Jump to content

F.E.A.R. 2: Project Origin - Trophy Guide and Roadmap


Recommended Posts

Roadmap:

 

Overview:

  • Estimated trophy difficulty: 10/10 (Platinum Difficulty Rating)
  • Total Trophies: 50 (42(B), 5(S), 2(G), 1(P))
  • Offline trophies: 41
  • Online trophies: 18
  • Approximate amount of time to Platinum: N/A (platinum is unattainable)
  • Minimum number of playthroughs: 1 for F.E.A.R veterans and 2 for newcomers to the series.
  • Number of missable trophies: 0
  • Glitched trophies: None reported
  • Does difficulty affect trophies?: Yes, you must complete the game on Hard.
  • Do trophies stack?: Yes.
  • Do cheat codes disable trophies?: N/A

 

PLEASE NOTE: As of 5/31/2014, GameSpy has shut down their servers permanently. F.E.A.R. 2 used these servers for username authentication, which means you can no longer play ranked multiplayer matches. Thus, this platinum is now no longer attainable unless you have already earned all multiplayer trophies. For more information on the GameSpy closures, take a look at this thread: LINK

 

Walkthrough:

 

Step 1: Play through the campaign on Hard while obtaining all collectables

Hard difficulty is available from the start of the game and you can save yourself a playthrough by doing your collectables on this playthrough as well. The Reflex Injectors in particular will help you. Hard difficulty is not difficult when compared to more modern shooters, though the unorthodox control scheme (:l2:/:r2: are used for aim/shoot instead of :l1:/:r1:) may take some getting used to.

 

You may also choose to work on some of the miscellaneous campaign trophies on this playthrough. Depending on your play style you may get several of them naturally, if you choose to do 2 playthroughs then leave some Trophies until later.

 

Step 2: Clean up any miscellaneous campaign trophies

This game has a Mission Select option which you can use to earn any miscellaneous Trophies that you didn't get during the campaign. Check each trophy description for good locations to earn them.

 

Step 3: Multiplayer

None of the trophies in this step can be earned as of 5/31/2014.

Edited by Terminator
Removed a dead image.
Link to comment
Share on other sites

Trophy Guide:

 

http://www.playstationtrophies.org/images/trophies/35/000.jpg Master Blaster (P)

You've earned all the F.E.A.R. 2: Project Origin Trophies!

 

Congratulations! You are either a hardcore booster, completely crazy or both. Note: This game is old enough that the DLC Trophies are not separated from the main list like games are today, you do not need to complete the Reborn DLC for the Platinum.

 

 

http://www.playstationtrophies.org/images/trophies/35/001.jpg Paparazzi (B)

Collect 25% of the journal intelligence found throughout the game.

 

See Oracle

 

 

http://www.playstationtrophies.org/images/trophies/35/002.jpg Historian (B)

Collect 50% of the journal intelligence found throughout the game.

 

See Oracle

 

 

http://www.playstationtrophies.org/images/trophies/35/003.jpg Stalker (B)

Collect 75% of the journal intelligence found throughout the game.

 

See Oracle

 

 

http://www.playstationtrophies.org/images/trophies/35/004.jpg Oracle (S)

Collect 100% of the journal intelligence found throughout the game.

 

There are a total of 96 pieces of intel hidden throughout the game, however, 20 of them are obtained automatically thus leaving 76 for you to find. Similar to the Dead Space and BioShock series, intel in F.E.A.R. 2 is an important contribution to the story. I recommend that you take the time to read them as you collect them, especially if you are a fan of the series.

 

Here is a link to a video playlist for all of the intel:

 

Credit to HDGamingRoom for the playlist.

 

 

If you prefer a text guide: http://www.playstationtrophies.org/forum/f-e-r-2-project-origin/7461-f-e-r-2-project-origin-reflex-intel-guide.html

 

Credit to sas for this.

 

 

http://www.playstationtrophies.org/images/trophies/35/005.jpg All Juiced Up (S)

Collect all Reflex Injectors in the game.

 

There are 13 Reflex Injectors spread throughout the game for you to find. Collecting a Reflex Injector increases the maximum amount of time you are able to use your slow-motion Reflexes.

