XboxAchievements Got a news tip? tips@ps3t.org
Username
Password
 

Go Back   PlaystationTrophies.org > > > >

Reply
 
Thread Tools Display Modes
Old 01-01-2013, 10:35 PM   #1
Vuule
 
Vuule's Avatar
 
Join Date: Apr 2010
Location: Netherlands
Posts: 11,050

Awards Showcase Word of Mouth - Platinum   THL Season 6 - Olsen's Secret List   First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   10,000 Posts   Gold  Road Map Submitter   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Gold Submission   Guide Supplement Bronze   I Beat the Staff Too!!!!   Member of the Month Winner
Total Awards: 15 (more» ...)
Platinum Trophy Knytt Underground ~ Trophy Guide & Roadmap

  • Estimated trophy difficulty: 7/10
  • Total Trophies: 20 | 19 1
  • Offline Trophies: 20
  • Online Trophies: 0
  • Approximate amount of time to 100%: 15+ hours (Highly depending on skill).
  • Minimum number of playthroughs needed: 1
  • Number of missable trophies: None.
    • However, if you miss Shortcut Genius, you’ll have to redo a great portion of the game.
    • Also, if you miss Mysterious Forest, you'll have to redo many difficult challenges.
  • Glitched trophies: None.
  • Do cheat codes disable trophies: N/A
  • Extra equipment needed: None.
  • Does difficulty affect trophies: There’s no difficulty option.

Knytt Underground is one of those puzzle/platform games which won’t tell you what to do exactly. You can easily go through the entire game without obtaining a single trophy. All of the trophies are pretty much hidden in the game and some are even secrets in secrets. While the game overall is pretty simple, obtaining the 100% for this game won’t be easy. The main reason is because there’s 1 trophy that requires you to go through 15 difficult challenges. There are no missable trophies, but do keep an eye out on the Shortcut Genius trophy. If you miss this one, you’ll have to replay the whole of chapter 3, which is the longest and last chapter in the game.



Complete Chapter 1 & 2
Simply complete Chapter 1 & 2 to get the hang of the game and to understand the basics.

Interlude
After Chapter 2 you’ll enter the Interlude. The Interlude has 2 related trophies, which are the Dance in the sky and the Fireworks trophies. If you miss these, you can go back any time by starting chapter 2.

Menu & Credits
There are a few trophies hidden in the menu and the credits of the game. In the menu itself, you’ll be able to obtain the Because it’s tradition trophy. In the credits of the game you’ll be able to obtain Knytt Stories and the Tobias Chilli trophy. These are pretty easy, but the credit trophies require some tricky jumps and climbs.

Chapter 3 - Ring all 6 bells without paying the Bell Guards
Now it’s time to start Chapter 3. There’s 1 trophy that can be easily missed. If you do miss it, you’ll have to redo the whole of Chapter 3. It’s the Shortcut Genius trophy. Once you’ve obtained this trophy, you don’t have to worry about anything. Do make sure you have enough crystals and/or coins though, since crystals are required for Disorder portals. These portals are required for this trophy and a few others.

Chapter 3 - Clean up
Once you’ve rung all 6 bells (without paying the Bell Guards), you’ll need to put your absolute skills to the test. It’s easier going for the hard to reach places first, since you’ll get to practice on some hard jumps and tricks.

If you’re going for the Falu Kohe trophy, make sure to read the Mysterious Forest trophy first. The Falu Kohe trophy is the hardest to obtain in this game. It requires you to go through 15 difficult challenges. The Mysterious Forest trophy can only be obtained while going for the Falu Kohe trophy. So if you happen to miss it, you’ll have to redo most (11) of the challenges.

You'll want to keep the Heroic Dance trophy as last, because this trophy requires you to activate 60 save points, and there are quite a few save points in the Mini Figure (La Vupene trophy) and Figure (Falu Kohe trophy).

Last edited by Vuule; 06-10-2014 at 08:40 PM. Reason: Images
Vuule is offline   Reply With Quote
Old 01-01-2013, 10:36 PM   #2
Vuule
 
Vuule's Avatar
 
Join Date: Apr 2010
Location: Netherlands
Posts: 11,050

Awards Showcase Word of Mouth - Platinum   THL Season 6 - Olsen's Secret List   First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   10,000 Posts   Gold  Road Map Submitter   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Gold Submission   Guide Supplement Bronze   I Beat the Staff Too!!!!   Member of the Month Winner
Total Awards: 15 (more» ...)
Default



Alpha
Get to a hard-to-reach spot near the area where you met Malie.

