don't get stuck to any platforms on the way down. When trying to climb up a platform, if you've made it about half way up you can jump to save a bit of time. Death Mode: Rowdy Cloudy - ![]() Complete the Death Mode level. To access this level, go under the "Home" tab, press , select the album "Hello, World", and choose the level "Rowdy Cloudy". You will know Death Mode is selected when the image on the record shows a red skull.You'll need to collect 18 notes in 31 seconds by jumping from sets of two small platforms that are shot out rhythmically. You might not want to press or during this level; you won't gain an advantage from it. When jumping between sets of platforms you must be on the platform closest to the direction you're jumping to be able to make the jump. If you're moving to the right it is possible to make the jump to the next set while on the leftmost platform, but there isn't much point in attempting that. Death Mode: Thermogenica #1 - ![]() Complete the Death Mode level. To access this level, go under the "Home" tab, press , select the album "Beyonder", and choose the level "Thermogenic (Death Mode #1)". You will know Death Mode is selected when the image on the record shows a red skull.You'll need to collect 16 notes in 30 seconds by jumping between platforms and avoiding electric currents. You'll know a current is coming when you see white flash at the end of a platform. I found that reaching a note at the top right area of the screen was made a lot easier by getting a bit of a boost from holding or and doing a running jump from the platform to the left. Sticking to the topmost platform is very dangerous. Death Mode: Thermogenica #2 - ![]() Complete the Death Mode level. To access this level, go under the "Home" tab, press , select the album "Beyonder", and choose the level "Thermogenic (Death Mode #2)". You will know Death Mode is selected when the image on the record shows a red skull.You'll need to collect 18 notes in 27 seconds by jumping between four small platforms which each have an electric current run up them quite rapidly. The best way to avoid the currents and beat the time is to not think about the currents and just jump constantly from platform to platform. If you see that the next platform over has a current about to reach the top and you'll die from it, just wait on the platform you're on and jump over the current when it comes up that one. It will sort of reset the rhythm of the currents. I recommend you hold or the whole time as it made for jumping to the leftmost platform easier. You can let go of the button when you're about to hit a platform to make sure you stick to it if you miss the top. Death Mode: Mechanica - ![]() Complete the Death Mode level. To access this level, go under the "Home" tab, press , select the album "Beyonder", and choose the level "Mechanica". You will know Death Mode is selected when the image on the record shows a red skull.You'll need to collect 20 notes in 63 seconds by jumping between many floating platforms and dodging rockets and saw blades. I found that avoiding the obstacles was fairly easy, but beating the time limit was rather difficult. You'll want to hold or whenever you want to get to a lower location to speed things up, and possibly when crossing straight across from one side of the level to the other. Note that there are platforms on either side of the level that you can stay on if needed, including the top of the rocket launchers. Death Mode: Aquatica - ![]() Complete the Death Mode level. Death Mode: Extraterrestria - ![]() Complete the Death Mode level. Death Mode: Disasteroids - ![]() Complete the Death Mode level. Death Mode: Galaxanoids - ![]() Complete the Death Mode level. Death Mode: Invaderoids - ![]() Complete the Death Mode level. Death Mode: Break-a-noids - ![]() Complete the Death Mode level. Death Mode: Purgatory #1 - ![]() Complete the Death Mode level. Death Mode: Purgatory #2 - ![]() Complete the Death Mode level. Death Mode: Event Horizon #1 - ![]() Complete the Death Mode level. Death Mode: Event Horizon #2 - ![]() Complete the Death Mode level. To access this level, go under the "Home" tab, press , select the album "CORPOREAL", and choose the level "Event Horizon (Death Mode #2)". You will know Death Mode is selected when the image on the record shows a red skull.You'll need to collect 38 notes in 30 seconds by dodging a very determined business man with a laser beam. The notes tend to spawn very close to one another, but you'll have to dodge the laser quite often. The key here is to listen to the music. When you hear the heavy distorted note in the song, that's your time to jump. Wait until the note is about to end though, or you'll be jumping too early. Death Mode: Cities - ![]() Complete the Death Mode level. Death Mode: Touch The People - ![]() Complete the Death Mode level. Death Mode: Spiral Staircase - ![]() Complete the Death Mode level.
