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Old 09-29-2011, 10:14 AM   #1
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Default Dead Nation: Road of Devastation DLC ~ Trophy Guide & Road Map


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Roadmap


Overview

  • Estimated Trophy Difficulty: 7/10
  • Trophy Breakdown: 6
  • Offline Trophies: 6 (3, 2, 1)
  • Online Trophies: 0
  • Approximate Time to 100%: Greatly depends on skill, 5 - 10hrs
  • Missable Trophies: 0
  • Glitched Trophies: None
  • Minimum Number of Playthroughs: Round Based Game
  • Cheat Codes Disable Trophies? No cheats

The first installment of DLC for Dead Nation, it sees the player being put though a survival test to make experiments or something. The aim of the game is to survive as long as you can while choosing routes which you want to go down, the first 3 paths are weapons, health and money, supplies and score. The rest branch out from these choices. Slashers are very very dangerous they basically one hit kill you in the higher rounds and they charge very fast. Make sure you take them out ASAP. DON'T go down the score route, it's the hardest route and grants you nothing in the way of weapons etc, go down this route if you want to get the combo and kill per minute trophies.


Walkthrough


Step 1 - Reach round 10 (Solo)

Firstly you will want to go though the "Money" door, make sure you collect all the $ boxes some are hidden like the one in the very top right corner under a plant. You should finish the first round with around 300000+ money. You will want to FULLY upgrade your Rifle and upgrade your flares all but the last upgrade on duration and all of the upgrades on inventory. It will be much easier with a fully upgraded rifle. For round 2 go though the "weapons" door. You will want to get all the boxes in this room so make sure to search everywhere. I got the "Rocket Launcher" from the weapon shop as it is very useful if you use it with your flares. Now for the 3rd round you will want to go though the "Armour" door which is the door to your right. You will want to get to set up this armour combination:

Protosuit #2
Protosuit #2
Protosuit #2

This will make you be able to run faster and will save you a lot of the time. For Round 4 you will want to get "Mines", these are very very helpful when you encounter a huge group of zombies. For the next round I went back down the money route so I could fully upgrade my mines. Remember when you go down the "Health" route to collect the special healthpack, this is new to dead nation and works like a supply, you press at anytime and you get a full health boost, make sure you save it for the end battle of each round. info has also written a very useful route to take, all credit to info:

Quote:
Originally Posted by Info View Post
I just 100% Dead Nation. The DLC is completely soloable. Here are some tips:

Never Give Up:
Round 1: Money - Upgrade your SMG to max
Round 2: Turret
Round 3: Money - Upgrade Flare, Turret
Round 4: Mine
Round 5: Money - Save for Shocker
Round 6: Shocker
Round 7: Health
Round 8: Weapon whatever
Round 9: Health
Round 10: Supplies - in my opinion supplies is easier than weapon. your choice
Round 11: Health
etc...
SMG is very powerful. At the end of each round just spam 2 or 3 turrets and mines then get in corner. Jumpers and Slashers will rarely get through your defense. If they do get through just dash out. Watch out for your own mines.

Dynamic Duo: (2 controllers)
Upgrade max fire rate for Rifle, and use the health round. Move slowly. There is only one time the enemies will come behind. Note down that place and you will get this very easily.

Keep It Up
Round 1: Money - Upgrade max SMG (no need for max power), don't do anything to Rifle or Flare
Round 2: Weapon - Shocker
Round 3: Money - Upgrade Shocker (I didn't have enough money for max clip, but it didn't matter)
Round 4: Multiplier - RUSH WITH SHOCKER (spin 360 degree as you move). Lure 2 or 3 Screamers, let them scream and spin shocker. Shocker won't kill screamers, so you can just spin it as much as you want. Don't hang around this area too much. Save about 300 shots for the last area. Use SMG to kill Slashers. I finished with 150 kill-per-min.
If this isn't working for you, try this additional method mentioned in the quote below, credit to Cloud-Loku

Quote:
Originally Posted by Cloud-Loku View Post
Round 10 (solo) at the second try

I follow this path:

Round 1 -Money
Round 2 -Weapon (Granade Launcher)
Round 3 -Money
Round 4 -Supplies (Turret)
Round 5 -Health
Round 6 -Supplies (Mine)
Round 7 -Health
Round 8 -Supplies (Granade)
Round 9 -Health



