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Old 02-24-2011, 02:58 PM   #1
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Default Killzone 3 - Road Map & Trophy Guide


Killzone 3
By
YEWJHIN & YOSHI_GIRL
ROADMAP

Overview

• Estimate difficulty: 4/10
• Offline: 41 (35 | 4 | 2 )
• Online: 10 (9 | 1 )
• Approximate time: 20+ Hours
• Minimum number of playthroughs needed: 2
• Missable trophies: None (Chapter Select)
• Glitched trophies: None
• Cheats disable trophies: No cheats as far as we know
• Difficulty affects trophies: Yes
• Peripherals Required: Co-op Campaign - 2x Dualshock/Sixaxis Controllers (Game does not support 2x Move Controllers)

Trophy Breakdown: 44 | 4 | 3 | 1

All Content & Images contained herein are properties of the authors and/or PS3T.Org unless otherwise noted/credited. Copying and editing of any part of these objects without explicitly asking for the authors' permission is NOT in any way allowed, and will be dealt with accordingly


Introduction

Killzone 3 is Guerilla Game's sequel to the highly acclaimed Killzone 2 and picks up immediately where its predecessor left off, after Sev's battle with Helghan's Colonel Mael Radec and confrontation with Scolar Visari.

The death of their dictator has left the Helghast Empire in a state of internal struggle. Now, Sev and his comrade Rico are trapped in the cross-fire between the various political factions without any reinforcements and are left to fight alone in order to escape as the ISA struggles to regroup its forces and stop a Helghast invasion of Earth.

Killzone 3 is a PS Move enabled game and also supports 3DTV. It features Offine split screen Coop Campaign for 2 players and sports 3 different game modes for its Online Multiplayer, as well a Botzone mode where where players can set up an offline multiplayer match against AI bots. There are Five multiplayer classes to choose from: Marksman, Engineer, Field Medic, Tactician, and Infiltrator, each with unique class upgrades available for purchase as you rank up online.

Walkthrough

Note: If you are using the Alternate controller setup, the Default melee button () is assigned to , and Zoom button is instead. For those using the PS Move, the recommended settings are:

* Deadzone Width: 0%
* Deadzone Height: 0%
* Crosshair Sensitivity: 10%
* Turn Speed: 60%
* Lock Assist: None
* Zoom: Hold
* Crouch: Toggle

Step 1: Complete the Campaign on any difficulty

Important: Most of the offline trophies can be obtained in the Co-op Campaign if you wish to do so, you don't necessarily have to play the Single Player Campaign. However, there have been reports that the Victory trophy (Complete the game on Elite difficulty) does NOT unlock in Co-op Campaign but it still can be obtained in Single Player Campaign. We do not know if this was the intended design or a glitch, thus we recommend you start off with Single Player Campaign instead to be on the safe side.

Three difficulties are presented to you in the beginning: Recruit, Trooper and Veteran. If you wish to speed through the game, play on Recruit. If you would like a decent challenge and prepare yourself for the next step on Elite difficulty, then choose Veteran instead.

Complete the Campaign as you would, while referring to the trophy guide below which has been arranged in the order that you would unlock the trophies under normal circumstances. Each chapter has at least a couple of trophies that are specific to certain sections only and most of the time it's one immediately after the other, so it would be wise to pay attention to them now instead of doing them later on Elite. These trophies are:

Chapter 3 "Pyrrhus Evacuation" - Mopping Up, Sawn Off, and Smoking Wrecks
Chapter 5 “Icy Incursion” - Excessive Force and Spread the Love
Chapter 6 "Stahl Arms Infiltration” - Frazzle Dazzle and Shattered

It should take you around 5-8 hours to complete on Recruit. Try to achieve 50 Brutal Melee kills during playthrough to knock out Hand to Hand Master and other related trophies before attempting Elite difficulty, and also kill as many Helghast as you can to work towards 1500 kills required for Fight to the Last trophy.


Step 2: Complete the Campaign on Elite difficulty

Elite difficulty is now unlocked after you've completed the SP campaign once. You are free to use Chapter Select and play the chapters and/or sections in any order you wish. Standard shooter strategies will apply such as taking cover, picking up better guns and aiming for headshots. The difficulty this time has been toned down as compared to its predecessor Killzone 2.

If you have missed any of the Campaign related trophies on your earlier playthrough you can attempt them again this time, or wait to clean them up after completing Elite difficulty.

Refer to the Elite Mode Tips and Strategies section if you're having trouble with certain sections of the game, but be warned that it will contain spoilers.


Step 3: Complete the Co-op Campaign up to end of Chapter 3 "Pyrrhus Evac" on any difficulty [Optional]

This is only required if you have chosen to beat the campaign as Single Player in Steps 1 & 2 above. The Co-op Campaign is an Offline Split Screen mode and requires 2 controllers. You can leave the 2nd controller alone, apart from the Weapons Training section and play the game as you would normally. You do NOT have the complete the entire campaign in Co-op, only till the end of Chapter 3 "Pyrrhus Evac".


Step 4: Complete Online Multiplayer trophies

The Online Multiplayer trophies have been drastically toned down as well this time and are a far cry from Killzone 2's challenges. You should get most of them through normal play. Each class has a specific trophy related to it, whereas the other trophies are more general and relate to normal gameplay. See the Online Multiplayer section for details.


Step 5: Campaign Clean Up and Grind kills for Single Player on Chapter Select

If you have missed any of the Campaign related trophies or still need to attain 1500 kills for the Campaign, you can choose to play them again on Chapter Select. See Fight to the Last - Kill 1500 Helghast trophy for more kill grinding strategies. When you're done with that, just have fun playing Online.

