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Mugen Souls: Shampuru Farming Guide


greenzsaber

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This Mugen Souls - Shampuru Farming Guide goes in co-ordination with the Mugen Souls - Trophy Guide and Roadmap.

 

Mugen Souls is one of those games that has a few trophies that take a ridiculous amount of time to obtain compared to every other trophy. This guide's aim is to direct you to the quickest path in getting the two most time consuming trophies:

 

http://www.ps3trophies.org/images/trophies/1670/8ED.jpg Overwhelming Peon Ball, GO! (G)

Made a Peon Ball over 10,000,000,000 Km in size.

http://www.ps3trophies.org/images/trophies/1670/490.jpg The Goddess Has Descended? (G)

Increased Chou-Chou's Charm Level to 100 percent.

 

To obtain these two trophies you'll need to put over 200 hours of playtime after getting every other trophy. This doesn't include the times you'll spend resetting or reloading your game due to factors beyond your control.

 

Fortunately (or unfortunately, depending on how you look at it), the path towards both these final trophies is the same, and it involves farming an absurd number of shampurus, requiring you to max out almost every one. A great amount of patience and determination is necessary, as this will be one of the most tedious grinds you will ever experience.

 

Here's what other users have had to say after going through this experience

...its definitely the most frustrating experience I've had on the PS3 so far

I really don't want to do something like Mugen Souls "Overwhelming Peon Ball, GO!" and "The Goddess Has Descended" again. 300 hours of straight up grinding, with absolutely no variety to it and this is after most of the other trophies are finished.

I've done other long platinums (like so4 and wkc1-2 amongst others) but MS was the most boring and repeative one I've done

CONTENTS

(WITH LINKS)

1.0: INTRODUCTION

- 1.1: What's a Shampuru?

- 1.2: How do I get them?

- 1.3: Moe Killing

- 1.4: Tips

- 1.5: Charm Level

- 1.6: Recommended Path to 100% Charm

- 1.7: Mugen Field Ranks

2.0: THE SHAMPURU

 

3.0: NEW GAME+ SHAMPURU BREAKDOWN

- 3.1: Fixed Shampuru Drops

- 3.2: Full Playthrough + Doppelgangers Peon Total

 

4.0: MISCELLANEOUS INFO

- 4.1: What are the best equipments and where do I get them?

- 4.2: How do I properly max an item's stats?

- 4.3: I can't buy some items from the shops! What gives?

- 4.4: How high do my stats need to be?

- 4.5: What party do you recommend?

- 4.6: G-Castle Battles

- 4.7: Matter

- 4.8: Fusion

4.8a: What are stat ups?

4.8b: Creating a +600% peon

- 4.9: Overwhelming Apocalypse

Edited by Slamma
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1.0: INTRODUCTION

1.1: What's a Shampuru?

 

A shampuru is a bunny-like creature that is created when the main character, Chou-Chou, successfully uses her unique skill "Moe Kill".

 

1.2: How do I get them?

 

You get shampurus for defeating any enemy. Each enemy drops a set type and amount of shampuru. The only way to increase this amount is through Moe Killing the enemy.

 

1.3: Moe Killing

 

When Chou-Chou's turn comes, press :square: to activate Moe Kill. Whenever Chou-Chou attempts to Moe Kill an enemy you'll have to select 3 phrases. The 1st and 2nd set of phrases are random, while the 3rd set is fixed and depends on what personality Chou-Chou is at the time. 3 bars will fill up by a certain amount depending on what phrases were used. There are three different types of Moe Kills that can occur, depending on which bar is filled up.

 

  • Item (Yellow): The enemy will automatically be defeated, and you receive 2x the base shampuru and all possible drops (up to 3 items per enemy).
  • Frenzy (Blue): The enemy will enter an enraged state, their HP and SP is fully restored, and all their stats rise by 50%. Defeating an enemy in this state yields 3x the base shampuru.
  • Peon (Red): The enemy will automatically be defeated, and you receive 5x the base shampuru. Whenever the word 'peoning' or 'peon' is used in this guide, it refers to the act of Moe Killing an enemy by filling up the peon bar.

Almost all battles have multiple small crystals and a single large one. Moe Killing a small crystal will Moe Kill any enemy nearby, while Moe Killing the large crystal will Moe Kill all enemies. Thus, Item Killing or peoning the large crystal will automatically kill off all enemies, provided none of them have been frenzied. As you venture further into the postgame, you will find that this is the only reasonable way to defeat the later encounters you come across.

 

Because the 3rd phrase of each personality is fixed, it's also easier to Moe Kill with certain personalities, since certain phrases are better than others. Below I've listed all the personalities in order of easiest to Moe Kill with, and their 3rd phrases.

 

  • Ego - Confession, Desperate, Kind
  • Sadist - Abuse, Hit, Glare
  • Bipolar - Bipolar, Abuse, Confession
  • Ditz - Kind, Smile, Crybaby
  • Graceful - Smile, Glare, Abuse
  • Masochist - Desperate, Confession, Crybaby
  • Terse - Glare, Abuse, Bipolar
  • Hyper - Hit, Kind, Smile

For a list on what Chou-Chou personality and phrase to use to achieve a certain Moe Kill, consult this Moe Kill Table. The table is courtesy of the JP Wiki and cornett7 of GameFAQs for the translation.

 

WARNING: There is some randomness associated with Moe Killing, so don't be surprised if you get results that don't follow this table. There will be times when the frenzy bar will suddenly spike up for no apparent reason even though you used a phrase that was supposed to give a high peon bar raise. The table basically shows the most likely outcomes you'll see when attempting to Moe Kill.

 

There is another type of Moe Kill called the Moe Moe Kill. This is triggered by breaking a crystal which allows you to obtain an enemy's 2nd shampuru drop. As this is very difficult and impractical to pull off, I will not be discussing it any further and the only thing you need to know here is that I'm aware it exists and it's not a good option .

 

1.4: Farming Tips

General

  • It goes without saying, but turn animations OFF and keep it that way for the remainder of your journey. The game already has enough issues with loading times as it is, and you really don't want to lengthen this process by adding unnecessary animations to the mix. Not to mention most of them have a noticeable delay which only adds to the time spent.
  • Bazooka weapons have the largest attack range. It just so happens that Chou-Chou's Moe kill range and her attack range are one and the same. By equipping her with a bazooka, you can try a Moe Kill on all enemies in a single turn.
  • If you don't like the first and second phrases you got during a Moe Kill, you can skip doing it that turn and when Chou-Chou's next turn comes the phrases will be different. You cannot change an enemy's Moe affinity by skipping turns. Their affinity will change only after you've attempted a Moe Kill on them.

