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Prince of Persia: Warrior Within - Collectibles Guide


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Prince of Persia: Warrior Within - Collectibles Guide

 

Information -

 

The collectibles in PoP: Warrior Within are fairly simple there are 59 total. 50 Art Chests which look like the typical treasure chest which you collect by attacking. Then there are the 9 Life Upgrades which are more hidden because they give you more health. Some items are well hidden while others are right out in the open but with a guide like this it should be simple and easy to find them all.

 

Art Chests will be color coded in Orange. Life Upgrades will be color coded in Blue. The location you are in can be seen by hitting the select button to view the map now only is this list in order you collect them but also the locations are stated for easy searching.

 

Written by: LordMaceX

Collectibles Guide -

 

Art Chest #1 - The Beach (Present) - After the opening, you will awaken on a beach it is to the left of some stairs you have to go up shortly ahead.

 

Art Chest #2 - The Beach (Present) - After the first columns you climb you jump to a platform the chest is directly to your right.

 

Art Chest #3 - Fortress Entrance (Past) - When you enter the first large room in the past and your first fight in the past if you turn left from where you enter there is a column jump from it to reach a platform with the chest.

 

Art Chest #4 - Southern Passage (Past) - You will enter a large room and the lady in black will exit through a gate that lowers behind her. After killing the enemies wall run on the left of the gate to find a chest waiting for you.

 

Art Chest #5 - Southern Passage (Past) - In the same room as the previous chest. Once you climb around on the rafters between platforms eventually you pull a switch do not jump to the tapestry yet. First go to the right and visit the last platform for a chest.

 

Art Chest #6 - Sacrificial Altar (Past) - After you win your first real boss fight against the woman in black climb up to the altar and find a chest to your right.

 

Life Upgrade #1 - Sacrificial Altar (Past) - In the same spot as #6 pull on the altar to reveal a secret door. Go through the hallway of annoying traps to get the first life upgrade.

 

Art Chest #7 - Fortress Entrance (Past) - After an axe gets thrown at you by some weird dude, open the door and continue. Now turn left and climb follow this path and go up the long stairs at the top turn around and at the end behind some barrels is the chest.

 

Life Upgrade #2 - Fortress Entrance (Past) - From the last chest go back down the long stairs and there is a switch on the ground to the right. Step on it and slow time and run or roll up the stairs and roll through the small gate at the top. Now proceed through the traps to get your second upgrade.

 

Art Chest #8 - Central Hall (Past) - Once you enter the room with the hourglass the chest is on the far left next to a brazier and stairs.

 

Life Upgrade #3 - Central Hall (Past) - In the room you where you use the serpent sword as a key a turn switch pops out turn it to aim opposite the sword key hole. Look off the edge and down and you will see a door down there with a platform in front of it. You will have to long jump back and forth to get down to the bottom, then hop down to the next spot and wall run to the wall and fast wall jump back and forth up to the top. Wall run to the wall the door is on and long wall jump back and forth to get back down again and grab the ledge. Go around and through the door and defeat the traps to get your upgrade.

 

Art Chest #9 - Central Hall (Past) - When going for the door to the Garden Tower once you arrive at the platform the door is on look to your left. On the pile of rocks to climb lays your chest hard to miss.

 

Art Chest #10 - Central Hall (Past) - After walking through the doorway to the Garden Tower you will go through a few traps then find a button. Ignore the button for now and climb down into the lower portion follow it to its end and you will find a chest.

 

Art Chest #11 - Garden Hall (Past) - As you first enter the gardens you will get attacked by new enemies in red. After you defeat them head left down to a pool of water and hidden in the bushes by some birds will be a chest.

 

Art Chest #12 - Garden Hall (Past) - In this room you will climb 2 ladders instead of going on jump across to the other side and wall run and rope jump to the platform to find a chest hidden.

 

Art Chest #13 - Garden (Past) - After opening a door you cross an open walkway and you will enter a room and be attacked by many enemies in red then shades. In the center of the room is a big tree and a big pillar with a switch on it the chest is behind that pillar.