Last edited by yewjhin; 06-17-2014 at 06:03 AM.
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Old 02-24-2011, 03:08 PM   #2
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TROPHY GUIDE
Platinum Trophy
Collect All Killzone 3 Trophies

You have conquered Killzone 3. Congratulations.


CAMPAIGN
Ready for Battle - Complete weapons training
Completed weapons training in Prologue

Not long into the first Chapter you will need to undergo a Helghan weapons training program. Complete the objectives as they appear and it’ll pop when you’ve learned how to shoot from behind cover. Aim for the targets that look like a person with hands behind their heads, as shooting the Helghast target will make the Armorer shout at you.

In Your Face - First Brutal Melee
Performed first Brutal Melee move

Shortly into the 2nd Chapter, you will come up behind a couple of Helghast. Sneak up on them and a prompt to press will appear that initiates a brutal melee kill. The prompt has to appear to count as a Brutal Melee and a Brutal Melee kill is always a mini-cutscene as opposed to the standard melee motion. You need a total of 50 Brutal Melee kills for this and other related trophies, so try to work on some every chapter.


Frag Out - Kill 3 Helghast with 1 Frag Grenade
Killed 3 Helghast using 1 fragmentation grenade

Chapter 2 “Evacuation Orders” – Rooftop Showdown, after a cutscene you’ll go down a stairs and manually open a door (Rico mentions “I got you covered”) and appear behind a lone Helghast. To his right beyond some debris there are 4-5 enemies shooting towards the streets, cook a grenade while going over the debris and throw it at them. You need to be fast as they will spot you instantaneously when you go over the debris. If you fail, you can restart from last checkpoint, then cook the grenade immediately after you open the door and throw it at the target location before dealing with the lone Helghast in front of you.

Tip: You can observe how long you've cooked the grenade by looking at the bars on the grenade when you're holding it.

Video by PowerPyx.

One Each - Kill 3 Helghast with Shotgun Pistol, no reloads
Shot and killed 3 Helghast using the Shotgun Pistol without reloading or switching weapons

Chapter 2 “Evacuation Orders” – Dead End, you can pick up a Shotgun Pistol from one of the Helghast that drop it during the fight in an open area, where you also rendezvous with some ISA stragglers and a ISA vehicle. You can only fire 3 shots with the pistol before you need to reload, but the gun is pretty powerful and can instant kill enemies even from hip-fire on Recruit difficulty. If you can’t get the trophy in this area, keep the gun with you as there will be more fights coming up with more than enough enemies.

No Witnesses - Destroy all dropships on the Highway
Destroy All Dropships on the Highway

Chapter 2 “Evacuation Orders” – Broken Highway, beginning with the fight where your allies are in Exo Mechs, immediately after defeating the spider-like Helghan machine, run forwards and keep an eye on the bridge in front and above you. Dropship #1, which looks like a hovering aircraft with red lights, will appear very shortly to drop off enemy soldiers on the bridge. You can take it down with the Minigun if you brought it with you from earlier sections or pickup the rocket launcher that is next to the ammo crate and a red barrel on your left just before the bridge. If you fail, you can restart from last checkpoint which puts you back to the part where the Exo cleared a path earlier. Destroying Dropship #1 will create a new checkpoint which you can use to restart from for the later section.

Moving forwards under the bridge, a structure with a bunch of soldiers is to your left, and once you take them out Dropship #2 will appear directly ahead, just before the barrier. The checkpoint created upon completing this task.

Take #2 out and an ally tank will break a path through the barrier and there’s Dropship #3 and #4 immediately one behind the other, which are on the ground behind the barrier and getting ready to lift off, so quickly take them out. Credits to THES79 for the above descriptions.

Video by PowerPyx

Time For A Dip - Reach the river
Reached the Corinth River with the convoy

Story related. Unlocks upon completing Chapter 2 – Broken Highway.

Mopping Up - Kill 40 Helghast foot soldiers
Kill 40 or more Helghast foot soldiers on the Beach.

Chapter 3 “Pyrrhus Evac”– Senlin Beach, you start ontop of an APC turret, use to fire Shells and to fire the Machinegun. The Shell Cannon is far more destructive and doesn't overheat so keep tapping , aim them at everything that moves or fires at you especially at the APCs that carry enemy soldiers within and you should unlock this by the time you spot two Dropships and destroy them. Enemies are fairly easy to spot because there's always a couple of Rocket Launchers amongst them and you can easily track their rockets’ origin.

Video by PowerPyx

Sawn Off - Destroy all chasing APC's
Destroyed all chasing SawBlade APC's in the Senlin Beach section

Note: I've seen a couple of videos, played and replayed the section many times and the number of APCs that appears varies depending on how fast you destroy the APCs that you encounter. Meaning up to the point where your vehicle stops briefly before overtaking your ally, you may encounter somewhere between 6-8 APCs. Nevertheless, you will still have to destroy any and all that appear before you.

Chapter 3 “Pyrrhus Evac”– Senlin Beach, shortly after the part above in Mopping Up trophy, you’ll go up a highway and 2 Helghan APCs appear on your right (or left if you’re looking backwards). Destroy them and another 2 (depending on difficulty) appear immediately after them. Destroying the last 2 will spawn 1 or 2 APCs from another path on your left. Keep tapping that button for the Shell Cannon which is very effective here.

Your vehicle moves on again and overtakes the ally vehicle beside you, but keep your sights facing the back as the last 2 APCs will appear behind your ally. Take them out as well, a total of 6-7 APCs, for the trophy.

