RemingtonInk Posted February 1, 2012 Share Posted February 1, 2012 With the dlc the total amount of stars that can be achieved is 99, however only 90 is needed (trophywise). This means, 9 stars can be skipped, in turn meaning 9 levels can be done on a 2-star rating (rather than a 3-star rating). Which 9 levels do you recommend skipping (meaning, those 9 are the hardest to achieve a 3 star)? Link to comment Share on other sites More sharing options...
McGarnigle Posted February 4, 2012 Share Posted February 4, 2012 Skip Shard 1, Atrium 1, and Playground 3 for sure. These are the only ones that I actually didn't bother putting the effort in since I could see that they were going to take some real (unnecessary) dedication to get 3 stars on. Other than that just take them as they come and you'll get there eventually. Link to comment Share on other sites More sharing options...
gh0stface Posted February 7, 2012 Share Posted February 7, 2012 I just got my 90 star trophy. The levels i didn't get 3 stars are: Chroma (2), Flow (2), Razzmatazz (2), Actino (1), Actino Rise (2), Reflex (2) and Atrium one (2) I have 91 stars, so it would be possible with 1 less. I found Actino and Atrium 1 to be the hardest.The others are possible, but i didn't need any more stars. Link to comment Share on other sites More sharing options...
jac3k5 Posted September 13, 2012 Share Posted September 13, 2012 I got 85 stars currently. I spent about 2 hours yesterday on shard one just to end up with the time 1.08.01. I gonna try it to do today. Flow isn't difficult if you do Dicey launch. Link to comment Share on other sites More sharing options...
Executioner Posted January 18, 2013 Share Posted January 18, 2013 (edited) Flow isn't difficult if you do Dicey launch. I got Dicey Launch once after about 100 tries, and I'm still not sure how I pulled it off. I miss the wall run about 50% of the time, and miss the wall climb 95% of the time (even when I got it, I never saw her wall climb) when I do get the wall run. Doing the whole level AND getting Dicey Launch I'd give about 0.01% probability. Edit: The guide says to use L1 (jump to Wall-run), L1 immediately (Jump to wall climb (automatic)), R1 (turn) and L1 (Jump). Is there supposed to be an extra L1 to start the wall climb? I've seen this mentioned on the X360 site: http://www.xbox360achievements.org/forum/showthread.php?t=137189 Edited January 18, 2013 by Executioner Link to comment Share on other sites More sharing options...
Quexos Posted December 30, 2013 Share Posted December 30, 2013 Dicey Launch is impossible I have tried hundred of times, I succeed in wallrunning but from there No matter how many times I use L1 to climb it won't work, Faith just falls down. And I have tried hundred of times. Flow isn't difficult if you do Dicey launch. Link to comment Share on other sites More sharing options...
Zealot Posted February 15, 2014 Share Posted February 15, 2014 Dicey Launch is not impossible. Yes, it will probably require many tries but anyone can do it. I initiall had the same problem as Quexos, Faith just wouldn't wall climb but I found I was jumping into the wallrun too early. I can now pull it off 50% of the time. Link to comment Share on other sites More sharing options...
DBZ0wnz Posted July 23, 2015 Share Posted July 23, 2015 Thanks for the recommended map stars, I'm going to have to start fresh from 0 as my old PS3 died on 80 stars and the saves got wiped. Link to comment Share on other sites More sharing options...
stpatty Posted February 13, 2017 Share Posted February 13, 2017 After just reaching 90 stars, the levels I have at **: Chroma (I could probably *** this) Kinetic (I could probably *** this) Actino (LOLNOPE) Actino Rise (Last one I did, if I knew where I was going I could probably *** this) Reflex Redux (I never really went back to this, some of the jumps are beyond me though) Playground Three (Easier than its reputation suggests but you can't afford any mistakes) New Eden (I can't do the vault jump onto a wallrun between the two barbed wire fences) Atrium One (Atrium Two filled me with enough rage) Shard One (I always seemed to be five seconds out when I was running back to the last checkpoint) I'm sure there's people waiting with bated breath for an answer to this thread but those are the ones I have left. I'd say Chroma, Kinetic, Reflex Redux and maybe Playground Three I could manage if I tried, but I don't have to. Link to comment Share on other sites More sharing options...
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