 

Art Chest #14 - Garden (Past) - From the last chest go to the corner right by you and hang over the railing. You can drop to the spot below and shimmy over to get this chest also.

 

Life Upgrade #4 - Garden Hall (Past) - From the same room as the last 2 chests go to where you entered and then go right to the corner and hang off. You will see a path of ledges you need to hang on the wall run to get into a door. Through the door is a series of traps like usual complete them to find the fourth life upgrade.

 

Art Chest #15 - Garden Waterworks (Present) - After you say "Right place at the wrong time", you have to hop across some trees and pillars then can jump to a railing. Do so then climb down and turn left into a doorway where you are ambushed by invisible enemies after defeating them climb up to claim your chest.

 

Art Chest #16 - Garden Hall (Past) - After being chased by Dhaka you return to the past and climb 2 sets of ladders. Cross the gap with the rope then go left and cross another gap with a rope, you will find a chest on the platform as well.

 

Art Chest #17 - Garden Waterworks (Past) - Upon entering the Garden Waterworks in the Past there will be a huge area with a turn switch in the center. After fighting through all the enemies go to the opposite side you start on, by a waterfall of water is the chest in a corner.

 

Art Chest #18 - Garden Waterworks (Past) - In the same giant room as the previous chest. Continue moving on and circle the room using the turning levers to continue further, thus getting you up top where the lever to let out the water is. When you land up there you will land with the chest on your right.

 

Life Upgrade #5 - Garden Waterworks (Past) - After the previous chest pull the turning lever to release water. Now look to your right and see a spot you can wall run up to. Wall run up again and enter the large doorway to go through another series of traps to find your hidden upgrade.

 

Art Chest #19 - Central Hall (Past) - Heading to the door to the Mechanical Tower you will eventually get up to a platform where you can jump to the door, Stop. First do a diagonal jump to a group of rocks on your right to get this chest.

 

Art Chest #20 - Mechanical Tower (Past) - After defeating the brute on the bridge a door opens up across from you. Go into the door and on the right of some stairs to a sealed door is a chest.

 

Art Chest #21 - Mechanical Pit (Past) - Once you enter the Mechanical Pit by jumping through the giant gear, you will bounce around the area eventually using a switch to raise the center platform. Once you do that jump from it to a platform windowed with chains you will have to do some shimmying to enter and get the chest.

 

Art Chest #22 - Mechanical Pit (Past) - You will leap through the giant gear again but now on the top of it afterwards you will shimmy up to a doorway, do not continue. Instead keep shimmying onto the other side of the doorway to find a platform with a chest on it.

 

Art Chest #23 - Mechanical Pit (Past) - You will need to slow time to get on a box up to a rope then wall run to a platform. Ahead it forks but go left and into the door and through a series of traps until you hit a button and enter a room. Climb the ladder and jump onto the platform to find a chest.

 

Art Chest #24 - Mechanical Pit (Past) - You will continue through some turning wheels and turn a lever to start an elevator. After going up the elevator and wall jumping up take the left path on the walkway instead of the door to find a switch and the chest waiting for you.

 

Art Chest #25 - Mechanical Pit (Past) - Jump into the room right after the last chest to find a room with a fireplace and a brute. Defeat it then continue on around a corner to find some stairs with a chest in front of them.

Edited by Terminator
Repalced a missing banner and remvoed a redundant link.
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Life Upgrade #6 - Activation Room (Past) - When you first enter the room with the large brute throwing explosives at you form across the gap turn left. Near the corner there will be a breakable wall let one of his projectiles hit it to be able to enter. Go inside traverse the usual trap rooms and claim your upgrade.

 

Art Chest #26 - Activation Room (Past) - While still in this room you will get the brute to split a rock in two with explosives. In this area there is a breakable wall on ground level get him to blow it up with his projectiles to get a chest.