If you reach the part where a Tank appears before you, you’ve missed the section. Refer to the video in Mopping Up trophy above if you need help.

Smoking Wrecks - Destroy all Tanks on Senlin Beach
Destroyed all the Helghast Tanks in the Senlin Beach section

Chapter 3 “Pyrrhus Evac” – Senlin Beach, moving on from the part in Smoking Wrecks above, the 1st Tank will appear from behind the debris right in front of you, followed by 2nd tank on your left on the highway further up. Take them out and as you move further forwards a dropship appears and your vehicle will take the path to the right towards a Helghast nest and the 3rd tank will be to the left of it, right beside the dropship that crashes soon enough.

Your vehicle moves over to the left behind your ally who makes an abrupt stop and the 4th tank is directly in front of him. The trophy should unlock right after this point.

Refer to the video in Mopping Up trophy above if you need help.

Eagle Eye - Every Sniper Rifle bullet is a kill
Shot and killed 6 Helghast using the Sniper Rifle without reloading or switching weapons

Chapter 3 “Pyrrhus Evac” – Salach District, you come to a part where Sev is on higher ground and speaks to Rico who is on the ground and next to an Anti-Air weapon. A sniper rifle lies in the corner of where you’re standing. You need to take the rifle and kill 6 enemies with 6 shots. After you fire 6 shots Sev automatically reloads the gun. There are plenty of enemies around but try to aim above the chest for confirm kills. The snipers in adjacent buildings are good targets as they go down easier than the ones on the ground. They are easy to spot because their rifles have red laser target designators. There are also opportunities in later chapters for this trophy.

Video by PowerPyx

Save The Intruders - Arc APCs destroyed
Successfully assisted with defeating the Arc APCs

Story related. Unlocks upon completing Chapter 3 Pyrrhus Evac – Salach District.

Last edited by tuffmuff; 03-03-2011 at 09:48 PM. Reason: editorial sweep
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Old 02-24-2011, 03:20 PM   #3
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Spiky Personality - Kill a Helghast using a Burster
Killed a Helghast by shooting a Burster plant

Chapter 4 “Six Months On” – Jungle Valley , a Burster is one of the orange plants with small sacs at the top, which explodes if you shoot it. It's different from the yellow Claw looking plant that hits you when you're close. If you follow your partner’s instructions while sneaking around the jungle, you should get this automatically by shooting a Burster when two Helghans stop just beside it while you are in the shadows.

Video by PowerPyx

Never There - Sneak past Helghast
Sneaked past all Helghast in the Jungle without alerting any of them

You will need play the following sections in one go and will be given a silenced weapon which you should make full use of along with the Bursters. You CAN restart from last checkpoint in the event you are spotted, it will not disable the trophy. Basically you need to make your way to the Satellite Uplink undetected all the way.

Spoiler! (click here to reveal)


Video by Powerpyx

ISA TV - Establish communication
Made contact with Earth

Story related. Unlocks upon completing Chapter 4 “Six Months On” – Cruiser Wreckage, after the cutscene when you reach the uplink panel.

Turn the Tables - Melee Kill a Capture Trooper
Killed a Capture Trooper using melee

Early in Chapter 4 "Six Months On" - Jungle Valley, you will have a look at the Capture Trooper in the cutscene where he stabs an ISA soldier, but you won’t encounter him until after activating the uplink later in “Cruiser Wreckage” section. Whenever you see similar enemies dressed like the Capture Trooper, standard or brutal melee kill one of them to unlock this.

Video by PowerPyx

Minigunned - Destroy all targets
Destroyed everything while using the Minigun on the Intruder

Chapter 5 “Icy Incursion” – Frozen Shores, your primary target during the opening section should be to target everything that looks like a blue cylinder, or a vessel next to pipes marked by blue stripes, as well as the 2 dropships that appear at/after the second Oil Rig. Ignore the troopers and go for the indicated targets instead. The trophy should unlock during the brief conversation between Sev and Rico after passing the second Oil Rig. We recommend you do this on Recruit difficulty as there are no crosshairs when playing on Elite difficulty.

Video by PowerPyx

Aerial Superiority - Kill 5 Helghast while in the air
Killed 5 Helghast while airborne using the Jetpack

Chapter 5 “Icy Incursion” – Akmir Rig, after you have put on the Jet Pack and make your way to the Oil Rig, kill 5 enemies with while hovering in the air using . You don’t have to kill 5 in a single jump, just a total of 5 throughout the game. There will be opportunities later if you don’t happen to unlock this in Chapter 5.

Quick Exit - Escape the Oil Rig quickly
Got off the 2nd rig within 2 minutes

Story related. Chapter 5 “Icy Incursion” – Nilfrost Rig, after you plant the two charges on the Oil Rig, you're given 4 minutes to escape the oil rig. What you need to do is get to the main deck and jump off a ramp. Follow the objective marker all the way upwards while you get rid of enemies along the way and the trophy will unlock when you reach the point where Sev jumps off the Oil Rig in his Jet Pack. We recommend you play this section on Recruit difficulty, just ignore the enemies and head straight to where the objective markers tell you to go (press for marker)

Video by PowerPyx

Excessive Force - Kill a lone Helghast with the WASP secondary fire
Used the secondary fire function of the WASP launcher to kill a single Helghast

Chapter 5 “Icy Incursion” – Providence Bay, when the section starts, run to the other end, clear the area and go up the stairs in the building. Clear out all enemies and you’ll be asked to take the WASP, which is a mobile rocket launcher, to destroy the Gun Nests. Detach the WASP, press to zoom and let the gun autolock on any lone Helghast and fire away to your trophy.

