greenzsaber Posted December 21, 2012 Share Posted December 21, 2012 (edited) Banner by Setsuna This Mugen Souls - Shampuru Farming Guide goes in co-ordination with the Mugen Souls - Trophy Guide and Roadmap. Mugen Souls is one of those games that has a few trophies that take a ridiculous amount of time to obtain compared to every other trophy. This guide's aim is to direct you to the quickest path in getting the two most time consuming trophies: http://www.ps3trophies.org/images/trophies/1670/8ED.jpg Overwhelming Peon Ball, GO! Made a Peon Ball over 10,000,000,000 Km in size. http://www.ps3trophies.org/images/trophies/1670/490.jpg The Goddess Has Descended? Increased Chou-Chou's Charm Level to 100 percent. To obtain these two trophies you'll need to put over 200 hours of playtime after getting every other trophy. This doesn't include the times you'll spend resetting or reloading your game due to factors beyond your control. Fortunately (or unfortunately, depending on how you look at it), the path towards both these final trophies is the same, and it involves farming an absurd number of shampurus, requiring you to max out almost every one. A great amount of patience and determination is necessary, as this will be one of the most tedious grinds you will ever experience. Here's what other users have had to say after going through this experience ...its definitely the most frustrating experience I've had on the PS3 so far I really don't want to do something like Mugen Souls "Overwhelming Peon Ball, GO!" and "The Goddess Has Descended" again. 300 hours of straight up grinding, with absolutely no variety to it and this is after most of the other trophies are finished. I've done other long platinums (like so4 and wkc1-2 amongst others) but MS was the most boring and repeative one I've done CONTENTS (WITH LINKS) 1.0: INTRODUCTION - 1.1: What's a Shampuru? - 1.2: How do I get them? - 1.3: Moe Killing - 1.4: Tips - 1.5: Charm Level - 1.6: Recommended Path to 100% Charm - 1.7: Mugen Field Ranks 2.0: THE SHAMPURU 3.0: NEW GAME+ SHAMPURU BREAKDOWN - 3.1: Fixed Shampuru Drops - 3.2: Full Playthrough + Doppelgangers Peon Total 4.0: MISCELLANEOUS INFO - 4.1: What are the best equipments and where do I get them? - 4.2: How do I properly max an item's stats? - 4.3: I can't buy some items from the shops! What gives? - 4.4: How high do my stats need to be? - 4.5: What party do you recommend? - 4.6: G-Castle Battles - 4.7: Matter - 4.8: Fusion4.8a: What are stat ups? 4.8b: Creating a +600% peon - 4.9: Overwhelming Apocalypse Edited April 8, 2020 by Slamma Restore missing images Link to comment Share on other sites More sharing options...
greenzsaber Posted December 21, 2012 Author Share Posted December 21, 2012 (edited) 1.0: INTRODUCTION 1.1: What's a Shampuru? A shampuru is a bunny-like creature that is created when the main character, Chou-Chou, successfully uses her unique skill "Moe Kill". 1.2: How do I get them? You get shampurus for defeating any enemy. Each enemy drops a set type and amount of shampuru. The only way to increase this amount is through Moe Killing the enemy. 1.3: Moe Killing When Chou-Chou's turn comes, press to activate Moe Kill. Whenever Chou-Chou attempts to Moe Kill an enemy you'll have to select 3 phrases. The 1st and 2nd set of phrases are random, while the 3rd set is fixed and depends on what personality Chou-Chou is at the time. 3 bars will fill up by a certain amount depending on what phrases were used. There are three different types of Moe Kills that can occur, depending on which bar is filled up. Item (Yellow): The enemy will automatically be defeated, and you receive 2x the base shampuru and all possible drops (up to 3 items per enemy). Frenzy (Blue): The enemy will enter an enraged state, their HP and SP is fully restored, and all their stats rise by 50%. Defeating an enemy in this state yields 3x the base shampuru. Peon (Red): The enemy will automatically be defeated, and you receive 5x the base shampuru. Whenever the word 'peoning' or 'peon' is used in this guide, it refers to the act of Moe Killing an enemy by filling up the peon bar. Almost all battles have multiple small crystals and a single large one. Moe Killing a small crystal will Moe Kill any enemy nearby, while Moe Killing the large crystal will Moe Kill all enemies. Thus, Item Killing or peoning the large crystal will automatically kill off all enemies, provided none of them have been frenzied. As you venture further into the postgame, you will find that this is the only reasonable way to defeat the later encounters you come across. Because the 3rd phrase of each personality is fixed, it's also easier to Moe Kill with certain personalities, since certain phrases are better than others. Below I've listed all the personalities in order of easiest to Moe Kill with, and their 3rd phrases. Ego - Confession, Desperate, Kind Sadist - Abuse, Hit, Glare Bipolar - Bipolar, Abuse, Confession Ditz - Kind, Smile, Crybaby Graceful - Smile, Glare, Abuse Masochist - Desperate, Confession, Crybaby Terse - Glare, Abuse, Bipolar Hyper - Hit, Kind, Smile For a list on what Chou-Chou personality and phrase to use to achieve a certain Moe Kill, consult this Moe Kill Table. The table is courtesy of the JP Wiki and cornett7 of GameFAQs for the translation. WARNING: There is some randomness associated with Moe Killing, so don't be surprised if you get results that don't follow this table. There will be times when the frenzy bar will suddenly spike up for no apparent reason even though you used a phrase that was supposed to give a high peon bar raise. The table basically shows the most likely outcomes you'll see when attempting to Moe Kill. There is another type of Moe Kill called the Moe Moe Kill. This is triggered by breaking a crystal which allows you to obtain an enemy's 2nd shampuru drop. As this is very difficult and impractical to pull off, I will not be discussing it any further and the only thing you need to know here is that I'm aware it exists and it's not a good option . 