This can be done in Chapter 3. The Alpha spot is at 35,18.

Go to 36,18 first and stand on the small hill (next to Malie if he’s there). Turn into a ball () and use your speed boost (). Grab the ledge on the left and go all the way to the top of the room. Turn into a ball again and use your speed boost. You’ll want to aim for the big gap on the left. There’s a ledge on the left, with a hidden path. Follow it to the next room (36,17). You’ll see the Gamma icon right in front of you. You can’t reach it from here though, you’ll need to walk forward, but be careful, you’ll drop down. Quickly turn into a ball again and use your speed boost once more to reach the Alpha spot.


Beta
Get to a hard-to-reach spot in a wintery place outside Crystal Path.

This can be done in Chapter 3. The Beta spot is at 19,7.

Go to 22,7 first and drop down in the hole. Grab the yellow power up and go back up. On your left there’s a small brown plant. Position yourself here and activate the power up (). This will shoot you up vertically. You’ll get to a path all the way at the top. Follow the path to the room on your left. You’ll see a diagonal ramp below. You’ll have to fall down and turn into a ball () and aim for the ledge on the left. Now go up and follow the path all the way to the left room (18,7). Grab the wall on the left and go down to the room below and you’ll see the Beta icon on your left. Now remember how this room looks and go back up to the previous room. While holding the ledge, turn into a ball and use your speed boost (). Once you hit the floor at the room below, you’ll have to aim towards the Beta icon and grab the ledge.


Delta
Get to a hard-to-reach spot in Markstone Ridgemine.

This can be done in Chapter 3. The Delta spot is at 8,0.

Go to 9,0 and you’ll see a small hole in the ground on the right. Right above it, is a small ledge hanging out. Turn into a ball () and use your speed boost () and grab the wall on the right. Now turn into a ball again and use your speed boost, hit the ground and aim for the gap on your left. Once you’ve grabbed hold there, you’ll want to turn into a ball again and use your speed boost. Hit the floor again and aim for the big gap on the left. There’s a hidden path that will lead you to 8,0. You’ll see the Delta icon on the left. Once you’re at 8,0, you’ll want to drop down and turn into a ball and use your speed boost and bounce to the wall right in front of you. Now do this again and aim for the next wall. Now do this once more to get to the ledge with the Delta icon.


Gamma
Get to a hard-to-reach spot above a purple forest.

This can be done in Chapter 3. The Gamma spot is at 23,10.

Go to 27,11 and climb the wall. Go all the way to the top, where the blue power up is. Stand in front of it and drop down from the ledge and grab the power up. Now quickly use it (). Make sure you look to the left, since this will shoot you horizontally towards where you’re looking. Grab the ledge again and follow the path. You’ll see a yellow power up. Grab it and use it to shoot yourself vertically up in the air. When you’re almost at the top, deactivate the power up () and drop down the narrow path below you. Now follow the path and grab the ledge, above the red power up. Now let go of the ledge, grab the red power up and when you’re about to fall towards the room below, use the power up for a super jump and aim toward the next wall. Now grab the wall, above the green power up. Now turn into a ball () and use your speed boost (). You’ll grab the power up while falling down. You’ll want to hit the floor of the room below first and aim towards the room next to it, on the left. In this room, hit the floor once more and while at the point where you’re about to go down again, activate your power up and you’ll be able to fly wherever you want. Be careful, hit anything and the power up will deactivate itself. You’ll see the Gamma icon on your left.


Epsilon
Get to a hard-to-reach spot above a museum.

This can be done in Chapter 3. The Epsilon spot is at 45,12.

Go to 45,12. The Epsilon icon is in the upper left corner. Walk all the way up the diagonal wall and climb the small wall on your right. Now turn into a ball () and use your speed boost (). You’ll want to hit the diagonal wall in the right angle to bounce right to Epsilon.


Zeta
Get to a hard-to-reach spot beneath the underwater lab.

This can be done in Chapter 3. The Zeta spot is at 45,6.