By the end of this step you should have Still in the Game and Never Give Up


Step 2: Exogate chests, Co-op and miscellaneous trophies in Arcade mode

The latest patch added an 'Arcade Mode' to this DLC. What that means is you can play but you have checkpoints, you can only reach round 6 though so you cannot use this to reach round 10. Exogate chests are the round chests that can be found in each of the routes, they are pretty easy to find this will net you the Found 'Em trophy, you hit them to get the loot out of them. The next thing you will want to do is play local or coop, you can find coop partners in the Trophy Boosting Thread or if you have somebody to play it local with you, this will get you the Dynamic Duo. The other trophies you will want to get in this step are Combo Master and Keep it up

Last edited by Harry94_; 07-19-2012 at 09:51 AM. Reason: editorial sweep
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Old 09-29-2011, 10:15 AM   #2
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Still In the Game
Survive to Round 5

Pretty simple, just reach round 5. Trophy will pop when you reach round 5. For tips please take a look at the roadmap. You can achieve this in Arcade Mode if you want. Simply start that up and select 'Braindead' difficulty. This will make reaching round 5 a cakewalk.


Never Give Up
Survive to Round 10

This is hard. The best tip I can give you is to take it slowly. There's no time limit so it doesn't matter how long it takes. Another tip I can give you is never go down the score route. I found this to be the hardest route of them all because of the huge screamer things that take a lot to kill. For more info please refer to the roadmap.

The main things you want to worry about are the slashers. These will one hit kill you in the later rounds and a few will spawn each round. They are dropped in pods and you don't want to be under these when that happens bevause that will also insta kill you. The easiest way I found was to throw a few mines down and guide them into the mines, this killed them most of the time. If you don't have any mines then use the rifle or the rocket launcher from a far. When they start charging just dash out of their way and run for your life. The other zombies don't pose too much of a threat, for the bombers you can just dash into them and they explode instantly and you don't get hurt as you were dashing. Try to use these zombies as a weapon to kill other zombies. Trophy will pop when you reach round 10, you don't need to complete round 10.


Keep It Up
Complete a Round with a Kills-per-minute ratio of 100 or more

This is another hard trophy; you need to average 100 kills a minute. The only way to get to 100 is to take it as fast as you can. Don't stop and search for crates, just get the crates that are in your path. You don't want to waste time. If you're taking every round very fast you will get this trophy. The best gun to use is a fully upgraded SMG as this really quickly kills the weaker zombies. You will want to try this on round 5+ as there's no where near as many zombies on the previous rounds. You will want to rush every area with the SMG and launcher to grant you quick kills. info has provided some useful tips for this trophy, more details in the roadmap. There is another very useful method which I have written in the Combo Master description which can net you both the silver trophies in one go. You can now get this trophy in aracde mode, which makes things easier as if you fail then you can revert back to a checkpoint just before. Rememebr to select braindead difficulty as it makes things easier.


Combo Master
Get the Apocalypse Combo Kill Bonus (150 Kills)

I have found a flawless method of getting this trophy and it will work all the time if you don't mess up. Firstly you will want to go down the score route on round 4 as this will ONLY work on round 4+, make sure you kill nothing, don't kill a single zombie once entering the score area. There will be 1 mouth near the bridge and one just above the bridge, make it so both of them scream, run across the bridge and do the same with the other mouths. Now you will want to run all the way to the end and though the door, don't kill anything remember. Complete the final fight at the end. You will notice that the mouths are on the other side of the door you came though, they will all be screaming which will spawn hundreds of zombies mainly on there side but also your own, the zombies on the other side CANNOT hurt you so you can keep meleeing them though the door. There will be a lot more than 150 zombies if you did the method right. This can also get you the 100 kills per minute trophy if you're quick enough therefore netting you both silver trophies at once. TrophyQuest has made a video guide explaining my method in depth, it can be found here. You can now get this trophy in aracde mode, which makes things easier as if you fail then you can revert back to a checkpoint just before. Rememebr to select braindead difficulty as it makes things easier.