 

Art Chest #27 - Activation Room (Past) - Once you pull the third turning lever you can wall run to a platform. This platform has a big door or hole in the wall that you will enter inside is the next chest.

 

Art Chest #28 - Activation Room (Past) - From the last chest go down a ladder then wall run to the other side. Now you need to shimmy around the corner and drop then wall run to the other side again to find a chest.

 

Art Chest #29 - Hourglass Room (Past) - There a 4 giant statues in this room. The first chest in this room is next to the first statue on your left when entering.

 

Art Chest #30 - Hourglass Room (Past) - There a 4 giant statues in this room. The second chest in this room is next to the second statue on your right when entering.

 

Art Chest #31 - Catacombs (Present) - After you learn of the mask and your 'Second Chance' you will be in a room with a sarcophagus in the center. Standing at the head of the sarcophagus you can see the chest in front of the on the other side of the room.

 

Art Chest #32 - Catacombs (Present) - The Dhaka will chase you 3 times through the catacombs and you will pull 3 stone switches to lower the platform and raise the central platform. One all 3 are done climb the central platform and jump and swing through the water to find a save point and a chest waiting.

 

Art Chest #33 - Prison (Past) - After getting the scorpion sword continue until you are told to break a door. Do so then pull the turning switch, now turn left and you will see the chest in a newly opened door.

 

Art Chest #34 - Prison (Past) - Continue from the last chest until you enter another room with a turning switch to pull. Pull the turning switch then hit the wall switch in the opened room to open the next door after entering that door the chest will be in a small room on your right.

 

Art Chest #35 - Prison (Past) - After defeating the Golem, climb the ladder that lowers for you when you jump up to the top the chest will be waiting for you there.

 

Life Upgrade #7 - Prison (Past) - From the previous chest hit the switch and enter the next room full of poles, this room has 2 breakable walls one contains the switch and one the door. Slow down Time to get through the door after you hit the switch, then like the previous upgrades you will have to go through a series of traps to claim it.

 

Art Chest #36 - Library (Past) - Once in the library you will have to use a switch that you hang on then time slow to quickly get through the door. After that you go up a ladder and get attacked by ninjas the chest is then on your left.

 

Art Chest #37 - Library (Past) - After pulling out the bookcases and climbing on the rafters you will eventually drop into a giant pile of stones drop off the stones to find the chest to the right of the exit.

 

Life Upgrade #8 - Library (Past) - You will come to circular ledges soon after the previous chest proceed to the second of these structures. Once there look to see a wall covered in ledges first going down then back up to a door and jump over and follow these to the door. Once through you will face a series of traps like the others, before you can claim your next upgrade.

 

Art Chest #38 - Library (Past) - Past the circular ledges you will jump a gap and enter an L shaped hallway jump down below and turn around the L to find a chest on your left.

 

Life Upgrade #9 - Southern Passage (Past) - Once back in the central hall between the two towers with the turning switch that moves the giant stone platforms on all sides, turn the switch to original position facing the sword key hole. Climb the stone platforms as you did early in the game and wall run then jump to the balcony heading to the sacrificial pit. After a bunch of traps you will come to a familiar room with multiple levels and platforms in the corners in which you once had to pull a lever up at the top to open a door. Continue climbing to that switch like you did before but when you get to the platform that you could jump to the rafters and switch from turn around and the gate will be badly damaged. Break it and pull out the block use this block against the wall to enter a secret area above. Continue ahead and you will face a variety of traps to acquire your final life upgrade.

 

Art Chest #39 - Southern Passage (Past) - Return the way you came from the life upgrade you just acquired. After you drop back down from the secret area enter the broken gate when you got the block form and there is a chest on your left.

 

Art Chest #40 - Sacrificial Altar (Past) - After you continue from the last chest and go by the ledges and switch to ride down the tapestry go forward through the doorway. Continue forward through some traps and you will go by a save point, go through the doorway to the altar turn right to find this chest.

