XboxAchievements Got a news tip? tips@ps3t.org
Username
Password
 

Go Back   PlaystationTrophies.org > PS3 Games > Disc-Based PS3 Games > S (PS3) > Shadows of the Damned

Reply
 
Thread Tools Display Modes
Old 06-22-2011, 02:25 AM   #1 (permalink)
Super Moderator
 
BreadSkin's Avatar
 
Join Date: Jan 2009
Location: Vancouver, Canada
Posts: 7,054

Awards Showcase First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   Word of Mouth - Platinum   THL Season 4 - Big Ol' Pile of Platinums   Almost Golden   Staff - Super Moderator   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Awesome Mystery Award   Guide Supplement Bronze   Bright Idea!   THL Season 2 Champions - Team 4Play
Total Awards: 21 (more» ...)
Platinum Trophy Shadows of the Damned - Trophy Guide & Roadmap



If you felt compelled to join the forum as a result of this guide, please give me a referral upon signing up.
Click here to register today!


  • Estimated Platinum Difficulty: 4/10
  • Approximate Time To Platinum: 20-25 hours
  • Offline: 42 5 3 1
  • Online: N/A
  • Missable Trophies: Aside from the Story Related trophies, everything
  • Minimum Playthroughs Needed: 3
  • Difficulty Affects Trophies: Yes
  • Glitched Trophies: N/A
  • Cheats: N/A

ROADMAP

1) Play and finish the game for the first time.

With other games, you might usually start off on the hardest difficulty setting to get rid of the difficulty related trophies out of the way. Unfortunately for this game, this won't the case; they don't stack. Completing the game on Legion Hunter(Hard) will only unlock the trophy for completing the game on Hard, but not the other two. You'll have to play this game a total of three times if you want to platinum it. That said, I recommend you at to play on Normal or Hard on your first playthrough for the most enjoyment.

You will earn all story related trophies on your first playthrough, along with most if not all weapon and skill based trophies. Note that weapon upgrades are automatic and part of the story, so if you didn't manage to get enough kills with a particular weapon prior to the upgrade, you'll have to try again on another playthrough. Just something to keep in mind.

Another thing to note, is the Red Gems. Don't worry about finding all of them on your first time through but instead, take note of where you found them for subsequent playthroughs. Though you can if you want to find all of the Red Gems if possible, its not recommended, especially if you're playing on Normal or Hard. The higher the difficulty you're on, the more expensive it is sold from Christopher.

For a list of locations of the Red Gems scattered across the chapters, refer to the Red Gems Location Guide. For a few White Gem farming locations, refer to the High in Las Vegas trophy.


2) Finish the game a second time.

Begin your second playthrough on another difficulty. If you missed a few of the weapon and combat related trophies, now would be a good time to do them, so you don't have to worry about them on your final playthrough.

If you're playing on Easy, now would be a good time to find all of those Red Gems scattered across the game. Note that you'll need to perform a total of 80 upgrades; 36 Red Gems can be found throughout the game, the rest must be bought from Christopher. As mentioned before, the higher difficulty you're playing on, te more expensive it will be to buy them.


3) Finish the game for the third and final time.

On your third and final playthrough, pick the only difficulty setting left you have to play. This would be your final chance to clean up anything you may have missed.

Last edited by BreadSkin; 01-09-2014 at 11:34 PM.
BreadSkin is offline   Reply With Quote
Old 06-22-2011, 02:25 AM   #2 (permalink)
Super Moderator
 
BreadSkin's Avatar
 
Join Date: Jan 2009
Location: Vancouver, Canada
Posts: 7,054

Awards Showcase First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   Word of Mouth - Platinum   THL Season 4 - Big Ol' Pile of Platinums   Almost Golden   Staff - Super Moderator   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Awesome Mystery Award   Guide Supplement Bronze   Bright Idea!   THL Season 2 Champions - Team 4Play
Total Awards: 21 (more» ...)
Default

TROPHY GUIDE


Fleming’s Pride
Complete all game's Trophies

As with other games, collect all other trophies to unlock this trophy. Congrats!


Story Related Trophies

You Go To Hell
Start a new game for the first time. (any difficulty setting)

You'll earn this trophy almost right off the bat without realizing it. Boot up your game, and when you're asked to adjust the game's brightness settings, the trophy will pop.

Heck you won't even be choosing what difficulty to play on when this unlocks, so I have no idea why its even in the trophy description.


An Ordinary Life
Story Progression in Act 1 - Chapter 1 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 1-1.

After the initial cutscene, you'll make your way back to your apartment only to realize your girl Paula, is in danger. Another cutscene ensues and your apartment will get ambushed by demons. Serving as an in-game tutorial at the same time, simply follow the game's instructions and defeat them as they come.

After jumping your way to the Underworld, you'll be introduced to Johnson. You'll finally be given the option to make a save file and choose the difficulty setting. This trophy will unlock during this time.


Take Me To Hell
Story Progression in Act 2 - Chapter 1 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 2-1.

An introductory chapter of sorts, you'll learn about how to survive in the Underworld throughout the chapter. First and foremost, is the importance of our demon friend, Willy (aka. One Eyed William). As well as lighting up areas for you, he'll be serving as your checkpoint - though the use of his big smoky dumps.