Go to 45,6. The Zeta icon is in the upper left corner. You’ll see 4 tubes hanging out of the ceiling. Go all the way to the left tube and stand on the pillar. From there, jump to the tube in front of you and climb to the top. Now turn into a ball () and use your speed boost (). If you fall straight down, you’ll hit a roof of a house in the room below you. Once you hit the roof, quickly aim a bit to the right and aim to bounce towards the opening of the tube. Grab the tube on the inside and climb it.


Last edited by Vuule; 06-10-2014 at 08:40 PM. Reason: Small mistake
Vuule is offline   Reply With Quote
Old 01-01-2013, 10:37 PM   #3
Vuule
 
Vuule's Avatar
 
Join Date: Apr 2010
Location: Netherlands
Posts: 11,050

Awards Showcase Word of Mouth - Platinum   THL Season 6 - Olsen's Secret List   First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   10,000 Posts   Gold  Road Map Submitter   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Gold Submission   Guide Supplement Bronze   I Beat the Staff Too!!!!   Member of the Month Winner
Total Awards: 15 (more» ...)
Default

Because it’s tradition
Find the sheep.

From the room where the title of the game is displayed, go to the room on the left. Drop down at the chain. When you hit the bottom, you can see a small corner sticking out on your right. Jump and grab it and move up to enter a hidden path. Just keep walking until you drop down into a room with white floating orbs. Stand at the bottom of this room. There’s another hidden path on your right. Go in and follow the path until you see the Sheep.


Knytt Stories
Find the hidden Juni story.

From where you select the chapters, go to More stuff and go to Credits. Stand on the See Credits and press for the credits. This isn't your normal credit roll though. You can walk freely from room to room and you'll exit the credits at the last room. However right from the start you can climb the wall on you left and follow a path at the top of the rooms that requires tricky jumps. You’ll need to follow it (3 rooms total) until you get to a room with a white beam. Stand on it for a circle to appear and press for Juni’s hidden story. The trophy unlocks after the story intro.


Tobias Chilli
Find a hidden disco area in the hidden Juni story.

Go to Juni’s Secret story (see the Knytt Stories trophy) and start the quest. Jump over her house on the left and drop all the way down. You’ll get to a small cave right under the house. In the middle of it there's a small corner sticking out. Grab it and move up for a hidden path. Follow the path to get to the disco area.


Dance in the sky
Find a hidden disco area in the Interlude.

After completing Chapter 2, you’ll get transported to the Interlude. If you’ve left the Interlude already, you can go back any time by starting Chapter 2. Immediately go to your left and drop down and go through the colored tunnel.

Move through the Interlude until you get to a room with 2 green power ups. Use the first power up () to grab the second and move towards the room on your left. Now use your second green power up and move to the room on your left. Immediately go up where possible and grab the wall. Move to the room above you and you’ll see the disco area.


Fireworks
Complete a hidden challenge in the Interlude.

After completing Chapter 2, you’ll get transported to the Interlude. If you’ve left the Interlude already, you can go back any time by starting Chapter 2. Immediately go to your left and drop down and go through the colored tunnel.

Move through the Interlude until you get to a room with 2 green power ups. Use the first power up () to grab the second and move towards the room on your left. Now use your second green power up and move to the room above you. Now move all the way to the right until you get to the end of a bridge/platform and drop down. Now go down 2 rooms and you’ll see the challenge right below you. You’ll need to use the red power ups to jump from power up to power up, to the end, which is a gap in the ceiling that leads back to the room before the challenge.


Heroic Dance
Find a hidden disco area in one of the mini-chapters.

This can be done in Chapter 3.

You’ll need to activate 60/60 save points before you can start a mini-chapter. There are actually 61 save points in the game though. These are represented with a S on your map once you’ve found the room with a save point. They’re the white light beams. Stand in the beam to save your game and active it. Not all save points can be found on your normal map though. 18 save points are hidden outside the map boundaries. You’ll discover 3 of them when going for the La Vupene trophy, and the remaining 15 when going for the Falu Kohe trophy.

Use this map for all the save point locations in the map boundaries.