Mugen Field Farming

  • Farm in the Mugen Field when your charm levels are around 75% and up. This will make peoning monsters easier.
  • When you get to the floor your target monster appears in, peon the monster and use an Out Bell to escape. Out Bells can be bought for 10000 G at G-Castle's Item shop. If multiple monsters that you want to peon appear in the same floor leave one monster alone and peon the rest. You can do this by frenzying the monster and peoning the large crystal.
  • Floors x5-x9 appear to spawn more monsters than floors x1-x4, so do your farming on those floors. Also if a monster appears on say floors 81-98, the later floors appear to have a better spawn rate for that monster so do your farming on floors 91+.
  • SAVE AFTER EVERY SUCCESSFUL PEON ATTEMPT AND OUT BELL USE. This cannot be stressed enough. All it takes is a few consecutive random events to push you to the x0th floor and screw up your run (and it will happen too often for your liking, trust me). Even if you get one random event and it brought you to floor x6 which happened to have some enemies you wanted to peon, just exit and reload your save, it's not worth it.
  • If possible try to do your farming on Normal routes. Tough and Event routes have a higher chance of random events and ship battles, which you do NOT want because they let you skip a floor.
  • If an enemy proves difficult to peon directly, whether it be from having a volatile Moe affinity or due to being a high level, stick to peoning small crystals that the enemy is under the influence of or if there are multiple monsters you wish to peon, peon the large crystal but make sure to frenzy at least one monster so you can use an Out Bell.
  • If you're concerned about the Peon Ball blowing up on you when progressing through the Mugen Field, the following methods can help you prevent this.

 

  1. Frenzy an enemy then peon the large crystal, which should reduce the explosion rate to 0%. You can use this during your farming if you want to peon a majority of the enemies but don't want to advance a floor.
  2. Use solo Chou-Chou and have her in the 4th party slot. The Peon Ball will not harm her if it does overload. Credit goes to Nightmare0991 for discovering this.
  3. Use an Out Bell which will reset the explosion rate, but also resets your multiplier.
  4. Use Dive Bells to skip all irrelevant floors.

1.5: Charm Level

 

This affects Chou-Chou's ability to Moe Kill enemies. The higher the level, the easier it is to Moe Kill. Each of Chou-Chou's 8 personalities have a separate charm level, which increases depending on what shampurus you get.

 

The ability to Moe Kill large crystals varies on location. In the regular continents large crystals are easier to Moe Kill with higher charm levels. In the Mugen Field, 7 World Redux and post-game bosses, the large crystal's difficulty scales with your charm levels meaning large crystals will always take about 5-8 Moe Kill attempts no matter what your charm levels are. Supposedly using a personality whose charm level is higher than the average makes things easier.

 

1.6: Recommended Path to 100% Charm

This is my recommended ideal path to take if you want to minimize the time it takes to get 100% charm and subsequently your 1,002,000 shampurus.

 

  1. Play the game normally. Once you hit Chapter 10, take your time to 300% peon all the continents.
  2. Earn the normal ending and start a New Game+. Get 300% on all continents as well.
  3. Farm shampurus until you have enough charm levels to unlock the True Ending. You can try Tree World 3, Metal World 3, or the 7 World Redux for this.
  4. Get the True Ending and defeat all the post-game bosses that unlock trophies, preferably by peoning them.
  5. Do New Game+ up to the last of the Doppelgängers and get 300% on all continents. Make sure to peon all fixed encounters. Repeat this until the shampuru Dust Bunny and Sham-meow hit 8000+. On your final NG+, leave all money Master Points untouched.
  6. Do all the battles of the 7 World Additional Redux 1 (Challenge Start, Limit Break, The Final Challenge) until all tier 1, 2, and 3 non-special shampurus hit 9999.
  7. Do Renegade - Prologue, Renegade - Epilogue, Arena of Strength, Mega Strong Arena, and Galactic God Arena until you get 9999 in at least 3 shampurus per tier.
  8. Do Fallen Angel Training until Experiment 4 hits 9999.
  9. Do Boss! Boss!! Boss!!! until CPU Little Sis hits 9999.
  10. Do Ultimate God Arena (or Boss! Boss!! Boss!!! if you can finish it quickly) until Paw Pad reaches at least 7800. Don't bother peoning the first battle.
  11. Do Boss Returns until all Tier 13 and 14 shampuru, Capsule Toy, and Test Success 1 are at 9999.
  12. Do Overwhelming Apocalypse until all but 1 of the tier 15 shampurus are at 9999.
  13. Use Mugen Field to max the last tier 15 shampuru. Can be combined with step 14.
  14. Cleanup missing shampuru until both trophies pop.

Edited by greenzsaber
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1.7: Mugen Field Ranks

 

Below you'll find the Mugen Point bets you'll need to wager in order to get a certain Mugen Field rank. The rank affects what enemies you'll get. The higher the rank, the tougher the enemies are. Each 10th floor boss also drops a fixed amount of shampuru, the type and amount of shampuru dropped also depends on the Mugen Field rank.

A:
100 P Bet

B:
101 - 500 P Bet

C:
501 - 1000 P Bet

D:
1001 - 5000 P Bet

E:
5001 - 10000 P Bet

F:
10001 - 20000 P Bet

G:
20001 - 100000 P Bet

H:
100001 - 200000 P Bet

I:
200001 - 500000 P Bet

J:
500001 - 1000000 P Bet

K:
1000001 - 2500000 P Bet

L:
2500001 - 5000000 P Bet

M:
5000001 - 9999999 P Bet

2.0: THE SHAMPURU

 

Below you'll find the list of all the shampurus in the game and the best places to get them. All values given are the base shampuru value, meaning you can increase the given amount up to x5 by Moe Killing.

 

NOTE: There are monsters on certain floors on certain ranks that don't have bestiary entries, which some of the listed monsters fall under. This means there might be other monsters that give better shampuru counts, so if you see something that gives a greater shampuru value than what's listed here, let us know.

 

 

Tier 1

 

  • Private
  • Firecracker
  • Transparent
  • Lost
  • Balloon
  • Chipped Blade

Location: DLC battle "Challenge Start!" can get you all the above shampurus.

 

  • Dust Bunny

Location: Peoning continents and story battle enemies (750 per NG+).

 

 

Tier 2

 

  • Corporal
  • Worn-out Drill
  • Iron
  • Sealed
  • Newbie Nurse
  • Pop Gun

Location: DLC battle "Limit Break!?" can get you all the above shampurus.