Dynamic Duo
Complete a Round in Co-Op Without Either Player Taking Damage

This trophy can be annoying if you or your partner are not very good at avoiding zombies. Make sure you do this in the first round for minimal zombies. I took the money and health route for this trophy as the hedges really slow down the zombies and make it easier to kill them. Make sure you stick together too and try and do it local if possible as you have much better communication with your partner. If any player is hit you will not earn the trophy. If this happens, restart. If you have the patch installed you can do this on 'Arcade Mode' which makes the trophy very easy. Simply load that up and selct braindead difficulty. The zombies will be very slow and easy to kill on this difficulty. The trophy will unlock after you complete the round.


Found 'Em
Find all the Egogate emblems

There are 9 egogate emblems in total, each one is on each of the routes. 1 is on each of the start paths, 1 are in each of the paths branching off from these paths. They are big circle domes that you open by hitting them. You DO NOT need to collect them all in one game, the game remembers if you have got them. You can also get this trophy in 'Arcade Mode'.

1. Money + health main route: The emblem is just past the red car, go left and smash the hedges to get to the area



2. Money Sub route: In the very top left corner of the huge hedge area, hidden underneath some hedges. Smash hedges to reveal emblem.



3. Health Sub route: After the long road which is scattered with plants you will see a train thing at the end, smash the plants to reveal a entrance though the train, go though the entrance.



4. Guns and Supplys Main Route: Just before you choose which sub route to take, go down past the lorry/semi pickup, it's at the end of the alley.



5. Guns Sub Route: In the area where the weapon shop is there's a blue bus surrounded by two police cars. Make your way down the alley next to it.



6. Supply's Sub Route: You will eventually come to 2 breakable gates, smash the fenced one on the left, go down the alley to the left of this gate. There's an exploding zombie so beware on the higher rounds.



7. Armour and Score Main Route: As soon as you enter go up and walk against the buildings, you will come to a huge steel wall with plants next to it, smash the plants to reveal alleyway.



8. Armour Main Route: Once you get past the flamethrowers you will cone to a narrow alley in which many weak zombies run at you. On your left there's another alley, go down there to find the emblem. You get ambushed down there so watch out on higher rounds.



9. Score Main Route: Once your in this area you will have to walk up to advance in the round, your going to want to go down. There's a few plants you need to smash to access the area. There's about 10 zombies in there.


Last edited by Harry94_; 07-19-2012 at 10:02 AM. Reason: editorial sweep
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Old 09-29-2011, 10:26 AM   #3
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[Pretty simple, just reach round 5. Trophy will pop when you reach round 10. For tips please take a look at the roadmap]


you mean trophy will pop when you reach round 5 not 10
thank you nice guide
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Old 09-29-2011, 10:59 AM   #4
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How would you compare the difficulty of the DLC to getting the Platinum for the main game? I got the plat without too much bother and just wondered if this would be any tougher.
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Old 09-29-2011, 11:02 AM   #5
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This guide'll come in handy .
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Old 09-29-2011, 12:48 PM   #6
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Quote:
Originally Posted by GunslingerRD View Post
How would you compare the difficulty of the DLC to getting the Platinum for the main game? I got the plat without too much bother and just wondered if this would be any tougher.
On round 9 it's like grim difficulty. However the thing that I find makes this game hard is the slashers, if they weren't in it then it then I could get to maybe round 15.

UPDATE: Picture + Guide of the egogate emblems is in the spoiler tag below the trophy, enjoy
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Old 09-29-2011, 01:12 PM   #7
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Picture 2 and 3 are the same ????
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Old 09-29-2011, 01:38 PM   #8
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Quote:
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Picture 2 and 3 are the same ????
oops, I'll fix that now. I had to do it on iPhone so I had a lot of trouble at doing uploading and choosing the photo
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Old 09-29-2011, 02:22 PM   #9
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Thanks for the guide harry potter, I'll be sure to use this once I buy the dlc.
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thank you ub4of for the sig!!

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Old 09-29-2011, 04:12 PM   #10
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Thx for the guide, just 2 questions:

1. If you die in any round you need to begin from round 1 again? Or you continue from the round you lost? =P

2. How much time (aprox) it takes to pass the 10 rounds?

Thx!
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