 

[ame=http://www.youtube.com/watch?v=mqrWugkxY1U]F.E.A.R. 2 | Project Origin | Reflex Injector Locations | All Juiced Up | Guide | 720p - YouTube[/ame]

Credit to the HDGamingRoom for this video.

 

 

If you prefer a text guide: http://www.playstationtrophies.org/forum/f-e-r-2-project-origin/7461-f-e-r-2-project-origin-reflex-intel-guide.html

 

Credit to sas for this.

 

 

http://www.playstationtrophies.org/images/trophies/35/006.jpg Complete: Sanctuary (B)

Complete Mission on any difficulty: Sanctuary

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/007.jpg Complete: Awakening (B)

Complete Mission on any difficulty: Awakening

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/008.jpg Complete: Discovery (B)

Complete Mission on any difficulty: Discovery

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/009.jpg Complete: Withdrawal (B)

Complete Mission on any difficulty: Withdrawal

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/010.jpg Complete: Replica (B)

Complete Mission on any difficulty: Replica

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/011.jpg Complete: Ruin (B)

Complete Mission on any difficulty: Ruin

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/012.jpg Complete: Top (B)

Complete Mission on any difficulty: Top

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/013.jpg Complete: Elementary (B)

Complete Mission on any difficulty: Elementary

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/014.jpg Complete: Nurse's Office (B)

Complete Mission on any difficulty: Nurse's Office

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/015.jpg Complete: Snake Fist (B)

Complete Mission on any difficulty: Snake Fist

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/016.jpg Complete: Keegan (B)

Complete Mission on any difficulty: Keegan

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/017.jpg Complete: Epicenter (B)

Complete Mission on any difficulty: Epicenter

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/018.jpg Complete: Approach (B)

Complete Mission on any difficulty: Approach

 

Story-related and cannot be missed, see Complete: Climax for more details.

 

 

http://www.playstationtrophies.org/images/trophies/35/019.jpg Complete: Climax (B)

Complete Mission on any difficulty: Climax

 

This trophy will pop when you have completed the game on any difficulty, you will have received the other 13 story trophies along the way as well. If you are playing on Hard, you will also get the Veteran trophy.

 

 

http://www.playstationtrophies.org/images/trophies/35/020.jpg Veteran (G)

Complete all Missions on the hardest difficulty.

 

This trophy is awarded for beating every non-DLC Mission on Hard. Hard is not very difficult, the primary difference is how much damage you take from enemies. Make good use of your Reflex Injectors and use weapons appropriate for each situation. I usually liked to keep a shotgun and sniper rifle at all times, with the assault rifle as my primary weapon and the laser or missile launcher for taking out Powered Armor. The trophy will pop after you beat the final boss. If it doesn't pop right away, be patient as it may take some time.

 

Here is a video walkthrough if you get stuck: http://www.playstationtrophies.org/forum/f-e-r-2-project-origin/14028-f-e-r-2-complete-videos-walkthrough.html

 

Credit to Bookaroo for this.

 

 

http://www.playstationtrophies.org/images/trophies/35/021.jpg Demolitions Expert (B)

Set the C4 charge 3 times in a ranked FailSafe match.

 

UNATTAINABLE due to server shutdown.

 

In FailSafe, one team will be tasked with planting the charge while the other team will be trying to prevent it from detonating. There are 5 rounds of this in every match. A round ends when the C4 has exploded after being set, if it has been disarmed by the other team after being set or if a team has been wiped out.

 

For this trophy you must set the C4 charge yourself in three different rounds in a single FailSafe match. One player on the team starts with the C4 (denoted by a Bomb icon in their HUD), if it's not you then that person can kill themselves with a grenade to drop the charge. The person who needs the trophy can then pick up the charge, head to the target location and plant it. The C4 does not have to detonate for it to count. Repeat twice more for the trophy.

Edited by simula67
Editorial Sweep.
Link to comment
Share on other sites

http://www.playstationtrophies.org/images/trophies/35/022.jpg Dastardly Disarmer (B)

Disarm a C4 charge 3 times in a ranked FailSafe match.

 

UNATTAINABLE due to server shutdown.

