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Old 04-24-2011, 11:41 AM   #1
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Default Collectibles locations (contains spoilers)

This guide will cover the location of the collectibles needed for 4 trophies:

Bounty Hunter
Complete all bounty side quests

Found in the first four of the five campaigns. Bounties will be indicated by: Bounty's name (Bounty's Level) - Unit type (Bounty)

Collect 'em all!
Unlock all special units

Found in all campaigns. Special units will be indicated by: Special Unit name (Special Unit)

Skilled Strategist
Complete all Battle Puzzles in each Campaign

Found in the first four of the five campaigns. Battle Puzzles will be indicated by: NPC giving the puzzles (Battle Puzzle)

Treasure Hunter
Collect all artifacts of each campaign

Found in all campaigns. Artifacts will be indicated by: Artifact name - Artifact effect (Artifact)


The collectibles are listed per campaign. I've tried to sort them in a chronological order so if you are not against spoilers, use this guide as soon as you start a campaign. The maps show every screen when possible and how there are linked to each other even if they don't include a collectible.

Irollan (Sylvan campaign):



1. Leaf Plate - Boosts Hero HP by 25%. (Artifact)
At the start of the campaign, after you have talked to Findan and received the Bear core unit, just open the chest on the right.

2. Golden Roots - Wall units respawn with 1 HP after they are destroyed. (Artifact)
You will get it from a chest after defeating a succubus named Kullor in a hidden cave (part of the main quest).

3. Cromir (Level 3) - Units type: Sylvan (Bounty)
Cromir is an elf located near where you first started the campaign.

4. Deer Antler - Deer formations jump over all enemy walls. (Artifact)
In the cave on the left of the first Bounty Agent you came across, you will see a chest protected by a demon. Defeat him and you will be able to open the chest.

5. Skullbrow (Level 5) - Units type: Necropolis (Bounty)
Skullbrow is a necromancer holding a shovel. He's located in the same cave.

*. Unicorn (Special Unit)
At the Druid Tree's base, you will see an elf in front of a hollow. Defeat him and you will be able to go into the hollow. Then you will be able to buy Unicorn units from the dwelling inside.

6. Elder Staff - Increase the Druid ability by 1 for each formation linked with tha Druid. (Artifact)
During the main quest, you will have to defeat two knights trying to cut the Druid Tree with a big saw. After that, you will see a chest on the right guarded by a knight. Beat him and you will be able to open the chest.

7. Doubling Cape - Increases Fusion attack Power Bonus by 50%. (Artifact)
Just after you saved the Druid elder Euny at the top of the Druid Tree, two chests will appear. This artifact is in the right one.

8. Vine Gloves - Causes wall units to regenerate twice as fast. / Ranger (Artifact/Battle Puzzle)
After you saved the Druid elder Euny, you will directly go back to the Druid Tree's base. Instead of continuing the main quest, climb the Druid Tree again. You will see an elf named Ranger with a puzzle icon above his head. Solve both of his puzzles and you will earn this artifact.

9. Sparky (Level 8) - Units type: Haven (Bounty)
Sparky is a bearded man holding a torch, you will meet him after you came back from the Druid Tree.

10. Angrod (Level 7) - Units type: Sylvan (Bounty)
Angrod is an elf located on the Druid Tree trail. He will be available as a Bounty target only after you have saved Druid elder Euny during the main quest.

11. Treant Sap - Treant roots leach double the amount of HP from the enemy hero. / Nelir (Artifact/Battle Puzzle)
During the main quest, you will fight Sir Varkas, a knight with a dog on his shoulder. After that you will see an elf named Nelir with a puzzle icon above his head on the left, solve both of his puzzles and you will earn this artifact.

12. Dragon Scales - The Acid Dragon Goo lasts for an additional turn. (Artifact)
On the right of where you got the previous artifact, there is a chest protected by a knight. Defeat him and you will be able to open the chest.

13. Boost Boots - Attack formations gain a PWR bonus for every row traveled across the enemy's field. / Cuthlion (Level 8) - Units type: Academy (Artifact/Bounty)
Just a little bit above where you got the previous artifacts, you will see the bounty target Cuthlion. Defeat him and a chest with this artifact will appear where he was.

