Jump to content

Locations of Minikits (Vids)


Recommended Posts

How do you get the bottle that in the air while you are riding the wheel during Isla Cruces ?

 

I struggled with this one for a bit as well. It's a head slapper when you realize that you just have to jump straight up to nab it. It looks deceiving, I was jumping towards the screen and kept missing, I tried jumping straight up instead (double jump w/ a female character) and got it in one try.

Link to comment
Share on other sites

I struggled with this one for a bit as well. It's a head slapper when you realize that you just have to jump straight up to nab it. It looks deceiving, I was jumping towards the screen and kept missing, I tried jumping straight up instead (double jump w/ a female character) and got it in one try.

 

Yep i was doing the same, but have it now

Link to comment
Share on other sites

I'm just a few minikits from finding them all, but I have no idea where they are. They're both in Film 2:

 

- Chapter 1 - Pelegosto

- Chapter 3 - The Dutchman's Secret

 

For the one in Pelegosto, its the one with the cannons where you have to shoot down the plants on a wall. Thing is, I have no idea where to get the torch to do the job, I've looked high and low.

 

For Chapter 3, even with the Minikit Cheat turned on, I get no arrow telling me where to find it. I've gotten the ones with Blackbeard inside the ship, and I've done the wheels and underneath in the room where Davy Jones plays the organ in. Is there something I have to do with the snail?

 

Anyone give me a some leads? :)

Link to comment
Share on other sites

that link is shit here you go use this.

 

 

Film 1, Chapter 1 -- Port Royal

1. After you scale the wall during the fight with Jack Sparrow, switch to a strong character and pull the heavy door on the back wall. Go outside and to the right to nab a minikit.

2. Jump up and grab the green bar on each of 7 chandeliers in the prison.

3. In the prison, find four skeletons. Shoot the targets above each and reassemble each one to get a minikit.

4. Go into the cell that has/had the silver gate on it and exit the hole in the back. Drop down a few levels, push the wood into a walkway, cross it, assemble the gray pieces into a climbing wall, climb it, shimmy left, and switch to a lady. Jump up and pull the lever. Climb the steps that pop out of the wall and push the green button into the wall. Double-jump from the flower spot to claim a minikit.

5. Climb up high on the walls during the level and unfurl three blue flags. One in the first open area, one in the second open area, and one in the third open area.

6. On the first beach area, use Jack's compass to find what looks like a barrel. Dig the spot, reassemble the pieces, and jump out onto each successive post until you get a minikit.

7. Build and sail five little white ships into the ocean. Three are on the first beach and two are on the second.

8. In the area after the first beach, use a lady character to get up to the green bar on the window and go inside. Go left to claim a minikit.

9. Destroy the silver barrier in the area after the first beach and go in. Use a Flying Dutchman character to go through the green goo and get a hot dog from up top, then return down below and give it to the guy with a hot dog image over his head to get a minikit.

10. Use a Flying Dutchman character or somebody who can walk the ocean floor without a barrel and smack the caged crab on the left to claim a minikit.

 

Film 1, Chapter 2 -- Tortuga

1. Go down the dock and to the right. Use a strong character to pull the gate open and go through. Walk out onto the dock and repair the mechanism then reassemble the pieces. Carry the sword crank and put it on the green pad, then use it to reveal a minikit.

2. From minikit 1, switch to somebody who can use green transport goo (Cursed Black Pearl or Flying Dutchman crew) and go in the boathouse. Use the goo to get to a new area on the left. Go all the way to the left and destroy the silver rubble to get a minikit.

3. From minikit 2, grab a shovel and dig everything in the middle of the area. Reassemble the pieces into a green pad. Go left and smash the rock to find a torch. Use it to scare away the purple tentacle and grab the cannon. Put it on the base, get in, and shoot all five targets in the jungle to get a minikit.

4. When you're down in the cellar, use a strong character to pull the orange handle on the left. Slide down the rope and dive in the water to find a minikit.