In addition, during this chapter, you'll learn the importance of the following as well as unlocking their entry in the Johnsonpedia:
  • Light Shots
  • Goat Lamp
  • The Darkness
  • Drinks
  • Vending Machines and Red Gems
  • Darkness Vines (aka. Demon Pubes)
  • White and Red Gems
  • Blue and Red Cores
At the end of the chapter, you'll be introduced to the Darkness Hand. These enemies will constantly release darkness into the area until you defeat it. To stop it, shoot the dark core in the back of this area to open the vine covered gate, then its just a matter of slowly making your way through more gates until you reach a ladder. Climb up to the ledge above, then shove your Johnson into the Hand.


Adios George (Human form)
Defeat George Human Boss

Story related. Cannot be missed. Unlocks upon defeating the boss in Act 2-2.

Boss Tips:
Spoiler! (click here to reveal)



Cannibal Carnival
Story Progression in Act 2 - Chapter 2 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 2-2.

You'll earn this trophy along with Adios George.


What a Wonderful World
Story Progression in Act 2 - Chapter 3 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 2-3.

During this chapter, you'll unlock the following entries in the Johnsonpedia:
  • Fireworks Launcher
  • Meat Gates
  • Christopher
  • Sushi Lamp
This will also be where you're introduced to Christopher, a half demon half human, your merchant in the game. Next to Vending Machines, this will be where you'll be spending those White Gems.

In the final area of this chapter, you'll get to have some fun swinging on a chandelier. Those phallic like objects you see on the side of the walls? Swing your chandelier towards them to destroy the core to slowly make your way upwards.


Adios George (Beast form)
Defeat George Beast Boss

Story related. Cannot be missed. Unlocks upon defeating the boss in Act 2-4.

Boss Tips:
Spoiler! (click here to reveal)



Riders of the Lost Heart
Story Progression in Act 2 - Chapter 4 (any difficulty setting)

Story related. Cannot be missed. Unlocked upon completing Act 2-4.

You'll earn this trophy along with Adios George (Beast form).

Last edited by BreadSkin; 08-11-2011 at 08:34 PM. Reason: Editorial Sweep
BreadSkin is offline   Reply With Quote
Old 06-22-2011, 02:26 AM   #3 (permalink)
Super Moderator
 
BreadSkin's Avatar
 
Join Date: Jan 2009
Location: Vancouver, Canada
Posts: 7,054

Awards Showcase First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   Word of Mouth - Platinum   THL Season 4 - Big Ol' Pile of Platinums   Almost Golden   Staff - Super Moderator   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Awesome Mystery Award   Guide Supplement Bronze   Bright Idea!   THL Season 2 Champions - Team 4Play
Total Awards: 21 (more» ...)
Default

Don't Fear the Reaper 1
Defeat Maras Grim (Sister Grim) Boss

Story related. Cannot be missed. Unlocked upon completing Act 3-1.

Boss Tips:
Spoiler! (click here to reveal)



It's a Bughunt
Story Progression in Act 3 - Chapter 1 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 3-1.

You'll unlock this trophy shortly after unlocking Don't Feat the Reaper 1. Unload your sticky payload to the Guts Wall to complete the chapter.


My Dying Concubine
Story Progression in Act 3 - Chapter 2 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 3-2.

Another straightforward chapter. This will be the chapter where you'll encounter the Big Demons, Hellmonkeys, with flashlight for eyes for the first time. To quickly take them out, rather then shoot out their eye, blind them by engulfing the area in darkness if possible instead.

You'll also run into your first Cyber Demon. Strategy wise, they're not much different than the regular Demons, only now they have armor covering their flesh. To take them out, unload a sticky payload from your Hot Boner to break their armor, then finish them off now that their flesh is exposed.


Don't Fear the Reaper 2
Defeat Kauline Grim (Sister Grim) Boss

Story related. Cannot be missed. Unlocks upon defeating Kauline Grim.

Spoiler! (click here to reveal)



As Evil As Dead
Story Progression in Act 3 - Chapter 3 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 3-3.

Nothing specific you'll have to pay attention to this chapter, though make sure you read the story "The Legend of Stinky Crow", aka Elliot some lulz.


Annoying Mosquito
Defeat Elliot Beast Boss

Story related. Cannot be missed. Unlocks upon defeating Elliot.

Boss Tips:
Spoiler! (click here to reveal)



The Bird's Nest
Story Progression in Act 3 - Chapter 4 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 3-4.

You'll unlock this trophy shortly after unlocking Annoying Mosquito. Grab the calling card, then jump into that explicit billboard, go through some more darkness to complete the chapter.

Last edited by BreadSkin; 08-12-2011 at 08:24 AM.
BreadSkin is offline   Reply With Quote
Old 06-22-2011, 02:27 AM   #4 (permalink)
Super Moderator
 
BreadSkin's Avatar
 
Join Date: Jan 2009
Location: Vancouver, Canada
Posts: 7,054

Awards Showcase First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   Word of Mouth - Platinum   THL Season 4 - Big Ol' Pile of Platinums   Almost Golden   Staff - Super Moderator   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Awesome Mystery Award   Guide Supplement Bronze   Bright Idea!   THL Season 2 Champions - Team 4Play
Total Awards: 21 (more» ...)
Default

The Big Boner
Story Progression in Act 4 - Chapter 1 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 4-1.