Spread The Love - Kill 5 Helghast at once using the WASP's secondary fire
Killed 5 Helghast at once using the secondary fire mode of the WASP launcher

This is a pretty tricky trophy. Similar to where you get the WASP launcher in Excessive Force trophy above, a dropship will hover nearby the first Gun Nest and drop 5 Helghast onto the ground. You should destroy the Gun Nest first to prevent your gun from auto-locking onto it. What you can do is wait for the Helghast to drop to the ground (jump off the railing and run forwards if you wish to have direct line of sight of them) and fire the launcher at their estimated location. This method is a bit of trial and error and luck.

Video by PowerPyx

Alternatively, you can obtain this after Jammer is asked to return. From here you will be fighting uphill. After destroying the first tank and going up the first slope, a 2nd tank will appear on the next slope. Destroy the tank, and move forwards on the left side to trigger 2 enemies to appear. Shoot but don’t kill one of them to make them notice you. Run back to the building at the bottom of the slope to make them come forwards. Now run back to where you were, and on the right side you should probably spot 1 Helghast behind a crate/wall, and another 4 on the right side of the tank. Throw a grenade uncooked at the lone Helghast to force him to run forwards towards the 4 guys, then quickly switch to the WASP and use the secondary fire on them. This method is shown in the video below by NextGenTactics


Into The Lair - Reach the cable car
Reached the cable car and gained access to Stahl Arms South

Story related. Unlocks upon completing Chapter 5 “Icy Incursion” – Providence Station.

Last edited by yewjhin; 03-06-2011 at 05:23 AM. Reason: editorial sweep
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Old 02-24-2011, 03:24 PM   #4
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Jail Break - Liberate Narville
Liberated Narville from Stahl Arms South

Story related. Unlocks in Chapter 6 “Stahl Arms Infiltration” – Ward 5, once you’ve rescued Captain Narville from execution.

Shattered - Destroy all glass in the Labs
Destroy all glass panes in the Stahl Arms South laboratories

Chapter 6 “Stahl Arms Infiltration” – Ward 5, Starting from the point you rescue Narville, in the next room you will find 10 transparent Glass Panes in the middle of the room with the Stahl logo on it (disconnected triangle). These are the glass panes you need to destroy. You DON'T have to personally destroy them all, it will still count even if your allies or the Helghast destroy them.

Move on into the refrigeration room, destroy 4 glass panes on your right, into the next room and up the stairs. A cutscene will play at the top. After the cutscene, you will be in a fairly large room, and you have to destroy 64 glass panes scattered throughout the room on the ground and on the upper floor. The tricky ones are:

● From where you enter this room, on the upper level in front of you there are 4 glass panes to the right and 3 glass panes on the far left.
● The last wave of enemies spawn on the deck above where you entered this room. Go to the the far end of the room (don't enter the room Rico opens), look at this deck and at the far back left corner there are 4 glass panes. You may need to grab the Sta-14 to be able to zoom and spot these.

Credits to THESE79 for the above descriptions. Video by PowerPyx


Frazzle Dazzle - Kill 3 Helghast with one shot from the StA5X Arc Cannon
Used the StA5X Arc Cannon to kill 3 Helghast with one shot

The StA5X Arc Cannon is the weapon you first obtained after rescuing Narville, which shoots green radiation balls that can pass through matter and disintegrate enemies instantly. Hold to charge and release when you see 3 Helghast in close proximity or in a line to kill them and achieve this. There are also opportunities to do this in later chapters.

Video by PowerPyx

Go Down And Stay Down - Destroy the ATAC
Defeated the ATAC outside the Stahl Arms facility

Story related. Chapter 6 “Stahl Arms Infiltration” – Assembly Line #17, unlocks after you destroy the ATAC which is a mobile flying turret. There’s a couple of Jet Packs as you exit the factory which you should utilize to make short work of the Helghast in the area as well as the ATAC.

Iced - Destroy all Ice-Saws and Dropships
Destroyed all 4 Helghast Ice-Saws and all 6 Dropships

Chapter 6 “Stahl Arms Infiltration” – Sharp Pursuit, for this section you’ll be riding a Snow-tank of some sort, for Machinegune and for Homing Rockets. Your vehicle will automatically lock-on to enemy bikes (Ice-Saws) and Dropships so keep spamming Homing Rockets and this’ll unlock as soon as a subsequent cutscene starts to play.

Video by Powerpyx

Power Spike - Nail a Helghast to an exploding object
Used the Boltgunn to nail and Helghast to an exploding object

Chapter 7 “Scrapyard Shortcut” – Scrapyard Perimeter, after the cutscene about the radiation field, you should find a Boltgunn in a weapon rack to your right. After activating the crane to break through an obstacle, you should come to an ammo box and to your right there’s a couple of exploding barrels and enemies will comes from this direction. Zoom in on the nearest barrel, wait for an enemy to come in between you and immediately fire the Boltgunn to nail him to the barrel, killing him and unlocking the trophy.

Video by PowerPyx

Pinpoint - Kill the Heavy with an StA-14
Kill the Heavy with an StA-14

Chapter 7 “Scrapyard Shortcut” – Blind Yards, immediately after the area as described in Power Spike trophy above, you’ll come to a large yellow structure on your right and an ammo box beside a weapon rack containing the StA-14. Grab this while you can because shortly after you move forward a cutscene dialogue between Rico and Jammer will play, followed by your first encounter with a Heavy.