5. After you climb on the three chandeliers in the dining room, blow up the silver gate on the balcony for a minikit.

6. After pushing the crate off the balcony, climb up the ladder and walkout onto the roof to get a minikit.

7. Dig the rubble in the pig pen for a minikit.

8. Find and ignite three boxes of yellow/red fireworks in the level. They are all in different areas.

9. Use Blackbeard to open the red/black gate at the back of the area with the well. Go up the zipline with Jack and jump onto the rope on the bell tower. Climb up to ring the bells and get a minikit.

10. When you're inside and you're chasing the parrot around, use Syrena or Phillip on the glass case to get a minikit.

 

Film 1, Chapter 3 -- The Black Pearl Attacks

1. Destroy the silver lock on the chest on the left, then destroy the chest to get a minikit.

2. Use Blackbeard to break the red/black skull on the mast on the right, then climb the mast to a minikit.

3. On the lower level, use Blackbeard to break the red/black skull on the right and drop down the hole to get a minikit.

4. Right after minikit 3, slide left to get another minikit.

5. Find and use sound (with Syrena or Phillip) to break blue glass cups in brown boxes. Find and destroy 5 boxes total in the level.

6. After you shoot all six grates, use Blackbeard to break the red/black chest on the left and grab the torch. Take it downstairs and light the cannon on the left. Shoot the five white flags for a minikit.

7. While fighting the monkey, use the zipline to get up to the mast. Use Jack's compass to find a minikit in order to, well...find this minikit.

8. Drop down from the mast just a little ways to nab another minikit.

9. While fighting the monkey, use Syrena or Phillip to break the white/blue floor hatch and drop down. Drop down another hatch to get a minikit.

10. After minikit 9, use Jack's compass to find a treasure chest. Smash it for a minikit.

 

Film 1, Chapter 4 -- Smuggler's Den

1. Use Jack's compass to find the minikit. Dig the spot to find the minikit.

2. Use Jack's compass to find the big sand castle. Dig both spots, reassemble all the pieces, switch to a small character (Marty), and go through the crawlspace to find a minikit.

3. Once you drop down the hatch on the island, go left into the water and switch to Davy Jones. Destroy the plant at the back and reassemble the pieces, then pull the starfish off the rubble and destroy what's there to get a minikit.

4. After using the spyglass, follow the light to back to a hatch and climb the nearby tree for a minikit.

5. After minikit 4, go to the partially-sunk ship and climb the beam to find a silver bell. Destroy it for a minikit.

6. Back inside the cave, after crossing the thin walkway to the left, use somebody from the Flying Dutchman to go through the goo and get a minikit.

7. After the elevator takes the wood up, use a strong character to pull the handle on the wall and find a minikit.

8. Before leaving the cave again, go back to the wooden bridge. Spin the wheel on the right so the light shines straight down, then hop into the water and use a sinking character to walk the bottom. Push the structure along the checkered path and reassemble it into a dish. Rotate the dish to fend off the purple tentacles and claim a minikit.

9. Go to the far left of the cave walkways and blow up the silver barrier. Go up to the beach and go left. Hop in a turret and shoot all the ships at sea for a minikit.

10. After minikit 9, use Syrena or Phillip to bust the big ice blocks and reveal turtles. Climb on one and ride through the green gates for a minikit.

 

Film 1, Chapter 5 -- Isla de Muerta

1. Destroy the shark and explode the silver chain on the rowboat. Get in and row to the right. Jump to grab a minikit.

2. Knock three parrots off their perches during the level.

3. Use Jack's compass to find a trident, then throw it at the flower spot on the ceiling, then swim to the gold plates in the water, stand on them, switch to a lady, and jump to claim a minikit.

4. During the Barbossa fight, use Syrena/Phillip to break the glowing rocks at the back-right of the area. Destroy the silver chest to find a soldier who wants a spyglass. Before you finish Barbossa off, use Syrena to bust the glowing-blue rocks in the back left of the fight area, underwater. Swim through. Use cursed Jack and his compass to find the spyglass. Grab it, switch to Syrena, and go all the way back to the soldier in the other secret spot. Give it to him and you'll get a minikit.

