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This game is really great. I've just finished it and the puzzles and QTE are fun. I hope there will be other games featuring Red Johnson. If you like adventure games and puzzles like in Professor Layton, go ahead you won't be disappointed

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This game is really great. I've just finished it and the puzzles and QTE are fun. I hope there will be other games featuring Red Johnson. If you like adventure games and puzzles like in Professor Layton, go ahead you won't be disappointed

 

Then y dont u make a guide im stuck veryy early in the game trying to open the camera. How do i do it i tried too many time and broke my controller help me please

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Wow, lot of adventure fans here! :) Some questions if anyone can enlighten me:

 

1. How is the point & click mechanic? Is it sluggish? Precise?

 

2. Loading times? Extensive or minimal?

 

3. Any graphical oddities like movies not playing, subpar lip-synch, or just plain weak graphics?

 

4. Is there any music? How does it sound?

 

5. I'm guessing there are branching paths for replayability- meaning it encourages you to play a sequence differently?

 

Thanks for reading everybody!

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Wow, lot of adventure fans here! :) Some questions if anyone can enlighten me:

 

1. How is the point & click mechanic? Is it sluggish? Precise?

 

2. Loading times? Extensive or minimal?

 

3. Any graphical oddities like movies not playing, subpar lip-synch, or just plain weak graphics?

 

4. Is there any music? How does it sound?

 

5. I'm guessing there are branching paths for replayability- meaning it encourages you to play a sequence differently?

 

Thanks for reading everybody!

 

Its Precise.

Load times are minimal.

Graphics are good for this type of game. Subpar lip-synch though.

I'm still early on in the game but the music is mellow so far.

idk, I'm stuck and I'm pissed! Well worth the $6 I paid...

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i would like some help on how to get past the camera part where u have to soder the right amount of edges and connect the right ones and ive been stuck on this for some time its quite frustrating if anyone could please post a guide for this it would be greatly appreciated.

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i would like some help on how to get past the camera part where u have to soder the right amount of edges and connect the right ones and ive been stuck on this for some time its quite frustrating if anyone could please post a guide for this it would be greatly appreciated.

 

I've been taking pictures to help me in future playthroughs. See attachments.

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I've been taking pictures to help me in future playthroughs. See attachments.

 

That 4th was a bitch! I'm almost done with the game. Stuck on the Alarm puzzle right now. Maybe because I've been playing for hours yesterday until 4am :p Also, it needs to be done within 20 tries for a trophy. I'm writing a trophy guide in the meantime. Also might make a walkthrough on how to do all the puzzles/the whole game.

 

@Duff916, I wouldn't call it precise. Sometimes you think you've found a new clue to click on, but instead it's the same thing you just clicked on right next to it :\

Edited by Vuule
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That 4th was a bitch! I'm almost done with the game. Stuck on the Alarm puzzle right now. Maybe because I've been playing for hours yesterday until 4am :p Also, it needs to be done within 20 tries for a trophy. I'm writing a trophy guide in the meantime. Also might make a walkthrough on how to do all the puzzles/the whole game.

 

@Duff916, I wouldn't call it precise. Sometimes you think you've found a new clue to click on, but instead it's the same thing you just clicked on right next to it :\

 

I'm on my second playthrough now, and I managed to get the alarm in under 20 tries, but I can't remember how exactly atm. I've also been taking notes, enough for a walkthrough. I'll post it for you to use.

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It seems that copy and paste isn't going to work, I'll have to reformat for this forum (copying from OpenOffice). It's not done anyway, but here is what I have so far:

 

 

Start: Bridge

Talk to Officer Robert

Go into alley to the right

Find camera

Push ladder button

Go to bottom

repair electric box

QTE cutscene

talk to Saul

repair electric box

find code 3975 on left side of box; use code

switches: down, up, up, down, down; pull lever

Return to camera; push ladder button

get tape

Search crime scene

Examine the blood stain on the bridge

Find the scrap of black fabric in a trashcan in the alleyway.

Get the day's newspaper from the newspaper machine ($1.37).

Pick up the bullet casing on the lower floor by the quay.

Go to HQ

Analyze tape

Analyze all photos from tape

Use the COMPARATOR to compare the “photo of the passerby” with the “Newspaper clipping.”