 

  • Sham-meow

Location: Peoning continents and story battle enemies (610 per NG+).

 

 

Tier 3

 

  • Sergeant
  • Chestnut Head
  • Sheltered
  • Magical
  • Fangirl
  • Jaggy

Location: DLC battle "The Final Challenge!" can get you all the above shampurus.

 

  • Colorful - [Argon (x6) Rank F, Normal, floors 31-39]

 

 

Tier 4

 

  • Master Sergeant - [Rank F, Normal] (Not in bestiary, need more info)
  • Time Bomb - [Carnivorous Bug (x5) Rank M, Tough, floors 21-29]
  • Bargain
  • Chubs
  • Misfire

Location: Master Point 9 in Metal World: Uenus has all the above shampurus.

 

  • Block

Location: First enemy on Diit can give 6-12 per battle guaranteed.

 

  • Experiment 4

Location: Shimotsukin (x5) Fallen Angel Training 2nd battle

 

 

Tier 5

 

  • Ensign

Location: Master Point 5 in Fire World: Daulgal.

 

  • Cactus
  • Iron Plate
  • Spirit
  • Healing
  • Rider

Location: Master point 10 in Fire World: Desolate Lands has all the above shampurus.

 

  • CPU Big Sis

Location: [Neon (x12) Rank I, Tough, floors 61-69] [boss! Boss!! Boss!!! (x5)]

 

 

Tier 6

 

  • 1st Lieutenant - [Angry Bug (x10) Rank F, Normal, floors 71-79]
  • Pencil Drill - [bio Beast (x12) Rank F, Normal, floors 81-89]
  • Beetle - [Digitalis (x6) Rank F, Normal, floors 81-89]
  • Well-done - [Pixy (x6) Rank F, Normal, floors 81-89]
  • Flower - [Necro Penguin and Uriel (x6) Rank F, Normal, floors 91-98] [Nature EV (x8), Rank I, tough, floor 81-89]
  • Slicey - [Fuwacci (x7) Rank M, Normal, floor 41-49]
  • CPU Little Sis - Boss! Boss!! Boss!!! gives 30 when cleared

 

Tier 7

 

  • Captain - [Drysdale (x6) Rank M, Normal, floor 51-59], [Army Bee (x6) Rank F, Normal, floors 91-98]
  • Cluster - [Ananta (x12) Rank F, Normal, floors 91-98]
  • Charm - [Wild Boar (x5) Rank F, Normal, floors 81-89]
  • Evil Spirit - [bastet (x9), Rank L, Tough, floor 91-98]
  • Bigguns - [Nightmare Crow (x7), Rank L, tough, floor 61-70] [King of Herrings (x8), Rank I, tough, floor 81-90]
  • Fake - [Arachne (x7), Rank M, Normal, floor 71-79] [Dark Humboldt (x7) Rank M, Normal, floor 31-39]
  • Paw Pad - [boss! Boss!! Boss!!! (x5)] [ultimate God Arena 2nd battle (x3)]

 

Tier 8

 

  • Rear Admiral
  • Work Drill - Freshwater crab (x5), Rank I, Tough, floors 61-69
  • Riot Squad
  • Laser
  • Life Counselor
  • Spatula - [E Line Belt (x5) Rank F, Normal, floors 81-98]
  • Renegades

Location: "Renegades - Prologue" has all of the above shampurus.

 

  • Capsule Toy

Location: [boss Returns]

 

 

Tier 9

 

  • Vice Admiral - [Predator (x7) Rank M, Normal, floor 71-79]

 

  • Spark
  • Cubic
  • Debtor
  • Evil Angel - [Aragonesa (x5) Rank L, Tough, floor 31-59]
  • Pirate - [God Eater (x7) Rank L, Tough, 91-98]

Location: "Arena of Strength" can give all the above shampurus.

 

  • Test Success 1

Location: [boss Returns]

 

 

Tier 10

 

  • Admiral
  • Sea Gift
  • Iron G
  • Night Vision
  • Sumo - [Mauflon (x6) Rank H, Tough, floor 81-98] [Mauflon (x7) Rank L, Tough, floor 81-90]
  • Kamikaze

Location: "Fallen Angel Training" can give all the above except Admiral.

"Renegades - Epilogue" also has all of the above including Admiral.

 

  • Happy

Location: Doppelganger battles.

 

 

Tier 11

 

  • Fleet Admiral -[shine Fish (x7), Rank L, Tough, floor 91-98] [simurgh (x12) Rank M, Normal, floor 91-98]

 

  • Dynamite - [Jormugand (x12) Rank L, Tough, floor 81-98]
  • Onimusha - [bokkun (x14) Rank L, Tough, floor 81-98]
  • Flaming
  • Veteran - [Honkki (x6) Rank M, Normal, floor 81-89], [Odontochelys (x7) Rank M, Normal, floor 81-89]
  • Double Pirate

Location: "Mega Strong Arena" can give all the above shampurus.

 

  • R. Shampuru

Location: Doppelganger battles.

 

 

Tier 12

  • Bureaucrat - [Nidhogg (x14), Rank M, Tough, floor 91-98] (Note: Floor 95+ can have two in one battle)

 

  • Powerful Drill
  • Agent - [bakkon (x14) Rank M, Tough, floor 91-98] (Note: Floor 95+ can have two in one battle)
  • Hot Blooded - [Morgawr (x14) Rank M, Tough, floor 81-89] (Note: Floor 85+ can have two in one battle)
  • Yokozuna
  • Pilot - [Mechanical Murder and Flower Spirit (x7) Rank M, Tough, floor 81-98]

Location: "Galactic God Arena" can give all the above shampurus.

 

 

Tier 13

 

  • Director
  • Megatron
  • Puruchaun
  • Lyrical
  • Cheerleader
  • Beauty

Location: Boss Returns has all Tier 13 shampurus.

 

 

Tier 14

 

  • President
  • Apathetic
  • Fudo O
  • Ying Yang
  • Archangel
  • Metal Rider

Location: Boss Returns has all Tier 14 shampurus.