1.4: Farming TipsGeneral It goes without saying, but turn animations OFF and keep it that way for the remainder of your journey. The game already has enough issues with loading times as it is, and you really don't want to lengthen this process by adding unnecessary animations to the mix. Not to mention most of them have a noticeable delay which only adds to the time spent. Bazooka weapons have the largest attack range. It just so happens that Chou-Chou's Moe kill range and her attack range are one and the same. By equipping her with a bazooka, you can try a Moe Kill on all enemies in a single turn. If you don't like the first and second phrases you got during a Moe Kill, you can skip doing it that turn and when Chou-Chou's next turn comes the phrases will be different. You cannot change an enemy's Moe affinity by skipping turns. Their affinity will change only after you've attempted a Moe Kill on them. Mugen Field Farming Farm in the Mugen Field when your charm levels are around 75% and up. This will make peoning monsters easier. When you get to the floor your target monster appears in, peon the monster and use an Out Bell to escape. Out Bells can be bought for 10000 G at G-Castle's Item shop. If multiple monsters that you want to peon appear in the same floor leave one monster alone and peon the rest. You can do this by frenzying the monster and peoning the large crystal. Floors x5-x9 appear to spawn more monsters than floors x1-x4, so do your farming on those floors. Also if a monster appears on say floors 81-98, the later floors appear to have a better spawn rate for that monster so do your farming on floors 91+. SAVE AFTER EVERY SUCCESSFUL PEON ATTEMPT AND OUT BELL USE. This cannot be stressed enough. All it takes is a few consecutive random events to push you to the x0th floor and screw up your run (and it will happen too often for your liking, trust me). Even if you get one random event and it brought you to floor x6 which happened to have some enemies you wanted to peon, just exit and reload your save, it's not worth it. If possible try to do your farming on Normal routes. Tough and Event routes have a higher chance of random events and ship battles, which you do NOT want because they let you skip a floor. If an enemy proves difficult to peon directly, whether it be from having a volatile Moe affinity or due to being a high level, stick to peoning small crystals that the enemy is under the influence of or if there are multiple monsters you wish to peon, peon the large crystal but make sure to frenzy at least one monster so you can use an Out Bell. If you're concerned about the Peon Ball blowing up on you when progressing through the Mugen Field, the following methods can help you prevent this. Frenzy an enemy then peon the large crystal, which should reduce the explosion rate to 0%. You can use this during your farming if you want to peon a majority of the enemies but don't want to advance a floor. Use solo Chou-Chou and have her in the 4th party slot. The Peon Ball will not harm her if it does overload. Credit goes to Nightmare0991 for discovering this. Use an Out Bell which will reset the explosion rate, but also resets your multiplier. Use Dive Bells to skip all irrelevant floors. 1.5: Charm Level This affects Chou-Chou's ability to Moe Kill enemies. The higher the level, the easier it is to Moe Kill. Each of Chou-Chou's 8 personalities have a separate charm level, which increases depending on what shampurus you get. The ability to Moe Kill large crystals varies on location. In the regular continents large crystals are easier to Moe Kill with higher charm levels. In the Mugen Field, 7 World Redux and post-game bosses, the large crystal's difficulty scales with your charm levels meaning large crystals will always take about 5-8 Moe Kill attempts no matter what your charm levels are. Supposedly using a personality whose charm level is higher than the average makes things easier. 1.6: Recommended Path to 100% Charm This is my recommended ideal path to take if you want to minimize the time it takes to get 100% charm and subsequently your 1,002,000 shampurus. Play the game normally. Once you hit Chapter 10, take your time to 300% peon all the continents. Earn the normal ending and start a New Game+. Get 300% on all continents as well. Farm shampurus until you have enough charm levels to unlock the True Ending. You can try Tree World 3, Metal World 3, or the 7 World Redux for this. Get the True Ending and defeat all the post-game bosses that unlock trophies, preferably by peoning them. Do New Game+ up to the last of the Doppelgängers and get 300% on all continents. Make sure to peon all fixed encounters. Repeat this until the shampuru Dust Bunny and Sham-meow hit 8000+. On your final NG+, leave all money Master Points untouched. Do all the battles of the 7 World Additional Redux 1 (Challenge Start, Limit Break, The Final Challenge) until all tier 1, 2, and 3 non-special shampurus hit 9999. Do Renegade - Prologue, Renegade - Epilogue, Arena of Strength, Mega Strong Arena, and Galactic God Arena until you get 9999 in at least 3 shampurus per tier. Do Fallen Angel Training until Experiment 4 hits 9999. Do Boss! Boss!! Boss!!! until CPU Little Sis hits 9999. Do Ultimate God Arena (or Boss! Boss!! Boss!!! if you can finish it quickly) until Paw Pad reaches at least 7800. Don't bother peoning the first battle. Do Boss Returns until all Tier 13 and 14 shampuru, Capsule Toy, and Test Success 1 are at 9999. Do Overwhelming Apocalypse until all but 1 of the tier 15 shampurus are at 9999. Use Mugen Field to max the last tier 15 shampuru. Can be combined with step 14. Cleanup missing shampuru until both trophies pop. Edited July 24, 2013 by greenzsaber Editorial Sweep. Link to comment Share on other sites More sharing options...
