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Old 04-24-2011, 11:41 AM   #1
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Default Artifacts Guide (CONTAINS SPOILERS)

*Due to its size, I've decided to not include this guide in the trophy guide.*

This is a guide on how to obtain all the artifacts of each campaign. You will need to collect all of them in order to get the 'Treasure Hunter' trophy. I've tried to put them in a chronological order so if you are not against spoilers, use this guide as soon as you start a campaign.

Here is the format of the artifacts in this guide:

Artifact picture - Artifact name - Artifact effect
Description on how to get the artifact...



Irollan (Sylvan campaign):

Leaf Plate - Boosts Hero HP by 25%.
At the start of the campaign, after you have talked to Findan and received the Bear core unit, just open the chest on the right.

Golden Roots - Wall units respawn with 1 HP after they are destroyed.
You will get it from a chest after defeating a succubus named Kullor in a hidden cave (part of the main quest).

Deer Antler - Deer formations jump over all enemy walls.
In the cave on the left of the first Bounty Agent you came across, you will see a chest protected by a demon. Defeat him and you will be able to open the chest.
Note: In the same cave, you will find the Bounty target Skullbrow.

Elder Staff - Increase the Druid ability by 1 for each formation linked with the Druid.
During the main quest, you will have to defeat two knights trying to cut the Druid Tree with a big saw. After that, you will see a chest on the right guarded by a knight. Beat him and you will be able to open the chest.

Doubling Cape - Increases Fusion attack Power Bonus by 50%.
Just after you saved the Druid elder Euny at the top of the Druid Tree, two chests will appear. This artifact is in the right one.

Vine Gloves - Causes wall units to regenerate twice as fast.
After you saved the Druid elder Euny, you will directly go back to the Druid Tree's base. Instead of continuing the main quest, climb the Druid Tree again. You will see an elf named Ranger with a puzzle icon above his head. Solve both of his puzzles and you will earn this artifact.

Treant Sap - Treant roots leach double the amount of HP from the enemy hero.
During the main quest, you will fight Sir Varkas, a knight with a dog on his shoulder. After that you will see an elf named Nelir with a puzzle icon above his head on the left. Solve both of his puzzles and you will earn this artifact.

Dragon Scales - The Acid Dragon Goo lasts for an additional turn.
On the right of where you got the previous artifact, there is a chest protected by a knight. Defeat him and you will be able to open the chest.

Boost Boots - Attack formations gain a PWR bonus for every row traveled across the enemy's field.
Just a little bit above where you got the previous artifacts, you will see the bounty target Cuthlion. Defeat him and a chest with this artifact will appear where he was.

Ring of Life - Revive after death once per battle and regenerate 2% of your Max HP every turn after revival.
During the main quest, you will see a chest on rock, in a small pond. You will have to place four wood logs in the right order to reach the chest and continue the story.



Holy Griffin Empire (Haven campaign):

Knight's Armor - Knight formations start charging at full PWR.
There is a chest where you start the campaign. Unfortunately, you can go back to open it only after you are 'transformed' (when you save Evelyn, Godric's Aunt).

Phoenix Feather - Revive after death once per batlle, with 25% of Max HP.
Just a bit after you start the campaign, you will have to do small 'stealth' missions (progress while avoiding to be spotted by guards) on two spots. On the first one, you will see a chest off the path. Complete the stealth mission, then go open the chest. Beware: the chest is trapped. You will have to defeat an enemy before you get the artifact.

Lion's Mane - Fused attacks receive an additional 50% of PWR.
After the first stealth mission, you will have to fight a knight. Once you have defeated him, you will see an archer coming from a cave to the right. After he joins you, go into the cave he came from. The artifact is in one of the chest present.
Note: In the same cave, you will find the Bounty target Valdo.

Golden Spear - The Spearmen's First Strike ability is also applied to wall units.
During the main quest, you will speak to a bartender named Rolly in the Sleeping Stag Inn. Thereafter, he will propose you to solve a couple of battle puzzles. Beat them and you will receive this artifact.

Staff of Elrath - While chraging the Priestess will hurt the enemy rather than heal the Hero.
During the main quest, after you saved Evelyn (Godric's Aunt), you should notice a knight named Sir Roderick with a puzzle icon above his head. He's in fornt of a fountain/statue situated above the Sleeping Stag Inn. Solve both of his puzzle to get this artifact.

King's Crown - Calling for reinforcements does not cost a move.
After you win the tournament, you will have an audience with the King. He will then give you this artifact.

Feathered Helm - Reduces the charge time of the Griffin by 1 turn.
After you met the King and receive the artifact King's Crown, you will be able to fight in the coliseum again. Win the first battle to get this artifact.

Crown of Elrath - Hero's Spell Meter refills 2x faster.
After you met the King and receive the artifact King's Crown, you will be able to fight in the coliseum again. Win all the three battles and you will get this artifact.