5. Go back to the other secret spot and swim back and up to the surface. Hop out and solve the puzzle. On each side are skulls with red, blue, and yellow eyes. In the middle are colored blocks. You need to put the skulls with the appropriate colors in front of each block and push the caskets into the wall to solve the puzzle. First do red-red, then yellow-yellow, then blue-blue, then yellow-blue, then red-blue, then red-yellow to get a minikit.

6. After minikit 5, use Jack's compass to find the gold dog statue. Switch to a lady and jump from the flower spot to grab a vine, revealing a minikit.

7. Jump in the water as cursed Jack and go to the right to pick up a gold helmet. Carry it left to the gold statue and put it on him to get a minikit.

8. Right after minikit 6, take the exit to the left of the gold statue and use Jack's compass to find a blue/purple chest. Switch to Davy Jones and pull the handle until you get a minikit.

9. Switch to Blackbeard and float up to the surface. Hop out onto the dock and to right to find a red/black chest. Break it and reassemble the pieces into a cannon. Use the cannon to shoot all the rubber duckies and grab your minikit.

10. Back on the dock, switch to a character with a gun/hatchet and shoot the bullseye high on the ship to lower a net. Use a lady to get up the net, then up the other green bars to the left, then zipline across the chain to the right. Go right to claim a minikit.

Link to comment
Share on other sites

Film 2, Chapter 1 -- Pelegosto

1. After you climb the first net, roll towards the screen and to the right, through an exit, then come towards the screen again. Hop out and blow up the silver barrier, then get back in, go through, and grab a minikit behind the waterfall.

2. After you cross the first flat brown bridge to the left, blow up the silver barrier and roll down the hill. Roll into the bigger wheel and solve the marble puzzle to get a minikit.

3. After you climb the second net, destroy another silver barrier and work your way up to a village with huts. Use Blackbeard to destroy the rotisserie for a minikit.

4. After minikit 3, use Jack's compass to find a spyglass and use it to look at the guy far away. Watch him give you a minikit.

5. While you're spiraling down the mountain, watch for a red/black door. Open it with Blackbeard and roll inside and down to a minikit.

6. Go back to the red/black door and go down the outside of the mountain a little more to find a handle. Use a strong character to pull it and raise a bridge, then cross the bridge. Hop out and use Jack's compass to find a spyglass, then use that to watch a crab give you a minikit.

7. In the same area as minikit 6, climb the tree in the middle for a minikit.

8. Go down the mountain a little more and zipline across with Jack. Use Jack's compass to find the minikit at three o'clock on the wheel and dig it up.

9. In the same area as minikit 8, use the cannons at the back to shoot all eight targets for a minikit.

10. In the next area, use a character who walks underwater and come towards the screen. Smash the cage there and ride the crab a bit to reveal a minikit.

 

Film 2, Chapter 2 -- A Touch of Destiny

1. Find and destroy five green frogs for a minikit.

2. Go down the river just a bit and jump out onto the first dock on the right. Destroy the silver bits and lady-jump up to a minikit.

3. Flip the green lilies over and use lady do jump extra high from the third one to grab a vine and climb to a minikit.

4. After the alligator steals the monkey and you push the two crates down the checkered paths, use Jack's compass to find a beach ball. Take it back to the spot where the alligator stole the monkey, climb the ladder there, and give the ball to the local guy to get a minikit.

5. While fighting the alligator, feed him three pieces of food before you defeat him to get a minikit.

6. After fighting the alligator, go to the back of the area and lady-jump up to a minikit.

7. After fighting the alligator, use Blackbeard to break the red/black skull. Reassemble the pieces into a clock, then use Blackbeard's dark magic on it for a minikit.

8. On the docks with the people that were throwing you food and bombs, go to the end on the right and use a strong character to pull the crate apart. Grab the food and hop out onto a floating crate, then throw the food to a fish, who gives you a minikit. Walk under water or swim under the barrier to get it.

