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Old 06-09-2011, 03:44 AM   #1 (permalink)
 
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Default inFamous 2 Trophy Guide & Road Map

Another guide has been chosen as the preferred guide for this game.
This thread has been closed and is not maintained and as a result may contain outdated or incorrect information. Please follow the link below for the preferred guide.

Header thanks to [PS3T]kira

inFAMOUS 2 Trophy Guide & Roadmap
by
GODCHILD1020 & StarGate55555




OVERVIEW

Estimated difficulty: 4/10 Pending
Estimated time to platinum: 30-45hrs
Offline trophies: 52 (40, 9, 2, 1)
Downloadable content: No
Minimum number of playthroughs required: 2 (Good & Evil)
Do cheats affect trophies?: N/A
Do difficulty trophies stack?: N/A (only 1 difficulty trophy)
Number of missable trophies: The Cleaner, Frozen Assets, Knockout in the Blackout
Glitched trophies: 3 possible- Fight The Good Fight, Forging Your Own Path, Pain Builds Character

Glitched trophies above are related to unlocking the endings (Good, Evil, Hard). There have been reports that if you skip the credits the trophies might not pop-up.


INTRODUCTION

The BEAST is coming. A being of pure power and destruction is annihilating the East Coast. To stop this menace, Cole must find the key to unlocking his undiscovered powers hidden deep within New Marais. Standing in the way is a power-hungry dictator that will stop at nothing to rid him from the city. Gain enough power to defeat The Beast or witness the destruction of the world. Save the world or destroy it. There are several key characters in inFAMOUS 2.

Cole MacGrath- From bike messenger to superhero in a day, when Cole got his powers thousands died. He’s been trying to do right by humanity ever since…if it just wasn’t so damn hard.

Joseph Bertrand III- This arrogant scion of New Marais’ most prominent family now rules the town with an iron fist. His ruthless personal militia crushes all opponents and controls every facet of the city. He is dedicated of ridding the city of Cole and any other super-powered being he deems as “unpure”.

Kuo- A patriotic NSA agent who is determined to defeat the Beast and save the city of New Marais by helping Cole achieve his super-powered potential. Little does she know, a similar potential exists within her as well.

Nix- A super-powered native of New Marais who has sworn revenge against Bertrand. Cole will soon learn that you either join Nix, or get out of her way. With her fiery ability to control oil, she is willing to do anything and everything to see Bertrand burn, by any means necessary.

Dr. Sebastian Wolfe- A brilliant scientist who worked with the First Sons on the original Ray Sphere. Wolfe is overcome with guilt at the harm the Ray Sphere has caused and now works tirelessly to make amends. It's these efforts that lead Cole to new and more powerful abilities.

Zeke Dunbar- Always the clown, Zeke grew tired of playing second banana to Cole and his new-found hero persona. So he tried to steal his powers – and he’s been trying to regain Cole’s trust ever since.

See spoiler tag for characters & intro taken from see LINK


ROADMAP


First and foremost make 2 manual saves (1 for Good & 1 for Evil) in case you need to go back and complete a trophy

STEP 1: Chose a Path (Good or Evil)
Stick with the path until you have completed the game while playing it on either easy or medium. Playing on medium is recommend because it will groom you towards you next playthrough on hard. Make sure if you decide to take the Evil path you only choose the red options and if you decide the Good path only to choose the blue options when given.

This playthrough should be all about learning the moves and getting enjoying the story. You should be able to get majority of the trophies on this playthrough. Also while in this playthrough I would advise not getting any of the blast shards that are located on the buildings (doing so will make finding the ones you need a little harder). There are other ways of getting them, which is by purchasing the Blast Shard Sense which will point you towards closest blast shard.

Be sure to play the all the side mission that are related to your Karma path, Good are blue & Evil are Red. Completing all the side mission will result in 2 trophies, Land Lord & It's My Town Now and it will also help you purchase Powers/Upgrades. Furthermore, there are 2 other trophies that are side mission related: The Cleaner (Evil side) & Frozen Assets (Good side). Be sure to complete one of them on this playthrough. For example if you are going for your Good side playthrough, complete all side missions related to Frozen Assets and vice versa.

STEP 2: Chose Opposite Path on Hard difficulty
Start this playthrough on opposite Karma side of Step 1 and change the difficulty to Hard. Make sure that you do not lower the difficulty at any time during gameplay until you have finished the game because changing it will prevent you from achieving Pain Builds Character trophy. Right after the opening scene where you see Zeke walking up to Cole, press and go to options to change the difficulty to Hard, which will ensure that you get the trophy in the end.

