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Old 03-17-2012, 01:16 AM   #1 (permalink)
 
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Default NeverDead Trophy Guide & Road Map

Overview
Estimated difficulty: 7/10 Please use the Platinum Difficulty Ranking
Offline: 37 ( 26 , 7, 3, 1)
Online: 6 (5, 1)
Approximate amount of time to platinum: 15-25 hours+ See Below
Minimum number of playthroughs needed: 1(2 recommended minimum)
Number of missable trophies: *Curiosity Killed the Cat See Below
Glitched trophies: *Criminal Damages , *Swiss Army Bryce See Respective Trophy’s for more info
Do cheat codes disable trophies?: There are no cheats in NeverDead
Does difficulty affect trophies?: Yes, there are 3 trophies affected by Difficulty.
1. Ever Dead
2. Rarely Dead
3. Never Dead
Notes on Time to Platinum : The Time to Platinum is really dependant on the reliability of your Co-op partners and the efficiency of completing challenges in your sessions.

Notes on Curiosity Killed the Cat : Arcadia’s apartment is only available to visit at the interludes Between Chapter 4 and 5, Chapter 5 and 6, and Chapter 6 and 7. You must collect all the EXP collectibles in one story playthrough. In some cases though, you are able to use Chapter Selection to go back to the Chapter before you would visit Arcadia’s apartment and reattempt to collect all the EXP shards. This method does not always work though so be aware of trying to find all the EXP collectibles on your first try.

Roadmap:


Introduction:

500 years ago, Demon Hunter Bryce Boltzmann faced the Demon King Astaroth with his wife and Medium Cypher. In that battle, Astaroth killed Cypher and implanted the Evil Eye in Bryce, making him immortal. This left Bryce stranded with no Medium, no way to kill demons, and no way to die.

Today, Bryce continues his struggle with his partner Arcadia as part of the demon hunting organization known as NADA. As events which put the entire human race on the line are set in motion, Bryce finds himself once again facing demons in order to save the world. This time however, one thing is different. This time, he is one of the Never Dead.

Step 1: The Single Player Campaign

Starting on Hardcore is a good way to knock out almost all of the trophies in a single run, but if you are not yet used to the game, it can be far more annoying than helpful. The best method is to start the game on Easy, and run through the game focusing on learning all the various Boss fights and difficult sections for later runs on higher Difficulties. While going through your first playthrough try and find all the collectibles you can, referring to the Guide below, for The Great Collector and also keep your eyes out for the Basketball nets, again referring to the Guide below if you need, for the Funky Dunker trophy.

Curiosity Killed The Cat is the only missable Trophy in NeverDead, and even it can be remedied with Chapter Select. A chunk of the trophies are directly story related and will be earned on your first playthrough. As you go through your first play through, you are also going to want to try to get these trophies as they’re tied to a specific level or section of a specific level. Please see the trophy guide below for information and tips on these trophies.
1. Explosive Personality
2. Antiquarian
3. Mind the gap
4. Let There be Light
5. Don't Stop, Look or Listen
6. Evacuation Plan
7. Out of the Frying Pan
8. Boulder Dodge
9. Curiosity Killed the Cat
Tips:
1. Collect as many of the Red EXP Shards as you can as they do add up.

2. Try to buy the EXP, EXP+ and EXP++ Abilities as soon as you can as they really help. They also stack.

3. When starting a New Campaign, you are refunded your Career Total as well as all the EXP you spend on Abilities. I.e. If you have a Career Total of 3 million EXP and spend 2.5 million on Abilities, when you start a New Campaign, you will be refunded 5.5 million, which will turn in to your new Career Total.

Step 2: The Online Multiplayer

Best tip for these trophies is to go to the Boosting Thread and contact some of the people there to see if they are up for Co-op as otherwise there is basically no one online most of the time. The 5 Bronze Trophies are quite easy to get with Boosting. The Completist will take quite a while even with Boosting though as you must beat all Challenges on Normal and Hard. Almost all the challenges are better done with just 2 people, except for the Search and Rescue Missions and possibly the Hardcore Arena and Arena Onslaught Challenges. Refer to the Guide below for more specific info about each of the Challenges.