 

Art Chest #41 - Garden Hall (Past) - Sadly now you must backtrack after getting the last chest all the way back to the central hall room and head in the direction of the Garden Tower. Go through the times chain walks, Climb through the garden halls, and then climb up the tree area in the garden until you reach the switch you used to turn the water on. Now walk down the waterway and grab a ledge to turn the corner then across a walkway is a breakable wall that hides a chest within.

 

Art Chest #42 - Sacred Caves (Past) - After you become the Sandwraith and go pack to the past proceed through the traps until you get to a save right before that giant circular stone and there is s chest on your left.

 

Art Chest #43 - Garden Waterworks (Past) - As you exit the sacred caves after defeating the Sand Gryphon you will enter the garden waterworks. Continue forward and instead of turning left go forward to find a chest that you could not obtain earlier.

 

Art Chest #44 - Cliff (Past) - You will swing on some poles then bounce up a wall doing consecutive wall jumps until you reach the top. once on top the chest is right in front of you.

 

Art Chest #45 - Cliff (Past) - You will go across a series of breakaway walkways quite fast and eventually wall run killing an enemy midway. When you land you have to very fast strike the chest then break the wall and get to safety so you do not fall.

 

Art Chest #46 - Fortress Entrance (Past) - After the cutscene where you throw a axe and run out of the room walk back into the room to find a chest that I am sure you saw already a few times.

 

Art Chest #47 - Fortress Entrance (Past) - As you walk into the foundry and you comment that "If you cannot reach you can bring it to you" there will be a chest on the right side of the room next to a pillar.

 

Art Chest #48 - Fortress Entrance (Past) - After the above chest look to the other side of the room to see another chest in an alcove.

 

Art Chest #49 - Fortress Entrance (Past) - In the same room as the other two get to the second floor and head back to the entrance and a chest is behind a big stone structure there on the second floor.

 

Art Chest #50 - Mystic Caves (Past) - Once you arrive in the mystic caves you will go through some foggy corridors and fight some enemies. Just continue and there will eventually be a hole on the ground at the end of it but on the other side you can wall run to your final chest.

Edited by Terminator
Editorial Sweep.
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Hopefully there are more people like me who use text guides instead of video guides. I wrote this guide for my own purposes but it would be cool if some people got helped out by it. Some people do it by choice but some people like me have such bad internet that videos are not an option.

 

I just went through and checked every location to make sure they are right and got them all and the trophy. However if anyone finds any problems please let me know so I can fix them.

 

Thanks for visiting my guide! :dance: :applause: :whistle:

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Was just thinking about going back to play some of the Prince of Persia games. Nice guide.

 

I just had the same feeling a bit ago and just played through PoP: The Forgotten Sands, PoP: Sands of Time, and now PoP: Warrior Within. Haha

 

Not sure if I will platinum Warrior Within all I need is 'Normal' and 'Hard' one extra sounds fun but 2 more playthroughs seems a bit tedious. However the idea of having all the PoP platinums sounds pretty cool.

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  • 3 weeks later...
  • 9 months later...
  • 4 weeks later...
  • 4 months later...

The guide is good so far but may I suggest changing chests #29 and #30 to say you need to open them before finishing the boss fight.

 

Because you do.

 

And I didn't.

 

Also, the two sets of things in each of the towers in the middle of the game seems to be the wrong way round in the guide. I think you're supposed to do the mechanical one first, at least it seemed easier.

 

Ed - okay after actually listening to the cutscenes on my second playthrough, you need to go through the garden tower first. Which is shit, because the enemies there are tougher.

 

And in the throne room, you get to go in there later on in the game so you can pick up the boxes if you miss them, but a heads-up in the guide would still be useful.

Edited by stpatty
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  • 7 years later...

Love this guide, thanks for the in-depth descriptions as well. Might I note that Chest #38 is missable? The one that when you get back there as the Sandwraith, the Dahaka is blocking off access to it (the same reason that the Life Upgrade in the Library is missable!) - anyway, love a good text-based guide!

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