9. Once inside Tia Dalma's hut, use explosives on the cream-colored curtain at the back to get a minikit.

10. Go upstairs in Tia Dalma's hut and use Blackbeard to spin the red knob on the left to get a minikit.

 

Film 2, Chapter 3 -- The Dutchman's Secret

1. Jump off the far side of the ship to land on a net with a minikit.

2. Grab a lamp and scare away all the purple tentacles behind Davy Jones, then open the red/black chest with Blackbeard.

3. Climb the mast at the far end of the ship and lady-jump to the crow's nest. Use Syrena/Phillip to break the glowing-blue glass and climb the vine that drops. Climb the second vine and zipline down to your minikit.

4. Once below deck, use a strong character to open a hatch and drop down again. Go left and use Blackbeard on the red/black skull for a minikit.

5. After minikit 4, go through the goo at the back of the room to get to the other side. Use the sword cranks on either side of the spike barrier simultaneously to break the barrier, then reassemble the bits into a purple snail. Ride the snail for a minikit.

6. Go up one level and to the right. Go through the goo and spin the wheel to drop a ladder. Go back through the goo and all the way to the left to crab a lamp. Go up the new ladder and scare the purple tentacles in the back right away so you can grab a minikit.

7. In Davy Jones' quarters, turn the left wheel 3 times and right wheel 4 times to get a minikit.

8. In Davy Jones' quarters, get to the middle and blow up the silver hatch on the left. Go down and go all the way to the right. Use Syrena/Phillip to break the glass.

9. After minikit 8, push the crate down the path until it lowers a caged minikit. Hit the cage with a bullet or hatchet to free the minikit.

10. After minikit 9, go out the door at the back of the room and lady-jump up to a green bar, then jump again for a minikit.

 

Film 2, Chapter 4 -- Isla Cruces

1. Use Jack's compass to find the chest at three o'clock on the quick-select. Grab a shovel on the left of the area or use the dog to dig it up and smash it for a minikit.

2. Use a strong character to pull the handle on the wrecked ship for a minikit.

3. Walk underwater on the left of the island to find a minikit.

4. After you defeat the giant crab and go inland, get into the pig pen on the left and dig the two spots. Reassemble the pieces into a makeshift barrel and roll it towards the building, up onto a barrel pad. Roll until the gate opens and you can claim the minikit.

5. Right after minikit 4, fix and use sword crank to the right. Use it a total of three times to get red/black chest. Open it with Blackbeard to get a minikit.

6. While fighting Jack in the tower, after you take his second heart, switch to a Jack character and use the zipline to get to the top. Use Blackbeard's dark magic on the red/black skull and climb the chain. Use the spyglass on the right to look at Davy Jones and get a minikit.

7. While rolling down the hill on the water wheel, wait until you pass a minikit in the air and jump to grab it. The scene is never-ending so long as you don't attack Jack, so the minikit will pass by over and over again until you grab it.

8. In the next area, use a Flying Dutchman character and go through the green transport goo between the wheel and the beached ship pieces. In the ship pieces, lady-jump up to grab the minikit on the right.

9. Right after minikit 8, grab the turn-crank piece and go back to the beach. Take it to the left, put the piece on the crank, turn it to raise a bridge, and grab your minikit.

10. Right after minikit 9, use Jack's compass to find a crab. Dig the pieces and reassemble them into a baby crab. Go left and lady-jump to the green bar, then swing across the next two bars and pull the vine to get more baby crab pieces. Reassemble that one too and the mama crab will give you a minikit.

 

Film 2, Chapter 5 -- The Kraken

1. Go left and break the red/black hatch with Blackbeard. Drop down and come towards the screen. Smash the big chest and the little chest, then put the little one in the big one and smash it again for a minikit.

2. Just after minikit 1, go to the right and find four mini barrels. Smack the nozzle on each barrel from left to right quickly in order for a minikit.