14. Ring of Life - Revive after death once per battle and regenerate 2% of your Max HP every turn after revival. (Artifact)
During the main quest, you will see a chest on rock, in a small pond. You will have to place four wood logs in the right order to reach the chest and continue the story.

Last edited by Terminator; 11-09-2014 at 12:18 AM. Reason: Editorial Sweep.
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Old 04-24-2011, 11:42 AM   #2
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Holy Griffin Empire (Haven campaign):



1. Phoenix Feather - Revive after death once per ballet, with 25% of Max HP. (Artifact)
Just a bit after you start the campaign, you will have to do small Stealth missions (progress while avoiding to be spotted by guards) in two spots. On the first one, you will see a chest off the path. You can get it during or after the Stealth part. However, if you choose to open the chest after the guards left, it will be trapped. You will then have to defeat an enemy before you get the artifact.

2. Lion's Mane - Fused attacks receive an additional 50% of PWR. (Artifact)
After the first stealth mission, you will have to fight a knight. Once you have defeated him, you will see an archer coming from a cave to the right. After he joins you, go into the cave he came from. The artifact is in the top chest.

3. Georgie (Level 4) - Units type: Haven (Bounty)
Georgie is a knight located right next to the Bounty Agent in Sleeping Stag Inn.

4. Boydon (Level 6) - Units type: Haven (Bounty)
Boydon is a blue spearman located at the Priestess dwelling, on the left of the Sleeping Stag Inn.

5. Valdo (Level 7) - Units type: Necropolis (Bounty)
Valdo is a purple vampire. You will find him in the cave where you got the "Lion's Mane" artifact (2).

6. Erstam (Level 8) - Units type: Academy (Bounty)
Erstam is a man with a dark blue tunic and a covered face. You can spot him above the coliseum, right beside the Griffin dwelling.

7. Knight's Armor - Knight formations start charging at full PWR. (Artifact)
There is a chest where you start the campaign. Unfortunately, you can go back to open it only after you are 'transformed' (when you save Evelyn, Godric's Aunt).

8. Golden Spear - The Spearmen's First Strike ability is also applied to wall units. / Rolly (Artifact/Battle Puzzle)
During the main quest, you will speak to a bartender named Rolly in the Sleeping Stag Inn. Thereafter, he will propose you to solve a couple of battle puzzles. Beat them and you will receive this artifact.
Important: Priestess, Knight and Griffin units are required.

9. Staff of Elrath - While charging the Priestess will hurt the enemy rather than heal the Hero. / Sir Roderick (Artifact/Battle Puzzle)
During the main quest, after you saved Evelyn (Godric's Aunt), you should notice a knight named Sir Roderick with a puzzle icon above his head. He's in front of a fountain/statue situated above the Sleeping Stag Inn. Solve both of his puzzle to get this artifact.
Important: Priestess, Griffin and Angel units are required.

10. King's Crown - Calling for reinforcements does not cost a move. (Artifact)
After you win the tournament you will have an audience with the King, he will then give you this artifact.

11. Feathered Helm - Reduces the charge time of the Griffin by 1 turn. (Artifact)
After you met the King and receive the artifact King's Crown, you will be able to fight in the coliseum again. Win the first battle to get this artifact.

12. Crown of Elrath - Hero's Spell Meter refills 2x faster. (Artifact)
Win the three coliseum battles and you will get this artifact.

*. Sword Master (Special Unit)
While going through the main quest, you will go in the area eastward the coliseum. You will recognize the area as there is an Angel dwelling there. You will have to defeat a blue swordmen named Sir Randy in front a fountain/statue to reveal the secret passage to the cave. Then you will be able to buy Sword Master units from the dwelling in the cave.

13. Holy Blade - 20% chance of any of your attack formations dealing a critical hit. (Artifact)
In the same cave as the Sword Master Unit.

14. Carnax (Level 12) - Units type: Inferno (Bounty)
Carnax is a demon located in the same cave.

15. Blessed Wing - The Angel heals all charging attack formations back to full PWR instead of incrementally. (Artifact)
Near the end of the main quest, you will have to fight demons summoned by Count Carlyle. Once done you will gain access to the chest where Count Carlyle was.


