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Jak and Daxter: The Precursor Legacy ~ Power Cell Guide


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COPYRIGHT: This guide has been written for ps3trophies.org and may not be reproduced elsewhere without the author's permission.

 

*WARNING*

This guide contains minor spoilers about the story.

 

Power Cells are required to progress through the game, and you should have at least 76 Power Cells in total upon completing the main story. 16 Power Cells are obtained by collecting Scout Flies. Collecting all 7 Scout Flies in one area will award you one Power Cell. The rest of the Power Cells are obtained through completing quests and finding them out in the open. A nice surprise will be revealed at the same place as the final boss battle after collecting all 101 Power Cells. This Guide will explain how to collect all 101 Power Cells, and help you get the following trophies:

 

14D.jpg  Power Lunch (B)

Collect 25 Power Cells

 

A14.jpg  Power Chords (S)

Collect 50 Power Cells

 

6DA.jpg  Maximum Power! (G)

Collect 101 Power Cells

 

Other trophies for completing certain missions will also be unlocked while collecting the Power Cells. I will list which Power Cells will net you another trophy.

Edited by Viper
Editorial Sweep.
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Geyser Rock

1. After jumping over a spike pit after climbing the stairs.

2. Right after opening the Precursor door. (Trophy unlocked: "Open Sez Me")

3. While climbing up the cliff.

4. Collect all 7 Scout Flies.

 

Sandover Village

5. Herd the Yakows into their pen. (Trophy unlocked: "Yee Haw!")

6. Bring 90 orbs to the mayor.

7. Bring 90 orbs to your uncle.

8. Bring 120 orbs to the oracle.

9. Bring 120 orbs to the oracle.

10. Collect all 7 Scout Flies.

 

Sentinel Beach

11. After unblocking the Eco harvesters.

12. Push the Flut Flut egg off the cliff, meet with the bird lady at the bottom of the cliff. (Trophy unlocked: "Eggs Over Hard")

13. Go to where the pelican is on an island.

14. While chasing the seagulls and causing an avalanche.

15. Go on top of the cannon tower (only available after activating the Blue Eco vents around the world).

16. Area where the pelican stole Power Cell #13. (Trophy unlocked: "Gimme That!")

17. On top of the middle of the three stone Sentinels.

18. Collect all 7 Scout Flies.

 

Forbidden Jungle

19. Unblock the Eco beam, connect the Eco beams, and then return to the mayor. (Trophy unlocked: "Shiny Happy Steeples")

20. Top of the Precursor Temple.

21. After finding the Blue Eco vent switch.

22. After defeating the Dark Eco Plant. (Trophy unlocked: “Black Thumb”)

23. Complete the minigame where you have to catch 200 pounds of fish. (Trophy unlocked: "Hand Over Fish")

24. Swim toward the island from where the fisherman is located, and the Power Cell will be just past the Blue Eco launch pad.

25. After opening the locked temple door.

26. Collect all 7 Scout Flies.

 

Misty Island

27. Catch the sculptor's muse, and then return to the sculptor in Sandover Village.

28. After climbing the lurker ship.

29. After stopping the cannon.

30. After defeating all the enemies in an ambush and returning to the Dark Eco pool. (Trophy unlocked: "Tonight's Featured Event")

31. After destroying the balloon lurkers (requires A-Grav Zoomer). (Trophy unlocked: "Pop Goes the Lurker")

32. Off the wooden ramp in the middle of the water (requires A-Grav Zoomber).

33. Use Blue Eco to get the Power Cell sitting on a platform at the island's entrance.

34. Collect all 7 Scout Flies.

 

Fire Canyon

35. Reach the end of Fire Canyon. (Trophy unlocked: "Zoom!")

36. Collect all 7 Scout Flies.

 

Rock Village

37. Bring 90 orbs to the gambler.

38. Bring 90 orbs to the geologist.

39. Bring 90 orbs to the warrior.

40. Bring 120 orbs to the oracle.

41. Bring 120 orbs to the oracle.

42. Collect all 7 Scout Flies.

 

Lost Precursor City

43. After completing the mission "Raise The Chamber".

44. During the mission “Follow The Colored Pipes”, ascend the platforms that pop in and out of the walls and the Power Cell will be right next to the tube it was sucked through.

45. On a ledge on the far side of a poll of water with electricity flowing through it.

46. After completing the puzzle in the room with the platform that change colour every time you step on them, a door on the other end will open, and the Power Cell will be behind that door.

47. After sliding down a long slope, go to the room with the water with electricity flowing through it, slide down a second slope, and the Power Cell will be right at the bottom.

48. Right after obtaining the previous Power Cell, there is another Power Cell right before the Dark Eco pool begins to rise.