Use records; scroll to Lexter, then Mitchelli

Bridge

talk to caretaker

go to bottom

talk to bum:

“???”

“I understand, with your permission...”

Pickup beer can next to Ringo

Click on toilet

Use Camera at bottom left of subway car door

look at bottom; open hatch; repair circuits *picture*

look at back (part with viewfinder); open with button at bottom; fix film

press button on front; shake photo; repeat till done

Talk to Ringo about “The photos you took”

Talk to Ringo about “Your statement”

“Ringo drinks too much”

The murder was committed yesterday late afternoon: T

The victim was killed on the Bridge: T

There were at least ten murderers: F

There was more than one murder weapon: F

One of the killers had a flamethrower: F

The victim was beheaded: F

The victim's body fell into the canal: T

Leave, come back and Ringo will be sleeping; click on toilet

close valve to the left underside of toilet

lower toilet seat

fix circuits *photo*

flush toilet (hanging chain on right side)

look in tank at top

QTE cutscene

Look at sewer grate below pump; then select pump:

hydraulic circuit on top left

valve on right

pump on bottom: fill 3, move to 5, fill 3, move to 5; left with 1 L in 3 tank; move 1 to 5 tank, fill 3 tank, move to 5 tank; total 4 L in 5 tank; dump

turn valve on bottom right; get spoon and prisoner's clothes

Talk to Ringo about weapon; confirm Ringo's gun; confirm toilet; “...be charged with Ed's murder”

Go to Theresa's

QTE cutscene

Go to HQ; get Theresa's telephone number from archive (021-696):

“...your husband”

“...downstream, on a bank along Jugal Canal”

“...morgue”

“...identifying the body”

 

 

[analyze Ringo's photos; face, time]

 

 

Return to Theresa's

click on light switch, coat rack, both portraits, lastly the clock

Clock:

zoom in on left side of clock face; unscrew; open and get key

open bottom part; swing pendulum left, right, left

gears logic puzzle *photo*

Get bullet from bird's beak

“Gunshots were fired here”

“The time when the gunshots were fired”

“7:00 PM”

Theresa arrives:

“...the incident only happened very recently”

“...there must be a connection with Ed's murder”

Enter apartment on the left:

click suitcase below stairs; code #4170

pickup letter on floor; pickup letter on table (left foreground)

Search desk to left of Theresa:

look at matches, ad, play phone message, search drawers for telephone directory

Call Sonia Diamond (078-441):

Sonia is Ed's mistress: F

Sonia was given a specific job to do: T

She had to kill a man: F

She had to keep a man busy: T

Her missino failed: T

She heard gunshots over by Jugal Canal: T

Click on safe under window:

turn off fan, close window, silence radio, pick safe; get deck of cards and;

Click again for briefcase:

“...robbers”

“...Jewelry Gang”

“Four”

Confirm: Eddy Lexter

Ed managed to escape: F

Ed was released shortly afterwards: T

All accusations against Ed were dropped: T

Even Officer Robert said to the press that Ed wasn't guilty: T

The very next day, Carlos turned himself into the police: F

Carlos was the gang's leader: T

He was nicknamed the “weasel”: F

After the three gang members were arrested, the trial took forever: F

No charges were ever brought against Ed: T

“The police found so much evidence that it was an open-and-shut case”

“Ed Lexter told the police everything they wanted to know in return for his freedom”

Talk to Theresa: Who is Sonia Diamonds?:

Confirm Newspaper Ad

Talk to Theresa: Ed's debts:

“That Ed was somebody everybody hated?”

Gambling debts: T

less than charitable to the poor: F

May be refusing to take part in the activities organized by the city: F

Maybe by double-crossing some of his accomplices: T

Maybe by reneging on some of his contracts: T

Maybe by not being a very law-abiding citizen: F

Maybe by messing around with his friends' wives: T

Talk to Theresa: Ed and Carlos's past:

Confirm Eddy's Briefcase

“...one of his old friends might have wanted revenge?”