Once you’ve activated 60 save points, go to any save point and press . You’ll get to choose between 3 mini-chapters. Choose the RPG chapter. Once started, go all the way to the right until you get to a room with a button and a few blue and red colored blocks. You’ll also see 2 spinning wheels. Jump on the first one to get on the ledge on the right. Than use the second one to hit the upper left wall. From there, jump to the ledge with the blue box. Go through the blue box, hit the button and go through the red boxes. Now go all the way to the right until you have to go up. Don’t go up though - there’s a hidden path below the ledge on your right. Go through it and follow the path until you get to the disco area.


Redundant Bird
Find the purple bird.

This can be done in Chapter 3.

Go to 30,26. On the left there are 2 walls hanging from the ceiling. Turn into a ball () between them and grab the right wall. From here jump to the small ledge on the left wall. There’s a hidden path. Follow the path which will lead you to the bird.


Habanero Apologize
Find out where Susanna lives.

This can be done in Chapter 3.

Go to 45,18. Turn into a ball () and use the speed boost (). There’s a diagonal part on the left wall. You’ll want to hit and bounce to the ground and hit the first diagonal part on the right. Hit the ground again and aim for the upper part of the left wall. There’s a ledge with a hidden path that will lead you to Susanna’s house.


Last edited by Dark_Raven666; 01-07-2013 at 10:01 PM. Reason: Editorial Sweep
Vuule is offline   Reply With Quote
Old 01-01-2013, 10:38 PM   #4
Vuule
 
Vuule's Avatar
 
Join Date: Apr 2010
Location: Netherlands
Posts: 11,050

Awards Showcase Word of Mouth - Platinum   THL Season 6 - Olsen's Secret List   First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   10,000 Posts   Gold  Road Map Submitter   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Gold Submission   Guide Supplement Bronze   I Beat the Staff Too!!!!   Member of the Month Winner
Total Awards: 15 (more» ...)
Default

Sandwich
Find the hidden sandwich recipe.

This can be done in Chapter 3.

The hidden sandwich recipe can be found in a hidden room beneath 33,29 outside the map boundaries. On the left of the room, you’ll see 2 small pillars. Stand on the left pillar and turn into a ball () and use your speed boost () to find a hidden path in the ceiling. Follow the path to the room with the hidden sandwich recipe. There is however, a door that blocks your path. To open this door, you’ll have to find the 4 Corner Pieces (these are stored at the most right column in your inventory ()). These 4 pieces can be found at the following locations:
  • Top-left Corner Piece (1,0)
    Go to 4,0. Turn into a ball and grab the green power up while hanging on the wall. Once a second green power up spawns, use your power up () and grab the green power up again. Fly to the left and when your green power up loses its power, quickly activate your second green power up and move to the right again. You don’t have to reach the ledge on the left with the green power up, if you drop down far enough in the water on the left, the enemy won’t electrocute you and you’ll be able to reach the ledge as a ball (). Now move to the room on the left and the corner piece is right in front of you.
  • Bottom-left Corner Piece (0,28)
    Go to 0,24. Stand on the path where you can move to a room on your right. Don’t go there though, you’ll have to drop down on the very first ledge on the right. There’s a hidden path on the right of it. Follow the path. The room after the one with the enemy, you’ll need to move through the building on the left, by using a hidden path behind the upper yellow window. The room below it, you’ll have to use a hidden path in the middle of the building. The corner piece is right in front of you.
  • Top-right Corner Piece (46,0)
    Go to 46,2. Grab the red power up and use it () to reach the gap above you. Now climb all the way to the top of the right or left wall. Turn into a ball and use your speed boost (). Hit the small ledge below you and aim for the gap above you. When at maximum height, quickly turn back to Mi () and she should do a jump and you’ll be able to reach the wall on the left or right. Now move through the tunnel. There’s a hidden path above you at the first pillar. Move up and to the left and the corner piece is in front of you.
  • Bottom-right Corner Piece (47,28)
    Go to 46,29. Jump to the middle and turn into a ball. Grab the red powerup and aim yourself towards the wall on the left. Use the power up () to reach the necessary height. Now fall down and turn into a ball () and use your speed boost (). Grab the red power up again and while at the highest point, use the red power up to reach the ledge on the right. Move to the room on your right and the corner piece is on your right, which you can reach via the wall on the very right.


La Vupene
Complete the Mini Figure.