The Heavy is a heavily armored Helghast with a chaingun. The weapon rack is blocked after the cutscene so you’ll have to restart the section if you didn’t grab the gun prior to the cutscene. Aim for the Heavy’s head a few times to make him turn around, and quickly shoot the horizontal red canisters behind his back. Repeat this a couple of times and you’ll take him down.

Video by PowerPyx

You Drive - Drive the Mobile Factory
Took over the controls of the Mobile Factory

Story related. Unlocks after completing Chapter 7 “Scrapyard Shortcut” – Belly of the Beast,
Spoiler! (click here to reveal)


Completist - Destroy everything on the MAWLR
Destroyed every destructible weapon on the MAWLR while on foot and on the Intruder

Chapter 8 “The Reckoning” – MAWLR, after the cutscene between Rico, Sev and Narville, you’ll start on foot against the MAWLR. Take note of the gun turret on the legs of the machine and take them out with the WASP in the bunkers. There are ammo boxes in each of the bunkers to refill your ammo.

Take your time during the on-foot section to destroy all gun turrets and do NOT be in a hurry to destroy the Cooling Vents. You can camp on the left most section of this area, below and in front of the last bunker for dealing with any Helghast soldiers that appear and avoiding the Laser Beam from the MAWLR as well, only running to a bunker whenever you need ammo.

• Start off with destroying the turret on each of the knees of the MAWLR. Your allies may take them out; particularly the ones on the far sides. You can destroy the Cooling Panel that appears first on the right.
• A group of turrets will appear on the right side under the panels. Take them out. Wait for the MAWLR to rotate 1-2 times to ensure you got them all, then destroy the left most Cooling Panel.
• Turrets will appear on the lower right and left, about 3-4 on each side. Destroy them, wait 1 round to double-check, then destroy the right-most Cooling Panel.
• Turrets will appear under the second-from-left Panel, take care not to accidentally destroy the panel. When you're done and sure you have all turrets, go for the panel.

Once you’ve destroyed the Cooling Vents from the ground, you'll need to clear a small fire fight section with more Helghast soldiers, proceed up the stairs to higher ground and board the Intruder.

Aboard the Intruder, you will now have control of the Minigun. Your objective is to destroy all gun pods on the MAWLR as they appear and before they close themselves off again. This section is relatively fast paced and gun turrets will NOT reappear unlike the on-foot section so you need to be quick and precise. It will take a number of tries for this trophy so try to memorize the location and order in which the gun turrets/pods appear while on the Intruder. When a turret is destroyed it will either be on fire or spew out smoke, so you'll know. This is the order they appear:

• 3 Turrets will appear on the one side of MAWLR, in the middle
• 3 Turrets appear on the lower right (front) of MAWLR
• 3 more turrets appear just above the last group, **Intruder moves to other section**
• 2 turrets appear at the front, and 2 more quickly beneath those
• 2 Turrets appear on the right side of this section, 2 more just beside the last group. **Cooling panel is revealed but ignore it and let your allies destroy it
• 2 Turrets revealed to the left of the Cooling Panel **Intruder moves back to previous section**
• 2 Turrets appear on the front section
• 3 Turrets appear behind the last group, followed quickly by 4 groups of 3 turrets each one to the left of previous group **Intruder moves to other section**
• 3 groups of 2 Turrets appear just above the last Cooling Panel, ignore the Panel and go for the turrets **Destroy laser cannon**
• Finally, shoot everything you see on top of the deck.

For a step-by-step visual walkthrough, please refer to this post.

Video by PowerPyx

Last edited by yewjhin; 03-06-2011 at 05:17 AM. Reason: editorial sweep
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Old 02-24-2011, 03:38 PM   #5
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Bring It Down - Defeat the MAWLR
Defeated the MAWLR defending the Space Elevator

Story related. This will unlock upon completing Chapter 8 “The Reckoning” – Ashen Skies, by destroying the Cooling Vents on the MAWLR which is the big four-legged Machine your flying around on the Intruder.

Let’s Go Home - Destroy Stahl's Cruiser
Destroyed Stahl's Cruiser and left the planet on any difficulty

Complete the game on any difficulty.
Spoiler! (click here to reveal)


Victory - Complete Campaign on Elite
Completed the Campaign on Elite Difficulty

Complete the game on Elite difficulty. After your first playthrough on Recruit or any difficulty, you are free to play any Chapter/Section you wish on Elite difficulty, it doesn’t have to be in chronological order. As a reminder, you can NOT unlock this trophy by completing the Co-op Campaign, it must be in Single Player Campaign.

Refer to the Elite Mode Tips and Strategies section if you're having trouble with certain sections of the game, but be warned that it will contain spoilers.

Evening the Odds - Kill 500 Helghast
Kill 500 Helghast

You should have this trophy by the end of Chapter 7 of your first playthrough on Recruit. Seize the opportunity to kill as many as you can on your first playthrough if playing on Recruit.

Now it’s Personal - Kill 1000 Helghast
Kill 1,000 Helghast

You should have this trophy somewhere in the middle of your playthrough on Elite.

Fight to the Last - Kill 1500 Helghast
Kill 1,500 Helghast

All your kills across multiple playthroughs and Co-Op mode will count towards the 1500 requires for this trophy. By the end of your playthrough on Elite, you are probably somewhere around 1200-1300 kills. Play through the game again on any chapters that you wish and continue to grind kills until you reach the 1500 mark.