greenzsaber Posted December 21, 2012 Author Share Posted December 21, 2012 (edited) 1.7: Mugen Field Ranks Below you'll find the Mugen Point bets you'll need to wager in order to get a certain Mugen Field rank. The rank affects what enemies you'll get. The higher the rank, the tougher the enemies are. Each 10th floor boss also drops a fixed amount of shampuru, the type and amount of shampuru dropped also depends on the Mugen Field rank.A: 100 P Bet B: 101 - 500 P Bet C: 501 - 1000 P Bet D: 1001 - 5000 P Bet E: 5001 - 10000 P Bet F: 10001 - 20000 P Bet G: 20001 - 100000 P Bet H: 100001 - 200000 P Bet I: 200001 - 500000 P Bet J: 500001 - 1000000 P Bet K: 1000001 - 2500000 P Bet L: 2500001 - 5000000 P Bet M: 5000001 - 9999999 P Bet2.0: THE SHAMPURU Below you'll find the list of all the shampurus in the game and the best places to get them. All values given are the base shampuru value, meaning you can increase the given amount up to x5 by Moe Killing. NOTE: There are monsters on certain floors on certain ranks that don't have bestiary entries, which some of the listed monsters fall under. This means there might be other monsters that give better shampuru counts, so if you see something that gives a greater shampuru value than what's listed here, let us know. Tier 1 Private Firecracker Transparent Lost Balloon Chipped Blade Location: DLC battle "Challenge Start!" can get you all the above shampurus. Dust Bunny Location: Peoning continents and story battle enemies (750 per NG+). Tier 2 Corporal Worn-out Drill Iron Sealed Newbie Nurse Pop Gun Location: DLC battle "Limit Break!?" can get you all the above shampurus. Sham-meow Location: Peoning continents and story battle enemies (610 per NG+). Tier 3 Sergeant Chestnut Head Sheltered Magical Fangirl Jaggy Location: DLC battle "The Final Challenge!" can get you all the above shampurus. Colorful - [Argon (x6) Rank F, Normal, floors 31-39] Tier 4 Master Sergeant - [Rank F, Normal] (Not in bestiary, need more info) Time Bomb - [Carnivorous Bug (x5) Rank M, Tough, floors 21-29] Bargain Chubs Misfire Location: Master Point 9 in Metal World: Uenus has all the above shampurus. Block Location: First enemy on Diit can give 6-12 per battle guaranteed. Experiment 4 Location: Shimotsukin (x5) Fallen Angel Training 2nd battle Tier 5 Ensign Location: Master Point 5 in Fire World: Daulgal. Cactus Iron Plate Spirit Healing Rider Location: Master point 10 in Fire World: Desolate Lands has all the above shampurus. CPU Big Sis Location: [Neon (x12) Rank I, Tough, floors 61-69] [boss! Boss!! Boss!!! (x5)] Tier 6 1st Lieutenant - [Angry Bug (x10) Rank F, Normal, floors 71-79] Pencil Drill - [bio Beast (x12) Rank F, Normal, floors 81-89] Beetle - [Digitalis (x6) Rank F, Normal, floors 81-89] Well-done - [Pixy (x6) Rank F, Normal, floors 81-89] Flower - [Necro Penguin and Uriel (x6) Rank F, Normal, floors 91-98] [Nature EV (x8), Rank I, tough, floor 81-89] Slicey - [Fuwacci (x7) Rank M, Normal, floor 41-49] CPU Little Sis - Boss! Boss!! Boss!!! gives 30 when cleared Tier 7 Captain - [Drysdale (x6) Rank M, Normal, floor 51-59], [Army Bee (x6) Rank F, Normal, floors 91-98] Cluster - [Ananta (x12) Rank F, Normal, floors 91-98] Charm - [Wild Boar (x5) Rank F, Normal, floors 81-89] Evil Spirit - [bastet (x9), Rank L, Tough, floor 91-98] Bigguns - [Nightmare Crow (x7), Rank L, tough, floor 61-70] [King of Herrings (x8), Rank I, tough, floor 81-90] Fake - [Arachne (x7), Rank M, Normal, floor 71-79] [Dark Humboldt (x7) Rank M, Normal, floor 31-39] Paw Pad - [boss! Boss!! Boss!!! (x5)] [ultimate God Arena 2nd battle (x3)] Tier 8 Rear Admiral Work Drill - Freshwater crab (x5), Rank I, Tough, floors 61-69 Riot Squad Laser Life Counselor Spatula - [E Line Belt (x5) Rank F, Normal, floors 81-98] Renegades Location: "Renegades - Prologue" has all of the above shampurus. Capsule Toy Location: [boss Returns] Tier 9 Vice Admiral - [Predator (x7) Rank M, Normal, floor 71-79] Spark Cubic Debtor Evil Angel - [Aragonesa (x5) Rank L, Tough, floor 31-59] Pirate - [God Eater (x7) Rank L, Tough, 91-98] Location: "Arena of Strength" can give all the above shampurus. Test Success 1 Location: [boss Returns] Tier 10 Admiral Sea Gift Iron G Night Vision Sumo - [Mauflon (x6) Rank H, Tough, floor 81-98] [Mauflon (x7) Rank L, Tough, floor 81-90] Kamikaze Location: "Fallen Angel Training" can give all the above except Admiral. "Renegades - Epilogue" also has all of the above including Admiral. Happy Location: Doppelganger battles. Tier 11 Fleet Admiral -[shine Fish (x7), Rank L, Tough, floor 91-98] [simurgh (x12) Rank M, Normal, floor 91-98] Dynamite - [Jormugand (x12) Rank L, Tough, floor 81-98] Onimusha - [bokkun (x14) Rank L, Tough, floor 81-98] Flaming Veteran - [Honkki (x6) Rank M, Normal, floor 81-89], [Odontochelys (x7) Rank M, Normal, floor 81-89] Double Pirate Location: "Mega Strong Arena" can give all the above shampurus. R. Shampuru Location: Doppelganger battles. Tier 12 Bureaucrat - [Nidhogg (x14), Rank M, Tough, floor 91-98] (Note: Floor 95+ can have two in one battle) Powerful Drill Agent - [bakkon (x14) Rank M, Tough, floor 91-98] (Note: Floor 95+ can have two in one battle) Hot Blooded - [Morgawr (x14) Rank M, Tough, floor 81-89] (Note: Floor 85+ can have two in one battle) Yokozuna Pilot - [Mechanical Murder and Flower Spirit (x7) Rank M, Tough, floor 81-98] Location: "Galactic God Arena" can give all the above shampurus. Tier 13 Director Megatron Puruchaun Lyrical Cheerleader Beauty Location: Boss Returns has all Tier 13 shampurus. Tier 14 President Apathetic Fudo O Ying Yang Archangel Metal Rider Location: Boss Returns has all Tier 14 shampurus. Boss Returns Enemy and Shampuru list (base shampuru listed) [spoiler=bor] Battle 1: Neon - Test Success 1 x15 Mouflon - Cheerleader x15 Predator - Director x15 Fish Eater- Lyrical x15 Eternal Dragon (always appears)- President x30 Battle 2: Revenant - Capsule Toy x15 Light Bulb Angel - Ying Yang x20 Argon - Metal Rider x20 Death Lord Penguin - Beauty x15 Maximum Weapon (always appears)- Archangel x30 Battle 3: Red Baby Bug - Apathetic x20 Drill Bug - Fudo O x20 Particle Cannon - Puruchaun x15 Death Bee - Megatron x15 Giant Shimotsukin (always appears)- Happy x30 Tier 15 Overwhelming Golden Drill Black Box High Laser Energetic Go-to Cannon Location: Overwhelming Apocalypse and Doppelganger minions have all Tier 15 shampurus. If you want to minimize your Mugen Field runs, you'll only have to do: Rank M normal Rank M tough Rank L tough Rank I tough (can omit if you want to farm CPU Big Sis from Boss! Boss!! Boss!!!) Rank F normal Troublesome Shampurus These shampurus are the ones that appear in very low quantities or are not available in the general farming locations and thus, you may have to resort to the Mugen Field to farm them. If a shampuru does not appear in the list or if you feel like it should, let us know, and it will be updated along with the location in the main list. Dust Bunny Sham-meow Colorful Master Sergeant Time Bomb Block Experiment 4 Ensign CPU Big Sis All Tier 6s All Tier 7s Spatula Vice Admiral Sumo Evil Angel Fleet Admiral Dynamite Onimusha Bureaucrat Agent Hot-Blooded Pilot Edited July 24, 2013 by greenzsaber added content Link to comment Share on other sites More sharing options...