No doubt the best chapter in the entire game. Taking out enemies with your Big Boner, traversing the darkness with some eye candy, all very straightforward. Don't stay too long in the darkness though!


Great Demon World Village
Story Progression in Act 4 - Chapter 2 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 4-2.

Arguably the second best thing in the entire game, besides the previous chapter. What's a Suda51 game without a section like this? Everything you've learned applies to here as well, only now you do so in side scrolling form.

Aiming is done with the , shooting with (holding it to trigger rapid fire), for Light Shots. Note that you are able to aim upwards and downwards, but you not towards the left. If possible, try and collect all 50 Gems for a Red Gem as a reward.


Ghost Hunter
Story Progression in Act 4 - Chapter 3 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 4-3.

To defeat the teleporting demons, you must blow up the poles around the library with your Hot Boner. Once you've unloaded your sticky hot load into each stone, you'll nullify the electricity surrounding their bodies, allowing you to finish them off. Back away from them as soon as you do though, as they'll blow themselves up, electric force field style.

You'll eventually stumble upon a puzzle. You'll need to rearrange the shelves with your Light Shot, so that the balcony from the right connects to the left. The opening for the balcony to your right is on top, and the opening for the balcony on your left is on the bottom.


Don't Fear the Reaper 3
Defeat Giltine Grim (Sister Grim) Boss

Story related. Cannot be missed. Unlocks upon defeating the boss in Act 4-3.

Boss Tips:
Spoiler! (click here to reveal)



Great Demon World Forest
Story Progression in Act 4 - Chapter 4 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 4-4.

Similar to the 4-2, aside from the action getting more hectic, everything's the same, so the same strategy applies here as well.


Suburban Nightmares
Story Progression in Act 4 - Chapter 5 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 4-5.

Your new weapon, The Dentist will prove to be very useful against those Masked Demons. You'll also run into a new enemy, armored demons that burrow themselves underground. Wait for them to come spinning at you then dodge; they'll knock themselves over and expose the core on their chest. Destroy the core, preferably with the Skullfest 9000 to make quick work of them.


Flat Lust
Defeat Justine Boss

Story related. Cannot be missed. Unlocks upon defeating the boss in 4-6.

Boss Tips:
Spoiler! (click here to reveal)



Justine For All
Story Progression in Act 4 - Chapter 6 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 4-6.

You'll unlock this trophy shortly after unlocking Flat Lust.

Last edited by BreadSkin; 08-11-2011 at 08:34 PM. Reason: Editorial Sweep
BreadSkin is offline   Reply With Quote
Old 06-22-2011, 02:27 AM   #5 (permalink)
Super Moderator
 
BreadSkin's Avatar
 
Join Date: Jan 2009
Location: Vancouver, Canada
Posts: 7,054

Awards Showcase First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   Word of Mouth - Platinum   THL Season 4 - Big Ol' Pile of Platinums   Almost Golden   Staff - Super Moderator   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Awesome Mystery Award   Guide Supplement Bronze   Bright Idea!   THL Season 2 Champions - Team 4Play
Total Awards: 21 (more» ...)
Default

Twelve Feet Under
Story Progression in Act 5 - Chapter 1 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 5-1.

After defeating the electrified crazed demon and some more enemies, you'll need to open a vine covered gate to proceed. Open the baby gate in the back, then turn around. Notice how the red core is inside the green barriers? Use your newly acquired Skullblaster and launch one from within the darkness to destroy the core.

You'll also run into your first Blindness Hand. Unlike the Darkness Hands, they can only be defeated by destroying the big red cores on the ground located somewhere in the stage. Follow the blue veins to get to them.


Different Perspectives
Story Progression in Act 5 - Chapter 2 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 5-2.

You'll be fighting many enemies for the first part of this chapter, so do whatever you do best and take them down. Make use of the Barrels of Light outside if you need them. 2 of those Generator Demons as I like to call them will eventually spawn. The best way to take them out is to fire a Hot Boner at them then blow that up to destroy all the red vials on their backs.

The second part, requires you to move Tetris like blocks in order to progress. For the record, you can move them left and right, but also upwards and downwards. There's only one possible path you can take anyways, so solving them should be easy enough.


The Castle of Hassle
Story Progression in Act 5 - Chapter 3 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 5-3.

The first part of this level is pretty straightforward; defeat enemies, go up a level in the tower, repeat. The second part however, puts you into a little maze of some sorts. The "maze" is actually pretty linear, so make your way through each darkness portal until you find the strawberry. Open the baby gate, go up an elevator to complete the level.


I Defeated the Last Big Boss!
Defeat Fleming Boss

Story related. Cannot be missed. Unlocks upon defeating the boss in Act 5-4.

Boss Tips:
Spoiler! (click here to reveal)



The Final Chapter
Story Progression in Act 5 - Chapter 4 (any difficulty setting)

Story related. Cannot be missed. Unlocks upon completing Act 5-4.

You'll unlock this trophy shortly after unlocking I Defeated the Last Big Boss!