Holy Blade - 20% chance of any of your attack formations dealing a critical hit.
While going through the main quest, you will go in the area eastward the coliseum. You will recognize the area as there is an Angel dwelling there. You will have to defeat a blue swordmen in front a fountain/statue to reveal the secret passage to the cave. In the cave, you will find two chests. This artifact is in the left one.
Note: In the same cave, you will find the Bounty target Carnax and the dwelling of the special unit Sword Master.

Blessed Wing - The Angel heals all charging attack formations back to full PWR instead of incrementally.
Near the end of the main quest, you will have to fight demons summoned by Count Carlyle. Once done, you will gain access to the chest where Count Carlyle was.



Heresh (Necropolis campaign):

Cursed Shield - Reduces the defensive strength of enemy walls by 50%.
At the beginning of the main quest, you will have to free a man named Markal and locked in a cage. Once done, a chest will appear where he was. The artifact is in it.

Plague Rat - Doubles the poison effectiveness from the Zombies Plague Bite.
You will get this artifact from a chest. The chest is situated in a cave, on the far left of the catacombs entrance and the Vampire dwelling.

Ritual Dagger - Deleting an idle core unit will delete a random enemy core in the opposite column.
At the top left corner of the catacombs, you should see a skeleton sat in front of a painting with three hourglasses on it. He will ask you a riddle. Answer corectly (solution: 10) and you will earn this artifact.

Blood of the One - Increases the PWR of the Vampire's Blood Drain attack by 25%.
At the top right corner of the catacombs, you will meet a man named Sir Reginald with a puzzle icon above his head. Solve his first puzzle and you will unlock this artifact.

Spider Cloak - Reduces the Hero's max HP by 75% but increase the PWR of all formations by 75%.
You will have to beat Sir Skelton to get this artifact. He will be on the right of where you started the campaign.

Book of the Dead - Revive after death once per battle after absorbing the PWR of all idle units on the battlefied.
After you beat Sir Skelton, he will ask you a riddle (x marks the spot). Go to the left and you should notice that the path looks like a cross. Stand in the middle of the cross and press to receive the Book of the Dead.

Blood Ring - Defeating idle enemy units replenishes the Hero's MP.
At some point of the main quest, you will have to follow two wizards to the ancient ruins situated on the left of the catacombs. Just on the left of the ancient ruins entrance, you can fight agaianst an elf named Farnir. Beat him and he will give you this artifact.

Last edited by Zetberg; 07-18-2011 at 08:50 PM.
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Old 04-24-2011, 11:42 AM   #2
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Crown of Thorns - Enemy Hero loses 2 HP every turn.
In the ancient ruins, you should see a man named Kozmo at the bottom left corner. You will have to beat his challenge to win the artifact.

Twilight Urn - Increases the PWR of walls created by fallen idle units by 100%.
In the ancient ruins, by following the main quest, you will have to fight two wizards. Once the battle is over, you will receive this artifact.

Talon's Talon - Bone Dragons absorb 2x the Toughness of idle units it kills.
Later in the main quest, you will go through the skeleton of a dragon. You will then have to fight two wizards. You will earn this artifact after the battle.



Sheogh (Inferno campaign):

Thorn Whip - Nightmares reach their maximum PWR when they are launched in unison with other Nightmares.
After you fought Jezebeth in the main quest, you will have to fight two demons in order to enter in the Screaming Hag Inn. Below and on the left of the inn you should see a cave. Inside, you will find Dillon, a human pirsoner with a puzzle icon above his head. Beat his first puzzle and you will earn this artifact.

Magma Shard - Abyssal Lord receives 100% of the PWR from fallen formations.
Solve Dillon's second puzzle to win this artifact.

Rage Shield - Flame damage is applied to enemy formations for an additional row.
At the bottom left corner of the cave where you found Dillon, you will find this artifact in a chest.
Note: In the same cave, you can find the Bounty target Ra Stavari.

Burning Horn - The Succubus receives a 25% boost to her attack power.
In the Screaming Hag Inn, you will have to fight the demon bartender named Lorhish. When you are done with him, open the chest on the left to earn this artifact.

Celerity Ring - Adds 1 extra move per turn.
Once you exit the Screaming Had Inn, you will see an elf named Talnir just below and to the right of the inn. Defeat him and you will get this artifact.

Volcano Armor - Burn damage is applied to enemy untis that pass through your charging formations.
On the Mount Nebyrzias (area above the Screaming Hag Inn), you should meet a green and a yellow demon above the Pit Fiend dwelling. Overcome their challenge and you will receive this artifact.

Pit Master's Tail - Reduce the charge time of Pit Fiends by 1 turn.
Right next to where you got the previous artifact, you will find a chest. This artifact is inside the chest.