3. Go back to the start. Go all the way to the right and pull the heavy door off its hinges to find a minikit.

4. After you raise the dynamite one level, go all the way left and use Syrena/Phillip to break the glass for a minikit.

5. Once on the main deck, go right and pull the heavy handles off the trapdoor for a minikit.

6. After minikit 5, use Jack on the compass spot to get to the mast on the right. Walk out on the plank towards the screen and jump for a minikit.

7. After minikit 6, go back to the mast platform and climb the ladder and the holds on the mast, then zipline to the left. Walk out onto the edge of the mast and lady-jump to a minikit.

8. Drop down off the near side of the main deck for a minikit.

9. While fighting the Kraken, blow up the silver-chained crate on the left for a minikit.

10. After minikit 9, use a Flying Dutchman character to go through the green transport goo. Grab a torch and light the dynamite for a minikit.

Link to comment
Share on other sites

Film 3, Chapter 1 -- Singapore

1. Right at the start, blow up the silver gate on the left and ente the secret area. Go left and start smashing things. Find a toolbox and dump it into the fireplace. Grab a torch and light the fire, then hop on the billows a few times to get a minikit. Go back out the way you came.

2. Go up the steps and around to the left. Find the orange handle and pull it, then set the box of pieces on the green pad by the fish vendor for a minikit.

3. From minikit 2, work your way down the docks towards the screen. Find and use the compass spot as Jack to ascend to a minikit.

4. Use Jack's compass to find the thing located at about 1:30 on the quick-select wheel. Blow up the silver gate and go up the ladder. Use Blackbeard to raise the red/black gate and walk under to get the minikit.

5. Right after minikit 3, spin the gold wheels to start a puppet show. Defeat the enemies and go through the gate that opened to find a minikit.

6. Use Jack's compass to find the white ice. Break it with Syrena/Phillip and carry the gold wheel across the bridge to the left. Put it on the crank and spin it once, then cross the bridge and pull the chains in front of the door for a minikit.

7. From minikit 6, go left and shoot the two targets on the building to open the door. Climb the ladder for a minikit.

8. Use Jack's compass to find the orange/brown crawlspace and go through it to find a minikit.

9. In the sauna, pull the chains on the left and right and push the hot tubs forward so you can get to the glowing-red mechanisms and fix them. Do so and spin the gold wheels to complete the pipe system, earning you a minikit.

10. In the area with the checkered path, jump over the stream on the right and shoot the bullseye to release the ice block. Use Syrena/Phillip to break it and receive a minikit.

 

Film 3, Chapter 2 -- Davy Jones' Locker

1. Use Jack's compass to find the blue thing at twelve o'clock on the quick-select, then climb the plam tree on the left for a minikit.

2. Use Jack's compass to find the crate at 1:30 on the quick-select. Dig it up and smash it for a minikit.

3. Climb the mast of the ship and jump left to claim a minikit.

4. Once inside, use Syrena/Phillip to break the glass and claim a minikit.

5. Right after minikit 4, use Jack's compass to find a red/black chest on the lowest deck and break it with Blackbeard for a minikit.

6. On the main deck, destroy the silver cage for a minikit.

7. Climb the chain to the mast then zipline to the nearer mast. Walk out to the left and lady-jump for a minikit.

8. Run to the very front of the screen and jump down. Repair the wheel and spin it to raise anchor and get a minikit.

9. Right after minikit 8, bust the hinges on the trapdoor for a minikit.

10. Use Jack's compass to find the turn-crank piece and put it on the crank at the back of the main deck. Go in the door and steal the medallion to get a minikit.

 

Film 3, Chapter 3 -- Norrington's Choice

1. Go up and to the right. Break the silver pieces and go right. Smash everything to reveal a hatch with spraying water. Ride the water up to a minikit.

2. Right after minikit 1, use a Flying Dutchman character to go through the green transport goo to the right. Go all the way to the right to nab a minikit.

3. Smack five little blue-stud-filled clams crawling about the level for a minikit.

4. After you drop the crate through the hatch, drop down. Do down another level and grab a torch. Go back up and use the two cannons to destroy ten dynamite barrels in the sea for a minikit.