Make sure to collect as many blast shards as possible because it will help you on your Hard playthrough. The reason for collecting them will be to increase your energy storage, therefore you will be able to shoot more grenades, rockets, bolts. Also collecting Dead drops will also help you gain XP needed for powers/upgrades.

On this playthrough you should complete all the neutral side missions (not karma related, just yellow icon) because they help you build your XP quicker, buy the upgrades a lot faster, and completing the one of these 2 trophies that are side mission related (choose the opposite of your first playthrough). The 2 trophies are The Cleaner (Evil side) & Frozen Assets (Good side). The Power/Upgrades you should buy are:
  • Magnum Bolt (Hero) or Skull Bolt (Infamous)
  • Alpha Blast
  • Sticky Grenade (Hero) or Napalm Grenade (Infamous)
  • Alpha Rocket
  • Lightning Tether (automatic)
  • Ionic Vortex or Ionic Freeze (Hero)
  • Buy every AMP skill because the tough enemies are most easily killed with melee.
  • Every upgrade is good

After you have beaten the game on hard turn the difficulty to easy or medium and begin your clean up. At the end of the second playthrough you will receive 15,000 XP, which will help you with the With Great Power Comes Greater Power trophy. Also once you have finished the game the second time you will be able to purchase all powers/upgrades regardless of your Karma level. Meaning that if you are on inFamous Karma level you can purchase Hero Karma powers/upgrades.

STEP 3: Clean-Up/Online(non-multiplayer)
Go back to the second game play save that you started on Hard and change it to Easy, you will gain more XP that way. Complete all the UGC related trophies and any that you may have missed in your first 2 playthroughs.

NOTES


You will be able to start going towards a side (Good or Evil) once you have reached the bridge (from the swamp) that you must lower by charging (to green) or overloading (to the red) the generator across the river. After you have lowered the bridge and go across it there will be a cut-scene and after that you will get 100 XP for it and on top left corner of the screen there will your KARMA meter (Good or Evil). It will be a half circle; the Blue represents Good and the Red represents Evil. Your actions throughout the game will push you towards Good or Evil. Whenever you receive Good Karma you Karma meter on the top left corner will highlight in blue and if you have completed a Side Mission or Crime in Progress it will give you a Blue banner on the top of the screen notifying you of your Karma received and vice versa for Evil Karma (Red banner and red highlight). Below are the actions that can change your Karma (Good or Evil).

Last edited by Terminator; 12-06-2013 at 09:22 PM. Reason: Added a link to the stickied guide.
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Old 06-09-2011, 03:44 AM   #2 (permalink)
 
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Default inFamous 2 Trophy Guide & Road Map

Good Karma Opportunity:
  • First place is when you are lowering the bridge from the swamp side, charge it all the way to the Green bars only (not red because it equals Evil karma)
  • Crimes in progress- medical emergency, kidnapping, mugging, diffusing bombs, assisting cops.
  • Side Missions/Quests- will be a Yellow circle and Blue on the inside, complete the quest
  • Arc Restrain- enemies on the the ground (gives you live capture)
  • Good Karma can be achieved only through Blue Icon missions. Harder to achieve Hero rank than inFAMOUS
  • When performing a stunt that is a good karma the name of the stunt and XP value will be in the color blue
Evil Karma Opportunity:
  • First place is when you are lowering the bridge from the swamp side, overload the generator all the way to the Red bars and destroy the village in the process
  • Bystanders- injuring civilians
  • Bio Leach everybody
  • Side Missions/Quests- will be a Yellow circle and Red on the inside, complete the quest
  • Crimes in progress- silence Street performers, Blast shard carriers, Protesters.
  • Basically you can get Evil Karma out of every mission except the Blue Side Quests are yellow on the outside and blue on the inside
  • When performing a evil stunt it will show the name and XP value in red.