Heresh (Necropolis campaign):



1. Cursed Shield - Reduces the defensive strength of enemy walls by 50%. (Artifact)
At the beginning of the main quest, you will have to free a man named Markal and locked in a cage. Once done, a chest will appear where he was. The artifact is in it.

2. Stumpy the Elf (Level 3) - Units type: Sylvan (Bounty)
Stumpy is an old elf located on the left of the catacombs entrance and the Vampire dwelling.

3. Bug Eye Magurk (Level 4) - Units type: Haven (Bounty)
Magurk is a white swordmen wearing a purple bandanna. You will find him in the cave on the left of where you fight Stumpy.

4. Plague Rat - Doubles the poison effectiveness from the Zombies Plague Bite. (Artifact)
In the same cave, at the bottom right corner.

5. Ritual Dagger - Deleting an idle core unit will delete a random enemy core in the opposite column. (Artifact)
At the top left corner of the catacombs, you should see a skeleton sat in front of a painting with three hourglasses on it. He will ask you a riddle. Answer corectly (solution: 10) and you will earn this artifact.

6. Blood of the One - Increases the PWR of the Vampire's Blood Drain attack by 25%. / Sir Reginald(Artifact/Battle Puzzle)
At the top right corner of the catacombs, you will meet a man named Sir Reginald with a puzzle icon above his head. Solve his first puzzle and you will unlock this artifact.

7. Balah the Wizard (Level 4) - Units type: Academy (Bounty)
Balah is a narcissistic purple wizard. You will find him at the bottom left corner of the catacombs.

8. Spider Cloak - Reduces the Hero's max HP by 75% but increase the PWR of all formations by 75%. (Artifact)
You will have to beat Sir Skelton to get this artifact. He will be just above the Bounty Agent.

9. Book of the Dead - Revive after death once per battle after absorbing the PWR of all idle units on the battlefied. (Artifact)
After you beat Sir Skelton, he will ask you a riddle (x marks the spot). Go to the left and you should notice that the path looks like a cross, tand in the middle of the cross and press to receive the artifact.

10. Blood Ring - Defeating idle enemy units replenishes the Hero's MP. (Artifact)
At some point of the main quest, you will have to follow two wizards to the ancient ruins situated on the left of the catacombs. Just on the left of the ancient ruins entrance, you can fight against an elf named Farnir. Beat him and he will give you this artifact.

11. Crown of Thorns - Enemy Hero loses 2 HP every turn. (Artifact)
In the ancient ruins, you should see a man named Kozmo at the bottom left corner. You will have to beat his challenge to win the artifact.

12. Bloodhorn the Demon (Level 7) - Units type: Inferno (Bounty)
Bloodhorn is a demon located in the ancient ruins, he is at the top of some stairs and you should see him above the Ghost dwelling.

13. Twilight Urn - Increases the PWR of walls created by fallen idle units by 100%. (Artifact)
In the ancient ruins, by following the main quest, you will have to fight two wizards. Once the battle is over, you will receive this artifact.

14. Talon's Talon - Bone Dragons absorb 2x the Toughness of idle units it kills. (Artifact)
Later in the main quest, you will go through the skeleton of a dragon. You will then have to fight two wizards. You will earn this artifact after the battle.

15. Urolox (Level 9) - Units type: Inferno (Bounty)
Later in the main quest, there will be an area where you will go through the skeleton of a dragon. In the next area (to the right), at the bottom right corner you should find a necromancer named Golobulus protecting the entrance of a cave. Beat him to gain access of the cave, you will find Urolox inside the cave.

*. Wraith (Special Unit)
In the same cave.

Last edited by Terminator; 11-09-2014 at 12:14 AM. Reason: Editorial Sweep.
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Old 04-24-2011, 11:52 AM   #3
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Sheogh (Inferno campaign):



1. Thorn Whip - Nightmares reach their maximum PWR when they are launched in unison with other Nightmares. / Dillon (Artifact/Battle Puzzle)
After you fought Jezebeth in the main quest, you will have to fight two demons in order to enter in the Screaming Hag Inn. Below and on the left of the inn you should see a cave. Inside, you will find Dillon, a human pirsoner with a puzzle icon above his head. Beat his first puzzle and you will earn this artifact.