 

In FailSafe, one team will be tasked with planting the charge, while the other team will be trying to prevent it from detonating. There are 5 rounds of this in every match. A round ends when the C4 has exploded after being set, if it has been disarmed by the other team after being set or if a team has been wiped out. For this trophy, you must disarm the C4 charge yourself in three different rounds in a single FailSafe match. In a Boosting match where you are on the defending team, meet at the agreed target location with your Boosting partners and allow the other team to set the charge. Approach the charge and disarm it. Repeat for another two rounds for the trophy.

 

 

http://www.playstationtrophies.org/images/trophies/35/023.jpg Bad Robot (S)

Destroy 2 enemy Powered Armor units in the same ranked round with a carried weapon.

 

UNATTAINABLE due to server shutdown.

 

Powered Armor units are the giant mechs that only appear in Armored Front, each team will have access to a PA unit after capturing either point 2 or 4. For this Trophy you must completely destroy two PA units while they are being piloted by an enemy player in the same match. To do this, set up an Armored Front match with 4 players on the Skid Row map. Each team should capture two points and one player from each side should bring their PA units to the middle, where they can be destroyed by the remaining team member on foot. From here, you must wait for the PA unit to repair itself and respawn at its control point. The best weapon for this trophy are the Laser or Missile Launcher because the other weapons don't do much, if any, damage.

 

You can also work on City Planner at the same time if you play on the Skid Row map. Once the combat ops have all been destroyed in a match, players can work on destroying the Powered Armor units before ending the match.

 

 

http://www.playstationtrophies.org/images/trophies/35/024.jpg Flash Dance (B)

Kill 3 players while blinded from a shock grenade during any ranked match.

 

UNATTAINABLE due to server shutdown.

 

Everyone in your Boosting group should add shock grenades (denoted by the lighting bolt) to their loadout. Set up a 4-player Deathmatch on the Conduit map. On this map there is a large room with a missile launcher in it. Have the other three players stand in the corner while you stand a safe distance away with the missile launcher aimed at them. One of the three players should then toss a shock grenade, making sure that it lands within your sight. As soon as you are blinded by it, fire the missile launcher. You need to have killed three players before your vision returns for the Trophy to pop. It is possible for you to throw a shock grenade at your feet yourself but I found it difficult to aim the launcher when blind.

 

This one can be tricky because shock grenades don't always work correctly, sometimes the grenades will do nothing and sometimes they will stun instead of blind. If this happens, you just need to try again.

 

See the Boosting Manifesto for information on how to stack this trophy with others: LINK

 

 

http://www.playstationtrophies.org/images/trophies/35/025.jpg Control Freak (B)

Defend a control point 10 times during a ranked Control match.

 

UNATTAINABLE due to server shutdown.

 

In Control, teams will be tasked with capturing specified points of interest around the map. To defend a control point, you must kill an enemy player who is attempting to capture one owned by your team. Set up a ranked Control match on any map with 4 players. Meet up at a control point and capture it for your team, then stand outside the range of the control point. Players on the other team should enter the control point and allow you to kill them. You do not have to recapture the control point after every kill but the opposing player needs to remove at least 1 bar from the gauge for it to count. The trophy will pop once you have killed 10 total enemies in this fashion in a single Control match.

 

 

http://www.playstationtrophies.org/images/trophies/35/026.jpg Gotta Cap 'Em All (B)

Capture a control point 10 times during a ranked Control match.

 

UNATTAINABLE due to server shutdown.

 

In Control, teams will be tasked with capturing specified points of interest around the map. Capturing a control point means standing near it long enough so that all its bars are green for your team. Set up a ranked Control match on any map with 4 players. Once in meet at a control point and capture it for your team, then back away and allow the other team to capture it. Repeat until both teams have captured it 10 total times before the match has ended. Consider this your primer for boosting XP as the method is very similar.

 

 

http://www.playstationtrophies.org/images/trophies/35/027.jpg The Mad Capper (B)

Capture a PHLAG 10 times during a ranked match.

 

UNATTAINABLE due to server shutdown.