This can be done in Chapter 3.

The Mini Figure is hidden outside the map boundaries, underneath 39,29. The Mini Figure consists of 2 challenges:
  • Jufogi
  • Sosede
To open up a hidden path to this figure, we first need to activate an earthquake. Go to 19,29. You’ll see a few pillars here. Go to the pillar on the left and you can enter it via the middle, under it. Now follow the path until you drop into an area with a green background. There’s a hidden path in the middle on the right. Go through it and drop down to the next room. Now go left to the house and drop down again. Move through the buildings to the room on the right. At the room with only yellow windows visible, drop down towards the bottom 2 windows, to the next room. Through the buildings move to the bottom and to the right to the next room. Turn into a ball and go up via the wall, than immediately right and drop down into the next room. Drop down into the next room with the lava and go to the right. Jump all the way down and stand on the button to activate an earthquake. Now go all the way back.

Now go to 38,28. There’s a path that has been opened that leads to a room below you. Drop down this path and go to the right through a hidden path. Follow the path and you’ll get to the Mini Figure. Complete the 2 challenges to reach the La Vupene room.

Note: You can save after completing each challenge (and you’ll also need these save points for the Herioic Dance trophy) and leave the challenge room if you want. Be careful though. If you save at another point outside the Mini Figure, you’ll have to redo all the challenges.


Falu Kohe
Complete the Figure.

This can be done in Chapter 3.

Note: Before starting the challenges on this Figure, please see the Mysterious Forest trophy first. Else you’ll have to replay 11 of these difficult challenges.

The Figure is hidden outside the map boundaries, underneath 37,30. The Figure consists of 15 challenges:
  • Gile Jyvy
  • Ba Gepehasy
  • Hevore 0
  • Lady Tufe
  • Govu Letahe
  • Teta Minu
  • Somy Luru
  • Vafo Byfu
  • Jejobo Redy
  • Fegely
  • Mofa Dabusu
  • Jobahifymo
  • Hevore 1
  • Soko Jyja
  • Vapame
To get to the Figure, go to 37,29. Turn into a ball () and use your speed boost () to reach the platform above the acid pool. Turn into a ball again and use your speed boost. Hit the ground and bounce to the other side of the acid pool. Go to the next room and all the way on the right is a small pillar. Jump over it and on the left is a hidden path. Follow it to enter the Figure.

These challenges are the hardest obstacles in the game. This is probably where you’ll spend most of your time. Complete all challenges to reach the Falu Kohe room and obtain the trophy.

Note: You can save after completing each challenge (and you’ll also need these save points for the Herioic Dance trophy) and leave the challenge room if you want. Be careful though. If you save at another point outside the Figure, you’ll have to redo all the challenges.

Complete map of the Figure can be found here. (Map by TheManOTheHour)


Mysterious Forest
Explore a beautiful forest.

This can be obtained in one of the Figure challenges. At the Jobahifymo challenge to be exact. Once you reach this challenge, pick up the green power up in the next room on you right. Wait for the green power up to respawn. Use your power up () and grab another one. Now move back 2 rooms to the left and one room down. There’s a gap in the boundaries of this challenge. Go through it and move to the left and drop down. You should stand above the Mofa Dabusu room. Now walk all the way to the right and climb to the top of the wall on your right. Now jump to the left (turning into a ball after the jump helps with distance). You’ll drop down in a total black room. Now just keep walking to the left until you find Nicklas. Talk to him and he will teleport you to the forest.

(If you want to leave the forest, keep walking towards the right until you meet Nicklas again. He will teleport you back to the Mofa Dabusu challenge).


Last edited by Vuule; 02-22-2013 at 09:54 AM. Reason: Editorial Sweep
Vuule is offline   Reply With Quote
Old 01-01-2013, 10:39 PM   #5
Vuule
 
Vuule's Avatar
 
Join Date: Apr 2010
Location: Netherlands
Posts: 11,050

Awards Showcase Word of Mouth - Platinum   THL Season 6 - Olsen's Secret List   First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   10,000 Posts   Gold  Road Map Submitter   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Gold Submission   Guide Supplement Bronze   I Beat the Staff Too!!!!   Member of the Month Winner
Total Awards: 15 (more» ...)
Default

Shortcut Genius
Complete Chapter 3 without paying a single bell guard.