greenzsaber Posted December 21, 2012 Author Share Posted December 21, 2012 (edited) 3.0: NEW GAME+ SHAMPURU BREAKDOWN Below, you will find a list of all the shampuru you'll get by doing a New Game+. This will cover all the one-time only battles you face, which give significantly more shampurus compared to regular battles. The shampuru count given is what you would get if you peon every enemy in that battle. The list also assumes you'll be doing the true ending every NG+ and going up to the post-game bosses. When doing a NG+, I recommend equipping Chou-Chou with a bazooka. This will allow her to peon every enemy in one fell swoop. This is important as there are some battles where peoning the large crystal is not possible. Using the bazooka method allows you to peon all battles without any problems. 3.1: Fixed Shampuru Drops Chapter 1: Peon Total: Private x15, Firecracker x10 Tutorial Battle 1 (You're forced to kill an enemy here) Peon: Private x15, Firecracker x10 Tutorial Battle 2 (ship battle) Private x15 Dust Bunny x5 Chapter 2: Peon Total: Balloon x145, Chipped Blade x220, Corporal x75, Cactus x150, Colorful x10, Dust Bunny x75, Iron x70, Lost x125, Sealed x120, Sham-meow x60 Sun World: Sorantia Ship Battle Dust bunny x15, Sham-meow x10 100% Master Points Peon: Balloon x25, Lost x25, Dust Bunny x5 300% Master Points Peon: Lost x100, Chipped Blade x100, Dust Bunny x20 Tutorial Battle 3 Peon: Transparent x50, Lost x50 Tutorial Battle 4 Peon: Private x200 Tutorial Battle 5 Peon: Balloon x120, Chipped Blade x120 Sun World: Raisant 100% Master Points Peon: Cactus x50, Spirit x50, Colorful x10 300% Master Points Peon: Cactus x100, Spirit x100, Sham-meow x60 Tutorial Battle 6 Peon: Corporal x75 Tutorial Battle 7 Peon: Worn-out Drill x40, Iron x60 Boss Battle Peon: Dust Bunny x50, Sealed x120 Chapter 3: Peon Total: Chestnut Head x60, Corporal x75, Colorful x50, Dust Bunny x120, Firecracker x50, Iron x75, Iron Plate x75, Newbie Nurse x240, Pencil Drill x75, Pop Gun x120, Sealed x95, Spirit x75, Slicey x75, Transparent x50, Worn-out Drill x170 Boss Battle Peon: Dust Bunny x80, Newbie Nurse x150 Moon World: Moonlight 100% Master Points Peon: Firecracker x50, Transparent x50, Dust Bunny x10 300% Master Points Peon: Worn-out Drill x50, Sealed x50, Dust Bunny x30 Tutorial Battle 8 Peon: Iron x75, Corporal x75 Mini Boss Battle Peon: Worn-out Drill x120, Pop Gun x120 Moon World: Dusk 100% Master Points Peon: Iron Plate x75, Spirit x75, Colorful x20 300% Master Points Peon: Pencil Drill x75, Slicey x75, Colorful x30 Ship Battle Dust bunny x20 Chestnut head x30 Boss Battle Peon: Chestnut Head x60, Sealed x45, Newbie Nurse x90 Chapter 4: Peon Total: Bargain x60, Beetle x125, Chestnut Head x50, Colorful x35, Dust Bunny x70, Experiment 4 x10, Iron x220, Magical x140, Newbie Nurse x180, Pencil Drill x50, Pop Gun x180, Sheltered x120, Sealed x220, Sergeant x90, Time Bomb x120, Well-done x75 Fire World: Margis 100% Master Points Peon: Iron x40, Sealed x40, Dust Bunny x20 300% Master Points Peon: Chestnut Head x50, Magical x50, Dust Bunny x50 Boss Battle Peon: Sergeant x90, Newbie Nurse x180, Pop Gun x180 Fire World: Daulgal 100% Master Points Peon: Pencil Drill x50, Beetle x50, Experiment 4 x10 300% Master Points Peon: Beetle x75, Well-done x75, Colorful x35 Boss Battle Peon: Magical x90, Sealed x180, Iron x180 Ship Battle Sham-meow x20, Bargain 30 Boss Battle Peon: Bargain x60, Time Bomb x60, Sheltered x120 Chapter 5: Peon Total: Block x50, Chestnut Head x160, Charm x50, Cluster x50, Colorful x80, Dust Bunny x125, Evil Spirit x50, Experiment 4 x10, Fake x50, Fangirl x150, Magical x235, Misfire x50, Pencil Drill x75, Sham-meow x75, Sheltered x50, Slicey x75 Water World: Melkua 100% Master Points Peon: Chestnut Head x35, Magical x35, Sham-meow x5 300% Master Points Peon: Block x50, Misfire x50, Sham-meow x20 Water World: Daikus 100% Master Points Peon: Sheltered x50, Magical x50, Sham-meow x10 300% Master Points Peon: Cluster x50, Charm x50, Colorful x40 Boss Battle Peon: Dust Bunny x125, Chestnut Head x125 Water World: Savage Lands 100% Master Points Peon: Pencil Drill x75, Slicey x75, Experiment 4 x10 300% Master Points Peon: Evil Spirit x50, Fake x50, Colorful x40 Ship Battle Dust Bunny x25, Sham-meow x20 Boss Battle Peon: Sham-meow x40, Fangirl x150, Magical x150 Chapter 6: Peon Total: Bargain x130, Beetle x100, Block x80, Cactus x75, Charm x75, Colorful x5, Cluster x75, Dust Bunny x360. Evil Spirit x75, Experiment 4 x60, Fake x75, Iron Plate x75, Pencil Drill x100, Sham-meow x120, Time Bomb x30 Tree World: Garodine 100% Master Points Peon: Time Bomb x30, Block x30, Sham-meow x20 300% Master Points Peon: Cactus x75, Iron Plate x75, Sham-meow x40 Mini Boss Battle Peon: Dust Bunny x360 Tree World: Amarnia 100% Master Points Peon: Block x50, Bargain x50, Colorful x5 300% Master Points Peon: Evil Spirit x75, Fake x75, Experiment 4 x25 Tree World: Land of Legend 100% Master Points Peon: Pencil Drill x100, Beetle x100, Experiment 4 x10 300% Master Points Peon: Cluster x75, Charm x75, Experiment 4 x25 Boss Battle Peon: Sham-meow x60, Bargain x80, Time Bomb x80 Chapter 7: Peon Total: Cluster x30, Colorful x10, CPU Big Sis x10, Experiment 4 x45, Fake x30, Iron Plate x30, Laser x75, Life Counselor x75, Riot Squad x50, Sham-meow x75, Spirit x30, Work Drill x50 Metal World: Uenus 100% Master Points Peon: Iron Plate x30, Spirit x30, Colorful x10 300% Master Points Peon: Work Drill x50, Riot Squad x50, Experiment 4 x30 Boss Battle Peon: Sham-meow x75 Metal World: Diit 100% Master Points Peon: Cluster x30, Fake x30, Experiment 4 x15 300% Master Points Peon: Laser x75, Life Counselor x75, CPU Big Sis x10 Ship Battle Sham-meow x20 Colorful x10 Ship Battle Sham-meow x25 Colorful x15 Edited March 30, 2013 by greenzsaber Update Link to comment Share on other sites More sharing options...