Love Suicide
Spoiler! (click here to reveal)



Til Death Do Us Part
Spoiler! (click here to reveal)

Last edited by BreadSkin; 08-12-2011 at 08:24 AM.
BreadSkin is offline   Reply With Quote
Old 06-22-2011, 02:28 AM   #6 (permalink)
Super Moderator
 
BreadSkin's Avatar
 
Join Date: Jan 2009
Location: Vancouver, Canada
Posts: 7,054

Awards Showcase First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   Word of Mouth - Platinum   THL Season 4 - Big Ol' Pile of Platinums   Almost Golden   Staff - Super Moderator   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Awesome Mystery Award   Guide Supplement Bronze   Bright Idea!   THL Season 2 Champions - Team 4Play
Total Awards: 21 (more» ...)
Default

Difficulty Related Trophies

Lemon Hunter
Complete all chapters on Easy difficulty setting

See Legion Hunter for details.


Demon Hunter
Complete all chapters on Medium difficulty setting

See Legion Hunter for details.


Legion Hunter
Complete all chapters on Hard difficulty setting

Difficulty in this game is split into the following:
  • Lemon Hunter - Easy
  • Demon Hunter - Medium
  • Legion Hunter - Hard
Unlike other games, the difficulty related trophies in this game don't stack, so you'll need to complete this game a total of three times. There also isn't an New Game+ option unfortunately, so any upgrades you've done on previous will not carry over; you'll be starting from scratch for each playthrough.

Simply beat the game in the difficulties listed above to unlock their respective trophy. The trophies will unlock during the credits.

Tips:
  • Aside from damage upgrades, don't upgrade your arsenal unless you really need to, particularly your health or a weapon's ammo capacity. Upgrading your health will automatically heal you to full, and ammo for weapons. Very useful if you want to save up on Drinks or White Gems
  • Unless you're in desperate need for alcohol, save all your White Gems for Red Gems. You'll need all the extra money you can get especially if you're working towards High in Las Vegas
  • Alcohol and Ammo can be found within the breakable barrels and boxes you come across in each chapter. For the sake of conserving ammo, break them open with your Hot Boner or the Light Shot
  • If you're trying to conserve booze, just kill yourself or quit out of the game right after a checkpoint. Load back up the game and you'll be restored to full health
  • Running low on ammo? Perform a Brutal Kill instead
  • Weapons wise, focus on upgrading the damage before anything else. The Concusioner (and the upgrades after it) and the Torch alone will get you through most of the game


Collectible Related Trophies

Stingy Bastard
Save more than 300 White Gems in your inventory

White Gems serve as the currency in this game. Those vending machines and items on Christopher you run into each chapter? You use them to buy this.

As the description says, you must have 300 or more White Gems in your inventory at once in order to unlock this trophy. If you've been saving up since you started up the game, you'll unlock this near the beginning of Act 3-1.


High in Las Vegas
Recover all available Red Gems in the game.

"Performance Enhancers", as Johnson likes to call them are what is used to upgrade Garcia's and your weapon's performances. Red Gems can be found throughout the course of the game, as well as purchased off from Christopher once you meet him.

Note that the trophy description is a bit misleading. Finding all of the Red Gems scattered throughout the game will not unlock it. In order to unlock it, you need to upgrade everything through the use of 80 Red Gems.

You will need a total of 80 Red Gems in order to upgrade everything. However, only a total of 36 Gems can be found scattered across the chapters, so you'll need to get the rest by buying them off of Christopher. Note that Christopher will have an infinite supply of Red Gems for you to purchase, so don't worry if you missed a few.

For a list of locations of the Red Gems scattered across the chapters, refer to the Red Gems Location Guide.

If you farming White Gems ain't your thing, and would prefer to just get this trophy over with, not to mention break the game (the game's easy enough as it already is!), you can perform this glitch:

Credits to omegaevolution for the video




White Gem Farming Locations:

For each of the following locations, you can choose to earn as many White Gems as you can or keep going until you hit 999 (max amount you can carry at one time). Kill your enemies by shooting their legs off followed by a stomp attack to earn the most amount of Gems possible on each defeated enemy. There will be at least one ammo box for you to use to replenish your ammo.

Note that should you die during farming, any Gems you obtained will be gone and will have to be earned again since nothing will be saved until you reached the next checkpoint.

Act 2-3
Shortly after meeting Christopher, you'll come across a graveyard in which you'll be introduced to your first three-headed demon. Enemies will constantly spawn from the darkness until you destroy the three red cores around it.

Act 3-2
Same location as suggested for Nasty Headache.

Act 4-3
You'll run into a one of a kind armored demon. Light Shot it until he falls down, then repeatedly mash to perform a stomp attack on it over and again for an infinite amount of White Gems, until you cap at 999 that is.


Last edited by BreadSkin; 08-14-2011 at 06:49 PM.
BreadSkin is offline   Reply With Quote
Old 06-22-2011, 02:29 AM   #7 (permalink)
Super Moderator
 
BreadSkin's Avatar
 
Join Date: Jan 2009
Location: Vancouver, Canada
Posts: 7,054

Awards Showcase First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   Word of Mouth - Platinum   THL Season 4 - Big Ol' Pile of Platinums   Almost Golden   Staff - Super Moderator   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Awesome Mystery Award   Guide Supplement Bronze   Bright Idea!   THL Season 2 Champions - Team 4Play
Total Awards: 21 (more» ...)
Default

Weapon Related Trophies

The Talkative One
Defeat 20 enemies with the TEETHER

The Teether - Unlocked at the end of Act 2-2, selectable via

The Teether is your machine gun in this game. Johnson will be covered in blue flames when selected. The Teether's source of ammo are Demon Teeth, which can be found in blue chests located throughout the chapters or purchasable from Christopher as with other weapons.