Note: You can combine this with the What She Longed For trophy if you want. You don’t have to, as it won’t really speed up the progress and it’s probably easier focusing on this trophy first.

In Chapter 3, you’ll have to ring 6 bells for you to complete this chapter. These bells are blocked by doors. In front of these doors, you’ll find Bell Guards. If you talk to them, they will ask you for artifacts, or if you don’t have enough of them, artifacts and coins. Do not give it to them. At the end of the conversation, choose No.

4 out of 6 bells require you to go through the Disorder. You can access the disorder by finding disorder portals (circles on the map). You’ll need to break a crystal to enter it. You can find crystals, or you can buy them at any of the 2 traders (‘T’ on the map):
  • Trader 1 (13,7)
    3 crystals for 9 coins
  • Trader 2 (26,15)
    6 crystals for 3 coins
To navigate through the Disorder, you’re best off using the Disorder map. You can find the Disorder map at 42,13. You don’t have to find this though, as this is a map you can’t even use and it's posted below. To reach it, go to 42,17, pick up the green power up. Wait for a new power up to spawn and use your power up (). Grab another green power up and move up. Once the first power up loses its power, use your second power up and reach the gap above you. The Disorder map looks like this:
The corners in this map correspond to the corners on your normal map. You’ll be able to find Disorder portals here. You don’t have to use these portals, but it’s easy to navigate like this. The boxed off rooms with a small entrance (not the rooms with an icon in it) are 4 hidden Disorder rooms that will transport you to the 4 bells. Each of these rooms has glowing glyphs. Stand on these and hold . The 4 bells that require the Disorder are:
  • Bell 1/6 (35,20)
    Go to the Disorder portal at 47,29. To reach the hidden room, use the portal and move 3 rooms to the left and 2 rooms up afterwards. The hidden path is on a small ledge in the upper right corner. You can reach it in ball form () by jumping from the platform in the middle.
  • Bell 2/6 (0,7)
    Go to the Disorder portal at 0,0. To reach it, go to 4,0 first. Grab the green power up and wait for another green power up to spawn, then use your green power up () and grab the second one. Fly towards the left and when your green power up loses its power, quickly activate your second green power up. Now move to the left again and get to the ledge on the left. You don’t have to reach the ledge with the power up, you can go in the water on the left and turn into a ball to reach the ledge, the enemy won’t electrocute you. Now just keep walking to the left to reach the portal. To reach the hidden room, use the portal and move down 1 room, go 1 room to the right and 1 room down. Stand on the platform in the middle and turn into a ball. There’s a hidden path in the left corner. It can be tricky to hit with the ball.
  • Bell 3/6 (8,20)
    Go to the Disorder portal at 0,29. To reach it, go to 0,24. Stand on the path where you can move to a room on your right. Don’t go there though, you’ll have to drop down on the very first ledge on the right. There’s a hidden path on the right of it. Go through it and go all the way down. To reach the hidden room, use the portal and go up 2 rooms. The hidden path is on the right pillar, on the left of it. Go climb the wall on the left and turn into a ball, use your speed boost and aim towards the pillar. Turn back to Mi at maximum height when close to the pillar.
  • Bell 4/6 (33,5)
    Go to the Disorder portal at 42,17. To reach the hidden room, use the portal and go up 2 rooms. At the second room, don’t let go of the wall you used to get there. The hidden path is at the very end of this wall on your left, against the ceiling from the left path.

The following 2 bells don’t require the Disorder.
  • Bell 5/6 (6,1)
    Go to 11,0. Below you is an area called Utopioca. You’ll have to use this area to reach the last bell. Before you can do so however, you’ll need 2 items first, else you can’t reach it. These items are:
    • Owl Mask
      Find the Yoga Monster (pink squid) somewhere in Utopioca. Talk to him, than turn into a ball and talk to him again to receive it.
    • Wheel
      Use the Utopioca entrance at 11,0. Drop all the way down and you should get transported to 34,11. From there go to 33,12 and start the quest there. You’ll be able to find the Wheel above you, at 33,11.
    Once you’ve gotten these items, go to 11,0. Go down once and move all the way to the left to the bell.
  • Bell 6/6 (22,16)
    For the last bell you actually need to talk to the Bell Guard. Don’t worry, you don’t pay him anything. He just requires all 5 other bells to be rang first. Once he opens the door, move to the last bell and ring it for the Chapter 3 ending and the trophy.


