Ranemoraken Posted November 25, 2009 Share Posted November 25, 2009 I'm still beating my head into the wall with the last one...and now there will be more? Evil...evil...evil...I'll probably end up buying this. Link to comment Share on other sites More sharing options...
Jaxelrod Posted March 11, 2010 Share Posted March 11, 2010 I can't understand why they would make a sequel to this horrible shooter? The first game was HARD AS BALLS, not because it was genuinely hard like Mushihimesama or ESPGaluda, but because the CONTROLS were atrocious. Link to comment Share on other sites More sharing options...
laps Posted March 11, 2010 Share Posted March 11, 2010 I can't understand why they would make a sequel to this horrible shooter? The first game was HARD AS BALLS, not because it was genuinely hard like Mushihimesama or ESPGaluda, but because the CONTROLS were atrocious. not because its hard mean its horrible the first game wasnt that hard only like the last 2 last stage was crazy hard you cant compare that game with something like mushihimesama or ESPgaluda its sooo not the same thing now with the second one yeah its kinda look like the same and i cant wait to get it and the controls i found nothing bad with it Link to comment Share on other sites More sharing options...
jacklum Posted March 12, 2010 Share Posted March 12, 2010 The controls in the first one were fine. The problem was with the level design, which was lacking in some places. Also, as far as shmups go, its difficulty is fairly standard. Link to comment Share on other sites More sharing options...
Jack Posted March 13, 2010 Share Posted March 13, 2010 The controls were fine, the big problem was you always felt too weak, and dieing was the practically the same as a game over if you lost all your weapons. The pc version had this problem too, then they patched it to make it easier, and even more for the psn release, and even more for the psn patch! Hopefully they learned their lesson by now... Link to comment Share on other sites More sharing options...
Ge0force Posted March 17, 2010 Share Posted March 17, 2010 The controls were fine, the big problem was you always felt too weak, and dieing was the practically the same as a game over if you lost all your weapons. The pc version had this problem too, then they patched it to make it easier, and even more for the psn release, and even more for the psn patch! Hopefully they learned their lesson by now... I had an interview with the devs a few months ago... Soldner-X 2 will have a dynamic difficulty system to prevent the frustration from the first game. I'm looking forward to this game! Link to comment Share on other sites More sharing options...
bteamfox Posted March 18, 2010 Share Posted March 18, 2010 I had an interview with the devs a few months ago... Soldner-X 2 will have a dynamic difficulty system to prevent the frustration from the first game. I'm looking forward to this game! Dynamic Difficulty System, (DDS), now that sounds cool and is a great idea! Link to comment Share on other sites More sharing options...
vokiel Posted March 20, 2010 Share Posted March 20, 2010 Too bad I haven't finished the first one, because I'm not buying this one before that. Link to comment Share on other sites More sharing options...
squodge Posted March 24, 2010 Share Posted March 24, 2010 The first one was too repetitive for me to want to play through it all again to try to beat Hard, and then Impossible. I understand that shmups aren't supposed to have a level select - but that wouldn't be such a problem if the levels weren't so incredibly long (and thus rather tedious). As mentioned, if you died it was as good as game over since you were too weak to progress through the rest of the game. The only shmup I can think of where you didn't lose your weapons when you died was Xenon II. And I believe Morpheus on the C64 was more dynamic - you only lost the weapons that were physically hit by too many bullets, which kind of makes sense. I'll look forward to Soldner-X 2. I hope it's still a toughie, but I don't want ultra-long and boring levels; and a proper level select wouldn't go amiss (the training mode isn't the same). Link to comment Share on other sites More sharing options...
StarFoxMania Posted April 22, 2010 Share Posted April 22, 2010 Too bad I haven't finished the first one, because I'm not buying this one before that. The story is as cheesy as they come. It really doesn't matter which one you play first Link to comment Share on other sites More sharing options...
FlareZero Posted May 30, 2010 Share Posted May 30, 2010 I'm still beating my head into the wall with the last one...and now there will be more? Evil...evil...evil...I'll probably end up buying this. why??, Soldner X i'ts very good, i'ts very hard, but it's very good.... Link to comment Share on other sites More sharing options...
WhiteAlexander Posted May 30, 2010 Share Posted May 30, 2010 Well the good news for people just going for trophies is that it's much, much easier to 100% this game compared to the first. Link to comment Share on other sites More sharing options...
vix Posted May 31, 2010 Share Posted May 31, 2010 the game itself is 100x better in all aspects than the first. at least that's how i feel. Link to comment Share on other sites More sharing options...
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