greenzsaber Posted December 21, 2012 Author Share Posted December 21, 2012 (edited) Chapter 8: Peon Total: Cactus x100, Charm x50, Cluster x50, CPU Big Sis x10, Experiment 4 x20, High Laser x125, Iron Plate x75, Laser x75, Misfire x140, Spirit x75, Work Drill x75 Boss Battle - May need a high charm level (35-40+) to peon this Peon: Iron Plate x75, Spirit x75, High Laser x125 Sun World: Sealed Lands 100% Master Points Peon: Charm x50, Cluster x50, Experiment 4 x20 300% Master Points Peon: Work Drill x75, Laser x75, CPU Big Sis x10 Boss Battle Peon: Cactus x100, Misfire x140 Chapter 9: Peon Total: Cactus x100, Charm x275, Cluster x200, Colorful x225, Cubic x50, CPU Big Sis x55, Ensign x150, Evil Spirit x175, Experiment 4 x75, Fake x75, Laser x175, Riot Squad x100, Sham-meow x280, Spark x50, Spirit x100, Well-done x330, Work Drill x60 Moon World: Land of the Seven Lights 100% Master Points Peon: Cluster x50, Evil Spirit x50, Experiment 4 x20 300% Master Points Peon: Riot Squad x100, Laser x100, CPU Big Sis x15 Boss Battle Peon: Sham-meow x50, Cactus x100, Spirit x100 Boss Battle Peon: Sham-meow x150, Ensign x150 Fire World: Desolate Lands 100% Master Points Peon: Charm x75, Evil Spirit x75, Experiment 4 x25 300% Master Points Peon: Spark x25, Cubic x25, CPU Big Sis x20 Boss Battle Peon: Sham-meow x80, Well-done x180 Water World: Melkua Boss Battle Peon: Colorful x50, Well-done x200 Tree World: Amarnia Boss Battle Peon: Colorful x75, Evil Spirit x50, Charm x120 Boss Battle Peon: Colorful x100, Cluster x75, Charm x75 Metal World: The Final Frontier 100% Master Points Peon: Cluster x75, Fake x75, Experiment 4 x30 300% Master Points Peon: Spark x25, Cubic x25, CPU Big Sis x20 Boss Battle Peon: Laser x75, Work Drill x60 Chapter 10: Peon Total: Experiment 4 x175, Life Counselor x240 Boss Battle Peon: Experiment 4 x75 Boss Battle Peon: Experiment 4 x100, Life Counselor x240 Normal Ending: Peon Total: ?? Boss Battle Peon: ?? True Ending: Peon Total: CPU Little Sis x150, Laser x150, Work Drill x100, Paw Pad x25 Final Boss Battle Peon: CPU Little Sis x125, Work Drill x100, Laser x150 Ship Battle CPU Little Sis x25, Paw Pad x25 Post-game - Doppelgangers: Peon Total: Black Box x700, Energetic x375, Golden Drill x475, Go-to Cannon x450, Happy x1400, High Laser x575, Overwhelming x675, R. Shampuru x875 All of the main bosses drop 'Happy' or 'R. Shampuru', the minions drop the rest. You can safely Item Kill the boss to get their rare drop and peon the minions to get the tier 15 shampurus. Because you get so many Happy shampurus each run, I recommend peoning the minions and Item Killing the boss around your 5th NG+. [spoiler=dop] Boss Battle - Altis Peon: Overwhelming x175, Happy x75 Boss Battle - Sandy Peon: High Laser x100, Golden Drill x100, Happy x75 Boss Battle - Tsukika Peon: Energetic x100, Go-to Cannon x100, Happy x75 Boss Battle - Alys Peon: Overwhelming x100, Black Box x100, Happy x75 Boss Battle - Marina Peon: Go-to Cannon x100, Golden Drill x100, Happy x75 Boss Battle - Welsh Peon: High Laser x100, Black Box x100, Happy x75 Boss Battle - Dees Peon: Golden Drill x75, Energetic x75, Happy x75 Boss Battle - Sharuru Peon: Overwhelming x100, Black Box x100, Happy x75 Boss Battle - Belleria and Vorgis Peon: R. Shampuru x375 (Belleria), Happy x100 (Vorgis) Boss Battle - Ditz Peon: Black Box x200, Happy x100 Boss Battle - Graceful Peon: High Laser x200, Happy x100 Boss Battle - Sadist Peon: Golden Drill x200, Happy x100 Boss Battle - Masochist Peon: Energetic x200, Happy x100 Boss Battle - Hyper Peon: Overwhelming x300, Happy x100 Boss Battle - Bipolar Peon: Go-to Cannon x250, Happy x100 Boss Battle - Terse Peon: Black Box x200, Happy x100 Boss Battle - Chou-Chou Peon: High Laser x175, R. Shampuru x500 3.2: Full Playthrough + Doppelgangers Peon Total: Balloon x145 Bargain x190 Beetle x225 Black Box x700 Block x130 Cactus x425 Charm x450 Chestnut Head x270 Chipped Blade x220 Cluster x405 Colorful x415 Corporal x150 CPU Big Sis x75 CPU Little Sis x125 Cubic x50 Dust Bunny x750 Energetic x375 Ensign x150 Evil Spirit x300 Experiment 4 x395 Fake x230 Fangirl x150 Firecracker x60 Golden Drill x475 Go-to Cannon x450 Happy x1400 High Laser x700 Iron x370 Iron Plate x255 Laser x475 Life Counselor x315 Lost x125 Magical x375 Misfire x190 Newbie Nurse x420 Overwhelming x675 Pencil Drill x300 Pop Gun x300 Private x15 Riot Squad x150 R. Shampuru x875 Sealed x435 Sergeant x90 Sham-meow x610 Sheletered x170 Slicey x150 Spark x50 Spirit x280 Time Bomb x130 Transparent x50 Well-done x405 Worn-out Drill x170 Work Drill x285 Edited March 30, 2013 by greenzsaber Editorial Sweep. Link to comment Share on other sites More sharing options...