Last edited by Vuule; 02-22-2013 at 09:59 AM. Reason: Editorial Sweep
Vuule is offline   Reply With Quote
Old 01-01-2013, 10:40 PM   #6
Vuule
 
Vuule's Avatar
 
Join Date: Apr 2010
Location: Netherlands
Posts: 11,050

Awards Showcase Word of Mouth - Platinum   THL Season 6 - Olsen's Secret List   First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   10,000 Posts   Gold  Road Map Submitter   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Gold Submission   Guide Supplement Bronze   I Beat the Staff Too!!!!   Member of the Month Winner
Total Awards: 15 (more» ...)
Default

What She Longed For
Find the secret ending.

Note: To find the secret ending, you’ll have to ring all 6 bells, but you’ll have to find the Enigma before doing so. You can do this after the Shortcut Genius trophy (you’ll only have to ring the last bell again after reloading chapter 3), or you can combine it with that trophy. It won’t really speed up the progress and it’s probably easier focusing on one of these trophies at the time.

To get to the secret ending, you’ll have to find the Enigma. Before you can do so however, you’ll have to find 4 items (2 sphere and 2 triangles) first. The items you’ll need to find are:
  • Sun Triangle (16,6)
    Go to 16,6. Go to the room on your left and find the hidden path in the gap in the middle of the room. Follow the path and it will lead you to the Sun Triangle.
  • Moon Triangle (18,5)
    Go to 18,5. Pick up the yellow power up. Grab the wall on your right and turn into a ball () and use your speed boost () to hit the diagonal ramp below you, from there aim for the diagonal ramp on the right and jump to the ledge above you. Quickly drop down, use your power up () and grab the Moon Triangle.
  • Day Sphere (39,27)
    Go to 39,28. Grab the green power up and wait for a second one to spawn. Use the power up () and grab another green power up. Now fly to the room above you. Quickly use your second power up when the other one loses its power. Fly towards the Day Sphere.
  • Night Sphere (39,17)
    There might be a door blocking the path to 38,17. To open it, you’ll have to complete Malie’s quests.
    • Malie’s first quest can be found at 36,18.
    • Malie’s second quest can be found at 29,20.
      To reach this quest, go to 29,19. Stand on the button to power up the timer and to deactivate the green wall. Now quickly go to the room on your left. Grab the blue power up, turn into a ball () and jump to the wall on the left. Now use the blue power up () to reach the white power up. Once you’ve obtained the white power up, go back to where you came from to destroy the enemy with the white power up.

Now you’ll have to place these items in hidden rooms in the Disorder. You can access the disorder by finding disorder portals (circles on the map). You’ll need to break a crystal to enter it. You can find crystals, or you can buy them at any of the 2 traders (‘T’ on the map):
  • Trader 1 (13,7)
    3 crystals for 9 coins
  • Trader 2 (26,15)
    6 crystals for 3 coins
To navigate through the Disorder, you’re best off using the Disorder map. You can find the Disorder map at 42,13. You don’t have to find this though, as this is a map you can’t even use and it's posted below. To reach it, go to 42,17, pick up the green power up. Wait for a new power up to spawn and use your power up (). Grab another green power up and move up. Once the first power up loses its power, use your second and reach the gap above you. The Disorder map looks like this:
The corners in this map correspond to the corners on your normal map. You’ll be able to find Disorder portals here. You don’t have to use these portals, but it’s easy to navigate. The rooms with icons correspond to the items you’ll have to place there (triangles and spheres). Each of these hidden rooms has a platform where you’ll have to stand (a circle will appear once you stand on the correct spot) and you’ll have to press to place the item, which happens automatically. (After placing an item, use the Disorder transportation to your advantage to quickly get to the following Disorder portal). The items are placed as followed:
  • Sun Triangle
    Go to the Disorder portal at 1,11. Go down 1 room and go 1 room to your left afterwards. There’s a path down to the next room. Don’t enter it, but stand on the left of it. Turn into a ball () and use your speed boost () to find the hidden path on the upper left of the room.
  • Moon Triangle
    Go to the Disorder portal at 42,17. Go 1 room to the right. There’s a tower in the middle. Go stand on the right side of the tower. Either climb the tower or turn into a ball (), to reach the hidden path on the 3rd ledge on the right.
  • Day Sphere
    Go to the Disorder portal at 22,1. Climb the pillar on your left. Turn into a ball () and jump towards the small block hanging from the ceiling on your right. Jump to the second block and to the wall next to it and climb up to reach the hidden path.
  • Night Sphere
    Go to the Disorder portal at 24,29. On the left there are a few blocks on the ground. The hidden path is between the small gap.