Simply kill 20 enemies with The Teether to unlock the trophy. You must complete this before Act 3-3, as your Teether will automatically upgrade to the Teethergrinder.


Meatballs Lover
Defeat 30 enemies with the SKULLCUSSIONER

The Skullcussioner - Unlocked at the end of Act 2-4, selectable via

The Cushioner is your shotgun in this game. Johnson will be covered in green flames when selected. The Teether's source of ammo are Demon Skulls, which can be found in green chests located throughout the chapters or purchasable from Christopher as with other weapons.

Simply kill 30 enemies with The Skullcussioner to unlock the trophy.


That's So Hot!
Defeat 20 enemies with the HOTBONER

The Hot Boner - Unlocked at the end of Act 3-1, selectable via

The Hot Boner will serve as an upgrade to the previous version. You'll now be able to lay mines with by +(Hold), which you can then blow up by shooting at them with a bullet. Like the regular Boner, Johnson will be covered in red flames when selected.

Simply kill 20 enemies with The Hot Boner by laying mines and blowing them up to unlock the trophy.


The Orthodontist
Defeat 30 enemies with the TEETHGRINDER

The Teethgrinder - Unlocked at the beginning of Act 3-3, selectable via

Replacing The Teether, you'll now be able to shoot Demon Teeth at twice the speed thanks to its multiple barrels. As with the Teether, Johnson will be covered in blue flames when selected and its source of ammo are Demon Teeth, which can be found in blue chests located throughout the chapters or purchasable from Christopher as with other weapons.

Simply kill 30 enemies with The Teethgrinder to unlock the trophy.


Now That's a Big Fuckin' Gun
Defeat 40 enemies with the SKULLFEST 9000

The Skullfest 9000 - Unlocked at the end of Act 3-4, selectable via

Replacing The Skullcushioner, you'll now be able to shoot four Demon Skulls at once by holding the fire button to load up the skulls. As with the Skullcushioner, Johnson will be covered in green flames when selected and its source of ammo are Demon Skulls, which can be found in green chests located throughout the chapters or purchasable from Christopher as with other weapons.

Simply kill 40 enemies with The Skullfest 9000 to unlock the trophy.


Orthodontic Pleasures
Defeat 50 enemies with THE DENTIST

The Dentist - Unlocked at the end of Act 4-4, selectable via

Replacing The Teethgrinder. Topped with even more insane firepower, your bullets will now have homing capabilities. Simply aim at enemies without shooting and they'll automatically be locked on, then hold the fire button to unleash. As with the Teether, Johnson will be covered in blue flames when selected and its source of ammo are Demon Teeth, which can be found in blue chests located throughout the chapters or purchasable from Christopher as with other weapons.

Simply kill 50 enemies with The Dentist to unlock the trophy.



Skullblaster Master
Defeat 50 enemies with the SKULLBLASTER

The Skullblaster - Unlocked at the end of Act 4-6, selectable via

Replacing The Skullfest 9000, you'll now be able to shoot one big Demon Skull, grenade style. Hold the fire button to spawn four skulls, then hold it even longer co combine them into one. As with the Skullcushioner, Johnson will be covered in green flames when selected and its source of ammo are Demon Skulls, which can be found in green chests located throughout the chapters or purchasable from Christopher as with other weapons.

Simply kill 50 enemies with The Skullblaster to unlock the trophy.


Combat Related Trophies

Blood On The Dance Floor
Defeat 10 enemies with the Stomp Attack

To do a Stomp Attack, shoot at a demon's legs with any gun and their legs will eventually get blown off. Follow it up when they're crawling on the ground by running up to them and repeatedly press .

Simply do this 10 times in one playthough to unlock this trophy. Stomp killing demons will earn you more White Gems compared to a regular kill, so even after you've unlocked this trophy, it wouldn't hurt to perform it still for some extra Gems.

Credits to Sajiko for the video!

Last edited by BreadSkin; 08-24-2011 at 07:48 AM.
BreadSkin is offline   Reply With Quote
Old 06-22-2011, 02:30 AM   #8 (permalink)
Super Moderator
 
BreadSkin's Avatar
 
Join Date: Jan 2009
Location: Vancouver, Canada
Posts: 7,054

Awards Showcase First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   Word of Mouth - Platinum   THL Season 4 - Big Ol' Pile of Platinums   Almost Golden   Staff - Super Moderator   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Awesome Mystery Award   Guide Supplement Bronze   Bright Idea!   THL Season 2 Champions - Team 4Play
Total Awards: 21 (more» ...)
Default

Nasty Headache
Perform 5 Head Shots in a row with any weapon except Big Boner

As the trophy description says, you'll need to perform 5 head shots in a row with any weapon except the Big Boner, so use another weapon such as The Teether. You'll know you've performed a head shot when a slow motion camera effect triggers. If you shot a Demon's head off but the camera effect didn't occur, it won't count. Note that you can miss a shot and it'll still count towards your five in a row, provided your bullets don't hit the Demons anywhere else.