greenzsaber Posted December 21, 2012 Author Share Posted December 21, 2012 (edited) 4.0: Miscellaneous info This section will address any aspects of the game that don't involve shampurus, but is still important to know for time-saving purposes. 4.1: What are the best equipments and where do I get them? As of November 27, some of the best equipments are handed to you at the beginning of the game. The Jiggly Transmission Pack 12 free DLC contains the Overwhelming Crown and UMA Taxidermy items. Both are some of the most powerful items in the game and it will take a long time before you're able to acquire another copy of each so be careful when maxing them out. You can also get the 3rd best sword, Super Galaxy Cutter, from this DLC, which combined with the aforementioned two items, should be more than enough to breeze through the story. Feel free to level this sword without worrying about maxing it, as it's easy to get post-game. As for the best items easily available in-game, in my opinion, they are: Armor/Accessories Overwhelming Briefs - steal from Terse Doppelganger Nudie Apron - steal from Bipolar Doppelganger Crazy Aura Belt - steal from Masochist Doppelganger Sun Goddess Medal - steal from Chou-Chou Doppelganger Weapons All the best weapons have "Seven" at the beginning of their name. None of them can be stolen, and you'll need to have the Overwhelming Recipe Set DLC to even make some of them. The recipes are unlocked by going through a Rank M Mugen Field and hoping you get a shop event that sells them, which will unlock the ability to purchase them from G-Castle's shop. You'll need the item 'God's Seal' to buy them, which can be stolen from the 100th floor boss in a Rank M Mugen Field. 4.2: How do I properly max an item's stats? Compared to Disgaea, maxing an item's stats is very easy in this game. You'll need a lot of G Up and money, however. To max an item, all you have to do is: 1. Use your G Up to level the item's grade to S. 2. Use your money to level the item from 1 to 999 in one go. And there you have it. Your item is ready to go. 4.3: I can't buy some items from the shops! What gives? Most items require materials (represented by a green diamond icon) dropped by enemies before you can make them. Even though you might have the required number of materials, it's not enough. The stores have their own "material stockpile" of sorts, which is where they draw the materials to make items from. To fill it up, simply sell the material to the shop and it'll be added to this invisible stockpile. Now if you've sold enough of the required materials you can now make your item. There's also an option to sell all materials in the shops which makes things easier. Materials don't have any other use so you should sell them as soon as possible. Why the developers thought this was a good idea is anyone's guess. 4.4: How high do my stats need to be? You only need around 100-150 million in the defensive stats to clear every battle required for farming. Offensive stats do not matter much except for dealing with enemies far weaker than you. 4.5: What party do you recommend? Chou-Chou is an absolute must. If you want to get the as quickly as possible, I recommend ignoring all other story characters and using a party of Chou-Chou + 3 peons. You can also use a solo party of just Chou-Chou in the 4th slot (See Section 1.5 as to why) but you definitely should have your sub-party filled with peons regardless of what your main party is. 4.6: G-Castle battles During the story you'll be faced with some G-Castle battles, all of which are manageable without too much grinding. If certain battles trip you up, I've compiled a list of the quotes and possible actions in the GameFAQs walkthrough. In general for the story battles you'll want to play defensively and use Reflect to have the boss hurt itself to win them. The exception is the final G-Castle battle, which is very easy since your ship will be strong enough to deal with it from having done the requirements needed to even face it. For post-game, G-Castle battles basically boil down to whether or not your ship's stats are high enough. As a general rule of thumb, if your G-Castle's HP is at least half that of the enemy's, you should be fine. If it isn't, avoid that area until your ship is strong enough. Clearing the later G-Castle battles where the enemy ship is stronger than yours involves the same strategy, which is 1. Strengthen All+ first turn 2. Spam Pierce, and hope the enemy falls 3. If your HP/SP dip dangerously low (for HP that point is if two more attacks from the enemy will kill you, varies by enemy), use HP/SP Restore as needed. 4. If two turns have passed after using Strengthen All+, use it again. For weaker G-Castle enemies just spam Pierce and they will die in a few uses. Edited July 24, 2013 by greenzsaber Link to comment Share on other sites More sharing options...
greenzsaber Posted December 21, 2012 Author Share Posted December 21, 2012 (edited) 4.7: Matter For those of you who've played Disgaea, matter is not a foreign concept to you. Matter basically functions like Innocents/Specialists, which are basically bonuses you can attach to your equipment. A single piece of equipment can be equipped with up to 4 matters, depending on what the item's grade is. To acquire matter, you'll need to break down an item at the G-Castle shop. A single item can be broken down into a maximum of 4 matters. This depends on what the item's grade is at the time. To use them, simply equip them onto an item to gain their effects. You can also combine matters of the same type for increased effects. To find out what items give what matters and at what grades they are available in, consult this Matter Table. To gain access to new matters, you'll need to increase an item's grade using G Up. The game gives a preview of what matter you'll get after you do the upgrade. If you don't like that matter, simply back out and attempt to up the grade again and the matter will change. During your Mugen Field trips, shops there will sometimes sell items that have a higher grade than usual, and thus may already come with some additional matter effects. It's in your best interest to buy these when your see them, especially those that only require G to create, to save some G Up. Recommended matters, don't bother with anything else other than the ones listed Enemy Ability Decay (max 50, lowers stats of all enemies in a fixed radius of the character with it by x%) NOTE: VERY expensive to combine, so combine the smaller numbers first before the larger ones to save G. Limiter Release (max 1, lets stats go over 99,999,999) Collision Damage Restore (max 1, collision damage heals you) HP Restore (max 25, restores x% HP each turn) SP Restore (max 25, restores x% SP each turn) Self-Defense (max 100, increases stats provided by accessories by x%, you do NOT need one for each armor piece, as it applies to all armor slots) *insert weapon type* Skill Master (max 100, increases stats provided by a certain weapon type by x%) Sword recommended Gained Mugen Points Up (max 150, increases amount of Mugen Points gained after battle) Gained Peon Points Up (max 150, increases amount of Peon Points gained during battle) Gained Exp Up (max 150, increases amount of Exp gained after battle) (Not sure if this applies to everybody or just the character it's equipped with, someone verify this) Gained G Up (max 150, increases amount of G, NOT G Up, gained after battle) Death Resist (max 100, increases resistance to instant kill attacks) Paralysis Resist (max 100, increases resistance to paralysis) Sleep Resist (max 100, increases resistance to sleep) Skill Seal Resist (max 100, increases resistance to skill seal) Evasion Up (max 150, increases evasion by x%) Prevent HP Drain (max 1, does exactly what it says) Phys Damage Taken Down (max 50, decreases all non-special physical damage by x%) Magic damage Taken Down (max 50, decreases all non-special magic damage by x%) Magic Damage Up (max 50, increases all non-special magic damage by x%) Phys Damage Up (max 50, increases all non-special physical damage by x%) Edited March 16, 2013 by greenzsaber Link to comment Share on other sites More sharing options...