Crippling Flail - Reduces the starting charge PWR of enemy formations.
At the top right corner of Mount Nebyrzias, you should notice an imp protecting the entrance of a cave. Beat him to gain access of the cave. You will find this artifact in the chest at the top of the cave.
Note: In the same cave, you can find the Bounty target Bly and the dwelling of the special unit Sorcerer.

Revive Flame - Upon death, revive hero once per battle with 5 HP and launch all attack formations at full PWR.
You will find a chest in the middle of the Jagged Tail (area full of lava, on the right of the Screaming Hag Inn), after you cross the first wooden brigde. This artifact is inside the chest.

Chaos Crown - Receive an HP bonus instead of MP when chains are created.
First, you must complete all the Bounty side quests of the campaign. When you have collected your rewards from the Bounty Agent inside the Screaming Hag Inn, he will tell you that there is one last Bounty mission to fill. Complete it and you will receive this artifact.



Silver Cities (Academy campaign):

Gauntlet - Grants the power to grab and place wall units anywhere on the battlefield.
Given to you at the beginning of the campaign, once you gain control of Nadia. This artifact is given to you by Nadia’s Mother.

Absorb Circlet - Receive magic from deleting a wall, equal to the strength of the wall.
You will get this artifact after the first battle you have while controlling Nadia.

Mana Shield - Enemy attacks reduce the magic in the Spell Meter first before affecting HP.
This is where you first started, where the three wizards were in front of a chest. Once you have opened the gates and the wizards run pass you, head back to the chest to get this artifact.

Battle Wand - Begin every battle with full magic power.
After going through the gate, there will be 2 opponents for you to battle, and a chest next to the second opponent. After defeating them open the chest to get this artifact.

Djinn’s Sash - Frozen enemy units will SHATTER when struck by a Djinn attack.
After the third battle and a mini dialogue, you will see a Mini battle take place and a Djinn unit will walk up to you, joining you team and giving you this Artifact in the process.

Golden Fist - Titan's Shockwave attack completely destroys enemy walls.
After getting the Titan unit, there will be another fight. After winning that fight you will be able to open the chest that you are next to, open it and you will gain this artifact.

Binding Orb - Increase LINK bonus by 50%.
After receiving the Golden fist, head back down the tower so you can fight another guard that has this artifact.

Scimitar - Rakshasa Sword Spiral attack power is not affected by idle enemy units.
After earning the Rakshasa units, you will have to fight the wizard that was behind the newly obtained unit, after you have won the battle, you will earn this artifact.

Revival Ring - Revive after death once per battle with 5 HP and a full MP Bar.
After you have defeated the wizard and have moved on forward and over heard what’s going on and see the Spy behind the cage, go back down the way you came until you get into a fight with a Guard that is in your way to proceed to the bottom. Once you have defeated him, you will earn this ring.

Transform Gem - Mages will fuse with any other Mage formation, regardless of the color of that formation.
Once you gain control of Nadia, I would advise losing the battle against Lord Bloodcrown or anytime before then, so you can go back down to where you left the person that was accompanying you up until the part where you have departed from him. The person you want to battle is before the Gate where you got the Phoenix units. Once the battle is over this artifact will be yours and the trophy should pop.

Last edited by Zetberg; 07-18-2011 at 08:51 PM.
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Old 04-24-2011, 11:52 AM   #3
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*Reserved just in case*
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Old 05-10-2011, 04:23 PM   #4
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*guide stuck*
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Old 05-20-2011, 05:06 PM   #5
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there are videos by any chance? No, because I have some problems to find them. are
campaign Heresh (Necropolis Campaign) but I can not find some artifact on Holy Griffin Empire (Haven campaign. There are videos of videos showing where are the artifacts?
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Old 05-21-2011, 02:58 AM   #6
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Quote:
Originally Posted by PS289 View Post
there are videos by any chance? No, because I have some problems to find them. are
campaign Heresh (Necropolis Campaign) but I can not find some artifact on Holy Griffin Empire (Haven campaign. There are videos of videos showing where are the artifacts?
Sorry, I can't make videos since I don't have a camera . List what artifact(s) you're missing and I'll try to help you.
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Old 05-23-2011, 10:48 AM   #7
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sorry for the wait I was busy with another game: D Sorry again.

but not then put the artifacts near the image that I can figure out what's missing? Perhaps some words translated from English to Italian are not the same but the image remains the same.
I then do this please?
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Old 05-24-2011, 10:41 PM   #8
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I'm sorry. Right now I only have the demo of the game. As soon as the PS Store is back, I'll help you.
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Old 05-25-2011, 11:09 AM   #9
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Quote:
Originally Posted by Zetberg View Post
I'm sorry. Right now I only have the demo of the game. As soon as the PS Store is back, I'll help you.
don't worry be happy
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Old 06-04-2011, 09:44 AM   #10
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I've updated the guide by adding pictures of each artifact. Sorry it took so long.
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