Quick Travel tip thanks to MGreenberg
  1. Hit start, go to UGC
  2. Click on Create empty mission
  3. Pick up one of the markers and use & and place it wherever you want to be on the map
  4. Hit start again, click exit mission and select No when it asks you to save
  5. Profit, you are now instantly put wherever you want to be

Last edited by Terminator; 12-06-2013 at 09:20 PM. Reason: Making room for a note in the first post.
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Old 06-09-2011, 03:44 AM   #3 (permalink)
 
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NOTES continued

SuckerPunch rewards to those who have played inFamous 1. At the start of inFAMOUS 2 it will import trophy data from inFamous 1 and grant you the several rewards. Rewards are as follows: [Source thanks to IGN]
  • Finished the game on any difficulty: 1,000 starting XP
  • Have obtained a Good or Evil Trophy: Start with level 1 good or bad karma
  • Have found 25 percent of the blast shards: Energy core (health bar segment)
  • Have found 50 percent of the blast shards: Two energy cores
  • Certain unspecified "decisions" also result in changes in side missions, Dead Drops and dialogue

GAMEPLAY & STUNTS with XP


Stunts & XP
All Experience Points (XP) listed are for Easy & Medium mode, on Hard mode the story and side missions values remain same. However, the XP for stunts is lowered on Hard difficulty. See XP details below:

500 XP (same on Hard)
  • complete a single Story Missions
100 XP (same on Hard)
  • complete a single Side Missions
50 XP (same on Hard)
  • collect a single Dead Drop (a moving Light Blue Bird icon on map, 29 Dead Drops Total)
50 XP (37 XP on Hard)
  • Take Down (Ice Titans & Devourers on 2nd island)
25 XP (18 XP on Hard)
  • Take Down (kill a single ravenger)
  • Blast Riot (blast 5 enemies with 1 blast)
20 XP (15 XP on Hard)
  • Impatient (kill a locked up militia during side quest Tough Militia)
  • Never Negotiate (kill the blast shard bomber by shooting the bomb on his chest during the Gauntlet side mission)
  • Quick Thinking (defuse the bomb on the blast shard bomber during the Gauntlet side mission)
  • Take Down (defeating crushers=ice tower building ice soldiers)
15 XP (11 XP on Hard)
  • Watch Your Step (blast enemy of the ledge of a building roof)
  • Bounce 'n Stick (stick a grenade to a human-size enemy after it bounces off something)
10 XP (7 XP on Hard)
  • Blast Party (blast 3 enemies with 1 blast)
  • CARnage (destroy 4 cars within 4 seconds)
  • Disable Turret (disable turrets or mortars)
  • Enviro Kill (kill an enemy using the environment)
  • Grenade Party (damage 3 enemies at once with a single grenade)
  • Take Down (simple kills on 2nd island, ice soldiers)
5 XP (3 XP on Hard)
  • Amazing! 3-in-1 Blow (kill 3 enemies at once with a single grenade)
  • Astonishing! 4-in-1 Blow (defeat 4 enemies in a row in a short amount of time)
  • Big Destruction (destroy balconies, wooden towers, train fuel tank, tall flammable fuel tanks)
  • Blast Shard (collect a single blast shard)
  • Climbing Assault (shot an enemy while on a ledge)
  • Dead Eye (hit a human-size enemy directly with Cole’s rockets)
  • Hit Clueless Enemy (hit an enemy with a bolt when he doesn't know where you are)
  • Hit Flying Enemy (shoot an enemy while he is in the air)
  • Hostage Rescue (side missions and crimes in progress)
  • Impressive! 2-in-1 Blow (kill 2 enemies at once with a single grenade, ionic vortex)
  • Precise Head Shock (hit an enemy in the head using Precision)
  • Rocket Party (damage 3 enemies with a single rocket)
  • Rubber Rocket (use blast to deflect an enemy rocket)
  • Special Delivery (killing an enemy by throwing a car at them)
  • Stick It To The Man (stick a grenade to a human-size enemy)
  • Take Down (simple kills on 1st island)
  • Unstoppable 5-in-1 Blow (kill 5 enemies with a single grenade or ionic vortex)
  • Wet Landing (kill an enemy by throwing/pushing them into deep water)
4 XP
  • Wounded Kill (kill a crusher=ice tower builder while on the ground)
3 XP (2 XP on Hard)
  • Healing Touch (Pulse heal civilians)
2 XP
  • Drain (bio leech ice soldiers on 2nd island)
  • Cold Shoulder (freeze an enemy with a ice power attack)
  • Wounded Kill (2nd island, ice soldiers)
1 XP (same on Hard)
  • Arc Restrain (live capture)
  • Bystander (kill a civilian not related to any mission)
  • Cold Shoulder (freeze an enemy with a ice power attack, they bounce from the ice titan sometimes)
  • Drain (use the Bio Leech on simple enemies, mostly 1st island)
  • Execution (kill an enemy that is arc restrained)
  • Head Shock (headshot)
  • Super Drain (kill an enemy with the ionic drain power)
  • Tag! (hit an enemy with a bolt after firing a Redirect Rocket)
  • Wounded Kill (kill a grounded enemy, 1st island mostly)
Just FYI using the ionic vortex will help you with many of the stunts on the list above. Also above there are red and blue highlighted stunts which represent evil and good karma. Furthermore, you will see many stunts that are in more than one place on the list and that is because performing them on simple enemies (militia) will give you less XP; however, performing the same stunts on more difficult enemies (ice soldiers, maybe corrupted) will give you more XP; Take Down stunt is a great example.