If you need Boosting Partners, refer to the Trophy Boosting Thread

Tips:
1. The Abilities you have purchased in the Campaign carry over to the Multiplayer, so be aware that if you restart your Campaign and lose all your abilities, the Multiplayer may become harder.

2. Healing Bullets, Healing Bullets+ or Healing Bullets ++ and Heavy Limbs are some of the best Abilities to have for the Multiplayer. Healing Bullets will let you heal your Allies and Civilians in Search and Rescue, which is very good as Civilians die very easily. Heavy Limbs will let your limbs land closer to you, which is good as you won’t use up your regenerations very quickly at all.

3. In the Challenges where you have limited Regenerations, the 10 down in the corner is shared between the 2-4 players so be aware of that. Always try to get your limbs before regenerating. Also, if you have microphones, communicate if you are going to use a Regeneration.
Step 3: Clean Up

Big Spender is the most likely candidate for the Clean Up phase. Antiquarian might also be a bit of a troublesome trophy.

For Big Spender , if you do complete runs of the story, getting all the EXP you can and spending all you can on Abilities for maximum refund the next time, it should take approximately 3-4 complete story runs to get the 13 Million EXP necessary for buying all the Abilities.

For Antiquarian , refer below for specific tips.

Last edited by lukey52; 03-27-2012 at 11:15 PM. Reason: Editorial Sweep
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Old 03-17-2012, 01:20 AM   #2 (permalink)
 
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Default Trophy Guide Page 1

I'll bite your legs off!
Get all trophies.

Acquire all the other Trophies in the game. Good luck!


De-Cyphered
Take a trip down memory lane...

Story Related, cannot be missed. See the Spoiler Tag below for more information.

Spoiler! (click here to reveal)


A pain in the ass!
Defeat the Sword Pig.

Story Related, cannot be missed. Refer to Spoiler Tag for more info.

Spoiler! (click here to reveal)


Four-to-one Odds
Defeat Quad Jaws.

Story related, cannot be missed. Refer to Spoiler Tag below for tips.

Spoiler! (click here to reveal)

Last edited by lukey52; 03-27-2012 at 11:26 PM. Reason: Editorial Sweep
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Old 03-17-2012, 01:23 AM   #3 (permalink)
 
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Default Trophy Guide Page 2

Serve and Protect
Save Nikki.

Story related, cannot be missed. Spoiler Tag has general tips for Chapter 3 in it.

Spoiler! (click here to reveal)


Tower'n Inferno
Take down the water tower.

Story related, cannot be missed. Spoiler Tag has info for Chapter 4.

Spoiler! (click here to reveal)


Sangria, on ice
Defeat Sangria, Duke of Hell.

Story related, cannot be missed. Spoiler Tag has Tips.

Spoiler! (click here to reveal)

Last edited by lukey52; 03-27-2012 at 11:33 PM. Reason: Editorial Sweep
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Old 03-17-2012, 01:27 AM   #4 (permalink)
 
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Default Trophy Guide Page 3

Womb with a view
Defeat Sullivan.

Story related, cannot be missed. Tips in the Spoiler Tag.

Spoiler! (click here to reveal)


Tumble Dried
Get caught up in the whirlwind.

Story related, cannot be missed. Refer to Spoiler Tag for more info.

Spoiler! (click here to reveal)



There can be only one!
Defeat your nemesis.

Story related, cannot be missed. Refer to Spoiler Tag for more info.

Spoiler! (click here to reveal)


Eye for an eye
Defeat Astaroth, King of Hell.

Story related, cannot be missed. Refer to Spoiler Tag for tips.

Spoiler! (click here to reveal)

Last edited by lukey52; 03-27-2012 at 11:41 PM. Reason: Editorial Sweep
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Old 03-17-2012, 01:33 AM   #5 (permalink)
 
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Default Trophy Guide Page 4

Ever Dead
Complete the game on easy difficulty.