 

Blitz is F.E.A.R. 2's version of Capture the Flag. For this trophy you need to personally pick up and deliver 10 "PHLAGS" in a single ranked match, this should be boosted with the MVP trophy. Only two players (1 per team, per round) can get this trophy in a single match. See the Boosting Manifesto for information on how to stack this trophy with others: LINK

 

 

http://www.playstationtrophies.org/images/trophies/35/028.jpg MVP (S)

In a ranked Blitz match that your team wins, be the only player on your team to capture a PHLAG.

 

UNATTAINABLE due to server shutdown.

 

Blitz is F.E.A.R. 2's version of Capture the Flag. For this trophy your team must successfully win a ranked Blitz match where you were the only player to successfully capture a PHLAG. See the Boosting Manifesto for information on how to stack this trophy with others: LINK

 

 

http://www.playstationtrophies.org/images/trophies/35/029.jpg Untouchable (B)

Survive an entire ranked deathmatch match.

 

UNATTAINABLE due to server shutdown.

 

For this trophy you must end a ranked deathmatch with exactly 0 deaths. Whether the ranked match ends via someone reaching the kill count or the timer expiring does not matter. The online community is virtually gone at this point so your best bet is to boost. See the Boosting Manifesto for information on how to stack this trophy with others: LINK

 

 

http://www.playstationtrophies.org/images/trophies/35/030.jpg Monogamous Fragger (B)

Kill the same player 5 times during any ranked match.

 

UNATTAINABLE due to server shutdown.

 

For this trophy you must kill one player from the enemy team at least 5 times in the same ranked match, you can do this on any game type. See the Boosting Manifesto for information on how to stack this trophy with others: LINK

 

 

http://www.playstationtrophies.org/images/trophies/35/031.jpg I'll Take Those Odds (B)

Have more kills than deaths at the end of any ranked match.

 

UNATTAINABLE due to server shutdown.

 

This is as simple as it sounds, simply have a positive K/D ratio at the end of a ranked match of any game type. You need to have 2 kills minimum for this trophy to pop, the game does not treat having 1 kill as a positive ratio for some reason. See the Boosting Manifesto for information on how to stack this trophy with others: LINK

 

 

http://www.playstationtrophies.org/images/trophies/35/032.jpg Bloodbath (B)

Get 20 kills during a ranked match.

 

UNATTAINABLE due to server shutdown.

 

Self-explanatory. For this trophy you need to have 20 kills during any type of ranked match. The amount of deaths do not matter. Set up a ranked Boosting match and have all players meet in a central location, where one person kills everyone repeatedly: LINK

 

 

http://www.playstationtrophies.org/images/trophies/35/033.jpg Enlisted (B)

Promoted to rank: Private

 

UNATTAINABLE due to server shutdown.

 

Private is the 2nd rank and requires 1,000 XP or 143 objective points. If you are boosting, then you will most likely get this after your first round.

Edited by simula67
Editorial Sweep.
Link to comment
Share on other sites

http://www.playstationtrophies.org/images/trophies/35/034.jpg Officer and Gentleman (B)

Promoted to rank: Second Lieutenant

 

UNATTAINABLE.

 

Second Lieutenant is the 14th rank and requires 314,000 XP or 44,858 objective points. This trophy signifies that you are about a third of the XP you need.

 

 

http://www.playstationtrophies.org/images/trophies/35/035.jpg Four Star General (B)

Promoted to rank: Four Star General

 

UNATTAINABLE.

 

General (described by the trophy as Four Star General) is the 22nd and final rank. This rank requires 1,000,000 XP or 142,858 objective points. This will probably be your last Trophy before the Five Star General Trophy and the Platinum.

 

 

http://www.playstationtrophies.org/images/trophies/35/036.jpg Five Star General (G)

All multiplayer trophies unlocked.

 

UNATTAINABLE.

 

This Trophy is more or less the "Multiplayer Platinum" and will pop automatically when all other multiplayer trophies have been earned. More than likely, this will be the very last Trophy to pop before Platinum. Please note that you may have to enter a lobby in order for the Trophy to pop.

 

 

http://www.playstationtrophies.org/images/trophies/35/037.jpg Time well spent (B)

Play 8 hours worth of ranked multiplayer.

 

UNATTAINABLE.

 

You will get this naturally while boosting the other MP trophies. The "8 hours" in the trophy description refers to actual time spent in a ranked match. Time spent in lobbies does not count and unranked matches don't count either. If a ranked match ends early then only the time you spent in it will count.

