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Capture rate?


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hi guys,

 

do any of you have any trouble capturing familiars. I've been trying to capture a few familiars, but they just won't give me the option of capturing them. it's really annoying. I'm pretty much leveling all my familiars, and evolving them, etc, to get that trophy, but I just can't capture anyhing else. my pit isn't full, not even close, so am I doing something wrong?

 

I've also bought the upgrades with merrit badges, and that doesn't work either. tips?

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same ive given up trying to tame a tokotoko, a week ago when i just casually hunted them for xp i once got the heart chance on one but i had heat ray or whatever prepped and couldnt cancel out of it so killed it, havent been given a chance to tame one since, and ive been hunting them literally for 3 days straight now. (like 1 appearance a 10 runs so yeah fuck this game man lol, ill throw it into a wall with the force of a thousand suns the moment GTA5 is in stores)

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Keep in mind everyone, the capture rate decreases by approximately 33% per familiar evolution.

 

For instance, if there was a familiar with a 9% capture rate in its first form, if you are attempting to catch the second evolution, it will be a 6% chance, and if you are going for a third evolution, 3%.

 

Also, the Tokos are the only ones in the game with under 3%, their base form starts at 3%, tokotoko has a 1% chance.

 

Personally, I was able to hit 250 without being forced to farm any spot to catch familiars, I got it simply from picking up any familiar that was interested while completing the game, training, and foraging. Though if you are simply playing for fun and trying to get all of them, you'll have some issues.

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Ahaha, people complaining about a 2% capture rate. You guys should play other RPGs this generation (like NIER), or this other Level 5 game that has countless items with drop rates of under 0.1%. Theoretically, you should be able to catch about 20 of these Tokos before getting one of those 0.1% drops. Anyway, my tip: persevere.

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Ahaha, people complaining about a 2% capture rate. You guys should play other RPGs this generation (like NIER), or this other Level 5 game that has countless items with drop rates of under 0.1%. Theoretically, you should be able to catch about 20 of these Tokos before getting one of those 0.1% drops. Anyway, my tip: persevere.

 

i platinummed nier and its nowhere as frustrating as getting rare items or taming rare familiars in ni nu kuni :rolleyes:

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ok, I'm just giving up ni no kuni for awhile. I love this game, but I fucking hate this fucking fuck ass shitty low capture rate, low item drop rate, pretty much low everything. My game is now over the 100 hours, and I still have pretty much no items at all. I just don't understand why on earth they would make a game with this low capture rate, I'd even take a small mini game to make these bloody fucking things come with me.

 

I've have just now captured a Tyke, after killing 103 or these fucking things, and this should be one of the starter familiars to capture. I just don't get this, and then to add insult to injury, there are now golden ones running about, that you can seem to capture even less, and they look just the same as all the other ones. why on earth could they not just make a few different looking ones, to at least make this worth my time.

 

 

pokémon had an annoying capture rate, mostly so with the first games, but as the games progressed, there were different balls you could use, to up your chances. pokémon learned that people don't like being pissed off too much with annoying pointless grinds...this game has almost no grinding, you can level fairly easily, but you can only get to a certain cap before you have to evolve. I don't mind starting from level one, but what I do mind is getting no bloody items (stardrops-to jumbo drops), or sundrops, or whatever, to just evolve the familiars.

 

 

you can do casino sidequest to get these things, but then once again you have rely upon another random tedious thing to get what you need to actually complete the game.

 

don't get me wrong, I like a game with a challenge, but this is just ridiculous.

 

I have a few more trophies to go, but I don't care right now, there are so many other games waiting for me to be played.

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Through the course of the game the only captures I specifically went for were ones for errands (the three Derwin quests, and the Hermitage).

 

The key thing, though, was that I would never spend time trying to capture 2nd or 3rd tier familiars. Almost all of my familiar count came from levelling up ones that I already had, most of them starting at 1st tier since they are easiest to catch so you should accumulate the most of them. For Derwin's 2nd and 3rd errands, I started with 1st tier versions of the required creatures-- it was much easier than trying to catch them in their final forms.

 

The other thing is that I kept at least 1 familiar slot open on each character throughout the game just to level my non-primary familiars. Once anything metamorphoses to 3rd tier, swap something else in.

 

When I reached post game, I continued on, finishing everything else, leaving the familiars to last. By the time I'd done everything else, I had a count of about 195 familiars I think? At this point I basically threw away all but 1 primary familiar on my 3 characters, leaving me with 6 slots for levelling. Just ran through the ivory tower. Throughout the course of everything else I had just enough familiars that I could level them all up to 3rd tier to get my count up to 250. I only had a few to spare, but basically I had to do no grinding at all for capture. Just levelling.

 

The last 50 or so only took maybe 3 hours. With 6 slots cooking, and basically every time you hit a tokotocold all 6 will metamorphose right away, you can get through them relatively quickly. (I watched a couple of movies on my laptop while doing it.)

 

Also, if you need the jumbo drops, just learn to play/exploit platoon (hint: her hands on the right side tend to have no special cards). Once you learn how to do it it's easy to win 6 in a row and you'll have enough chips to buy a ton of jumbo drops.