 

Boss Returns Enemy and Shampuru list (base shampuru listed)

[spoiler=bor]

Battle 1:

Neon - Test Success 1 x15

Mouflon - Cheerleader x15

Predator - Director x15

Fish Eater- Lyrical x15

Eternal Dragon (always appears)- President x30

 

Battle 2:

Revenant - Capsule Toy x15

Light Bulb Angel - Ying Yang x20

Argon - Metal Rider x20

Death Lord Penguin - Beauty x15

Maximum Weapon (always appears)- Archangel x30

 

Battle 3:

Red Baby Bug - Apathetic x20

Drill Bug - Fudo O x20

Particle Cannon - Puruchaun x15

Death Bee - Megatron x15

Giant Shimotsukin (always appears)- Happy x30

 

 

Tier 15

 

  • Overwhelming
  • Golden Drill
  • Black Box
  • High Laser
  • Energetic
  • Go-to Cannon

Location: Overwhelming Apocalypse and Doppelganger minions have all Tier 15 shampurus.

 

If you want to minimize your Mugen Field runs, you'll only have to do:

Rank M normal

Rank M tough

Rank L tough

Rank I tough (can omit if you want to farm CPU Big Sis from Boss! Boss!! Boss!!!)

Rank F normal

 

Troublesome Shampurus

These shampurus are the ones that appear in very low quantities or are not available in the general farming locations and thus, you may have to resort to the Mugen Field to farm them. If a shampuru does not appear in the list or if you feel like it should, let us know, and it will be updated along with the location in the main list.

 

Dust Bunny

Sham-meow

Colorful

Master Sergeant

Time Bomb

Block

Experiment 4

Ensign

CPU Big Sis

All Tier 6s

All Tier 7s

Spatula

Vice Admiral

Sumo

Evil Angel

Fleet Admiral

Dynamite

Onimusha

Bureaucrat

Agent

Hot-Blooded

Pilot

Edited by greenzsaber
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3.0: NEW GAME+ SHAMPURU BREAKDOWN

 

Below, you will find a list of all the shampuru you'll get by doing a New Game+. This will cover all the one-time only battles you face, which give significantly more shampurus compared to regular battles. The shampuru count given is what you would get if you peon every enemy in that battle. The list also assumes you'll be doing the true ending every NG+ and going up to the post-game bosses.

 

When doing a NG+, I recommend equipping Chou-Chou with a bazooka. This will allow her to peon every enemy in one fell swoop. This is important as there are some battles where peoning the large crystal is not possible. Using the bazooka method allows you to peon all battles without any problems.

 

3.1: Fixed Shampuru Drops

 

 

Chapter 1:

Peon Total: Private x15, Firecracker x10

 

 

Tutorial Battle 1 (You're forced to kill an enemy here)

Peon: Private x15, Firecracker x10

 

Tutorial Battle 2 (ship battle)

Private x15 Dust Bunny x5

Chapter 2:

Peon Total: Balloon x145, Chipped Blade x220, Corporal x75, Cactus x150, Colorful x10, Dust Bunny x75, Iron x70, Lost x125, Sealed x120, Sham-meow x60

 

 

Sun World: Sorantia

 

Ship Battle

Dust bunny x15, Sham-meow x10

 

100% Master Points

Peon: Balloon x25, Lost x25, Dust Bunny x5

 

300% Master Points

Peon: Lost x100, Chipped Blade x100, Dust Bunny x20

 

Tutorial Battle 3

Peon: Transparent x50, Lost x50

 

Tutorial Battle 4

Peon: Private x200

 

Tutorial Battle 5

Peon: Balloon x120, Chipped Blade x120

 

 

Sun World: Raisant

 

 

100% Master Points

Peon: Cactus x50, Spirit x50, Colorful x10

 

300% Master Points

Peon: Cactus x100, Spirit x100, Sham-meow x60

 

Tutorial Battle 6

Peon: Corporal x75

 

Tutorial Battle 7

Peon: Worn-out Drill x40, Iron x60

 

Boss Battle

Peon: Dust Bunny x50, Sealed x120

 

 

Chapter 3:

Peon Total: Chestnut Head x60, Corporal x75, Colorful x50, Dust Bunny x120, Firecracker x50, Iron x75, Iron Plate x75, Newbie Nurse x240, Pencil Drill x75, Pop Gun x120, Sealed x95, Spirit x75, Slicey x75, Transparent x50, Worn-out Drill x170

 

 

Boss Battle

Peon: Dust Bunny x80, Newbie Nurse x150

 

 

Moon World: Moonlight

 

 

100% Master Points

Peon: Firecracker x50, Transparent x50, Dust Bunny x10

 

300% Master Points

Peon: Worn-out Drill x50, Sealed x50, Dust Bunny x30

 

Tutorial Battle 8

Peon: Iron x75, Corporal x75

 

Mini Boss Battle

Peon: Worn-out Drill x120, Pop Gun x120

 

 

Moon World: Dusk

 

 

100% Master Points

Peon: Iron Plate x75, Spirit x75, Colorful x20

 

300% Master Points

Peon: Pencil Drill x75, Slicey x75, Colorful x30

 

Ship Battle

Dust bunny x20 Chestnut head x30

 

Boss Battle

Peon: Chestnut Head x60, Sealed x45, Newbie Nurse x90

 

 

Chapter 4:

Peon Total: Bargain x60, Beetle x125, Chestnut Head x50, Colorful x35, Dust Bunny x70, Experiment 4 x10, Iron x220, Magical x140, Newbie Nurse x180, Pencil Drill x50, Pop Gun x180, Sheltered x120, Sealed x220, Sergeant x90, Time Bomb x120, Well-done x75

 

 

Fire World: Margis

 

 

100% Master Points

Peon: Iron x40, Sealed x40, Dust Bunny x20

 

300% Master Points

Peon: Chestnut Head x50, Magical x50, Dust Bunny x50

 

Boss Battle

Peon: Sergeant x90, Newbie Nurse x180, Pop Gun x180

 

 

Fire World: Daulgal

 

 

100% Master Points

Peon: Pencil Drill x50, Beetle x50, Experiment 4 x10

 

300% Master Points

Peon: Beetle x75, Well-done x75, Colorful x35

 

Boss Battle

Peon: Magical x90, Sealed x180, Iron x180

 

Ship Battle

Sham-meow x20, Bargain 30

 

Boss Battle

Peon: Bargain x60, Time Bomb x60, Sheltered x120

 

 

Chapter 5:

Peon Total: Block x50, Chestnut Head x160, Charm x50, Cluster x50, Colorful x80, Dust Bunny x125, Evil Spirit x50, Experiment 4 x10, Fake x50, Fangirl x150, Magical x235, Misfire x50, Pencil Drill x75, Sham-meow x75, Sheltered x50, Slicey x75

 

 

Water World: Melkua

 

 

100% Master Points

Peon: Chestnut Head x35, Magical x35, Sham-meow x5

 