You can choose to play the opening section of Chapter 3 “Pyrrhus Evac”– Senlin Beach up till you destroy the dropships and get over 40 kills for a couple of minutes work, or play the Salach District section of the same chapter, get to the part where they tell you to kill the 2 machine gun guys. Simply ignore what they're saying and start popping the ground level Helghast off as there will be infinite enemies until you kill the 2 guys manning the machine guns. Credits to SAS_Smithy_1986.

Cagefighter - Kill 10 Helghast using Brutal Melee
Kill 10 Helghast with Brutal Melee

See In Your Face - First Brutal Melee trophy

Closed Quarters Killer - Kill 25 Helghast using Brutal Melee
Kill 25 Helghast with Brutal Melee

See In Your Face - First Brutal Melee trophy

Hand to Hand Master - Kill 50 Helghast using Brutal Melee
Kill 50 Helghast with Brutal Melee

See In Your Face - First Brutal Melee trophy


Co-Op Campaign Mode
Double Trouble - Reach the river in Co-op
Made it to the Corinth River in Co-op mode

You will need 2 controllers to be able to play Co-op. You can leave the 2nd Controller alone for the most part, except for the Weapons Training in the 1st Chapter, as the 2nd player will automatically ‘catch-up’ with you as you progress. The trophy should unlock upon completing Chapter 2 “Evacuation Order” - Broken Highway, after you clear the bridge of Helghast.

Stranded Together - Reach the Extraction Point in Co-op
Made it to the Extraction Point in Co-op mode

Make it to the Extraction Point at the end of Chapter 3 “Pyrrhus Evac” - Ground Zero, in Co-op mode and you’ll unlock this trophy.


Online Multiplayer
Up Close and Personal - Brutal Melee another player
Use Brutal Melee move against another player

Go close up to a player of the opposing faction and press when the button prompt appears to execute a Brutal Melee. This works best if you’re able to sneak up on enemies unaware.

Team Player - Play a match as part of a squad
Joined and completed a match as a part of a squad.

To unlock this trophy, you need to complete a match with a squad, doesn't matter if you win, lose or draw. It also doesn’t matter if your Game Type is Warzone, Guerilla Warfare or Operations, as long as you complete the match with your squad you’ll receive the trophy shortly after the match ends.

Click here to try and find Squad Partners.

Medic! - Revive another player
Revived a friendly player for the first time

You must choose the Medic class in order to acquire this trophy. Whenever you see a teammate down with a heartbeat icon displayed above them, approach them and press and Hold to revive them. If you got to them in time (before they were either shot again or they bled out) you will gain 50 points for a successful revive and the trophy if it's your first time.

Handy Man - Repair an object
Repaired an object for the first time

Objects such as Ammo Boxes and Gun Turrets can only be repaired by the Engineer class. These objects will appear as wrench icons displayed on your mini-map and on screen. Get close to one and press and Hold to begin repairing the object. You will gain 50 points for a successful repair and the trophy if it's your first time.

Players with fully upgraded Repair Abilities will restore equipment much faster than those who haven’t spent any Unlock Points on them.

Now You See Me - Kill using Cloak
Killed another player while cloaked

The Marksman class is the only class with the ability to cloak himself by pressing . The cloak ability at its basic level only lasts for 5 seconds before it disables and needs to recharge. The ability can be upgraded to provide permanent cloaking that only disables when you fire a shot (or kill), and upgrading it further a second time will maintain your cloak even while you fire (but still disables if it's a kill shot). To do so, you need to spend Career Unlock Points, which are gained by ranking up while playing Killzone 3 Multiplayer Matches. When you have 2 Unlock Points available, you will be able to purchase the first upgrade, cloak yourself and attempt to headshot or brutal melee an opponent to unlock the trophy. 5 Seconds is too short so we recommend you consider upgrading it.

Spy Game - Kill using Disguise
Killed another player while disguised

You must play as the Infiltrator class in order to acquire this trophy. One your screen you’ll see a mask icon. Press to active the ability which will permanently disguise yourself as a random member of the opposing team. You’ll know if you’re disguised or not because the screen will turn a shade of blue. Your disguise can be blown if you receive damage, or after a very short period of time when you fire a shot on enemies. Experienced players will be able to tell you apart because you won’t show up as an ally on their minimap. Score a kill while you are still undetected to achieve the trophy.

Last edited by tuffmuff; 03-03-2011 at 09:52 PM. Reason: editorial sweep
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Old 02-24-2011, 03:38 PM   #6
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Turf War - Capture a Tactical Spawn Point
Capture a Tactical Spawn Point for the first time

Tactical Spawn Points can only be captured while playing as the Tactician. On screen, they will be displayed as icons like this and appear as spotlights as shown below. To capture a Spawn Point, simply stand/crouch within its radius until the bar on-screen turns completely green. Some Spawn Points will provide you with access to Jet Packs and Exos on certain maps.

Spawn Point Icon: Spawn Point Object:

Pilot's Wings - Mid-air kill
Got a mid-air kill using the Jet Pack in any multiplayer mode

You must play on the Turbine Concourse SE-6 map in Warzone game mode in order to acquire this trophy. Jet Packs are located on each side of the map for both the ISA and Helghast and at Tactical Spawn Areas. You’ll find them folded up inside of what looks like a rack. Approach the equipment and press the button to grab it. To activate it, press and hold .

Press to launch yourself into the air. While airborne you can press the button to dash forward. This is especially useful to avoid enemy fire or to try and reach ledges/platforms otherwise out of your reach. Pressing fires your machine gun. Take care not to fire it for too long or you’ll overheat your weapon thus leaving you vulnerable. You must be airborne (ie; not touching the ground) in order for the kill to count.