If you want to do it early on, you can do this in the very beginning of the game, when your apartment gets overrun with demons. Things won't be as chaotic and they'll slowly come at you, so take your time. Though keep in mind there's only a limited amount of demons before the game automatically continues.

The best place to earn this is during Act 3-2. After facing your first Cyber Demon, make your way back towards the bridge. The bridge will collapse and you'll fall into the water. In order to progress, you'll need to find Paula who is drowning somewhere in this body of water. Instead of of looking for here, run around until Demons start coming towards you; they will be coming towards you in groups of three. Demons will keep spawning in this area until you reach Paula so keep practicing your head shots until you get your 5 in a row.

A little trick I learned to use, was to wait for one of them to come at you with a slash or a jump kick. Dodge backwards then quickly aim with your weapon. They should stay still long enough for you to aim at their head before they attack again. Try your best to keep your distance, but not too close.

OR, if you're really having trouble, you can abuse this cheap trick during Act 3-2. Should be self explanatory enough:
Original method posted by gmurda33 from our sister site
Credits to Sajiko for the video!


Perform five head shots in a row, and the trophy will pop.


The Puppeteer
Perform a Head Shot right after a Leg Mutilation when the enemy is flying back in the air

This is one of the harder trophies in the game next to Nasty Headache.

As per the trophy description, you'll need to shoot off a Demon's legs then quickly kill it with a head shot while it's still in the air. Note that the slow motion camera effect does not and probably won't trigger; so that's not required for the trophy. An easy way to earn this is with The Teethgrinder. Get close, but not too close, and fire at a demon's leg, and when you shoot them off, aim upwards just a bit towards their head while they're still in the air. With any luck, you'll shoot off their head, earning you the trophy.

There's no real strategy to this trophy other than to practice, practice, practice until you get it. Once you're able to pull it off, the trophy will unlock. Be glad you only had to that once!

Video from the always helpful, Achievement Hunters



A Hole in your Head
Perform 5 headshots in a row with the BIG BONER

Unlike the other weapons, you'll only get to use the Big Boner in Act 4-1.

A sort of mini-game, you'll have several streets to take care of. Hellmonkey's will slowly make their way towards you. Switch screens with and , and to aim your laser sight around. The easiest way to do this is to move your laser sight in a position where their heads will move towards. Fire once they're within range. Note that you don't necessarily have to shoot them dead on in their heads, as long as the shot was hit somewhere in the head area, it'll count. You'll know its a successful headshot when you see the blood effect and they'll die in one hit. Though you'll get 3 chances to earn this trophy, try to earn it in the first section as things aren't as chaotic.

Take your pole for a stroll and get 5 head shots in a row with the Big Boner, and the trophy will unlock. Shame you don't get to keep it (for obvious reasons).


Drunk in Public
Knock back 3 drinks in a row

Healing items in this game takes the form of booze. Contrary to real life, drinking vodka or other forms of alcohol will heal you in the Underworld.

Hot Sake - +
Tequila - +
Absinthe - +

After being introduced to your first bottle of booze in Act 2-1, they'll start appearing throughout the game for you to collect. To chug a bottle, hold and select a drink of your choice with the D-Pad. Pressing again and you'll knock back another drink.

Simply collect three bottles or more and chug them down in a row to unlock the trophy. Note that you are not required to be damaged for this to count.


Fire in the Hole!
Defeat 3 enemies at once using the Barrels of Light

Barrels of Light are those barrels leaking with light you run across throughout the game. They contain pressurized light, therefore making them highly explosive.

Your very first chance to earn this will be during Act 2-1, when you're first introduced to the Barrels of Light. After opening the gate covered with Darkness Vines (aka. Demon Pubes), you'll be locked inside a small courtyard and be pitted against four demons. Shoot the Goat Head in the back to light back this place up, then lure the demons beside the barrels. Blow up one to get rid of the darkness covering them up, then another to finally finish them off. If you killed 3 enemies at once, you'll unlock the trophy.

A much easier way however, is during Act 2-3. After meeting Christopher, you'll be introduced to the Sushi Lamp. Light Shot it then follow him around the corner, and you'll face 3 demons. Shoot the Barrels of Light behind them.

Credits to Sajiko for the video!


Fiesta Caliente!
Defeat 5 enemies at once using the Hot Boner

Your Boner will get an automatic upgrade to the Hot Boner at the end of Act 3-2. Serving as your secondary fire, to use it, aim with the as usual and hold . Releasing the trigger will produce a mine, which you can then fire a bullet to it to make it explode.

Earning this trophy is not a matter of difficulty, by finding a place where five enemies will spawn at once at the same time. In this case, you'll reach one of these rare occurances near the end of Act 3-3. Shortly after earning the Skullfest 9000, go through the gate and you'll see five to seven demons coming out of a cave. Place a well aimed sticky load, and blow it up hopefully killing at least 5 enemies in the blast.

Because enemies take fewer hits to die in lower difficulties, consider doing this trophy on Demon Hunter (Normal) or lower.

Credits to Sajiko for the video!