5. Use the torch to scare away four purple tentacles in barrels for a minikit.

6. On the prison cell deck, bust the glass floor panel with Syrena/Phillip, drop down, and go left for a minikit.

7. Bust open the prison cell and use a small character to go through the crawlspace to get a minikit.

8. After you make it to the front of the Dutchman, lady-jump up to the green bar and shimmy around for a minikit.

9. Zipline to the other ship and use Jack's compass to find the turn-crank piece. Zipline across to knock it down then use it to open the door on the right. Smash the desk in the middle of the room for a minikit.

10. Use Jack's compass to find the winch. Repair it to reveal a minikit.

 

Film 3, Chapter 4 -- The Brethren Court

1. Right at the start, help the first guy you see get to the court by building a statue. Blow up the statue for a minikit.

2. After you raise the guy in the rowboat, stand on the edge of the dock and use Blackbeard to destroy the boat with the red/black skull. Drop all the way down and get in a rowboat, then row to the right and back to get a minikit.

3. After you solve the square maze puzzle, use Jack's compass to find the orange handle. Use a strong character to pull the handle and change the puzzle. Solve the new puzzle for a minikit.

4. Use Jack's compass to find a barrel. Go to the right and use the sword crank to expose a target. Shoot the target to open the path and go down. Grab a torch and use a cannon to take out all six moving targets for a minikit.

5. After solving the colored-floor dance puzzle, use two lady characters to pull the chains again and solve the puzzle again for a minikit.

6. After Mistress Ching gets in the elevator, shoot the bullseye high on the wall and lady-jump from the green bar to a minikit.

7. After using the cannon to open the chest for the court member, smash the chest and go through the crawlspace to claim a minikit.

8. Go up to the group of court members but don't help them yet. Use Jack's compass to find a barrel and hop on it for a minikit.

9. In the meeting chamber, destroy the silver debris and go through the new exit. Use Jack's compass to find a brown box and shatter the glass with Syrena/Phillip for a minikit.

10. In the meeting chamber, take the exit on the left and go through the green transport goo for a minikit.

 

Film 3, Chapter 5 -- The Maelstrom

1. Smack five blue-stud-filled clams hopping around on the decks for a minikit.

2. Look through the spyglass a second time to see somebody hiding on the right. He tosses you a minikit.

3. Destroy all five dynamite barrels in the level for a minikit.

4. Shatter the glass at the far right of the ship for a minikit.

5. Right after minikit 4, use Blackbeard to blow up the three red lamps for a minikit.

6. Shoot five silver kegs throughout the level for a minikit.

7. During the storm, after you raise the cannon from the hatch on the right, keep spinning the wheel until another box appears. Use a strong character to break it, then reassemble the pieces into a lightning rod and you'll soon get a minikit.

8. During the storm, use Jack on the compass spot to ascend to the top of the mast on the right and grab an apple. Transform into a Flying Dutchman character and take the apple through the green transport goo on the left of the main deck. Give the apple to the hungry sailor for a minikit.

9. During the storm, use the cannon on the right to shoot the crate hanging off the ship in the distance. Shoot all three rubber duckies, each with a different cannon, to get a minikit.

10. During the second part of the fight in in the storm, use Blackbeard on the red/black hatch on the left. Blow up the silver object to the right and reassemble the pieces into a green lever. Push the lever around to call the Kraken and get a minikit.

Link to comment
Share on other sites

Film 4, Chapter 1 -- London Town

1. In the first area, destroy six silver suits of armor for a minikit.

2. On the right of the first area, lady-jump to a bar and jump a few more bars up to a minikit.

3. Zipline up to the ledge on the left of the first area and use Syrena/Phillip to shatter the glass for a minikit.

4. At the bottom of the spiral staircase, blow up all silver objects. Reassemble the pieces into a green lever and carry it down the hall. Set it on the green pad and push it forward to reveal a secret compartment with a minikit.