 

 

http://www.playstationtrophies.org/images/trophies/35/038.jpg Finishing First (B)

Be the highest scoring player for 3 consecutive ranked matches in any game mode.

 

UNATTAINABLE.

 

To boost this you'll need a group of at least 4 people. The fastest way to get through three matches is to play Armored Front. One player should just capture all the points in order. Everyone else can just stand around. Repeat for two more rounds for the trophy. This method takes about 2-3 minutes per round if you are sprinting. Repeat as necessary for the other players in your group.

 

 

http://www.playstationtrophies.org/images/trophies/35/039.jpg Suicidal Tendencies (B)

Kill yourself 5 times.

 

This is possibly the easiest Trophy in the game. You can kill yourself by holding :r1: to cook a grenade. Cook it too long and it will explode and you will die. Do this 5 times and the Trophy will pop. Grenades are found everywhere throughout the game, it's best to attempt this right after a checkpoint so you don't lose too much progress.

 

 

 

http://www.playstationtrophies.org/images/trophies/35/040.jpg Bank Shot (B)

Kill 10 enemies using combat opportunities.

 

Using a combat opportunity to kill an enemy is using something in the environment, like an exploding barrel. There are plenty of these items scattered throughout the game so you shouldn't have to farm if you're observant. Your progress towards this trophy is saved immediately so if you find a good spot to farm, you can kill yourself and use the same spot again.

 

 

http://www.playstationtrophies.org/images/trophies/35/041.jpg Home Wrecker (B)

Use 50 pieces of interactable cover.

 

There are numerous objects spread throughout every level that can be used as cover e.g. tables, chairs, cabinets etc. For this Trophy you need to interact with 50 of these objects, it can be the same object 50 times so if you find something that can be moved more than once you can get it out of the way there. Another option is to find an area with lots of these items (the roof/deck area at the end of Mission 1), interact with everything, then kill yourself and reload. If you find that you're using these items naturally, you will have more than enough chances to get to 50 by the end of your playthrough.

 

 

http://www.playstationtrophies.org/images/trophies/35/042.jpg Kiss the Cook (B)

Roast 10 enemies with the Napalm Cannon.

 

You can first obtain the Napalm Cannon in Mission 3, it's basically a flamethrower. Ammo for this weapon is pretty rare and is expended quickly so you will want to save the weapon for an area with some enemies where you can kill yourself and reload easily. Killing 10 enemies with it should not take very long.

 

 

http://www.playstationtrophies.org/images/trophies/35/043.jpg Raining Men (B)

Kill 4 enemies with one Grenade.

 

The best place to earn this is in Mission 12, shortly after "Interval 06" appears on your screen. Seeing this trophy done is easier than explaining in writing:

 

[ame=http://www.youtube.com/watch?v=JvMJL5Y5w9s]FEAR 2 - Raining Men Guide - With Commentary - YouTube[/ame]

Credit to GameGuideCentral.com for the video.

 

If you follow the video exactly then it is possible to obtain Deadly Ballet at the same time, this is difficult though and you may find it easier to just do them separately.

 

http://www.playstationtrophies.org/images/trophies/35/044.jpg Blinding Truth (B)

Slice up 10 enemies with the Laser.

 

The Laser is a weapon you pick up later in the game. You hold down the weapon trigger to slice up enemies with the laser beam. You can kill the standard soldiers pretty easily with this weapon. Ammo is somewhat rare so you may want to use the kill/suicide/reload method to farm kills at a checkpoint. One thing to note about this weapon is that it comes with it's own laser sight. I found the sight to be off center but the gun will fire where the sight is so pay attention to it.

 

Note: Playing the Reborn DLC will allow you to obtain this Trophy faster, as you get this weapon earlier.

 

 

http://www.playstationtrophies.org/images/trophies/35/045.jpg Snake Fist! (B)

Kill 10 enemies with Melee

 

You have access to your Melee attack from the start of the game by pressing :circle:. Simply melee kill the first 10 enemies you see for an easy bronze. This is best attempted with the difficulty on Easy. If you are going to do this on Hard, make good use of your Slow-mo otherwise you will be torn apart by gunfire.