Video by PowerPyx with ingame Map Location for Jetpack at the Tactical Spawn

Iron Man - Get a kill with the Exo
Killed a player using the Exo in any multiplayer mode

The Exo is found only on the Corinth Highway map in Warzone game mode. There are 2 of these, 1 on each faction’s base for the ISA and Helghast. This devastating piece of equipment is very lethal, particularly in the hands of a skilled player. The armor can hold up to a modest amount of abuse and the weapons (Machine Gun & Rocket Launcher) are extremely accurate. Again, is for the Machinegun, and are the Rocket Launchers. Although the Exo provides you with some decent protection, be aware that you can still be killed very quickly by headshots and explosives

Video by PowerPyx with Ingame Map Location of Exo at Helghast base

Grand Slam - Win a match in 3 multiplayer modes
Won a match in Operation, Warzone & Guerilla Warfare modes

Win at least once in each of the 3 match types available: Operation, Warzone & Guerilla Warfare to unlock this. This can be done in separate sessions and does not need to be completed in one go.

Guerilla Warfare - Also known as Bodycount for Killzone veterans, this is a Team Deathmatch game where the first team to fill their kill quota wins.

Warzone - This is a best-of-7-rounds game that consists of 4 Sub-Missions: Search & Destroy (2 rounds), Assassination (2 rounds), Capture & Hold, Search & Retrieve and Bodycount. To win, your team must successfully complete the objective in at least 4 rounds.

Operation - One team will play as the Helghast defending a set of objectives and the other team will play as the ISA whose target is to blow up the objectives, and the teams will rotate once each map. The team that successfully attacks/defends their objectives at the end of the game wins.

Last edited by yewjhin; 06-17-2014 at 03:10 PM. Reason: editorial sweep
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Old 02-24-2011, 03:40 PM   #7
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Elite Mode Tips & Strategies by Chapter
WARNING: The following section contains spoilers for each chapter. Do not proceed if you do not wish to have the game spoiled for you.


Overview:

We'll be covering the essentials on making your life easier while playing through Killzone 3's Elite Mode. It should be said though, that the overall difficulty pales in comparison to that of Killzone 2. This can (and should) be comforting to know, particularly due to the fact that many players can become psychologically overwhelmed when facing potentially intimidating platinum trophies like the Killzone franchise.

But let's not get ahead of ourselves just yet. Elite mode in this game is still challenging, and in some cases very frustrating. But that's what this guide is for - to provide tips for the troublesome chapters in the game. That said, we most likely wont be including every chapter since many can be completed successfully with minimal headaches.

Walkthrough:

Pyrrhus Evac - Senlin Beach

Towards the middle of this sequence your convoy will come to a stop due to being cut off by 2 AA guns and 2 Helghast Dropships. This of course isn't counting the Helghast foot soldiers in the area.

Your main goal is to immediately take out both AA guns and then the 2 dropships. Save the foot soldiers for last. Wasting time on the soldiers initially will only get you killed. You simply cannot take the abuse of the AA guns and dropship weapons, especially on Elite

Pyrrhus Evac - Ground Zero

Tip: Press often on this level for more precise and accurate shots. It will make a difference.

While in the Exo, you'll eventually come to an area where there's buildings on either side of a heavily damaged road (actually, everything is heavily damaged) and a MAWLR in the background. On the other side of these buildings are AA implacements, tanks and ground troops. This is a lethal bottleneck on Elite mode.



The best way to get through this area is to take your time and use to make accurate machine gun/rocket shots to try and take out all the AA guns from a distance. At some point though you will have to get closer to spawn a tank and more foot soldiers. The tank will spawn on the other side of the broken highway and to the left. Your best bet is to turn around and hightail it back to a safe distance and try to continue picking them off with rockets. Be also award that the MAWLR will periodically fire mortars at you, which will kill you if you sustain a direct hit.


Six Months On - ISA Camp Seige

While it seems terrifying when you have infinite waves of Helghast descending upon you when defending the Base Camp with Narville, actually you don't have to do anything other than camping at the far back section of the camp where an ammo box (not the one next to a weapon rack). Grab an LMG and only take out the Mech Crawlers (4 of them) as they appear and the cutscene will roll in signifying an end to the chapter. Credits to dz06lt.


Icy Incursion - Shipwreck

During the sequence where you have to iceberg-hop and eventually land on a section that has a naturally arched bridge, you'll want to be prepared for a few re-do's here. This is another nasty little bottleneck in that once you kill the first Helghast your choices of taking cover become very limited.

I recommend that you take cover in the small tunnel (that has an Ammo Crate inside) and try to pick off one Jet Pack Helghast at a time. Be mindful of the open-aired area of the tunnel where enemies can (and probably will) lob grenades down there.


Icy Incursion - Nilfrost Rig

This chapter can be very frustrating in several parts however I'll outline the 3 main bottlenecks that can potentially cause some players quite a bit of grief.

a. The first death trap is shortly after you place the 1st C4 charge on the pillar. You'll be attacked by 2 Jet Pack Helghast after which time you'll jump up and over a few platforms until you see what's in the picture. When you look at the image, directly to the right is the other pillar where the 2nd Charge will go. However it's guarded by 2 trigger-happy Helghast who will cut you down practically the moment you land on the platform.