See Never Dead


Rarely Dead
Complete the game on normal difficulty.

See Never Dead

Never Dead
Complete the game on Hardcore difficulty.

Hardcore difficulty is available right from the beginning so, if you feel like getting the Single Player done in one run, go directly to it. On Hardcore, you get dismembered easier than on the other difficulties, Arcadia gets injured more if she is hit, and you find less ammo then you normally do. The Blade is the preferred weapon for this difficulty, as it does a fair amount of damage and doesn’t waste ammo. The Shotgun and Assault Rifles really help with this run. Destroying the environment strategically also helps as it will kill enemies and you can just regenerate. When there are Wombs in the area, always deal with them first. When purchasing Abilities, think wisely about which ones you want, as some are not needed immediately.

The Great Collector
Find all Major Collectibles.

There are 80 Major Collectibles in the NeverDead. There are 10 on each level except for the Prologue. If you happen to miss some, they carry over to subsequent playthroughs. That means that if you start a New Campaign, you will only have to find the ones you haven’t found yet, not the ones you already collected in your previous playthroughs.

See here for a complete list of all the collectibles: http://www.gamesradar.com/neverdead-collectibles-guide/ Credit to Jeff McAllister of Gamesradar.com for this list.

Funky Dunker
Put head through all basketball hoops.

There are basketball hoops scattered throughout the story. All you need to do is find them and put your head through them by decapitating yourself and throwing your head. You cannot get the one in The Asylum until after Chapter 2 when you learn how to decapitate yourself. The one in Chapter 7 is very close to the Whirlwind so be careful when looking for the net.

Explosive Personality
Blow up 35 enemies in the Asylum using barrels.

The Asylum is the first Chapter. There are lots of red explosive barrels scattered throughout the level. Wait until there are a large number of enemies near a tank and simply shoot it. There are also read pipes along the walls of some areas in the Asylum. Those are not explosive barrels. Killing enemies by shooting those will not count towards the 35 you need for this trophy. Keep shooting the Barrels until the trophy pops. If you need visual aid, See BryceBQ

Antiquarian
Destroy less than 25% of the museum exhibits.

This trophy can be one of the harder trophies in the game. In order to destroy as little as possible, try to mostly use the Butterfly Blade in combat. Also, if an enemy destroys an exhibit, it counts against you, so try to lure enemies into open areas so you can kill them without destroying too much. You will know if you got this trophy as it will pop when the cutscene introducing Quad Jaws starts.

Last edited by Terminator; 12-31-2012 at 03:30 PM. Reason: Added new collectibles link.
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Old 03-17-2012, 01:46 AM   #6 (permalink)
 
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Default Trophy Guide Page 5

Mind the gap
Lure Panda Bear in front of a train.

You can only get this trophy in the second part of the Panda fight in Chapter 3. In order to get this, lure the Panda onto the tracks and shoot it until it falls over. Once a train comes by, it will hit the Panda and automatically kill it. There will be a cutscene when the train hits the Panda. The trophy will pop shortly after that cutscene. Refer to Out of the Frying Pan for a video guide to this trophy.

Let There be Light
Light all the sewer barrels.

You need to lit 30 barrels for this trophy. Keep in mind there are 3 barrels that are already on fire, 1 extra barrel, and 1 that is hidden in a wall. As long as you constantly stay on fire or relight yourself frequently and fully explore each room before going on to the next, you should have no trouble getting them all.

Once you have beaten all the enemies in the first area, Sullivan will call you to let you know that you will have to walk through fire to get to the upper half of the area to get to the switch for raising the platform up.