2. Magma Shard - Abyssal Lord receives 100% of the PWR from fallen formations. / Dillon (Artifact/Battle Puzzle)
Solve Dillon's second puzzle to win this artifact. PS: This should be your last Battle Puzzle for the 'Skilled Strategist' trophy.

3. Rage Shield - Flame damage is applied to enemy formations for an additional row. (Artifact)
At the bottom left corner of the cave where you found Dillon, you will find this artifact in a chest.

4. Burning Horn - The Succubus receives a 25% boost to her attack power. (Artifact)
In the Screaming Hag Inn, you will have to fight the demon bartender named Lorhish. When you are done with him, open the chest on the left to earn this artifact.

5. Celerity Ring - Adds 1 extra move per turn. (Artifact)
Once you exit the Screaming Had Inn, you will see an elf named Talnir just below and to the right of the inn. Defeat him and you will get this artifact.

6. Glut (Level 4) - Units type: Inferno (Bounty)
Glut is a demon situated on the left where you started the campaign, just below the Nightmare dwelling.

7. Ra Stavari (Level 8) - Units type: Academy (Bounty)
You will find the wizard Ra Stavari at the bottom right corner of the cave where you found Dillon.

8. Drak (Level 6) - Units type: Necropolis (Bounty)
Drak looks like a purple Ebon Guard. You will find him on Mount Nebyrzias (area above the Screaming Hag Inn), above the Pit Fiend dwelling.

9. Volcano Armor - Burn damage is applied to enemy untis that pass through your charging formations. (Artifact)
On the Mount Nebyrzias (area above the Screaming Hag Inn), you should meet a green and a yellow demon above the Pit Fiend dwelling. Overcome their challenge and you will receive this artifact.

10. Pit Master's Tail - Reduce the charge time of Pit Fiends by 1 turn. (Artifact)
Right next to where you got the previous artifact, you will find a chest. This artifact is inside the chest.

*. Sorcerer (Special Unit)
At the top right corner of Mount Nebyrzias, you should notice an imp protecting the entrance of a cave. Beat him to gain access of the cave. Then you will be able to buy Sorcerer units from the dwelling in the cave.

11. Bly (Level 8) - Units type: Inferno (Bounty)
You will find the demon Bly in the same cave as the Sorcerer Unit.

12. Crippling Flail - Reduces the starting charge PWR of enemy formations. (Artifact)
At the top of the same cave.

13. Phlecher (Level 9) - Units type: Haven (Bounty)
Phlecher is a human prisoner and can be found on the Jagged Tail (area full of lava, on the right of the Screaming Hag Inn).
PS: This should be your last Bounty for the 'Bounty Hunter' trophy.

14. Revive Flame - Upon death, revive hero once per battle with 5 HP and launch all attack formations at full PWR. (Artifact)
You will find a chest in the middle of the Jagged Tail, after you cross the first wooden bridge. This artifact is inside the chest.

15. Chaos Crown - Receive an HP bonus instead of MP when chains are created. (Artifact)
First, you must complete all the Bounty side quests of the campaign. When you have collected your rewards from the Bounty Agent inside the Screaming Hag Inn, he will tell you that there is one last Bounty mission to fill. Complete it and you will receive this artifact. Important note: You don't need to complete this Bounty mission to get the 'Bounty Hunter' trophy.


Silver Cities (Academy campaign):



1. Gauntlet - Grants the power to grab and place wall units anywhere on the battlefield. (Artifact)
Given to you at the beginning of the campaign, once you gain control of Nadia. This artifact is given to you by Nadia’s Mother.

2. Absorb Circlet - Receive magic from deleting a wall, equal to the strength of the wall. (Artifact)
You will get this artifact after the first battle you have while controlling Nadia.