GAMEPLAY

Press & Hold to aim

Tap to show electric energy locations and blast shards; Hold to drain energy

Press to show electric energy locations and blast shards, same as tapping

Move around to control Cole's movements or Press simultaneously with to dodge

Press to shoot Bolts while aiming or Press to start a mission when near the mission start or Press while in the air to use the Static thrusters or Press to pick up an object when near it or Press & Hold while above a grounded enemy/civilian to perform one of these: Bioleech, Pulse Heal, Arc Restrain or Press to lift an object during The Beast Draws Near mission.

Press to use Kinetic Pulse and lift objects and either or to throw them or Press to use Firebird Strike power or Press to use Spikers power

Press to change from Left to Right angle view while aiming

Move to change the camera view

Press & Hold to change powers for each button by Pressing repeatedly until desired power is named. Power buttons are listed from top to bottom of list and are:
  • Bolt Powers
  • Blast Powers
  • Grenade Powers
  • Rocket Powers
  • Misc Powers
  • Ionic Powers

Press to go to Power Upgrades Menu

Press to use Ionic Powers

Press & Hold to use Precision aiming and Release to stop the aim

Press to use AMP melee or Press to use Grenades while aiming or Press while using Kinetic Pulse to throw an object or Press while in the air to Thunder Drop or Press repeatedly to perform Bioleech while holding above a grounded enemy/civilian

Press to shoot Rockets while aiming or Press & Hold to perform Pulse Heal while holding above a grounded enemy/civilian or Press after 2 melee hits with to perform a Finishing Attack

Press to throw an object while using the Kinetic Pulse or Press to perform Arc Restrain while holding above a grounded enemy/civilian or Press simultaneously with to dodge or Press to drop down a building.

Press to jump & climb up or Press while aiming to use Blast powers

Press to view in game map

Press to go to your Menu and Press again to get out.


XP Recommendations

Easiest way to get a lot of XP is to find militia on the roof of a building and use the Kinetic Pulse to throw them of the roof. This will result in the following XP for a single enemy:
  • Watch your Step=15 XP
  • Enviro kill=10 XP
  • Take Down=5 XP
  • Blast Party=10 XP (need 3 enemies)
  • Result could give you around 100 XP for 3-4 enemies if successful

Another is to complete short and easy UGC created missions and all side missions. Also end of your 2nd playthrough you will receive 15,000 XP.

There is also an infinite XP glitch but to beneficial you must first unlock the powers/upgrades by performing the stunts required. There is only 1 limiting factor to this glitch is that you can only purchase powers/upgrades that are equal or less than the XP that you have available. For example if you have 2000 XP and do the glitch you can only purchase powers that require 2000 XP or less, anything above that you cannot purchase. Here are step by step instructions:
  • press go to User Generated Content
  • go to Create Empty Mission
  • press and select Play Current Mission
  • after mission starts press go to Powers
  • buy every power/upgrade that you have unlocked and you will see that it will not be deducted from you total XP earned under Available XP
  • after purchases press and select Edit Current Mission
  • after that press again & Exit Mission Designer & press not to save
  • press to go to powers/upgrades menu and see that the purchases are still there and no XP has been deducted

Mission Key
If you ever loose the mission's objective simply press and the mission objective will appear on the top middle of the screen in white.
  • --Story mission
  • --Good Karma side mission
  • --Evil Karma side mission
  • --Neutral Karma side mission
  • --UGC mission

Last edited by StarGate55555; 06-20-2011 at 08:55 PM.
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TROPHY GUIDE




inFAMOUS 2 Platinum Trophy

Collect all other inFAMOUS 2 Trophies

You have seen the good and the evil, but how about the infamous? Congratulations, you have earn all the trophies and are not entitled to do this .


Story Related- Good Side

Before you read any further know that all trophies related to Good side will have this icons as a mission.