greenzsaber Posted December 21, 2012 Author Share Posted December 21, 2012 (edited) 4.8: Fusion Fusion is this game's parallel to Disgaea's reincarnation system. To perform a fusion, you'll need two characters: a base (main character) and a subordinate (character to fuse into main character). Fusing does the following: Resets both the base and subordinate to lvl 1 The base character learns any skills and innate abilities the subordinate can naturally learn. This means if you fuse a base with a Cyborg with Reflection Ball, the base won't inherit it because the Cyborg doesn't learn it naturally, but if the Cyborg was changed to a Phantom King, then the base will now learn Reflection Ball when fused with it. The base character's stat up %s increase up to whatever the maximum stat ups the subordinate currently possesses. How much %s are gained depends on the subordinate's level Increases the Mugen Point cost of fusion for the base character, up to a maximum of 99,999,999 Both characters' lvl 1 stats are modified based on whatever their stats were at the time of fusing. For this reason, it is recommended to fuse with your main party members at lvl 9999. 4.8a: What are stat ups? Stat ups are viewed from a character's status screen. They sort of function like aptitudes from Disgaea, except they influence how much stats a character gains upon leveling up instead of what stats are gained from equipment. A character have up to a maximum of +600% to their base stat ups. 4.8b: Creating a +600% peon and optimal fusion setup If you wish to maximize stats, you'll need to create a +600% peon, after which you can fuse them repeatedly with your main characters until their stat ups are maxed. To do this, you'll first need to unlock the Vagabond and Metallic Lady classes. For this example, it would be best to illustrate by displaying the two classes base stat ups, and I will designate one character as A and another as B: (This may not be the actual base stat ups. Someone let me know what they actually are. The difference in stat ups should be correct though.) Metallic Lady (will be referred to as A): 40/40/40/40/40/40/40/40 Vagabond (will be referred to as B): 32/32/32/32/32/32/32/32 Level A to 1000. Counterattack Banana! is a good place to do this in one battle. Using B as the base, fuse A with it. (A and B's stat ups: 40/40/40/40/40/40/40/40) Change A's job to Vagabond, and change B's job to Metallic Lady. Level B to 1000. (A's stat ups: 32/32/32/32/32/32/32/32 B's stat ups: 48/48/48/48/48/48/48/48) Using A as the base, fuse B with it. (A's stat ups: 42/42/42/42/42/42/42/42 B's stat ups: 48/48/48/48/48/48/48/48) Level B to 1000 again, fuse B with A using B as the base (A's stat ups: 48/48/48/48/48/48/48/48 B's stat ups: 48/48/48/48/48/48/48/48) Change A back to a Metallic Lady and B back to a Vagabond, and repeat steps 1-5 until both of the peons have 632% stat ups as a Vagabond. You may also want to have multiple Vagabond/Metallic Lady pairs to make getting a +600% party easier. Edited March 11, 2013 by greenzsaber Link to comment Share on other sites More sharing options...
greenzsaber Posted December 21, 2012 Author Share Posted December 21, 2012 (edited) 4.9: Overwhelming Apocalypse This battle is the toughest challenge you'll face during your shampuru hunt. Depending on how many NG+s you did, you may have to do this battle a few times. If you did enough NG+s to max out on the tier 15 shampuru, you may skip this section. You'll need to reach 70% Ego charm to unlock this. It features 10 consecutive boss battles, all of which have a good shot at killing you. The battles are listed below: [spoiler=apoc] Round 1: Chou-Chou, Ryuto, Belleria, Altis Peon: Golden Drill, Energetic, Black Box, High Laser x75 Round 2: Sandy, Soul, Eternal Dragon Peon: Overwhelming, Golden Drill, Black Box x75 Round 3: Tsukika, Shirogane, Energy Breaker Peon: High Laser, Energetic, Go-to Cannon x75 Round 4: Alys, Elka, Kaiser Dragon Peon: Overwhelming, Golden Drill, Black Box x75 Round 5: Welsh Sharuru Vermillion Peon: High Laser, Energetic, Go-to Cannon x75 Round 6: Marina, Dees, Maximum Weapon Peon: Overwhelming, Golden Drill, Black Box x75 Round 7: Sadist, Masochist, Satanael Peon: Black Box, Energetic, Go-to Cannon x75 Round 8: Hyper, Astral, Terse, Ditz Peon: Overwhelming, Golden Drill, Black Box, High Laser x75 Round 9: Bipolar, Graceful, Ancient Dragon Peon: Energetic, Go-to Cannon, Overwhelming x75 Round 10: Sun Goddess, Banana Devil, Chou-Chou, Belleria Peon: Go-to Cannon, Golden Drill, Black Box, High Laser x75 Obviously you'll want to Moe Kill all these battles to maximize shampuru output, but usually you may find yourself frenzying a crystal and thus have to fight them off. A minimum of 100 million stats is recommended but you should get more as you won't be able to win with just 100 million stats if you frenzy them. To get more stats you should utilize the peon fusion method in the previous section, and keep fusing your party members only when they're lvl 9999. Make sure to use Overwhelming Soap + Overwhelming Shampoo before entering the battle, and you'll need your party equipped with almost all the recommended matters in the Matter section. The biggest thing to watch out for is the enemy specials. These always hit and put a serious dent in your HP, if not outright killing you. The main thing to remember is that they use YOUR PP, so make sure to keep your PP below 100 to prevent this. Other than that, whether or not you'll succeed mainly comes down to luck and how high your stats are. Edited March 11, 2013 by greenzsaber Editorial Sweep. Link to comment Share on other sites More sharing options...
greenzsaber Posted December 21, 2012 Author Share Posted December 21, 2012 (edited) Last one, I hope 10 posts is enough for everything. Edited January 15, 2013 by Terminator Editorial Sweep. Link to comment Share on other sites More sharing options...
Spawn9 Posted December 21, 2012 Share Posted December 21, 2012 (edited) I really hope I don't mess this up.... Going on with my question the dlc u listed are those dlc free or not? Btw this a awesome farming tips u post thanks for your hard work ^_^ wait I hope that doesn't sound mean Edited December 21, 2012 by Spawn9 Link to comment Share on other sites More sharing options...