“He wanted to kill Ed with his own hands”

Click on Music Box (shelf, above left):

listen to “ODE TO JOY” (top right cd, track 02)

repeat notes on music box *photo*

get earring, and hair dye

Return to HQ and analyze all new evidence

Analyze blanks:

“Fake a homicide”

“The box of ammo hasn't been opened”

Compare: Theresa's black shawl and Scrap of black fabric

Compare: Bullet casing and Bullet from clock

Compare: Prisoner's clothes and Newspaper clipping

Compare: Prisoner's clothes and Photo of the murderer

 

Go to Sonia's apartment

QTE Cutscene

“Hey, we never met. I don't even know anyone called Sonia.”

“Sooner this case is closed, sooner you'll be sage.”

Pick up bottle of dye under stairs

Click on display case (to the right of the couch)

clean glass

click on spherical box last; click again, then navigate it to hole in bottom right

get note and money

Click on panel next to trap door (left of exit)

Code is brand name BRIOBLES upside down as numbers (5378018)

*photo*

Click open trap door; instructions below are for each intersection:

down, down, down, down, up

Click on dressing table (to the right of Sonia):

open all drawers, then complete puzzle in middle *photo*

enter pin 3236 into cellphone; check all messages

“...her mother”

“A parcel delivery”

“Look like coded messages”

Confirm: Theresa Mitchelli

Confirm: Eddie Lexter

Ed was frightened of someone: F

Sonia had given Ed a job: F

Ed had given Sonia a job: T

Sonia's job involved springing a man from prison: F

Sonia's job involved keeping a man busy: T

Sonia was afraid of the man: T

To calm her down, Ed said it was her brother: F

To calm her down, Ed said it was a friend: T

Talk to Sonia:

Confirm: Newspaper ad

I came across his message when I was playing around with your cell phone

Return to HQ and analyze all new evidence

Talk to Sonia:

“The job freaked you out”

“Ed was placing way too much importance in such a pointless mission”

Go to HQ; check map

Go to bridge; talk to caretaker about “Tom”

Talk to Sonia; construct face *photo*

Talk to caretaker about Carlos

Click on Carlos's window; alarm minigame to get in

QTE CUTSCENE

trophy for all cutscenes failed

trophy for hot chestnuts unlock after sequence

Talk to Carlos:

“I got me some big cohones”

“You”

“We can have ourselves a nice little chat”

Go to HQ; use archive; call Carlos Montoya:

“Your buddy, Ed!”

“...who happened to be in the wrong place at the wrong time”

“We could meet somewhere and come to some arrangement”

Talk to caretaker

Return to Carlos's apartment; click on voodoo mask (to the right of couch):

long story short (use Saul if you want to know full details), the code sequence is:

25, 16, 54, 28, 30, 09, 33; get lighter

Click on safe (to the rear, to the right of window):

Code is in the painting: 4513; get golden gun

examine gun; trick is: spin gun to opposite side that initially shows, there is a section to click on by the spinny thing. Then open spinny thing, remove bullet

Talk to Carlos about “Your escape”:

Photo of Passerby

Talk to Carlos about “Your time in prison.”

Go to HQ; analyze all new evidence

Compare Sonia's bottle of hair dye and Prisoner's clothe's

Compare Theresa's bottle of hair dye and Prisoner's clothe's

Compare Bullet from Carlos's gun and Bullet from the clock

Talk to Ringo:

Confirm: Newspaper clipping

“The escape was yesterday, not three weeks ago! It's in the paper.”

...Bought them mail-order: F

...Found them in a trashcan: T

...Stole them from the owner, in other words, the escapee: T

... Knitted them yourself: F

...Stole them from prison: F

Click on garbage area next to caretaker's:

use intercom; grandkids are: Don, 7, Cid, 4, Ally, 9, Betty, 5

Use code 9547 (use Saul to find out how)

get crowbar, vegetable peeler, and note;

“Recover and then drop off a package”

“Go home and get changed”

“In the pocket of the prisoner's clothes”

“The killer”

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This is the in-game list of Objectives that you have to buy the clues for (hit select and go to Objectives). It also didn't copy and paste very well.

 

1.Find the camera and get the tape

Find the “camera” in the alleyway by the end of the bridge. ‑*Go down a floor and repair the “electric box.” ‑*Go back up a floor. ‑*Press the large round button beneath the camera. ‑*Climb up to the camera.

2.Search the crime scene and the surrounding area.

Examine the blood stain on the bridge. ‑*Find the scrap of black fabric in a trashcan in the alleyway. ‑*Get the day's newspaper from the newspaper machine. ‑*Pick up the bullet casing on the lower floor by the quay.