__________________
Last edited by Vigilance; 08-13-2012 at 05:03 AM. |
|
|
|
|
#3 |
![]() Join Date: Jun 2010
Location: Canada
Posts: 197
|
Beat School: Straight Up - ![]() Complete the Beat School level. To access this beat, go under the "Editor" tab from the main menu and press . Select the beat called "Straight Up".Tap and hold the areas on the grid that play the notes corresponding with the beat. Tap the speaker in the top left of the screen to hear the beat and check your progress. Here is the full solution (courtesy of NovaChronicle): Beat School: Tiny Groove - ![]() Complete the Beat School level. To access this beat, go under the "Editor" tab from the main menu and press . Select the beat called "Tiny Groove".Tap and hold the areas on the grid that play the notes corresponding with the beat. Tap the speaker in the top left of the screen to hear the beat and check your progress. Here is the full solution (courtesy of NovaChronicle): Beat School: Hi-Hat Spice (not very spicy) - ![]() Complete the Beat School level. To access this beat, go under the "Editor" tab from the main menu and press . Select the beat called "Hi-Hat Spice (not very spicy)".Tap and hold the areas on the grid that play the notes corresponding with the beat. Tap the speaker in the top left of the screen to hear the beat and check your progress. Here is the full solution (courtesy of NovaChronicle): Beat School: Lullaby - ![]() Complete the Beat School level. To access this beat, go under the "Editor" tab from the main menu and press . Select the beat called "Lullaby".Tap and hold the areas on the grid that play the notes corresponding with the beat. Tap the speaker in the top left of the screen to hear the beat and check your progress. Here is the full solution (courtesy of NovaChronicle): Beat School: Chord Tweak - ![]() Complete the Beat School level. To access this beat, go under the "Editor" tab from the main menu and press . Select the beat called "Chord Tweak".Tap and hold the areas on the grid that play the notes corresponding with the beat. Tap the speaker in the top left of the screen to hear the beat and check your progress. Here is the full solution (courtesy of NovaChronicle): Beat School: Chordaby - ![]() Complete the Beat School level. To access this beat, go under the "Editor" tab from the main menu and press . Select the beat called "Chordaby".Tap and hold the areas on the grid that play the notes corresponding with the beat. Tap the speaker in the top left of the screen to hear the beat and check your progress. Here is the full solution (courtesy of NovaChronicle): Beat School: A Rolling Frolic - ![]() Complete the Beat School level. To access this beat, go under the "Editor" tab from the main menu and press . Select the beat called "A Rolling Frolic".Tap and hold the areas on the grid that play the notes corresponding with the beat. Tap the speaker in the top left of the screen to hear the beat and check your progress. Here is the full solution (courtesy of NovaChronicle): Beat School: It's Getting Tense In Here - ![]() Complete the Beat School level. To access this beat, go under the "Editor" tab from the main menu and press . Select the beat called "It's Getting Tense In Here".Tap and hold the areas on the grid that play the notes corresponding with the beat. Tap the speaker in the top left of the screen to hear the beat and check your progress. Here is the full solution (courtesy of NovaChronicle): Beat School: Uh Oh - ![]() Complete the Beat School level. To access this beat, go under the "Editor" tab from the main menu and press . Select the beat called "Uh Oh".Tap and hold the areas on the grid that play the notes corresponding with the beat. Tap the speaker in the top left of the screen to hear the beat and check your progress. Here is the full solution (courtesy of NovaChronicle): Beat School: Roll The Bass Dice - ![]() Complete the Beat School level. To access this beat, go under the "Editor" tab from the main menu and press . Select the beat called "Roll The Bass Dice".Tap and hold the areas on the grid that play the notes corresponding with the beat. Tap the speaker in the top left of the screen to hear the beat and check your progress. Here is the full solution (courtesy of NovaChronicle): Beat School: Cuts, Scrapes and Scratches - ![]() Complete the Beat School level. To access this beat, go under the "Editor" tab from the main menu and press . Select the beat called "Cuts, Scrapes and Scratches".Tap and hold the areas on the grid that play the notes corresponding with the beat. Tap the speaker in the top left of the screen to hear the beat and check your progress. Here is the full solution (courtesy of NovaChronicle): Beat School: Muting Technique - ![]() Complete the Beat School level. To access this beat, go under the "Editor" tab from the main menu and press . Select the beat called "Muting Technique".Tap and hold the areas on the grid that play the notes corresponding with the beat. Tap the speaker in the top left of the screen to hear the beat and check your progress. Here is the full solution (courtesy of NovaChronicle):
__________________
Last edited by Vigilance; 08-13-2012 at 12:02 AM. |
|
|
|
|
#4 |
![]() Join Date: Jun 2010
Location: Canada
Posts: 197
|
Reserved +++
__________________
|
|
|
|
|
#5 |
![]() Join Date: Jun 2010
Location: Canada
Posts: 197
|
Reserved ++++
Might not need this one...
__________________
|
|
|
|
|
#6 |
|
Guide Team
![]() Join Date: Aug 2009
Location: South East England
Posts: 8,229
|
Vigilance,
Whilst we appreciate the time and effort that you've put into making a guide for the site, we don't allow incomplete or "work in progress" guides such as these to be posted. A handful of the trophy descriptions haven't got any information underneath them, which is why I need to close this for now. When you've written up the rest of the guide, feel free to contact either myself or another Guide Team member, and we'll re-open it for you, but until then: *Guide Closed* |
|
|
![]() |
|
|