Archavia Posted December 21, 2012 Share Posted December 21, 2012 I really hope I don't mess this up.... Going on with my question the dlc u listed are those dlc free or not? Btw this a awesome farming tips u post thanks for your hard work ^_^ wait I hope that doesn't sound mean All the DLC listed in the road map of the guide is free. If any DLC costs, the price will be listed next to it Link to comment Share on other sites More sharing options...
Spawn9 Posted December 21, 2012 Share Posted December 21, 2012 All the DLC listed in the road map of the guide is free. If any DLC costs, the price will be listed next to it Thanks for the heads up and happy holiday to all who reads ^_^ Link to comment Share on other sites More sharing options...
Stickdoomsday Posted December 22, 2012 Share Posted December 22, 2012 I don't know if this is the right place to ask, or if maybe I overlooked it at some point, but does anyone know which shampuru type raises the charm level for each affinity? I'm trying to get 300% on the last frontier, but I can't seem to peon master points 9 or 10 because Graceful and Ego are at 11% while most other affinities are at 16%. I looked up which phrases are best to use depending on how the master point "feels" (I dunno if what I used only applies to monsters), but still no luck. Can anyone help? Link to comment Share on other sites More sharing options...
greenzsaber Posted December 23, 2012 Author Share Posted December 23, 2012 (edited) I don't know if this is the right place to ask, or if maybe I overlooked it at some point, but does anyone know which shampuru type raises the charm level for each affinity? I'm trying to get 300% on the last frontier, but I can't seem to peon master points 9 or 10 because Graceful and Ego are at 11% while most other affinities are at 16%. I looked up which phrases are best to use depending on how the master point "feels" (I dunno if what I used only applies to monsters), but still no luck. Can anyone help? This is info that will be added here in the future, as I don't have all the details yet, but Fighter shampurus = Ego + Hyper Special shampurus = Ditz + Terse If you can list your shamp count I should be able to pinpoint what you'll need, or you could farm Tree World 3 for a bit I think the shamps there raise almost all personalities. Edited December 23, 2012 by greenzsaber Link to comment Share on other sites More sharing options...
Stickdoomsday Posted December 23, 2012 Share Posted December 23, 2012 I don't know if you already knew this, OP, but there are enemies that give Dust Bunnies and Sham-Meows. They only give 5 each (When moe killed), but I thought I should let you know. They are the XX-9R (The giant robot thing(Dust bunnies)), and the Abababan (Who cares about how it's spelled(Sham_Meow)). Link to comment Share on other sites More sharing options...
greenzsaber Posted December 23, 2012 Author Share Posted December 23, 2012 I do know of them, but since they're random boss monsters and are hard to reliably get, they're not included in here for the purposes of farming, and the fact that they only give 1-5 is a huge turnoff, considering the target goal is 8000+. That also goes for any enemy that drops those two. They fall under the category of 'too rare and too low payout to be bothered with' Link to comment Share on other sites More sharing options...
Stickdoomsday Posted December 23, 2012 Share Posted December 23, 2012 I see. Well, I'll consider myself lucky, then. I got two (that's right, two) "slumbering bosses" in a row. They were both the robot, but I ended up getting an Abababan later in the same run, as well as one of those (>.<) looking things (I don't pay attention to the names of the monsters, sue me.). What I was really trying to do was get into a G-Castle battle because I had over 800% multiplier. Unfortunately, I didn't get into any, and died via Peon Ball Overload. Then again, I only bet 100 mugen points, so the exp would probably have been something like 1-2mil~. Link to comment Share on other sites More sharing options...
greenzsaber Posted December 23, 2012 Author Share Posted December 23, 2012 I see. Well, I'll consider myself lucky, then. I got two (that's right, two) "slumbering bosses" in a row. They were both the robot, but I ended up getting an Abababan later in the same run, as well as one of those (>.<) looking things (I don't pay attention to the names of the monsters, sue me.). What I was really trying to do was get into a G-Castle battle because I had over 800% multiplier. Unfortunately, I didn't get into any, and died via Peon Ball Overload. Then again, I only bet 100 mugen points, so the exp would probably have been something like 1-2mil~. Well the type of slumbering boss monster you encounter is based on the floor, like for 1-9 you'll always get the robot if you run into a SB, and for 11-19 it'll always be the Abababan, etc. I would just focus on going through the floors and getting money to be honest. G Up and G are precious commodities that you'll need to prepare for the early postgame. Levels matter very little. Link to comment Share on other sites More sharing options...
Stickdoomsday Posted December 23, 2012 Share Posted December 23, 2012 I see, I didn't know that it was floor based. Also, can you give me any useful tips for gaining G? Link to comment Share on other sites More sharing options...
greenzsaber Posted December 24, 2012 Author Share Posted December 24, 2012 High Mugen Field multiplier + Fever mode gets you G. Also, if you haven't already, you should check the GameFAQs walkthrough. It *should* cover any early game issues you may have. Link to comment Share on other sites More sharing options...
Stickdoomsday Posted December 24, 2012 Share Posted December 24, 2012 Ah. Thanks for the money tip. As for the Gamefaqs guide, does it cover the post game? I'm gonna need a guide for that, but I think I might have to run through the game one MORE time (On 2nd playthrough), because none of my affinities are at 20%, or even 19%. Also, for some reason, the number I got from the XX-9R increased to 25 dust bunnies. I moe killed them both, but today I got 25. Should I focus on getting to at least level 1000+ before moving to NG++? My highest leveled character is Chou-Chou at level 500 something, while everyone else is 100-200 levels below her. Sorry to bother you so much ^^. Link to comment Share on other sites More sharing options...
greenzsaber Posted December 24, 2012 Author Share Posted December 24, 2012 By "early game" I mean everything until the postgame bosses that give trophies, so yes. I don't remember the stats of the true end bosses but that's what the walkthrough is for. Whatever suggestions for the story in there will be exactly the same as what I'll tell you. Link to comment Share on other sites More sharing options...
Stickdoomsday Posted December 28, 2012 Share Posted December 28, 2012 @Greenzsaber, I found out just which shampuru types make the charm level of Ditz, Masochist, and Graceful go up. They are the "Support" Tier. Kinda just wanted to let you know that if you didn't already. Link to comment Share on other sites More sharing options...
Terminator Posted January 15, 2013 Share Posted January 15, 2013 *Guide Supplement Stuck* Congratulations . Link to comment Share on other sites More sharing options...
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