5. Once you're outside and you've ziplined down once, come towards the screen and go around the right side of the building. Shatter the glass with Syrena/Phillip and push the suits of armor down the path to the green pads to reveal a minikit.

6. During the street chase, you'll hit a target to reveal a brown mini bridge. On that chariot, use Blackbeard to shatter the roof and get a minikit.

7. Right after minikit 6 you'll come to a chariot with a silver chest. Blow it up for a minikit.

8. Right after minikit 7 you'll be on a chariot with a glass top. Shatter it with Syrena/Phillip for a minikit.

9. Back inside, go up the stairs on the right and go left. Shoot the bullseye up high to release a coffee pitcher. Use the sword cranks on either side to dispense the coffee pitcher then carry it to the bar downstairs and set it on the green pad.

10. On the balcony in the last area, shoot the silver lock to release the barrel. Push the barrel off the edge to the right and get a minikit.

 

Film 4, Chapter 2 -- Queen Anne's Revenge

1. Go all the way to the right, fix the path and get through the gate, keep going right, and find the red/black skull. Use a strong character to pull the box next to it open for a minikit.

2. Use Blackbeard on the red/black skull. Go right and destroy the silver objects, then go up to the next level and go right again. Use Syrena/Phillip to smash the glass case for a minikit.

3. Right after minikit 1, use Jack's compass to find the turn-crank piece. Grab it and take it down one level and put it on the crank. Spin it to lower a gate and reveal a minikit.

4. On the upper level make your way all the way to the left to find another red/black skull. Use Blackbeard on it and use him to pull the orange handles on each of the cannons for a minikit.

5. On the main deck, destroy the four cannons. To destroy one, find a skeleton nearby and decapitate it, then put its head in the cannon barrel. This gets you a minikit.

6. Go all the way to the left and jump of the rail. Use Jack's compass to find a minikit.

7. Repair the glowing-red crank mechanism and use it to pull up a red/black chest. Use Blackbeard to open the chest for a minikit.

8. Get all the way to the far right of the main deck and smash the glass case with Syrena/Phillip. Use Jack to ascend and then lady-jump to the zipline and go left. Grab the minikit on the short plank.

9. Switch to Blackbeard and get right behind the other Blackbeard. Pull the orange handle enter through the door. Climb on the wall and then the ceiling to knock all the pieces down. Reassemble them into a crate and push it along the path. On the door on the right, use Blackbeard's magic to open the lock and get a minikit.

10. After minikit 9, exit the room and drop down. Go through the door below Blackbeard (as Blackbeard) and use Jack's compass to find the red jewel. Put it on the spot opposite the other red jewel and then play Scrum's guitar to find a minikit.

 

Film 4, Chapter 3 -- White Cap Bay

1. Destroy the silver items right at the start to find a minikit.

2. Right after minikit 1, go inside the cave and use Jack's compass to find a minikit. Dig the spot and shatter the glass with Syrena/Phillip to earn the minikit.

3. Right after minikit 2, grab a torch on the right and scare away the purple tentacle in the barrel. Smash the barrel for a minikit.

4. Right after minikit 3, drop off the near-right side of the ledge and land on a mechanism that needs repair. Fix it to get a minikit.

5. Right after minikit 4, jump off the edge on the right and switch to a character that can walk the ocean floor. Reassemble the pieces to get a treasure chest, then smash the chest for a minikit.

6. Back at the start, on the beach, move all the way towards the screen and shatter the glass with Syrena/Phillip for a minikit.

7. From minikit 6, go back and find the crawlspace on the left. Go through it to find a minikit up top.

8. At the top of the tower, lady-jump from the flower spot and walk carefully around to the right to claim a minikit.

9. Go behind the middle of the tower where you place the dynamite for a minikit.

10. Destroy the red/black door on the side of the middle of the tower and go inside. Smash the items on the left and reassemble the pieces to make the liquid flow. Use the two sword cranks on the right and fill the tank in the middle for a minikit.

 

Film 4, Chapter 4 -- A Spanish Legacy

1. Go to the back left of the first area and blow up the silver grate. Drop down and come all the way towards the screen to get a minikit.