3. Mana Shield - Enemy attacks reduce the magic in the Spell Meter first before affecting HP. (Artifact)
This is where you first started, where the three wizards were in front of a chest. Once you have opened the gates and the wizards run pass you, head back to the chest to get this artifact.

4. Battle Wand - Begin every battle with full magic power. (Artifact)
After going through the gate, there will be 2 opponents for you to battle and a chest next to the second opponent. After defeating them open the chest to get this artifact.

5. Djinn’s Sash - Frozen enemy units will SHATTER when struck by a Djinn attack. (Artifact)
After the third battle and a mini dialogue you will see a Mini battle take place and a Djinn unit will walk up to you, joining you team and giving you this Artifact in the process.

6. Golden Fist - Titan's Shockwave attack completely destroys enemy walls. (Artifact)
After getting the Titan unit, there will be another fight. After winning that fight you will be able to open the chest that you are next to, open it and you will gain this artifact.

7. Binding Orb - Increase LINK bonus by 50%. (Artifact)
After receiving the Golden fist, head back down the tower so you can fight another guard that has this artifact.

8. Scimitar - Rakshasa Sword Spiral attack power is not affected by idle enemy units. (Artifact)
After earning the Rakshasa units, you will have to fight the wizard that was behind the newly obtained unit, after you have won the battle, you will earn this artifact.

9. Revival Ring - Revive after death once per battle with 5 HP and a full MP Bar. (Artifact)
After you have defeated the wizard and have moved on forward and over heard what’s going on and see the Spy behind the cage, go back down the way you came until you get into a fight with a Guard that is in your way to proceed to the bottom. Once you have defeated him, you will earn this ring.

*. Phoenix (Special Unit)
You will see a spy that is trapped behind a locked gate, with a Wizard standing in front. Defeat the wizard and the Phoenixes will be yours. The Wizard is level 10 and has a HP of 100, make sure to have enough mages and other units to defeat this Wizard. The spy can refill any units you may need. Note: This should be your last Special Unit for the Collect 'em all! trophy.

10. Transform Gem - Mages will fuse with any other Mage formation, regardless of the colour of that formation. (Artifact)
Once you gain control of Nadia I would advise losing the battle against Lord Bloodcrown or anytime before then so you can go back down to where you left the person that was accompanying you up until the part where you have departed from him. The person you want to battle is before the Gate where you got the phoenixes bird. Once the battle is over this artifact will be yours. Note: This should be your last artifact for the Treasure Hunter trophy.

Last edited by Terminator; 11-09-2014 at 12:32 AM. Reason: Editorial Sweep.
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Old 04-24-2011, 11:52 AM   #4
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*Reserved for future use*

Last edited by Terminator; 11-08-2014 at 12:06 PM. Reason: Editorial Sweep.
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Old 05-10-2011, 04:23 PM   #5
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*guide stuck*
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Old 05-20-2011, 05:06 PM   #6
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there are videos by any chance? No, because I have some problems to find them. are
campaign Heresh (Necropolis Campaign) but I can not find some artifact on Holy Griffin Empire (Haven campaign. There are videos of videos showing where are the artifacts?
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Old 05-21-2011, 02:58 AM   #7
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Quote:
Originally Posted by PS289 View Post
there are videos by any chance? No, because I have some problems to find them. are
campaign Heresh (Necropolis Campaign) but I can not find some artifact on Holy Griffin Empire (Haven campaign. There are videos of videos showing where are the artifacts?
Sorry, I can't make videos since I don't have a camera . List what artifact(s) you're missing and I'll try to help you.
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Old 05-23-2011, 10:48 AM   #8
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sorry for the wait I was busy with another game: D Sorry again.

but not then put the artifacts near the image that I can figure out what's missing? Perhaps some words translated from English to Italian are not the same but the image remains the same.
I then do this please?
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Old 05-24-2011, 10:41 PM   #9
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I'm sorry. Right now I only have the demo of the game. As soon as the PS Store is back, I'll help you.
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Old 05-25-2011, 11:09 AM   #10
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Quote:
Originally Posted by Zetberg View Post
I'm sorry. Right now I only have the demo of the game. As soon as the PS Store is back, I'll help you.
don't worry be happy
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