The first room has Four Barrels that need to be lit up. Here is how you should go about getting them:
1. As soon as you are on fire and get to the first door in that hall way there will be a barrel to your right.
2. From the first barrel you will need to make a right and walk past the stairs that are on your left to get to the next barrel that is on the left hand side too.
3. From the second barrel you will need to make a left and the barrel will be at the end of that dark path to the top right.
4. Make a right from the third barrel and the last barrel will be right next to the door on the right side of the gate.
The second room has Four Barrels that need to be lit before going on. One of them is hidden inside a wall, so you will need to break the walls to get to it.
1. Once you get the encounter by the fire from the pipe, make a right and the barrel will be on your right hand side.
2. Next you will need to break the wall that is in front of you (unless it’s already broken.) Once you are inside the wall, the barrel will be on your right hand side.
3. From the previous barrel make a left and the next barrel will be on the right hand side.
4. The last barrel is on the right, just before a set of stairs.
The third room has Five Barrels in it.
1. The first barrel will be at the top of the stairs on the left.
2. The second barrel will be on the opposite side of the gate to the left.
3. From the second barrel you will need to make a left and the barrel will be on your right hand side.
4. From the third barrel you will make a right, then a left and the barrel will be on the right hand side, next to a fan.
5. First, go back to the third barrel. Then you will make a left and walk past an Instant Regeneration Vessel. From that Vessel, you will need to make a right, and the barrel will be on your left hand side.
The rest of the barrels are in the second section of the chapter. That section is where you will have to meet up with Nikki and Arcadia.


The first room of this section has Five Barrels. Two barrels should be lit on fire already. One is on the right hand side of where you fell in. The other one is on the left hand side, opposite of where the green sewer water is coming from.
1. Light yourself on fire with the first barrel and head straight to the area between the 2 sets of stairs. There is a barrel at the back of that space.
2. Now you will need to walk up the stairs on the right. Once you reach the top of the stairs, make another right and head up those stairs. The barrel will be on the right side.
3. Once you have lit the previous barrel, turn around and go back down those stairs and walk straight across the platform. Turn left and go up those stairs. Walk to the end of that platform and the barrel will be on the left.
The lower area of the Second Room has Eight Barrels.
1. Once you get past the door and the green sewer water, the first barrel will be on the right of that door.
2. From the last barrel, you will make a left turn and then a right turn. The barrel will be on your left hand side right before the green sewer water.
3. From that previous barrel, there will be five more in this room. There are 3 on each side, including the one you just lit on fire, making a total of 6. Each of them is behind a jet of green sewer water. Cut the chain to each jet with your Blade then proceed to light the barrels on fire.
The upper half of that last area has Five Barrels. One is already on lit on fire.
1. Once you get to the stairs, there will be one on the right hand side.
2. From the first barrel on the stairs, you will need to make a left and then another left to get higher up the stairs. There will be sewer water coming from the pipes up here. After the second pipe you walk past, the barrel will be to your right.
3. From the last barrel, you will make a left and the next barrel will be in the middle of that platform.
4. From the barrel that is in the middle of the platform, you will need to make a left and you will see the last barrel you need to light on your right hand side.
5. There is one behind where Nikki and Arcadia are held. This is the barrel that is already on fire.
Don't Stop, Look or Listen
Dodge the traffic on the bridge.

At the beginning of Chapter 5, the Church, when you are about Halfway across the bridge you start on, a Panda will come by and knock you down to a lower level of the bridge. On you start walking toward the parked Taxi on that bridge, a few Puppies and other Taxis will begin to show up. The Taxis are quite easy to avoid. All 3 lanes will have a Taxi in them at different times, but the Taxis are not really fast or very close together. This gives you ample time to learn their patterns and slip between them. Once you have made it a certain way down the bridge, a train will derail onto it. This will prevent any other Taxis from coming through. Enter the train from your side, and exit on the other and the trophy should pop if you were not hit. If you were, simply restart the chapter. This section is right at the beginning so it will not take very long to reattempt it. If you need video assistance, there is a guide to this trophy by RoosterTeeth. Thanks to Ray and Mike.


Evacuation Plan
Get all the civilians to the chopper.