3.Study the contents of the tape.

View the tape from the security camera by putting it in the analyzer. ‑*Analyze all the photos that the analyzer extracts from the tape.

4.Confirm the identity of the escapee.

Use the COMPARATOR to compare the “photo of the passerby” with the “Newspaper clipping.”

5.Discover the victim's identity and go to his apartment.

Find and examine the victim's record in your archives. ‑*Find and examine the widow's record in your archive. ‑*Go to the widow's apartment.

6.Find eyewitnesses and question them.

In the alleyway by the end of the bridge, knock on the caretaker's door and ask what she saw and heard. Under the bridge lives a bum. Go and ask him what he saw the night before.

7.Find a way of getting Therese to leave her apartment.

Find Theresa's telephone number in her archive record. ‑*Call her and get her to leave her apartment.

8.Search Theresa's lobby

Look at Theresa's portrait. ‑*Look at Ed's portrait. ‑*Look at the coat stand lying on the floor. ‑*Examine the clock.

9.Find out more about Ed and his friends.

Pick up and read the two letters from Ed's apartment. ‑*Talk to Theresa about them.

10.Look into the victim's past.

Search Ed's safe. ‑*Examine the newspaper clipping tucked away in the briefcase. ‑*Talk to Theresa about these new revelations.

11.Fin out more about the widow.

Search Theresa's suitcase. ‑*Search Theresa's desk. ‑*Search Theresa's jewellery box.

12.Examine the box of blanks.

Analyze the box of blanks.

13.Meet Sonia.

Go to Sonia's apartment downtown and talk to her.

14.Search Sonia's apartment.

Search the window. ‑*Search the dressing table. ‑*Search the secret passage. ‑*Pick up the bottle of black hair dye.

15.Discover Tom's identity and find out where he's hiding.

Talk to the caretaker about Tom. ‑*Go back to Sonia's apartment and talk to her about the escapee. ‑*Go back to the caretaker and talk to her about Carlos.

16.Find a way of getting into Carlos's apartment.

Get into Carlos's apartment through the window. ‑*Talk to him.

17.Find a way of getting Carlos to leave his apartment.

Find Carlos's telephone number in the archives. ‑*Call him and convince him to leave his apartment.

18.Retrace Carlos's movements the previous evening.

Go back to the caretaker and talk about Carlos.

19.Search Carlos's apartment.

Search Carlos's safe. ‑*Search the voodoo box.

20.Find out what Sonia was paid to do.

Search the window. ‑*Search the dressing table. ‑*Speak to Sonia about Ed Lexter. ‑*The do anything to make her talk about the job Ed had given her.

21.Who shot at the coat stand and why?

Search Ed's safe. ‑*Talk to Carlos about the bullet found in the clock.

22.Search Ringos's squat.

Examine the camera on the stove. ‑*Take the beer can beside Ringo. ‑*Examine the toilet.

23.Go to Ringo's toilet.

Come back later when Ringo's not around.

24.Look at Ringo's photos.

Go to HQ to analyze Ringo's photos.

25.Look for and identify the fingerprints on Ringo's weapon.

Analyze the weapon found in Ringo's toilet. ‑*Lift the fingerprints. ‑*Lift the fingerprint on Ringo's can. ‑*Compare the two fingerprints.

26.Find out how Ringo found the weapon.

Speak to Ringo about the weapon found in the toilet after giving him his spoon.

27.Find the spoon that Ringo lost during the fight.

Look at the grate on the floor near the pressure machine. ‑*fiddle with the pressure machine. ‑*Give the spoon back to Ringo.

28.Find out where the prisoner's clothes came from.

Compare the newspaper page with the prisoner's clothes.

29.Find out how the prisoner's clothes ended up there.

Ask Ringo about the prisoner's clothes.

30.Search the trashcans that Ringo was talking about.

Search the trashcans near the end of the bridge.

31.Find out where the casing found beneath the bridge comes from.

Compare the weapon found near Ringo with the casing found beneath the bridge.

32.Find out where the fabric found in the alleyway comes from.

Compare the scrap of black fabric withe Therese's shawl.

33.Find the bullet that matches Carlos's bullet.