300% Master Points

Peon: Block x50, Misfire x50, Sham-meow x20

 

 

Water World: Daikus

 

 

100% Master Points

Peon: Sheltered x50, Magical x50, Sham-meow x10

 

300% Master Points

Peon: Cluster x50, Charm x50, Colorful x40

 

Boss Battle

Peon: Dust Bunny x125, Chestnut Head x125

 

 

Water World: Savage Lands

 

 

100% Master Points

Peon: Pencil Drill x75, Slicey x75, Experiment 4 x10

 

300% Master Points

Peon: Evil Spirit x50, Fake x50, Colorful x40

 

Ship Battle

Dust Bunny x25, Sham-meow x20

 

Boss Battle

Peon: Sham-meow x40, Fangirl x150, Magical x150

 

 

Chapter 6:

Peon Total: Bargain x130, Beetle x100, Block x80, Cactus x75, Charm x75, Colorful x5, Cluster x75, Dust Bunny x360. Evil Spirit x75, Experiment 4 x60, Fake x75, Iron Plate x75, Pencil Drill x100, Sham-meow x120, Time Bomb x30

 

 

Tree World: Garodine

 

 

100% Master Points

Peon: Time Bomb x30, Block x30, Sham-meow x20

 

300% Master Points

Peon: Cactus x75, Iron Plate x75, Sham-meow x40

 

Mini Boss Battle

Peon: Dust Bunny x360

 

 

Tree World: Amarnia

 

 

100% Master Points

Peon: Block x50, Bargain x50, Colorful x5

 

300% Master Points

Peon: Evil Spirit x75, Fake x75, Experiment 4 x25

 

 

Tree World: Land of Legend

 

 

100% Master Points

Peon: Pencil Drill x100, Beetle x100, Experiment 4 x10

 

300% Master Points

Peon: Cluster x75, Charm x75, Experiment 4 x25

 

Boss Battle

Peon: Sham-meow x60, Bargain x80, Time Bomb x80

 

 

Chapter 7:

Peon Total: Cluster x30, Colorful x10, CPU Big Sis x10, Experiment 4 x45, Fake x30, Iron Plate x30, Laser x75, Life Counselor x75, Riot Squad x50, Sham-meow x75, Spirit x30, Work Drill x50

 

 

Metal World: Uenus

 

 

100% Master Points

Peon: Iron Plate x30, Spirit x30, Colorful x10

 

300% Master Points

Peon: Work Drill x50, Riot Squad x50, Experiment 4 x30

 

Boss Battle

Peon: Sham-meow x75

 

 

Metal World: Diit

 

 

100% Master Points

Peon: Cluster x30, Fake x30, Experiment 4 x15

 

300% Master Points

Peon: Laser x75, Life Counselor x75, CPU Big Sis x10

 

Ship Battle

Sham-meow x20 Colorful x10

Ship Battle

Sham-meow x25 Colorful x15

Edited by greenzsaber
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Chapter 8:

Peon Total: Cactus x100, Charm x50, Cluster x50, CPU Big Sis x10, Experiment 4 x20, High Laser x125, Iron Plate x75, Laser x75, Misfire x140, Spirit x75, Work Drill x75

 

 

Boss Battle - May need a high charm level (35-40+) to peon this

Peon: Iron Plate x75, Spirit x75, High Laser x125

 

 

Sun World: Sealed Lands

 

 

100% Master Points

Peon: Charm x50, Cluster x50, Experiment 4 x20

 

300% Master Points

Peon: Work Drill x75, Laser x75, CPU Big Sis x10

 

Boss Battle

Peon: Cactus x100, Misfire x140

 

 

Chapter 9:

Peon Total: Cactus x100, Charm x275, Cluster x200, Colorful x225, Cubic x50, CPU Big Sis x55, Ensign x150, Evil Spirit x175, Experiment 4 x75, Fake x75, Laser x175, Riot Squad x100, Sham-meow x280, Spark x50, Spirit x100, Well-done x330, Work Drill x60

Moon World: Land of the Seven Lights

 

 

100% Master Points

Peon: Cluster x50, Evil Spirit x50, Experiment 4 x20

 

300% Master Points

Peon: Riot Squad x100, Laser x100, CPU Big Sis x15

 

Boss Battle

Peon: Sham-meow x50, Cactus x100, Spirit x100

 

Boss Battle

Peon: Sham-meow x150, Ensign x150

 

 

Fire World: Desolate Lands

 

 

100% Master Points

Peon: Charm x75, Evil Spirit x75, Experiment 4 x25

 

300% Master Points

Peon: Spark x25, Cubic x25, CPU Big Sis x20

 

Boss Battle

Peon: Sham-meow x80, Well-done x180

 

 

Water World: Melkua

 

 

Boss Battle

Peon: Colorful x50, Well-done x200

 

 

Tree World: Amarnia

 

 

Boss Battle

Peon: Colorful x75, Evil Spirit x50, Charm x120

 

Boss Battle

Peon: Colorful x100, Cluster x75, Charm x75

 

 

Metal World: The Final Frontier

 

 

100% Master Points

Peon: Cluster x75, Fake x75, Experiment 4 x30

 

300% Master Points

Peon: Spark x25, Cubic x25, CPU Big Sis x20

 

Boss Battle

Peon: Laser x75, Work Drill x60

 

 

Chapter 10:

Peon Total: Experiment 4 x175, Life Counselor x240

 

 

Boss Battle

Peon: Experiment 4 x75

 

Boss Battle

Peon: Experiment 4 x100, Life Counselor x240

 

 

Normal Ending:

Peon Total: ??

 

 

Boss Battle

Peon: ??

 

 

True Ending:

Peon Total: CPU Little Sis x150, Laser x150, Work Drill x100, Paw Pad x25

 

 

Final Boss Battle

Peon: CPU Little Sis x125, Work Drill x100, Laser x150

 

Ship Battle

CPU Little Sis x25, Paw Pad x25

 

Post-game - Doppelgangers:

Peon Total: Black Box x700, Energetic x375, Golden Drill x475, Go-to Cannon x450, Happy x1400, High Laser x575, Overwhelming x675, R. Shampuru x875

 

All of the main bosses drop 'Happy' or 'R. Shampuru', the minions drop the rest. You can safely Item Kill the boss to get their rare drop and peon the minions to get the tier 15 shampurus. Because you get so many Happy shampurus each run, I recommend peoning the minions and Item Killing the boss around your 5th NG+.