Once all these items have been placed in the hidden Disorder rooms, go to 42,13 (as mentioned above) and pick up the Enigma which has spawned there. Now ring all the 6 bells (or just the last one if you've done Shortcut Genius already). The secret ending will start after the normal ending.


Last edited by Vuule; 05-18-2013 at 11:45 AM. Reason: Editorial Sweep
Vuule is offline   Reply With Quote
Old 01-01-2013, 11:09 PM   #7
Vuule
 
Vuule's Avatar
 
Join Date: Apr 2010
Location: Netherlands
Posts: 11,050

Awards Showcase Word of Mouth - Platinum   THL Season 6 - Olsen's Secret List   First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   10,000 Posts   Gold  Road Map Submitter   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Gold Submission   Guide Supplement Bronze   I Beat the Staff Too!!!!   Member of the Month Winner
Total Awards: 15 (more» ...)
Default

And done
__________________


Check out my YouTube for Trophy Guides and More!
My Trophies Sig&Ava by RED_REBEL44

THL Season 7

__________________
Vuule is offline   Reply With Quote
Old 01-02-2013, 02:21 AM   #8
Alexgaara
 
Join Date: Sep 2012
Posts: 17
Default

Wow, this is one hell of a complete trophy guide, nice job man!
Really well detailed, read some trophies description (already got the 100% thanks to the General Trophy Discussion so I didn't read all of them), but the text is already full with everything needed, so those videos are the icing on the cake.
People who'll be using this guide are gonna get the 100% easily (except for that Figure part of course)
Alexgaara is offline   Reply With Quote
Old 01-02-2013, 10:20 AM   #9
Slash
 
Join Date: May 2011
Posts: 77
Default

Great guide

I've been playing this game for some days and although very simple is quite challenging and fun to play.

I've already rung two bells by paying the guard and I have done a lot of quests already, to get the "Shortcut genius" trophy, I shouldn't have payed (I though that paying meant with coins, I didn't read it previously). Do you think it's easier to just finish the current playthrough and then make another one just for this trophy or should I just restart chapter 3 ?

Thanks
__________________
Slash is offline   Reply With Quote
Old 01-02-2013, 11:44 AM   #10
Vuule
 
Vuule's Avatar
 
Join Date: Apr 2010
Location: Netherlands
Posts: 11,050

Awards Showcase Word of Mouth - Platinum   THL Season 6 - Olsen's Secret List   First PS4 Game Nights   THL Season 5 - Cross-site Competition Champions   10,000 Posts   Gold  Road Map Submitter   PS3T's 5th Birthday Game Night Series   Jack of All Trades   Gold Submission   Guide Supplement Bronze   I Beat the Staff Too!!!!   Member of the Month Winner
Total Awards: 15 (more» ...)
Default

Quote:
Originally Posted by Slash View Post
Great guide

I've been playing this game for some days and although very simple is quite challenging and fun to play.

I've already rung two bells by paying the guard and I have done a lot of quests already, to get the "Shortcut genius" trophy, I shouldn't have payed (I though that paying meant with coins, I didn't read it previously). Do you think it's easier to just finish the current playthrough and then make another one just for this trophy or should I just restart chapter 3 ?

Thanks
Restart Chapter 3. You've only rang 2 bells. You can go and ring all the other bells however you want, but you'll have to do all of it again, which can be time consuming because of the items and crystals/coins you'll need to collect.
__________________


Check out my YouTube for Trophy Guides and More!
My Trophies Sig&Ava by RED_REBEL44

THL Season 7

__________________

Last edited by Vuule; 01-02-2013 at 11:46 AM.
Vuule is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 07:31 PM.