2. Smack the skeleton in the bed until he gives up a minikit.

3. Move the piano all the way to the near end of the track and hit to play a little ditty and get a minikit.

4. Once you're outside, move to the left and towards the screen to find a green transport goo in the water. Go through it to get a minikit, then come back.

5. Before you ross the river, find the flower spot on the right and lady-jump up to the cliff. Climb the holds and run up the path, then zipline across to claim a minikit.

6. Right after minikit 5, use Blackbeard on the red/black skull tent to get a minikit.

7. Pull the orange handle to the left of the cannon and the sleeping guards to make a walkway. Go across and climb the tree for a minikit.

8. Right after minikit 7, use Marty to blow up all the red flowers before any reappear and you'll get a minikit.

9. After you bust down the wood gate with the cannon, go ahead and to the right. Destroy the silver leaves on the columns, hop across, climb the wall, and run around to the right to find a minikit.

10. In the last area, use Jack's compass to find the last minikit for this level.

 

Film 4, Chapter 5 -- The Fountain of Youth

1. Find and destroy five silver barrels throughout this level for a minikit.

2. After cutting through the vegetation, shoot the target high on the left to scare a parrot that knocks over a lizard statue. Take the lizard back to the beginning and give it to a guy who rewards you with a minikit.

3. Shoot five disappearing plants from a distance to get a minikit. They're all in the outside area, before the cave.

4. Find and shoot three groups of bats on the ceiling inside the cave.

5. Find the glowing-red billows on the right of the cave and repair it. Hop on it until you get all the pieces from the large web. Reassemble them into a spider and hop on. Attack with and defeat all the spiders that appear from being the skulls to get a minikit. If a spider seems to get stuck in the ground, hop off of yours and whack it with a sword.

6. Near minikit 5, use Syrena/Phillip to break the crystals and enter the tunnel. In the new area, smack all six mermaid statues so they all have hats and you'll get a minikit.

7. In the same area as minikit 6, find the three geysers with rocks next to them. Each rock has a colored symbol. As quickly as you can, cover the geyser by the red rock, then the one by the blue, then the one by the green. If you're fast enough you'll get a minikit.

8. Behind the bubbling pool, find and use a strong character to open the crate for a minikit.

9. In the next area, go all the way to the back right. Pull the heavy handle, then use Syrena/Phillip to bust the glass tank. Reassemble the pieces into wheels and spin one of them. Blast all the red/black ships in a few waves to get a minikit.

10. Come all the way to the front right of the area and use Blackbeard to bust the red/black chest for a minikit.

Link to comment
Share on other sites

You're going to kick yourself. The torch for the canon is attached to the left side of the canon.

 

For chapter 3, you have to ride the snail.

 

Wow, talk about hidden much. I didn't realize that their was a way out underneath Davy Jone's quarters. That marked my final one.

 

And with that, I got everything in this game. Thanks! :D

Link to comment
Share on other sites

I struggled with this one for a bit as well. It's a head slapper when you realize that you just have to jump straight up to nab it. It looks deceiving, I was jumping towards the screen and kept missing, I tried jumping straight up instead (double jump w/ a female character) and got it in one try.

 

 

This reminds me of that 1 balloon over the bridge

in Lego Indiana Jones 2.

 

GuapoPogi

Link to comment
Share on other sites

  • 1 month later...
Film 3, Chapter 5 -- The Maelstrom

 

3. Destroy all five dynamite barrels in the level for a minikit.

.

 

where do i find these barrels? i have the finder on and it points under the deck can i get under or what? help me, it's my last one

Link to comment
Share on other sites

  • 2 weeks later...
  • 2 months later...
  • 1 year later...
  • 8 months later...

Not sure if anyone uses this forum anymore but it's worth giving a shot, in film 3 chapter 5. In the storm, there is a wheel you need to turn more than once, right in front of the starting point once you reach the storm. After turning the wheel once I can no longer turn the wheel in order to get the last minikit I need on that chapter... any help?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...