Quid Pro Kuo
Complete Leading the Charge

This will be on your Good playthrough of the game.
Spoiler! (click here to reveal)



Ambulance Chaser
Complete Hearts and Minds Campaign

This will be on your Good playthrough of the game.
Spoiler! (click here to reveal)



Status Kuo
Choose Kuo in Storm the Fort

This will be on your Good playthrough of the game.
Spoiler! (click here to reveal)



Exposure
Complete Exposing Bertrand

This will be on your Good playthrough of the game.
Spoiler! (click here to reveal)



Fight The Good Fight Glitched
Unlock the good ending

This will be on your Good playthrough of the game.
Spoiler! (click here to reveal)

Last edited by StarGate55555; 06-21-2011 at 05:26 AM.
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Story Related- Good Side continued


Incorruptible
Earn full positive Karma

This will be on your Good playthrough of the game. For this trophy you must reach the Good Karma rank of Hero and fill the blue karma bar all the way. You will start with Guardian then rank up to Champion and finally at your end point of Hero. You will earn good Karma by doing good deeds. Healing the wounded and saving people from the crimes the militia tries to commit. Killing the militia when you do side and story missions and arc restrain any that are on the ground but not dead will also result in Good Karma. Make sure to always pick the blue side when you get the choice to do so, and always Pick Kuo to build good karma (except at the end of the game). If you do all the side missions and crimes in progress you should be able to get this trophy on the first island. All crimes in progress respawn (except Bomb & Diamond=thief) after a while so you can complete as many as you would like. You can get full positive karma (Hero rank) by following the above steps and you should be around the 3rd or 4th story mission in the game.

Good side mission will help get you full positive karma as well.

Blue Icons:
  • Gun- to indicate a mugging is going on and you need to save the person getting mugged by killing the militia only for Good Karma.
  • Bomb- to indicate a bomb is close by and you need to defuse it before it explodes and kills the police officer. To defuse the bomb press to drain it and it will give you Good Karma. Be sure to collect the blast shard after you defuse the bomb by pressing .
  • Cross- will indicate injured civilians. If you pulse heal them it will give you Good Karma.
  • Person- will have the icon of a person from the waist up and the hands in the air and it will represent a kidnapping/abduction. You will need to kill all the militia and save the civilian for Good Karma.


Hero to the People
Stop 80 crimes in progress

This will be on your Good playthrough of the game. Will list all crimes in progress with the icon and crime description. All crimes in progress respawn after a while so you don't have to worry about not having enough crimes. There is only 1 crime that does not respawn that is because it is blast shard related and is the Bomb. The crimes that count towards this trophy are listed below:

Blue Icons:
  • Gun- to indicate a mugging is going on and you need to save the person getting mugged by killing the militia only for Good Karma.
  • Bomb- to indicate a bomb is close by and you need to defuse it. To defuse the bomb Press to drain it and it will give you Good Karma. Make sure to pick up the blast shard powering the bomb by pressing .
  • Person- will have the icon of a person from the waist up and the hands in the air and it will represent a kidnapping. You will need to kill all the militia and save the civilian for Good Karma.


Frozen Assets Missable
Complete the Ice Conduit side missions


This will be on your Good playthrough of the game. The side missions icons are all yellow on outside and blue at the center. The Ice Conduit missions are all available on the second island (2 in flood town & 2 in gas works). There are four side missions that you will need to complete before this trophy will pop. In three (3) of those Side missions below, you will fight along side a Ice Soldier Ally. Once you have reached the last side mission, you will see that, things have changed and you will have to take matters into your own hands. By completing the fourth side mission will earn you this trophy. Keep in mind that some of these side missions are not available until a certain point of the story. All of these mission will be available towards the end of the story keeping in mind that you have not completed the Evil Karma side mission at that location. Completing the Evil side mission will permanently block the Good Karma side mission at that location.
  • The mission will look like this on the map.
  • Unlikely Allies- flood town, near the bridge (right side of bridge) connecting both islands.
  • Stay Frosty- flood town, near the bridge (left side of bridge) connecting both islands.
  • The Big Chill- gas works, between the 2 big ships on the right bottom side of the map.
  • Mercy Kill- gas works, from the ice tower its on top left corner of the map.

Last edited by StarGate55555; 06-20-2011 at 08:59 PM.
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Story Related- Evil Side

Before you read any further know that all trophies related to Evil side will have this icons as a mission.


A Streetcar Named ‘Boom!’
Complete BOOM!