This section will occur in Chapter 6, the Agency HQ. A little while after your fight with Sullivan, after Arcadia opens a door to a balcony for you, you will enter an unskippable cutscene where you fall to the lower level of the area you were in. In this area, there are several enemies in addition to a few civilians. It is recommended that you take care of the Inflator and Wombs first as they pose the biggest threat to you and the civilians. There are also a few Birdies and a few Machine Gun Spoons in this section. If a civilian happens to get hurt enough to go into a dying state, quickly run over and heal them. Healing Bullets, Healing Bullets+ or Healing Bullets++ can be useful abilities in this section. Once all the enemies in this section are dead, an evacuation chopper will appear in a cutscene. In order to get this trophy, all the civilians must be alive when the chopper comes. The trophy will pop when the cutscene shows the civilians entering the chopper.

Premature Evacuation
You win some, you lose some...

Story related, cannot be missed.

This trophy will come in the cutscene immediately after the cutscene where you can earn Evacuation Plan. The chopper will take off without Bryce and Arcadia, only to get immediately shot down by a Birdy. Regardless of whether or not you rescued every civilian in the previous section, this trophy will pop.

Last edited by lukey52; 03-27-2012 at 11:49 PM. Reason: Editorial Sweep
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Default Trophy Guide Page 6

Out of the Frying Pan
Lure Panda Bear into lava.

This trophy can only be earned near the beginning of Chapter 7, The Destroyed Streets. After dealing with a large amount of Puppies, Exploding Puppies, Squashes, and one Flamer Puppy, two Panda Bears will enter the area. In order to get this trophy, you must lure one or both of the Pandas successfully into the lava that is behind where they initially entered. This can be done by shooting the Pandas until they notice you and charge at you. You can Dodge Roll out of the way of the charge, or fall into the lava with the Panda. Another method of having the Panda fall in the lava is to shoot it enough so that it falls over near enough to the ledge that it simply slides off the edge and into the lava. Below is a video by RoosterTeeth to help you if you need it. This video also shows how to get the Mind the Gap trophy. Thanks to Ray and Mike.


Boulder Dodge
Dodge the boulders.

This trophy deals with one of the initial areas of Chapter 8, the Demon’s Nest. Once you are inside the building after the Hippo fight section, enemies will spawn with some boulders rolling down the area every so often. Once an area has been cleared of enemies, the boulders will stop spawning as well. There are 4 areas that have boulders in them. Each section has a different pattern to where and when the boulders will spawn. Hide to the sides and learn the pattern of the boulders so you can avoid them. After the first 2 areas with boulders, both of which stop spawning them when cleared of enemies, you will need to climb a flight of stairs. Once you get to a certain section of the stairs, a boulder will come rolling down. Simply hide in one of the alcoves to the side to avoid it. There will be another boulder shortly after the first, and then no more after that boulder. After the stairs will be the last section with boulders. Simply clear out the enemies to stop the boulders once again. Once you enter the elevator to get to the next area of the Demon’s Nest, if you weren’t hit by a boulder, the trophy will pop. If you need visual aid, See You and whose army?

Curiosity Killed the Cat
Explore all of Arcadia's Apartment.

This trophy can only be obtained by following the story. Bryce will visit Arcadia’s apartment 3 times during the course of the story. You will visit once each in the interlude between Chapter 4 and 5, between Chapter 5 and 6, and between Chapter 6 and 7. In order to make sure you do not miss this trophy, make sure to explore every inch of Arcadia’s apartment every time you are there. Some of the EXP collectibles will spawn only on certain visits, while some will spawn on every visit. Here is a list of all the areas you must explore in the apartment:
1. The Refrigerator
2. The Washing Machine
3. The Toilet
4. The Sink
5. The Shower
6. The Dresser
7. The Bed
8. The Armchair
9. Behind the Mirror next to the Dresser (Shoot the mirror down and throw Bryce’s Head)
10. Under the Bed with Bryce’s Head
11. Behind the Couch where Arcadia and Nikki (Throw Bryce’s Head)
12. Throw Bryce’s Head in between Nikki and Arcadia on the Couch
13. The Vent above the fireplace (Shoot the mirror blocking it and throw Bryce’s Head)
14. The Vent near the Bed that leads to the Vent beside the Washing Machine (Shoot the Vent and thro Bryce’s Head in)
15. The Door
Shock and Awe
Kill an enemy with Electricity.