[spoiler=dop]

Boss Battle - Altis

Peon: Overwhelming x175, Happy x75

 

Boss Battle - Sandy

Peon: High Laser x100, Golden Drill x100, Happy x75

 

Boss Battle - Tsukika

Peon: Energetic x100, Go-to Cannon x100, Happy x75

 

Boss Battle - Alys

Peon: Overwhelming x100, Black Box x100, Happy x75

 

Boss Battle - Marina

Peon: Go-to Cannon x100, Golden Drill x100, Happy x75

 

Boss Battle - Welsh

Peon: High Laser x100, Black Box x100, Happy x75

 

Boss Battle - Dees

Peon: Golden Drill x75, Energetic x75, Happy x75

 

Boss Battle - Sharuru

Peon: Overwhelming x100, Black Box x100, Happy x75

 

Boss Battle - Belleria and Vorgis

Peon: R. Shampuru x375 (Belleria), Happy x100 (Vorgis)

 

Boss Battle - Ditz

Peon: Black Box x200, Happy x100

 

Boss Battle - Graceful

Peon: High Laser x200, Happy x100

 

Boss Battle - Sadist

Peon: Golden Drill x200, Happy x100

 

Boss Battle - Masochist

Peon: Energetic x200, Happy x100

 

Boss Battle - Hyper

Peon: Overwhelming x300, Happy x100

 

Boss Battle - Bipolar

Peon: Go-to Cannon x250, Happy x100

 

Boss Battle - Terse

Peon: Black Box x200, Happy x100

 

Boss Battle - Chou-Chou

Peon: High Laser x175, R. Shampuru x500

 

 

 

3.2: Full Playthrough + Doppelgangers Peon Total:

 

 

  1. Balloon x145
  2. Bargain x190
  3. Beetle x225
  4. Black Box x700
  5. Block x130
  6. Cactus x425
  7. Charm x450
  8. Chestnut Head x270
  9. Chipped Blade x220
  10. Cluster x405
  11. Colorful x415
  12. Corporal x150
  13. CPU Big Sis x75
  14. CPU Little Sis x125
  15. Cubic x50
  16. Dust Bunny x750
  17. Energetic x375
  18. Ensign x150
  19. Evil Spirit x300
  20. Experiment 4 x395
  21. Fake x230
  22. Fangirl x150
  23. Firecracker x60
  24. Golden Drill x475
  25. Go-to Cannon x450
  26. Happy x1400
  27. High Laser x700
  28. Iron x370
  29. Iron Plate x255
  30. Laser x475
  31. Life Counselor x315
  32. Lost x125
  33. Magical x375
  34. Misfire x190
  35. Newbie Nurse x420
  36. Overwhelming x675
  37. Pencil Drill x300
  38. Pop Gun x300
  39. Private x15
  40. Riot Squad x150
  41. R. Shampuru x875
  42. Sealed x435
  43. Sergeant x90
  44. Sham-meow x610
  45. Sheletered x170
  46. Slicey x150
  47. Spark x50
  48. Spirit x280
  49. Time Bomb x130
  50. Transparent x50
  51. Well-done x405
  52. Worn-out Drill x170
  53. Work Drill x285

Edited by greenzsaber
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4.0: Miscellaneous info

This section will address any aspects of the game that don't involve shampurus, but is still important to know for time-saving purposes.

 

4.1: What are the best equipments and where do I get them?

 

As of November 27, some of the best equipments are handed to you at the beginning of the game. The Jiggly Transmission Pack 12 free DLC contains the Overwhelming Crown and UMA Taxidermy items. Both are some of the most powerful items in the game and it will take a long time before you're able to acquire another copy of each so be careful when maxing them out. You can also get the 3rd best sword, Super Galaxy Cutter, from this DLC, which combined with the aforementioned two items, should be more than enough to breeze through the story. Feel free to level this sword without worrying about maxing it, as it's easy to get post-game.

 

As for the best items easily available in-game, in my opinion, they are:

 

Armor/Accessories

Overwhelming Briefs - steal from Terse Doppelganger

Nudie Apron - steal from Bipolar Doppelganger

Crazy Aura Belt - steal from Masochist Doppelganger

Sun Goddess Medal - steal from Chou-Chou Doppelganger

 

Weapons

All the best weapons have "Seven" at the beginning of their name. None of them can be stolen, and you'll need to have the Overwhelming Recipe Set DLC to even make some of them. The recipes are unlocked by going through a Rank M Mugen Field and hoping you get a shop event that sells them, which will unlock the ability to purchase them from G-Castle's shop. You'll need the item 'God's Seal' to buy them, which can be stolen from the 100th floor boss in a Rank M Mugen Field.

 

4.2: How do I properly max an item's stats?

 

Compared to Disgaea, maxing an item's stats is very easy in this game. You'll need a lot of G Up and money, however. To max an item, all you have to do is:

 

1. Use your G Up to level the item's grade to S.

 

2. Use your money to level the item from 1 to 999 in one go.

 

And there you have it. Your item is ready to go.

 

4.3: I can't buy some items from the shops! What gives?

 

Most items require materials (represented by a green diamond icon) dropped by enemies before you can make them. Even though you might have the required number of materials, it's not enough. The stores have their own "material stockpile" of sorts, which is where they draw the materials to make items from. To fill it up, simply sell the material to the shop and it'll be added to this invisible stockpile. Now if you've sold enough of the required materials you can now make your item. There's also an option to sell all materials in the shops which makes things easier. Materials don't have any other use so you should sell them as soon as possible. Why the developers thought this was a good idea is anyone's guess.

 

4.4: How high do my stats need to be?

 

You only need around 100-150 million in the defensive stats to clear every battle required for farming. Offensive stats do not matter much except for dealing with enemies far weaker than you.

 

4.5: What party do you recommend?

 

Chou-Chou is an absolute must. If you want to get the (P) as quickly as possible, I recommend ignoring all other story characters and using a party of Chou-Chou + 3 peons. You can also use a solo party of just Chou-Chou in the 4th slot (See Section 1.5 as to why) but you definitely should have your sub-party filled with peons regardless of what your main party is.

 

4.6: G-Castle battles

 

During the story you'll be faced with some G-Castle battles, all of which are manageable without too much grinding. If certain battles trip you up, I've compiled a list of the quotes and possible actions in the GameFAQs walkthrough. In general for the story battles you'll want to play defensively and use Reflect to have the boss hurt itself to win them. The exception is the final G-Castle battle, which is very easy since your ship will be strong enough to deal with it from having done the requirements needed to even face it.