This will be on your Evil playthrough of the game.
Spoiler! (click here to reveal)



Playing Both Sides
Complete Fooling the Rebels

This will be on your Evil playthrough of the game.
Spoiler! (click here to reveal)



Get Nix'ed
Choose Nix in Storm the Fort

This will be on your Evil playthrough of the game.
Spoiler! (click here to reveal)



Am I the Daddy?
Complete Nix’s New Family

This will be on your Evil playthrough of the game.
Spoiler! (click here to reveal)

Last edited by StarGate55555; 06-16-2011 at 07:10 PM.
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Story Related- Evil Side continued

Forging Your Own Path Glitched
Unlock the evil ending

This will be on your Evil playthrough of the game.
Spoiler! (click here to reveal)



The Cleaner Missable
Complete the assassination side missions

This will be on your Evil playthrough of the game. The first one is kind of story related if you are doing your Evil playthrough, that one you is when you are first getting started with the side missions. The first one will be a story mission called Karma's a Bitch that will give you 2 options: Taking Out The Trash (Evil) & Good Samaritan (Good). All 3 of these side mission are Evil Karma related and the icons will be in yellow and red at the center. The next two are strictly side mission and done when you want. For this missions you will have to kill certain people your contact wants dead. Just realized some people get greedy or don't want any witnesses, so they try to turn on you. You will get a picture of the person you need to kill and/or a location you need to be at. Do what you have to do and/or fight of whoever comes in your way. During the last side mission the tides turn.
  • The mission will look like this on the map.
  • Taking Out The Trash- related to a story mission early in the game
  • The Hunt- located on the first island between the Cathedral and Clocktower
  • Assassin’s Greed- 2nd island, flood town, all the way on the left


Cole’s Blooded
Defeat 100 civilians

You can complete this in both playthroughs, however make sure you do this on your Evil playthrough because if it will give you Evil Karma when killing civilians. Simply kill any civilian in your path and make sure you get the Bystanders +1 XP stunt.


Arch Villain
Earn full negative Karma

This will be on your Evil playthrough of the game. For this trophy you must reach the full Evil Karma rank of inFAMOUS and fill the red karma bar all the way. You will start with Thug then rank up to Outlaw and finally at your end point of inFAMOUS. You can achieve this on the first island by simply completing most of the side missions and story missions until the story takes you to the powered down area of the first island. Keeping in mind that you complete every crime in progress in the karma of your choosing. You can also complete the crimes in progress, even if they are not suited to your karma of choice. Every time you kill someone make sure to perform bio leech. Killing civilians will net you evil karma as well.
Completing the evil side mission will help a great deal as well.

Crimes List:
  • Gun- to indicate a mugging is going on and to get Evil Karma you need to kill the militia and the person getting mugged.
  • Bomb- indicates a bomb is close by that you need to defuse. To get Evil Karma simply kill the police officer and defuse the bomb it will give you Evil Karma. Keep in mind that after you defuse the bomb collect the blast shard out of it by pressing . Another way is to shoot a few bolts at the bomb and explode it and kill the police officer in the process.
  • Cross- will indicate that you have to heal the civilians. Perform bio leech on them it will give you Evil Karma.
  • Person- will have the icon of a person from the waist up and the hands in the air and it will represent a kidnapping. You will need to kill the militia and the civilian to get Evil Karma.
  • Music- will represent a street performer that needs to be silenced. There are 2 types of street performers. Some that play musical instruments and some that imitate statues (color silver and look like stone). If you kill the street performer it will net you Evil Karma.
  • Diamond- will represent a thief and he is a blue glowing person carrying a blast shard. If you kill the person it will give you Evil Karma. Make sure to collect the blast shard afterwards.
  • Protesters- the icons will be a round circle with a diagonal line through it. If you kill them it will give you Evil Karma.
  • Shield- will represent a police patrol and you have to suppress the police by killing them and resulting in Evil Karma.

Last edited by StarGate55555; 06-21-2011 at 05:20 AM.
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Story Related- Good or Evil (side does not matter)

Before you read any further know that all trophies related to Neutral side will have this icons as a mission.


Return To Sender
Send a Helicopter’s rockets back at it using any Blast ability

The first chance you will get to earn this trophy is on mission #7, Bertrand Takes The Stage.
Spoiler! (click here to reveal)



Land Lord
Take over the first island in New Marais

You will need to complete all 37 side missions from the first island to take it over. At some point in the game you will not see a yellow marker to indicate there is a side quest available, that is because you might need to take out an enemy that is there to get that side quest. Side quest like that are; Location side quest, where you will have to find a hidden package with a photo or Take out (Convoy) side quest, where you will need to take out a fleet of enemies, but first get the location from the radio from a dead enemy.

The trophy should be unlocked once all the red on the second island is gone and all you see is a white barrier around the whole island.