This trophy can be obtained on any level that has an electrical box or a destroyed light that can electrify Bryce. Once Bryce is electrified, go stand by enemies and let the electricity catch onto them. Electricity does not do much damage, so attempting to get the trophy this way will take a while. You can weaken enemies beforehand and then electrify them. The trophy will pop as long as electricity is what kills the enemy.

Buying the Electro Bullets ability greatly helps in getting this trophy. With Electro Bullets, you will fire electrified bullets whenever Bryce is electrified. As you only stay electrified for a short time, shoot with your strongest weapons against the weakest enemies if you want to get the trophy with this method. If you need a visual aid, See Hop, Skip and Jump

BryceBQ
Kill an enemy with Fire.

This trophy can be obtained on any level. The red pipes that run along the walls expel fire when shot, and if an enemy dies by that method, the trophy will pop. Lighting Bryce on fire and standing next to an enemy until they catch on fire also works. As long as it is fire and not your weapon that kills the enemy, the trophy will pop. Killing an enemy with the red explosive tanks will not count as killing an enemy with fire.

Buying the Fire Bullets ability can also help with this trophy. Fire Bullets allow you to shoot flaming bullets when Bryce is on fire. Bryce will only stay on fire for a short time, so shoot with your strongest weapon against the weakest enemies if you obtain the trophy this way.

Here is a video guide if you need it by RoosterTeeth. Thanks to Ray and Mike.

Endangered Species
Kill 8 panda bears.

There are only 4 Pandas in the entirety of the Single Player Campaign. It will take 2 complete playthroughs to kill the 8 Panda Bears necessary for this trophy with this method.

Panda Bears killed in the Online Multiplayer also count towards this trophy.

Chapter 7 also has 2 Panda Bears fairly near the beginning. You can simply load up the Chapter however many times you need to until you have killed the 8 Pandas necessary for this trophy.

Swiss Army Bryce
Kill an enemy with every weapon.

This trophy is occasionally glitched. It can sometimes be earned in Chapter 7 by using the Grenade Launcher against an enemy, before the Dragonfly Blade is found and the Assault Bowguns are unlocked.

Otherwise, this trophy can be earned offline or online. In offline mode, you must unlock the weapons by finding them in the Campaign. In online mode, all the weapons are available at all times. For all weapons that have 2 you can find, you only need to use one of them for it to count towards this trophy. The weapons Bryce must use for this trophy are:
1. The Pistols - Equipped and used in Chapter 1
2. The Butterfly Blade - Equipped and used in Chapter 1
3. The SMG’s - First one found in Chapter 1, Second one found in Chapter 4
4. The Assault Rifles - First one found in Chapter 2, Second one found in Chapter 6
5. The Shotgun - Found in Chapter 3
6. The Firefly Blade - Found in Chapter 5
7. The Grenade Launchers - First one found in Chapter 7, Second one found in Chapter 8
8. The Dragonfly Blade - Found in Chapter 8
9. The Assault Bowguns - Equipped and used in Prologue, Unlocked for rest of campaign after finishing Chapter 8

Last edited by Terminator; 12-12-2012 at 08:53 PM. Reason: Removed dead videos and associated text.
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Default Trophy Guide Page 7

Insurance Fraud
Destroy $100,000 worth of objects.

This trophy should unlock by sometime in the Museum chapter if you take your time looking for and destroying everything around you in the Asylum.

See Criminal Damages for more info

Criminal Damages
Destroy $1,000,000 worth of objects.