 

For post-game, G-Castle battles basically boil down to whether or not your ship's stats are high enough. As a general rule of thumb, if your G-Castle's HP is at least half that of the enemy's, you should be fine. If it isn't, avoid that area until your ship is strong enough.

 

Clearing the later G-Castle battles where the enemy ship is stronger than yours involves the same strategy, which is

1. Strengthen All+ first turn

2. Spam Pierce, and hope the enemy falls

3. If your HP/SP dip dangerously low (for HP that point is if two more attacks from the enemy will kill you, varies by enemy), use HP/SP Restore as needed.

4. If two turns have passed after using Strengthen All+, use it again.

 

For weaker G-Castle enemies just spam Pierce and they will die in a few uses.

Edited by greenzsaber
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4.7: Matter

 

For those of you who've played Disgaea, matter is not a foreign concept to you. Matter basically functions like Innocents/Specialists, which are basically bonuses you can attach to your equipment. A single piece of equipment can be equipped with up to 4 matters, depending on what the item's grade is. To acquire matter, you'll need to break down an item at the G-Castle shop. A single item can be broken down into a maximum of 4 matters. This depends on what the item's grade is at the time. To use them, simply equip them onto an item to gain their effects. You can also combine matters of the same type for increased effects. To find out what items give what matters and at what grades they are available in, consult this Matter Table.

 

To gain access to new matters, you'll need to increase an item's grade using G Up. The game gives a preview of what matter you'll get after you do the upgrade. If you don't like that matter, simply back out and attempt to up the grade again and the matter will change.

 

During your Mugen Field trips, shops there will sometimes sell items that have a higher grade than usual, and thus may already come with some additional matter effects. It's in your best interest to buy these when your see them, especially those that only require G to create, to save some G Up.

 

Recommended matters, don't bother with anything else other than the ones listed

 

  • Enemy Ability Decay (max 50, lowers stats of all enemies in a fixed radius of the character with it by x%) NOTE: VERY expensive to combine, so combine the smaller numbers first before the larger ones to save G.
  • Limiter Release (max 1, lets stats go over 99,999,999)
  • Collision Damage Restore (max 1, collision damage heals you)
  • HP Restore (max 25, restores x% HP each turn)
  • SP Restore (max 25, restores x% SP each turn)
  • Self-Defense (max 100, increases stats provided by accessories by x%, you do NOT need one for each armor piece, as it applies to all armor slots)
  • *insert weapon type* Skill Master (max 100, increases stats provided by a certain weapon type by x%) Sword recommended
  • Gained Mugen Points Up (max 150, increases amount of Mugen Points gained after battle)
  • Gained Peon Points Up (max 150, increases amount of Peon Points gained during battle)
  • Gained Exp Up (max 150, increases amount of Exp gained after battle) (Not sure if this applies to everybody or just the character it's equipped with, someone verify this)
  • Gained G Up (max 150, increases amount of G, NOT G Up, gained after battle)
  • Death Resist (max 100, increases resistance to instant kill attacks)
  • Paralysis Resist (max 100, increases resistance to paralysis)
  • Sleep Resist (max 100, increases resistance to sleep)
  • Skill Seal Resist (max 100, increases resistance to skill seal)
  • Evasion Up (max 150, increases evasion by x%)
  • Prevent HP Drain (max 1, does exactly what it says)
  • Phys Damage Taken Down (max 50, decreases all non-special physical damage by x%)
  • Magic damage Taken Down (max 50, decreases all non-special magic damage by x%)
  • Magic Damage Up (max 50, increases all non-special magic damage by x%)
  • Phys Damage Up (max 50, increases all non-special physical damage by x%)

Edited by greenzsaber
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4.8: Fusion

Fusion is this game's parallel to Disgaea's reincarnation system. To perform a fusion, you'll need two characters: a base (main character) and a subordinate (character to fuse into main character). Fusing does the following:

 

  • Resets both the base and subordinate to lvl 1
  • The base character learns any skills and innate abilities the subordinate can naturally learn. This means if you fuse a base with a Cyborg with Reflection Ball, the base won't inherit it because the Cyborg doesn't learn it naturally, but if the Cyborg was changed to a Phantom King, then the base will now learn Reflection Ball when fused with it.
  • The base character's stat up %s increase up to whatever the maximum stat ups the subordinate currently possesses. How much %s are gained depends on the subordinate's level
  • Increases the Mugen Point cost of fusion for the base character, up to a maximum of 99,999,999
  • Both characters' lvl 1 stats are modified based on whatever their stats were at the time of fusing. For this reason, it is recommended to fuse with your main party members at lvl 9999.

4.8a: What are stat ups?

 

Stat ups are viewed from a character's status screen. They sort of function like aptitudes from Disgaea, except they influence how much stats a character gains upon leveling up instead of what stats are gained from equipment. A character have up to a maximum of +600% to their base stat ups.

 

4.8b: Creating a +600% peon and optimal fusion setup

 

If you wish to maximize stats, you'll need to create a +600% peon, after which you can fuse them repeatedly with your main characters until their stat ups are maxed. To do this, you'll first need to unlock the Vagabond and Metallic Lady classes. For this example, it would be best to illustrate by displaying the two classes base stat ups, and I will designate one character as A and another as B:

 

(This may not be the actual base stat ups. Someone let me know what they actually are. The difference in stat ups should be correct though.)

Metallic Lady (will be referred to as A): 40/40/40/40/40/40/40/40

Vagabond (will be referred to as B): 32/32/32/32/32/32/32/32

 

  1. Level A to 1000. Counterattack Banana! is a good place to do this in one battle.
  2. Using B as the base, fuse A with it. (A and B's stat ups: 40/40/40/40/40/40/40/40)
  3. Change A's job to Vagabond, and change B's job to Metallic Lady. Level B to 1000. (A's stat ups: 32/32/32/32/32/32/32/32 B's stat ups: 48/48/48/48/48/48/48/48)
  4. Using A as the base, fuse B with it. (A's stat ups: 42/42/42/42/42/42/42/42 B's stat ups: 48/48/48/48/48/48/48/48)
  5. Level B to 1000 again, fuse B with A using B as the base (A's stat ups: 48/48/48/48/48/48/48/48 B's stat ups: 48/48/48/48/48/48/48/48)
  6. Change A back to a Metallic Lady and B back to a Vagabond, and repeat steps 1-5 until both of the peons have 632% stat ups as a Vagabond.

You may also want to have multiple Vagabond/Metallic Lady pairs to make getting a +600% party easier.