Compare the bullet from Carlos's gun with the bullet found in the clock.

34.Fill out the indictment.

Fill out the indictment in the desk.

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I spent the last 30 minutes trying to update the walkthrough I posted, but I can't seem to edit my comment. So, the rest of it is below (still needs to be reformatted)...

 

 

Analyze all new evidence.

Compare Ringo's Fingerprint and Fingerprint – Ringo's gun

[Compare Casing with Bullet from Ringo's gun]

[Compare Bullet from clock and Carlos's gun]

[Compare Bullet from clock and Bullet from Carlos's gun]

 

 

Talk to Sonia

make face: see *photo*

talk to Theresa

“You helped Carlos escape”

Confirm Newspaper clipping

“The person in black and Sonia are two different people”

Talk to Carlos:

Confirm bullet from the clock

Confirm Bullet from Carlos's gun

Clock

 

Compare Ringo's gun and Bullet casing

Talk to Officer Robert

 

 

Indictment Process

 

The murder weapon

1.Which of these objects is the murder weapon?

Ringo's gun

2.Where did you find the murder weapon?

Click on toilet tank

3.Who did you find it on?

Ringo

4.Where did they allegedly find the weapon?

Under Drownedman's Bridge

5.When did they find the weapon?

The day after the murder

 

The victim

1.Who was the victim?

Eddy Lexter

2.Where was the victim killed?

Click on bridge

3.Who did the victim live with?

Theresa Mitchelli

4.What did the victim do for a living?

Felon

 

The crime scene

1.What item helped you identify which people were present at the scene of the crime?

Security camera

2.The first individual was seen on the bridge at 5:40 pm. In which photo can this person be seen?

Photo of the stranger in black

3.A second individual in a gray suit was seen at 6:20 pm. Whoa was it?

Carlos Montoya

4.At what time was the crime committed?

7:00 PM

5.The photo showed the killer wearing an easily identifiable item. What was it?

Prisoner's clothes

 

Theresa

1.What does Theresa look like?

Use drawing from earlier

2.How was Theresa related to the victim?

His wife

3.What motive could Theresa have had for killing the victim?

The victim was a lousy husband

Ringo

1.How were Ringo and the victim related?

None

2.Which of these objects makes Ringo a suspect?

Ringo's gun

3.Which other object makes Ringo a suspect?

Prisoner's clothes

 

Carlos

1.What does Carlos look like?

Use drawing from earlier

2.How was Carlos connected to the victim?

A former partner

3.What motive could Carlos have had for killing the victim?

Ed had double-crossed Carlos in the past

Sonia

1.What was the link between Ed and Sonia?

A contract

2.What motive could Sonia have had for killing the victim?

Someone could have hired her to kill him

 

The escape

1.How did you find out that Carlos had escaped?

Newspaper clipping

2.Which person in black helped Carlos escape?

Theresa Mitchelli

3.How did the two accomplices escape and what was their escape route?

By boat, through the city's sewer system

4.Their escape was over at 5 pm. Who did they go to?

Sonia Diamonds

 

The person in black

1.What did the person in black do after arriving at the host's apartment?

He or she left with Carlos's prisoner's clothes

2.After leaving the apartment, the person in black was seen on the bridge. At what time?

5:40 PM

3.Where did the person in black go after leaving the host's place?

Home

 

The day of freedom

1.What did Carlos do after arriving at the host's apartment?

He changed his clothes, had a shave and then left

2.After leaving the host's apartment, Carlos was seen on the bridge. At what time?

6:20 PM

3.Where did Carlos go after leaving the host's apartment?

Home

4.Why did Carlos go there?

To get his weapon

The coat and stand

1.At 7 pm, who shot at Ed and Theresa's coat stand?

Carlos Montoya

2.Why did they shoot the coat stand?

The mistook it for the victim

3.Who were they trying to get at?

Eddy Lexter

4.What was the motive?

Revenge

 

The murder

1.At 7 pm, the victim was killed on Drownedman's Bridge. Who was the killer?

Theresa Mitchelli

2.Why was the shooter dressed up as prisoner?

To frame someone else for the murder

3.How were Carlos and Theresa connected?

None

4.Why was Ed on the bridge at exactly 7 pm?

To fake his own murder

5.What was Ed not expecting?

To be double-crossed by his wife

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