Criminal Damages seems to be occasionally glitched. There are some tips that can be followed that may allow it to be unlocked if it is for some reason not unlocking naturally. The Ability Never Dismember appears to interfere with this trophy, so if you have it equipped, unequip it and reattempt a stage or a playthrough. It is also recommended that you proceed to the next stage after finishing one, so that the amount of damage you’ve done is saved permanently to your total amount of damage done. The $1,000,000 of damage also seems to need to be accumulated in one playthrough. Simply replaying chapters does sometimes add to the total amount of damage, but it also seems that more often than not it does not add to the total.

The Museum and Police Station Chapters are the most destructive in the game, so take your time especially on them. As long as you carefully take your time looking for and destroying everything destructible in the game, this trophy should unlock near Chapter 6, the Agency HQ, or Chapter 7, the Destroyed Streets. The Abilities Demolition Bullets and Debris Damage, Debris Damage+, or Debris Damage++ help add more to the total damage you can cause to the environment with your Guns and your Blade, so buy and equip them as soon as you can.

Hop, Skip and Jump
Hop, roll and jump...

This trophy requires you to hop towards a dismembered limb, then combat roll over it, and finally jump, all without breaking.
The best time to get this trophy is in the Asylum Chapter immediately after Bryce loses his leg for the first time. Turn towards your leg, hop towards it with the , Combat Roll over it with To reattach it to your torso, and as soon as you finish rolling, press to jump. Once you have done all that, the trophy should pop.

Here is a video guide if you need it by RoosterTeeth. Thanks to Ray and Mike.

You and whose army?
Shoot 50 enemies with dismembered limbs.

This trophy requires you to shoot and kill 50 enemies with your equipped guns when your arms are unattached from your torso. A good way to go about getting this trophy is to completely dismember yourself and go collect just your arms as a head. With this method, your head will attract enemies and you will be able to control your shooting slightly more than if you just fired your guns as your arms aren’t attached to anything. The recommended guns for this trophy are the SMG’s, Assault Rifles, or the Assault Bowguns, because of their high rate of fire, ammo capacity, and high damage. Some recommended abilities for this trophy are Heavy Limbs, so you can collect your arms easily, Desperate, if you want to make your shots more powerful as just a head, Fragile, if you are having trouble completely dismembering yourself, Gun Impact, so you can hit enemies easier, Gun Power, so your shots are stronger if you don’t have or haven’t equipped Desperate, or Power Roll, to move around and shoot easier as a head. A good area for attempting this trophy is the courtyard of the Asylum chapter. This area has several Wombs that consistently spawn Puppies. It is also recommended that you go for this trophy on Easy difficulty so that the enemies are easier to kill and so that you don’t have to worry about Arcadia as much. Below is a video guide by RoosterTeeth if you need visual aid. Thanks to Ray and Mike.

Group Hug
Kill 5 enemies with a single limb explosion.

In order to make your limbs explode, you need to purchase the Ability Explosive Limbs. The best enemies to do this trophy with are the Puppies, as they naturally chase your arms when you detach them. Once 5 or more Puppies have gathered around your detached arm, simply press or , depending on the arm you detached, to detonate it and kill the Puppies. If you need visual aid, See Don't Stop, Look or Listen

Level Up
Purchase 50% of the abilities.

See Big Spender

Big Spender
Purchase all abilities.

There are a total of 70 Abilities for purchase in the game. Not all of the Abilities are available for purchase until after you clear the Campaign. Once you have beaten the game and have about 13 Million EXP, you will be able to earn this trophy. The last Ability, Never Dismember, is not unlocked for purchase until you buy all the other abilities and costs 10 Million EXP. Starting a New Campaign will refund your Career Total as well as all the EXP you spent on Abilities in that playthrough, so it is a fairly quick way to earn a large amount of EXP. If you don’t wish to sacrifice all your current weapons and Abilities starting a New Game however, replaying the fight against the 2 Panda Bears in Chapter 7 can net you a large amount of EXP in a short amount of time. Rinse and Repeat that part of the Chapter until you have your desired amount of EXP earned if you prefer this method to starting a New Campaign.

Last edited by lukey52; 03-27-2012 at 11:58 PM. Reason: Editorial Sweep
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Old 03-17-2012, 02:18 AM   #9 (permalink)
 
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Default Trophy Guide Page 8

Onslaughter
Complete an Arena Onslaught Challenge.