Trash'em while they're out!
Perform all 5 brutal kills on Normal Demons frozen by the Light Shot

In order to perform a Brutal Kill, you must first fire a Light Shot (+) to stun a demon. Once they're stunned, quickly run up to them and press to perform it.

The type of Brutal Kill you perform is completely determined by random, so you'll have to keep performing Brutal Kills until you perform all five.

The 5 unique Brutal Kills are:
  1. A kick in the crotch, followed by a swing of your torch, decapitating the head
  2. A three knee combo to a demon's head
  3. A two punch combo
  4. A headbutt
  5. Shoving your Johnson into their throat
Once you've performed all five at least once, the trophy will automatically unlock.

Credits to Sajiko for the video!

Last edited by BreadSkin; 08-08-2011 at 08:05 AM. Reason: Editorial Sweep
BreadSkin is offline   Reply With Quote
Old 06-22-2011, 02:32 AM   #9 (permalink)
Super Moderator
 
BreadSkin's Avatar
 
Join Date: Jan 2009
Location: Vancouver, Canada
Posts: 7,054

Awards Showcase First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   Word of Mouth - Platinum   THL Season 4 - Big Ol' Pile of Platinums   Almost Golden   Staff - Super Moderator   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Awesome Mystery Award   Guide Supplement Bronze   Bright Idea!   THL Season 2 Champions - Team 4Play
Total Awards: 21 (more» ...)
Default

Red Gems Location Guide



Red Gem text locations was composed entirely by neosnake101

"Performance Enhancers", as Johnson likes to call them are what is used to upgrade Garcia's and your weapon's performances. Red Gems can be found throughout the course of the game, as well as purchased off from Christopher once you meet him.

You will need a total of 80 Red Gems in order to upgrade everything and earn the High in Las Vegas trophy. However, only a total of 36 Gems can be found scattered across the chapters, so you'll need to get the rest by buying them off of Christopher. Note that Christopher will have an infinite supply of Red Gems for you to purchase, so don't worry if you missed a few.

Price of Red Gems from Christopher:
  • Lemon Hunter (Easy) - 45 White Gems
  • Demon Hunter (Normal) - 75 White Gems
  • Legion Hunter (Hard) - 120 White Gems
As such, it is advised you attempt to grab all 80 upgrades on your Easy playthrough, since they cost the least. Since there is no chapter select or a New Game+ option, you will have to grab the Red Gems all in one playthrough.

One thing to note, is that there is a little trick you can use to get the same Red Gem twice. Every time you enter area where a Red Gem and Willy are in the same room, you can grab it, trigger Willy's, erm, checkpoint, quit the game, and continue from your checkpoint. The Red Gem will be there again, but the one you picked up earlier will have been saved. However, if you're going to use this location guide along with the farming opportunities in the High in Las Vegas description, this won't be necessary.

If a text guide ain't your thing, here's a video guide for the Red Gems:




Locations of the Red Gems is as follows:

Act 2-1 - Take Me to Hell
(5 Red Gems)

  • When Garcia asks about Underworld Pub and you get a new Johnsonpedia entry about Vending Machines, you'll have to go down the stairs on right side and kill some demons to get Eyeball key. There will be your first 3 red gems. There will also be a small cutscene about them so these are pretty much unmissable.
  • After you see Fleming's hand dropping darkness covered demons, red gem will be behind a stone pillar in the direction where goat head is hanged.
  • Shortly after previous one you'll see a cutscene where dark demons start to spawn from corpses and you'll have to shoot the goat head to stop respawning. After that fight, break the wooden doors on your left. One will contain a strawberry. Use the strawberry on the door with baby which you passed a while ago (it's at opposite side of opera poster). A red gem will be your reward.

Act 2-3 - What a Wonderful World
(5 Red Gems)

  • Go up the wooden stairs, which is near the poster "Teeth Kill!", after you jump from the window go right. There will be a red gem. (After you get this one, there will be a small cutscene about a phone call. Game will save soon after. Now you can quit the game and select continue from main menu. You will be back at that same spot but if you go back to this gem's location, there will be another one for your extra upgrade.)
  • During the chandelier sequence, kill the enemies crawling on the walls for 2 more Red Gems. - SigmaCloud
  • After the chandelier sequence it will be right in front of you if you get all white gems.

Act 3-1 - It's a Bughunt
(3 Red Gems)

  • At the beginning of the chapter, you'll reach to a door on your right which leads to Merch- i mean Christopher who is waiting for your white gems. Go through that door and red gem will be in the garden, left of Christopher.
  • In the sewers, you'll find a strawberry and some crawling demons will attack you. Now instead of going back to door with baby, continue forward. You'll see some demons jumping to the left. You'll reach a dead end and find a red gem on your left side along with some boxes.
  • Once you reach to the cracked wall, use your Hot Boner on the smaller cracked door on your right. There will be a red gem behind it.

Act 3-2 - My Dying Concubine
(4 Red Gems)

  • As you exit the tunnel you'll see a log on your left with cracks on it. Simply use the Hot Boner to clear the path and do it again on the cracked wall in front of you. Red gem will be inside.
  • When you reach the cages, there will be a small path right in front of the cage with crawling demon. Go there and get your red gem.
  • After 2nd collapsing bridge, go towards Paula. Red gem will be behind a cracked log on far left.
  • After using the brain, you'll watch a cutscene of Paula running inside a cave. Don't follow her yet and go right instead. Blow the cracked wall and claim your prize.