49. Climb to the top of the second largest chamber, drop down to the ledge below, and the Power Cell will be on a platform in the center of a Dark Eco pool at the end of a tunnel.

50. Collect all 7 Scout Flies.

 

Precursor Basin

51. Herd the moles into their hole, and then return to the geologist.

52. Catch the flying lurkers. (Trophy unlocked: "Catch as Catch Can")

53. Beat the record time on the gorge, and then return to the gambler. (Trophy unlocked: "Speed Fast")

54. Drive over the grassy ramp near the tunnel, and follow the path until you reach a ramp to collect the Power Cell floating above a lake.

55. After curing the plants infected with Dark Eco. (Trophy unlocked: "Green Thumb")

56. Drive through a series of purple rings, and the Power Cell will be at the goal. (Trophy unlocked: "Purple Pain")

57. Drive through a series of blue rings, and the Power Cell will be at the goal (available only after obtaining Power Cell #55). (Trophy unlocked: "I Got The Blues")

58. Collect all 7 Scout Flies.

 

Boggy Swamp

59. After completing the mission "Ride The Flut Flut" (available only after collection Power Cell #12.

60. After beating the minigame where you fight off waves of rats.

61. Defeat the lurkers in the arena after being ambushed. (Trophy unlocked: “Twist and Shout”)

62. After breaking 1/4 tethers on the Zeppelin.

63. After breaking 2/4 tethers on the Zeppelin.

64. After breaking 3/4 tethers on the Zeppelin.

65. After breaking 4/4 tethers on the Zeppelin. (Trophy unlocked: "The Lead Zeppelin")

66. Collect all 7 Scout Flies.

 

Mountain Pass

67. After defeating Klaww. (Trophy unlocked: "De-Klawwed")

68. Reach the end of Mountain Pass. (Trophy unlocked: "Zoom Zoom!")

69. After driving off the huge ramp, go through the Yellow Eco vent, blast the boulder behind the vent out of the way, and the Power Cell will be right at the end of the passage you just made for yourself (only available after activating the Yellow Eco vents around the world).

70. Collect all 7 Scout Flies.

 

Volcanic Crater

71. Bring 90 orbs to the miners.

72. Bring 90 orbs to the miners.

73. Bring 90 orbs to the miners.

74. Bring 90 orbs to the miners.

75. Bring 120 orbs to the oracle.

76. Bring 120 orbs to the oracle.

77. Use Yellow Eco to shoot a metal box right outside of Spider Cave and the Power Cell will come out of the box.

78. Collect all 7 Scout Flies.

 

Snowy Mountain

79. After activating the Yellow Eco vents.

80. Defeat all 3 lurkers that operate wooden catapults scattered across this area. (Trophy unlocked: "It's Cold Out Here")

81. After deactivating the Precursor blockers.

82. Go to the cave at the end of the slope where the giant snow boulders roll down, and shoot the metal box with Yellow Eco which you can get from a nearby vent (only available after activating the Yellow Eco vents around the world).

83. Open the lurker gate to the fort.

84. Get through the lurker fort.

85. Defeat all the lurkers in a cave which you can get to by taking the icy bridge across the frozen pond.

86. Collect all 7 Scout Flies.

 

Spider Cave

87. Use Yellow Eco to defeat the lurkers that look like worms, and the Power Cell will appear on the ground.

88. After destroying all 5 Dark Eco crystals scattered across this area, and the Power Cell will appear right next to the last Dark Eco crystal you destroy. (Trophy unlocked: "Kerblamm!")

89. In the very dark cave, reach the end of the path.

90. At the top of the giant robot.

91. In the same area as the giant robot, get some Blue Eco, jump off the edge of the cliff on the left side of the area, use the launch pad to grab onto a pole, and swing across while collecting more Blue Eco to reach a Power Cell.

92. Defeat all of the spider enemies in a tunnel near the room with the giant robot, the Power Cell will be at the end of the cave. (Trophy unlocked: "It's Dark in Here")

93. Climb to the very top of the platforms near the area with the giant robot, and there will be a Power Cell at the top.

94. Collect all 7 Scout Flies.

 

Lava Tube

95. Reach the end of Lava Tube. (Trophy unlocked: "Zoom, Zoom, Zoom!")

96. Collect all 7 Scout Flies.

 

Gol and Maia's Citadel

97. Free the Blue Sage. (Trophy unlocked: "Set Me Free!")

98. Free the Red Sage. (Trophy unlocked: "No, Set Me Free!")

99. Free the Yellow Sage. (Trophy unlocked: "Hey, Set Me Free!")

100. Free the Green Sage (available only after freeing the Blue, Red and Yellow Sages). (Trophy unlocked: "Set Me Free Already!")

101. Collect all 7 Scout Flies.

Edited by Terminator
Editorial Sweep.
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