The key in this situation is when you're standing on the platform in the picture, press to boost into the air, but instead of landing on the platform in front of you, turn the corner and simultaneously press the to boost yourself onto the pillar platform. This will close the distance on you vs the Helghast very quickly. Try to shoot one of them before landing. Position yourself on the side of the pillar opposite of the 2nd Helghast and finish off the 1st enemy with either a melee or by shooting him. In those few seconds you should be able to regain your health to finish off the 2nd Helghast.

b. The next frustrating sequence happens the moment after you set the 2nd C4 Charge. A gate will open and you'll have to tend to another Jet Pack Helghast. Do NOT jump over the water to the other side of the broken steps. Instead, stand in the doorway then pan up until you see the stairs as shown in the picture. Cook a grenade (or two) and throw it exactly where I'm aiming in the picture. There's 2 Helghast perched on the broken stairs/ramp up the shaft just waiting for you. This is a nasty bottleneck unless you are able to kill one of them with the aforementioned grenade toss.



Sometimes, throwing grenades up there disorients them and I've seen one of them fall to their deaths before. However, as long as one is dead you can better get passed this section. Lastly, you wont necessarily know that you've killed one until you jump up there and into the line of fire of the 2nd Helghast, but 1 enemy firing at you on Elite mode is better than 2 firing at you.

c. And lastly, once you emerge from beneath the bulkhead onto the deck you will immediately want to turn to your left and hop ontop of the crates there and take cover behind the pipes.



The first order of business is to take out the Jet Pack Helghast that will land on some crates as shown in the image. You'll want to use and aim as best as you can to take him out. Yes you can shoot through the fence too.

In the mean time, Helghast enemies will try to rush your position to the left of where you're camped out at. Quickly fire at any that come into view. Slowly inch your way until you can see where they're at and continue trying to take them out one at a time. Once you're comfortable with the situation and have killed the rest off, go ahead and make a run for the door and then ultimately the end of the chapter.


Icy Incursion - Providence Bay and Station

Both of these chapters have a few difficult bits but really nothing you can't handle. As such my only recommendation is to make good and strategic use of the incredibly lethal WASP weapon. My personal strategy in getting through these levels was running back and forth to Ammo Crates (yes, it was extra work to do so). But I also was able to easily dispatch the majority of the enemies very easily. I only switched weapons when I had to get into close encounters with the Helghast


Stahl Arms Infiltration - Ward 5

After the cut-scene immediately press and aim at the door as shown in the image. 2 Capture Troops as well as regular Helghast soldiers will intermittently come through the door, so take cover and don't take chances. The Arc Cannon is an excellent weapon in this area, all you have to do is charge the gun fully by holding and let it go to send a charged shot that passes through matter and explodes at the end of its travel. Keep this on you all the time and refill your ammo whenever you run out.

Once you've cleared them all out, refill your ammo from the Ammo Crate on the right and head to the door. Be careful where you fire the radiation weapon. Rico and Narville can be killed by it.



The next room is easy to get killed in if you get sloppy and just rush inside. It's best to stay in the previous room (with the Ammo Crate) and pick off as many Helghast as you can with the Arc weapon. You can always refill your charges and proceed to clear out the room altogether


Stahl Arms Infiltration - Assembly Line #17

You wont have too much of an issue with this section except for the end of the level where a familiar foe arrives to say hi. The moment you exit the factory through the huge doors and head out into the open area outside, turn left and immediately grab a Jet Pack. Aiming is harder to do with these but you'll need the fire power against the ATAC as well as the Helghast that attack. Take cover behind the large crate just outside the factory doors, particularly while bringing down the ATAC

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Old 02-24-2011, 03:40 PM   #8
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Stahl Arms Infiltration - Sharp Pursuit

This driving scene in the Ice Saw can be dangerous on Elite mode due to the raw damage from multiple Helghast Dropships, particularly when you're attacked by more than one. Try to keep firing rockets at them while staying locked on as much as you can. There might be a little trial and error in getting through this level but it's really not too bad if you can survive the parts where there's more than one Dropship and can heal your health back to full before the next encounter, and so on


Scrapyard Shortcut - Blind Yards

The Scrapyard Shortcut chapter is pretty straightforward until you get to the Blind Yards section. During this section you'll face another Heavy along with an assortment of Helghast enemies. Some of these are the armored LMG-toting Helghast which really makes things a bit ugly for this fight.

The key is to try and use the salvage yard terrain to your advantage in terms of cover. There's an Ammo Crate nearby so cook and lob those grenades out there to thin the ranks. And if you've already obtained the Pinpoint trophy then break out your strongest weapon. I personally used the Boltgun, though.


The Reckoning - Freight Elevator

As you enter the wide open area, you'll spot an ammo box and a weapon rack containing the Sta-14 rifle. You can save yourself from a lot of fuss by standing at this precise location and use the Sta-14 to snipe all the enemy Helghast. Your allies will slowly proceed forwards and takeover the area where the Gun Turrets are. When ready, grab the LMG and climb the stairs at the far end, quickly disposing of 4-5 Helghast at the top, then take the elevator up.


Interception - Fleet Battle

Be sure and try to stay locked onto the enemy ships as much as possible while continuously firing your rockets with . This goes for the exterior defenses on the Cruiser as well. Destroying them before they destroy you is really the name of the game here since you can't take very much abuse in Elite mode before being killed.

Last edited by yewjhin; 07-03-2011 at 04:07 AM. Reason: editorial sweep
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Old 02-24-2011, 03:40 PM   #9
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How to Tackle "Completist" Trophy Aboard the Intruder
Frame-by-Frame Image Walkthrough by Yoshi_Girl

Please note you still have to destroy every turret that appears during the on-foot part in an earlier section.
Red spots are blood, you can ignore that.






















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Old 02-24-2011, 03:43 PM   #10
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Seems more detailed than the other guide.

Good luck to you both
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