An Arena Onslaught Challenge is where you are confined to a specific area of a specific chapter in the game with 2 or more players. The goal in these challenges is to get to and complete all the enemy waves. The number of waves varies by stage and by difficulty. You are also on a timer in Challenges. Make sure to look for and collect the stronger Weapons like the Dragonfly Blade, the Assault Rifle and the Shotgun as they make these Challenges much easier. In these challenges, all characters are also limited to a shared 10 Regenerations. Always try to find your limbs before resorting to Regeneration.

If you have completed the entire single player or just part of it, remember to equip any abilities you’ve bought. The best Abilities for Arena Onslaught are Gun Power++, Blade Power++, and Heavy Limbs. Gun Power++ and Blade Power++ make all your Gun shots and Blade attacks very strong and Heavy Limbs lets your limbs land closer to you so you can more easily collect them.

Runner
Complete an Onslaught Challenge.

Onslaught Challenges are very similar to Arena Onslaught Challenges, except that you are not limited to a specific area of a specific stage and need to move around to find and complete all the enemy waves.

Use the same tips and strategies that are listed under Onslaughter

Saviour
Complete a Search and Rescue challenge.

Search and Rescue Challenges are where you and 2 or more other players must find and rescue anywhere from 5 to 8 civilians. You must rescue every single civilian. If a single civilian dies, you can still go and rescue the others, but the Challenge will not count as completed and the trophy will not pop.

Healing Bullets, Healing Bullets+, or Healing Bullets++ are a must for these Challenges. It is highly recommended that you have the full 4 players for these Challenges, as 2 can go to rescue the civilian and 2 can scout ahead and deal with enemies. Be very aware of Exploding Puppies, as these are the enemies that will be the biggest annoyance in these Challenges. If a Puppy explodes anywhere near a civilian, the civilian will instantly die. Always try and have 1 player go to try and find the Womb(s) while the others keep the enemies away from the civilian or rescue is very unlikely. This is one of the types of Challenges where a Microphone really helps with communication.

Frail Friend
Win a Fragile Alliance challenge.
Fragile Alliance Challenges are Challenges where you must race other players to capture checkpoints in a specific stage. The number of checkpoints you need to capture is always 20 or 22. This trophy is very misleading. For example, if you have captured 16 checkpoints by the end and you opponent has captured only 14, you will be awarded with the completion for the Challenge, but you will not get the trophy. To get the trophy, you must capture all the checkpoints in that Challenge.

The best way to do these Challenges is to just boost with other players and rotate who captures the checkpoints. This is one of the types of Challenges where a Microphone really helps with communication. This is one of types of challenges that can be done with just 2 people instead of 3 or 4.

Easter Bunny
Win an Egg Hunt challenge.

An Egg Hunt Challenge is where players must collect Gold Eggs within a specific stage. In order to win the Challenge, you must collect 10 eggs. Each player can carry 3 Gold Eggs at a time, but if a player is dismembered they will drop all the eggs they are carrying.

Just like the Fragile Alliance Challenges, these are best done by rotating who will win the Challenges. This is the other type of Challenges where a Microphone really helps with communication. This is the other type of Challenges that can be done with just 2 people instead of 3 or 4.

Completist
Unlock all Prestige Badges.

To unlock all 6 Prestige Badges, you must complete all of the 13 Challenges on Normal and Hardcore difficulty.

If you need tips on a specific type of Challenge, refer to the respective trophies above. Boosting with other players is by far the fastest and most reliable way to finish Challenges and unlock the Prestige Badges.

Last edited by lukey52; 03-28-2012 at 12:00 AM. Reason: Editorial Sweep
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Old 03-18-2012, 01:39 AM   #10 (permalink)
 
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Question

Nice guide, but for Criminal Damages,
1- Does the sword count?
2- When the trophy pop? in the chapter am right now playing, or in the end of a chapter?
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