Edited by greenzsaber
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4.9: Overwhelming Apocalypse

 

This battle is the toughest challenge you'll face during your shampuru hunt. Depending on how many NG+s you did, you may have to do this battle a few times. If you did enough NG+s to max out on the tier 15 shampuru, you may skip this section. You'll need to reach 70% Ego charm to unlock this. It features 10 consecutive boss battles, all of which have a good shot at killing you. The battles are listed below:

 

[spoiler=apoc]

Round 1:

Chou-Chou, Ryuto, Belleria, Altis

Peon: Golden Drill, Energetic, Black Box, High Laser x75

 

Round 2:

Sandy, Soul, Eternal Dragon

Peon: Overwhelming, Golden Drill, Black Box x75

 

Round 3:

Tsukika, Shirogane, Energy Breaker

Peon: High Laser, Energetic, Go-to Cannon x75

 

Round 4:

Alys, Elka, Kaiser Dragon

Peon: Overwhelming, Golden Drill, Black Box x75

 

Round 5:

Welsh Sharuru Vermillion

Peon: High Laser, Energetic, Go-to Cannon x75

 

Round 6:

Marina, Dees, Maximum Weapon

Peon: Overwhelming, Golden Drill, Black Box x75

 

Round 7:

Sadist, Masochist, Satanael

Peon: Black Box, Energetic, Go-to Cannon x75

 

Round 8:

Hyper, Astral, Terse, Ditz

Peon: Overwhelming, Golden Drill, Black Box, High Laser x75

 

Round 9:

Bipolar, Graceful, Ancient Dragon

Peon: Energetic, Go-to Cannon, Overwhelming x75

 

Round 10:

Sun Goddess, Banana Devil, Chou-Chou, Belleria

Peon: Go-to Cannon, Golden Drill, Black Box, High Laser x75

 

 

Obviously you'll want to Moe Kill all these battles to maximize shampuru output, but usually you may find yourself frenzying a crystal and thus have to fight them off. A minimum of 100 million stats is recommended but you should get more as you won't be able to win with just 100 million stats if you frenzy them. To get more stats you should utilize the peon fusion method in the previous section, and keep fusing your party members only when they're lvl 9999. Make sure to use Overwhelming Soap + Overwhelming Shampoo before entering the battle, and you'll need your party equipped with almost all the recommended matters in the Matter section.

 

The biggest thing to watch out for is the enemy specials. These always hit and put a serious dent in your HP, if not outright killing you. The main thing to remember is that they use YOUR PP, so make sure to keep your PP below 100 to prevent this.

 

Other than that, whether or not you'll succeed mainly comes down to luck and how high your stats are.

Edited by greenzsaber
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I really hope I don't mess this up.... Going on with my question the dlc u listed are those dlc free or not? Btw this a awesome farming tips u post thanks for your hard work ^_^ wait I hope that doesn't sound mean

All the DLC listed in the road map of the guide is free. If any DLC costs, the price will be listed next to it :)

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I don't know if this is the right place to ask, or if maybe I overlooked it at some point, but does anyone know which shampuru type raises the charm level for each affinity? I'm trying to get 300% on the last frontier, but I can't seem to peon master points 9 or 10 because Graceful and Ego are at 11% while most other affinities are at 16%. I looked up which phrases are best to use depending on how the master point "feels" (I dunno if what I used only applies to monsters), but still no luck. Can anyone help?

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I don't know if this is the right place to ask, or if maybe I overlooked it at some point, but does anyone know which shampuru type raises the charm level for each affinity? I'm trying to get 300% on the last frontier, but I can't seem to peon master points 9 or 10 because Graceful and Ego are at 11% while most other affinities are at 16%. I looked up which phrases are best to use depending on how the master point "feels" (I dunno if what I used only applies to monsters), but still no luck. Can anyone help?

 

This is info that will be added here in the future, as I don't have all the details yet, but

Fighter shampurus = Ego + Hyper

Special shampurus = Ditz + Terse

 

If you can list your shamp count I should be able to pinpoint what you'll need, or you could farm Tree World 3 for a bit I think the shamps there raise almost all personalities.

Edited by greenzsaber
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I don't know if you already knew this, OP, but there are enemies that give Dust Bunnies and Sham-Meows. They only give 5 each (When moe killed), but I thought I should let you know. They are the XX-9R (The giant robot thing(Dust bunnies)), and the Abababan (Who cares about how it's spelled(Sham_Meow)).

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I do know of them, but since they're random boss monsters and are hard to reliably get, they're not included in here for the purposes of farming, and the fact that they only give 1-5 is a huge turnoff, considering the target goal is 8000+. That also goes for any enemy that drops those two. They fall under the category of 'too rare and too low payout to be bothered with'

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I see. Well, I'll consider myself lucky, then. I got two (that's right, two) "slumbering bosses" in a row. They were both the robot, but I ended up getting an Abababan later in the same run, as well as one of those (>.<) looking things (I don't pay attention to the names of the monsters, sue me.). What I was really trying to do was get into a G-Castle battle because I had over 800% multiplier. Unfortunately, I didn't get into any, and died via Peon Ball Overload. Then again, I only bet 100 mugen points, so the exp would probably have been something like 1-2mil~.

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I see. Well, I'll consider myself lucky, then. I got two (that's right, two) "slumbering bosses" in a row. They were both the robot, but I ended up getting an Abababan later in the same run, as well as one of those (>.<) looking things (I don't pay attention to the names of the monsters, sue me.). What I was really trying to do was get into a G-Castle battle because I had over 800% multiplier. Unfortunately, I didn't get into any, and died via Peon Ball Overload. Then again, I only bet 100 mugen points, so the exp would probably have been something like 1-2mil~.

 

Well the type of slumbering boss monster you encounter is based on the floor, like for 1-9 you'll always get the robot if you run into a SB, and for 11-19 it'll always be the Abababan, etc. I would just focus on going through the floors and getting money to be honest. G Up and G are precious commodities that you'll need to prepare for the early postgame. Levels matter very little.

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Ah. Thanks for the money tip. As for the Gamefaqs guide, does it cover the post game? I'm gonna need a guide for that, but I think I might have to run through the game one MORE time (On 2nd playthrough), because none of my affinities are at 20%, or even 19%. Also, for some reason, the number I got from the XX-9R increased to 25 dust bunnies. I moe killed them both, but today I got 25. Should I focus on getting to at least level 1000+ before moving to NG++? My highest leveled character is Chou-Chou at level 500 something, while everyone else is 100-200 levels below her. Sorry to bother you so much ^^.

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  • 3 weeks later...

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