It’s My Town Now
Take over the second island in New Marais

You will need to complete all the side missions from the second island to take it over. At some point in the game you will not see a yellow marker to indicate there is a side quest available, that is because you might need to take out an enemy that is there to get that side quest. Side quest like that are; Location side quest, where you will have to find a hidden package with a photo or Take out (Convoy) side quest, where you will need to take out a fleet of enemies, but first get the location from the radio from a dead enemy.

The trophy should be unlocked once all the red on the second island is gone and all you see is a white barrier around the whole island.


Back to the Bayou
Return to the swamp blockade

After earning you improved Static Thrusters, you can go about earning this trophy. You will get the upgrade after absorbing the third blast core. You will need to head back to the Swamp where you first start the game, where you first came to New Marais. The location you are looking for is on the Northwest corner of the map near the Clocktower. From the start point on the map you can also get to the electrical pole in the river by using the UGC quick travel method.
Quick Travel
  1. Hit start, go to UGC
  2. Click on Create empty mission
  3. Pick up one of the markers and use & and place it wherever you want to be on the map
  4. Hit start again, click exit mission and select No when it asks you to save
  5. Profit, you are now instantly put wherever you want to be

You will need to jump from the boat and float to the big electric pole in the water. Climb up the pole and ride the electric reels to the end to where the camp is located. Once you reach the camp the trophy should follow. When you are here do not forget to get the Dead drop because there is one here towards the end of the swamp. Please see the image below to find the starting and end point.
Video thanks to PowerPyx.


Closed Casket Affair
Give Bertrand what he wants

This is story related and will happen regardless of your morality. You will earn this trophy during the later half of the second island. You will need to battle Bertrand and win. The trophy should pop after the cutscene.
Spoiler! (click here to reveal)



Army of Me
Defeat 300 Enemies

You can complete this trophy in both playthroughs depending on how many crimes in progress and side missions you complete. If you complete all the side missions & story missions it will give you more than enough to unlock this trophy. You will get a lot of kills during the story mission that involve powering up areas.

Last edited by StarGate55555; 06-20-2011 at 09:06 PM.
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Old 06-09-2011, 03:47 AM   #9 (permalink)
 
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Story Related- Good or Evil continued


Pain Builds Character Glitched
Finish the game on hard difficulty

Right after the opening scene where you see Zeke walking up to Cole, press and go to options to change the difficulty to hard. Ensuring that you get the trophy in the end.

Keep in mind that playing on a hard difficulty will give you less XP when you defeat enemies and enemies take more hits to die.This should be your second playthrough of the game. By this time you will be familiar with the game, controls and missions. The powers/upgrades you should think about buying when going for this trophy are:
  • Bolt Stream (Hero) or Skull Bolt (Infamous)
  • Alpha Blast (automatic)
  • Sticky Grenade (Hero) or Napalm Grenade (Infamous)
  • Alpha Rocket (automatic)
  • Lightning Tether (automatic)
  • Ionic Vortex or Ionic Freeze (Hero)
  • Buy every AMP skill asap as they’re all good.
  • Every upgrade is good, but Precision Enhanced due to the high power consumption.
Enemies take longer to go down make the battle a little longer than when first start you first playthrough. Throw grenades and make a run for it when you need to heal, finding a electric source to drain energy will be best in most fights. There are 40 story missions in this game and most being short, just heal when you need to and don’t fight monsters that are not relevant to the mission. Will list all enemies and tips how to defeat them:

Militia:
  • Militia- if close by just melee, if far away for a single enemy you can use bolts, head shot kills faster though; for a group use grenades or rockets; for a enormous group use ionic vortex
  • Militia (rocket launcher)- same as above
  • Mini-Gun militia- very tough if close by and usually travel in packs of 2, use bolts if far away, try to make a head shot because they dont really move, grenades and rockets work as well, if its only 1 of them melee works great too

Corrupted:
  • Spiker (swamp Bug)- these are nasty little bugs that shoot damaging slime, a simple melee hit will do the trick or a single bolt shot
  • Swamp Monster- melee works best on these guys but bolts, grenades and rockets work as well.
  • Gasbags (swamp monster with exploding head)- do not melee because they blow up, use bolt shots in the head to kill from a distance
  • Ravenger (hive lord)- just grenades or rockets, ionic vortex does not work at all.
  • Devourer (corrupted titan)- this enemy has a impenetrable skin so no matter how much you shoot it will have no effect. Every so often he will open his mouth to shoot green lime-looking bombs and/or shoot his tongue. When mouth is open (purple spot) shoot bolts if far away but if close grenade and rockets work very well. Ionic vortex does not work on these enemies.
  • Behemoth (Bertrand)- same as above (purple spots), but you want to stay as far away as possible, bolts are you primary weapon and rockets are your second option, no melee option. Use blast to repel his slime rockets.