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lol 110 hours i have mostly every creature but none of the toko varieties lol, the others i captured actually pretty easy, maybe i was just lucky, Fuddy-Daddy was a bit annoying but that only took about 45 mins, i have platinumed now so maybe one day if they bring DLC out i will go for that elusive toko, tbh now i have finished i wished there was a trophy for taming every single specie in the game not just 250 lol

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the thing is, I'm trying to capture the basic forms (well, all those that you can catch), but as I said, it took 103 tykes, before I finally got to capture one. I've been leveling the crap out of my familiars, but you can only level them that far untill they finally start to evolve, and then you need the items. I just can't find them fast enough before my familiars start to level.

 

perhaps I should just do the casino thing first though, and try to find a way to get those bloody jumbo drops.

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ok, I'm just giving up ni no kuni for awhile. I love this game, but I fucking hate this fucking fuck ass shitty low capture rate, low item drop rate, pretty much low everything. My game is now over the 100 hours, and I still have pretty much no items at all. I just don't understand why on earth they would make a game with this low capture rate, I'd even take a small mini game to make these bloody fucking things come with me.

 

I've have just now captured a Tyke, after killing 103 or these fucking things, and this should be one of the starter familiars to capture. I just don't get this, and then to add insult to injury, there are now golden ones running about, that you can seem to capture even less, and they look just the same as all the other ones. why on earth could they not just make a few different looking ones, to at least make this worth my time.

 

 

pokémon had an annoying capture rate, mostly so with the first games, but as the games progressed, there were different balls you could use, to up your chances. pokémon learned that people don't like being pissed off too much with annoying pointless grinds...this game has almost no grinding, you can level fairly easily, but you can only get to a certain cap before you have to evolve. I don't mind starting from level one, but what I do mind is getting no bloody items (stardrops-to jumbo drops), or sundrops, or whatever, to just evolve the familiars.

 

 

you can do casino sidequest to get these things, but then once again you have rely upon another random tedious thing to get what you need to actually complete the game.

 

don't get me wrong, I like a game with a challenge, but this is just ridiculous.

 

I have a few more trophies to go, but I don't care right now, there are so many other games waiting for me to be played.

Same here, i finished the game.. laughed and cried out of frustration on how flipping bad the story / ending was, then felt no more craving to continue playing, i mean what for.. ive beat the end boss.. all my familiars and characters are max lvl, its not like theres a challenge out there..

 

everything i try to tame takes multiple hours, every item i try to get takes multiple hours, why even bother for godsake.

 

this game is just incredibly bad with studio ghibli's graphics, wich is the sole reason anyone should get it, for the eye candy factor.

 

Cant believe gta5 has been moved to september :/

perhaps i should play some games i have in my closet that i havent touched much yet like ruse or uncharted 3 or valkyria chronicles or something :/

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i platinummed nier and its nowhere as frustrating as getting rare items or taming rare familiars in ni nu kuni :rolleyes:

Try that only other Level 5 PS3 game, WKC, I suggested then. You will have 50 Tokos by the time you have one Old Magic Turret.

 

this game is just incredibly bad with studio ghibli's graphics, wich is the sole reason anyone should get it, for the eye candy factor.

Now, this is don't agree with. If there was anything that was a highlight in the game, it's definitely Studio Ghibli's involvement in the aesthetics section.

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pokémon had an annoying capture rate, mostly so with the first games, but as the games progressed, there were different balls you could use, to up your chances. pokémon learned that people don't like being pissed off too much with annoying pointless grinds...

 

Couldnt agree more, they should make some kind of adjusment to increase the chance the familiars "impressed" by your action in battle for example quick KO, inflict sleep/confuse/poison on the familiars before 1-hit KO them, using a counter attack, KO a moon sign familiar by using a sun sign familiar or anything else :think:

 

Try that only other Level 5 PS3 game, WKC, I suggested then. You will have 50 Tokos by the time you have one Old Magic Turret.

 

Its so true it makes me lol :rofl:

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pokémon had an annoying capture rate, mostly so with the first games, but as the games progressed, there were different balls you could use, to up your chances. pokémon learned that people don't like being pissed off too much with annoying pointless grinds...

 

Am I the only one who thought the capture rate in early Pokemon games (Red, Blue, Yellow, etc.) wasn't bad at all? I mean, yes, the system is different, you don't have to beat the crap out of the monster to tame it, which is what I said in a previous thread - by making the monster fall asleep, poisoned, confused and/or any other of the thousand status ailments possible, you would increase your catch rate.

 

My point is that in Pokemon, capturing was mostly tactics/skill as in Ni no Kuni it is mostly dumb luck coupled with grinding, and that is NEVER fun.

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Am I the only one who thought the capture rate in early Pokemon games (Red, Blue, Yellow, etc.) wasn't bad at all? I mean, yes, the system is different, you don't have to beat the crap out of the monster to tame it, which is what I said in a previous thread - by making the monster fall asleep, poisoned, confused and/or any other of the thousand status ailments possible, you would increase your catch rate.

 

My point is that in Pokemon, capturing was mostly tactics/skill as in Ni no Kuni it is mostly dumb luck coupled with grinding, and that is NEVER fun.

 

well, you do have a good point there, and it's pretty much my point aswell. :)

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My point is that in Pokemon, capturing was mostly tactics/skill as in Ni no Kuni it is mostly dumb luck coupled with grinding, and that is NEVER fun.

 

Well, I was just grinding outside Perdida and caught two Tokotoko's in a row, so I'd say sometimes dumb luck IS fun. :dance:

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