Act 3-3 - As Evil As Dead
(3 Red Gems)

  • You'll have to be quick for this one. As chase starts, you'll see a lamp hanging in the corner a little ahead. Under it you will see a barrel. Shoot the barrel and get it before enemy touches you (it's a one-hit kill)
  • You can get this after you beat second Grim sister. You'll find yourself in darkness. When in the darkness, the path will split into two. You have to go straight to get rid of the darkness but first go right and get the gem.
  • Follow sushi lamp. Eventually you'll reach to a place with 5 barrels. 4 barrels will be together and there will be a lone barrel. Red gem is inside that lone one. If you couldn't find the location, it's right across Ash's log cabin.

Act 4-2 - Great Demon World Village
(1 Red Gem)

  • Collect all white gems in the level. By first checkpoint, you should have 18, by second, 21 (also 5 more appear right above the checkpoint). You'll find 32 before you reach the end and at the end there will be 18 more, 50 in total.

Last edited by BreadSkin; 08-11-2011 at 08:28 PM.
BreadSkin is offline   Reply With Quote
Old 06-22-2011, 02:34 AM   #10 (permalink)
Super Moderator
 
BreadSkin's Avatar
 
Join Date: Jan 2009
Location: Vancouver, Canada
Posts: 7,054

Awards Showcase First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   Word of Mouth - Platinum   THL Season 4 - Big Ol' Pile of Platinums   Almost Golden   Staff - Super Moderator   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Awesome Mystery Award   Guide Supplement Bronze   Bright Idea!   THL Season 2 Champions - Team 4Play
Total Awards: 21 (more» ...)
Default

Act 4-3 - Ghost Hunter
(5 Red Gems)

  • While you are in Gluttony (you can check which circle you are in by looking at signs on the wall) you will find a goat head, which will disperse small fraction of darkness. From that goat head continue on to a dead end and a red gem (it's in the same corridor where you destroy a dark core) Be aware though, even it's not that far, you'll be in darkness, so you will start to lose health.
  • Next one will be in Heresy. You'll find it on left side of the sign.
  • As you continue on, there will be 3 cracked doors in this area (Violence). Red gem will be behind door number 2, inside one of the boxes at the back.
  • 3rd cracked door also contains a red gem. Go inside and break the boxes on your right. Do this before shooting the light barrels in front of the door though.
  • In Fraud, library becomes dark, so a sushi lamp comes for your aid. Go into the corridor where sushi lamp came from and run till the end. You'll notice a booze bottle and light barrel. Now make a U-turn and sidestep to your left. Red gem will be in front of you in the distance.

Act 4-4 - Great Demon World Forest
(1 Red Gem)

  • Same as 4-2. This time, you should have 14 gems by first checkpoint, 28 by second. There will be 4 more right after that checkpoint and 18 more at the end like before.

Act 4-5 - Suburban Nightmares
(3 Red Gems)

  • Before you blow up second cracked wall, go through the wooden bridge on its left. There will be a dead end with a barrel. Shoot the barrel for your next upgrade.
  • In village when darkness strikes, light the fireworks and disperse the darkness. Next to the fireworks you'll find a cracked door. You guessed it.
  • Behind Christopher's house, blow up cracked wall, go inside the darkness and destroy dark cores to unlock the small hut which contains the red gem.

Act 4-6 - Justine For All
(1 Red Gem)

  • Yet another one of these sequences. This one is same as 4-2 and 4-4. This time 12 by first checkpoint, 20 by second, 38 by last and 41 by the end of this chapter. Hotspur will get the last 9 on his own.

Act 5-1 - Twelve Feet Under
(3 Red Gems)

  • This one is in the same room as a new type of demon that breaks metal bars and attacks you. It's inside a barrel next to green glowing wall.
  • You will enter a circular room to get Eyeball key. A demon will attack you. Defeat it and red gem will be inside a wooden crate where the demon came from.
  • Next one can be found in a barrel in a room filled with darkness and a dark core, which you have to destroy using Skullblaster's ability.

Act 5-2 - Different Perspectives
(4 Red Gems)

  • When you reach Moor Pu Dekcuf, use first controller box you see and turn it right, right, up. This will reveal the red gem.
  • A second one is in an area accessible after shooting the goat head on a spinning block and clearing away the enemies; it's next to a bottle of Absinthe.
  • From where you got that second one, if you go down the nearby flight of steps you'll find the third.
  • Last one is on one of the last rotating blocks. - VirsagoUK and 8BitArtist
-Last Christopher point-

Act 5-3 - The Castle of Hassle
(3 Red Gems)

  • You will play a little Skullblaster Pachinko after your first darkness section. Simply kill 2 demons inside the giant Pachinko and red gem will appear before the exit.
  • Next one will be right after 2nd darkness section. Climb up the spinal stairs and shoot the barrel on your left.
  • Inside the maze go through middle gate and through left one after the cutscene. Red gem will be inside the barrel in right corner.

Last edited by BreadSkin; 06-29-2011 at 09:38 PM.
BreadSkin is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT. The time now is 02:42 PM.

Missing Trophies class=