Vermaak 88 (ice soldiers)
  • Quick note: they have ice shields, ice launch and ice towers. Ice shields protect them but if you fire enough bolts, grenades and rockets they break or you can simply aim for their heads and get head shock. Ice launch is used by them to escape from an area. Ice towers are used by the bigger soldiers to get a better position on the target but the towers do break by melee, bolts, grenades and rockets.
  • Ice soldier- these are tougher than the militia, you can use a variety of weapons on these guys but if close melee works great, beware if too many close by they gang up on you.
  • Ice soldier (shotgun)- these are very tough, a single shotgun shot can take half your life. Try to kill them from a distance but do use melee if close by as long as not too many.
  • Crushers (snow tower builder)- bolts from a distance work great, grenades and rockets do fine as well, although you can use melee i would try to stay away from that.
  • Ice Titan- although its a titan its much easier than it sounds, keep shooting grenades and rockets only (no bolts or ionic vortex), and once you lower its life it will highlight in blue, go next to it and press repeatedly to show a weak spot, then again grenades and rockets


Dazed and Defused
Take down the Blast Shard Bomber

You will need to compete The Gauntlet side mission that is located on the second Island of New Marais, beginning of Gas Works. There are 2 bridges separating both islands, its the bridge connecting Ascension Parish (1st island) to Gas Works (2nd island), left side of the bridge on Gas Works part.
Spoiler! (click here to reveal)

Last edited by StarGate55555; 06-23-2011 at 08:36 PM.
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Old 06-09-2011, 03:47 AM   #10 (permalink)
 
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Collectibles


Behind the Curtain
Collect 50% of the available Dead Drops

There are a total of 29 Dead drops that need to be collected. You only need to find 14 Dead drops to obtain this trophy. Please see Well InFORMED for more info.


Well inFORMED
Collect all dead drops

The very first Dead drop will be given to you in a mission so that you get an idea of what they are and how to obtain them. There are a total of 29 Dead drops and are easily found. First island has 16 and the second island has 13 Dead drops. The Dead drops will be a moving light blue bird icon that appears on the mini-map if you are close enough to the bird. All you have to do is press + to blast and knock the bird down. Then get close to the bird (red blinking pigeon) and press to pick it up. See the list below to know how many are on each island.
  • FIRST ISLAND (16)
    • Main Island (left part of island)- 10 dead drops
    • Ascension Parish (right part of island)- 5 dead drops
    • Swamp Blockade (where game starts from)- 1 dead drop

  • SECOND ISLAND (13)
    • Flood Town (left part of island)- 3 dead drops
    • Gas Works (right part of island)- 10 dead drops

See spoiler tag for Maps thanks to Sevael and IGN
Spoiler! (click here to reveal)

Video thanks to PowerPyx.


Shardcore
Pick up 50% of the blast shards scattered around New Marais

You will need to collect 153 Blast Shards for this trophy to pop. Using the Blast shard sense upgrade (2500 XP + 60 side missions completed) will help you find them a lot easier and quicker. See Just One More for more info.


Just One More
Pick up all the blast shards scattered around New Marais

There are 305 Blast shards in the game scattered throughout both islands. If you want to know how many you have collected, look at your game save data from the XMB menu before/after playing the game or during gameplay you can select Save Data or Load Data and it will show you your save data. The #18 blast shard on 1st island can only be collected with the improved static thrusters.

Energy Storage number increases as you collect blast shards. You should really purchase the Blast Shard Sense (2500 XP & 60 side missions). The way that the Blast Shard Sense works is for example if you are missing 10 blast shards this upgrade will only show you 1 blast shard at a time, the closest one to you. Also in the powers menu when you go under Upgrades it will tell you how many you have completed. The side missions are the ones that take over a territory. The Blast Shard Sense will point you to where the closest shard is and will save you time in the long run. You can tap or press to have them show up on the mini map. Once you reach 280 blast shards after that it will tell you every time when you collect a blast shard 281/305, 282/305, 283/305, and so on.

See spoiler tag for Maps thanks to Sevael and IGN
Spoiler! (click here to reveal)

Last edited by StarGate55555; 06-21-2011 at 05:49 AM.
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