 

 

http://www.playstationtrophies.org/images/trophies/35/046.jpg Stick Around (B)

Pin 10 enemies to the wall with the Hammerhead.

 

The Hammerhead is first introduced in Mission 9, it's a powerful weapon that fires spikes made of depleted Uranium. If an enemy is near a wall, the killing shot from a Hammerhead will pin his body to the wall. Kill 10 enemies in this manner for the trophy. If you've used the Javelin in Dead Space 2, the concept is identical. Ammo for this weapon is uncommon so it is best to attempt this Trophy right after a checkpoint, then kill yourself to restart the checkpoint.

 

Note: Playing the Reborn DLC will allow you to obtain this Trophy faster, as you get this weapon earlier.

 

 

http://www.playstationtrophies.org/images/trophies/35/047.jpg Deadly Ballet (B)

Kill 4 enemies with one Slow-mo use.

 

There are numerous places throughout the game to do this but I would recommend utilizing Mission Select on Easy difficulty after having already maxed out your Reflex meter. For this Trophy you need to activate Slow-mo and kill at least 4 enemies before your Reflex meter runs out. An early spot to do this is near the end of Mission 2. You will enter a cylindrical glass chamber where Lt. Stokes and Genevieve Aristide watch from another room. After a cutscene there will be around 8 enemies to kill, trigger Slow-mo when the first is in range and just keep going through the room and down the hallway. If you run out of Reflex, simply let yourself die and try again.

 

 

http://www.playstationtrophies.org/images/trophies/35/048.jpg Dead Eye (B)

Headshot 10 enemies with the Sniper Rifle.

 

The Sniper Rifle is first available in Mission 7 and is one of the best weapons in the game. You will need to headshot a cumulative total of 10 enemies for this trophy. Utilize your Reflexes (bullet time) to line up shots. This shouldn't be too difficult as enemies are pretty predictable.

 

Note: Playing the Reborn DLC will allow you to obtain this Trophy faster, as you get this weapon earlier.

 

 

http://www.playstationtrophies.org/images/trophies/35/049.jpg City Planner (S)

Destroy 100 combat ops while piloting a Powered Armor unit during ranked play.

 

UNATTAINABLE.

 

"Combat ops" are destructible items found in some multiplayer maps, most notably Skid Row. For this trophy you must destroy a cumulative total of 100 of these items across all of your ranked multiplayer matches. Using the method below, this Trophy will take 5 to 6 matches to get because there is only a limited amount of things to destroy and they do not regenerate.

 

Set up an Armored Front match on Skid Row for 4 players. Capture the first two points to get access to the Powered Armor unit. You can either choose to allow a single player to get everything or share with another player, there are 23 combat ops on this map:

  • 4 sides of the concrete pillar inside the parking garage at Point 1
  • 4 sides of the concrete pillar inside the parking garage at Point 5
  • 1 fire hydrant between Point 1 and Point 2
  • 1 fire hydrant between Point 5 and Point 4
  • 1 neon sign on a building near Point 5 (this will blink when it counts)
  • 1 doorway by Point 2
  • 1 doorway by Point 4
  • 6 windows around Point 3
  • 4 doors around Point 3

Edited by simula67
Editorial Sweep.
Link to comment
Share on other sites

BOOSTING MANIFESTO

 

Overview

Boosting in F.E.A.R. 2 is absolutely required for the Platinum. Not only is the multiplayer community virtually gone but the XP requirements are so outrageous that even at the height of the game's popularity, achieving the highest multiplayer rank was an impossible task. Use this section to familiarize yourself with the XP boosting methods and to earn the miscellaneous multiplayer trophies as efficiently as possible.

 

Ranks

There are 23 ranks in F.E.A.R. 2, three of them are linked to trophies.

 

 

XP

The amount of XP you gain from a match is calculated based on the number of objective points and kills a player earned during a match. For the purposes of boosting, you are interested in objective points only. For every 1 objective point you earn, you will get 7 XP. This means that to fully rank up, you need just under 143,000 objective points. To put that into perspective, an average boosting match will net you around 300-350 objective points depending on the number of boosters and how good they are. Assuming the pessimistic estimate of 300 points/match, it will take 477 matches to achieve maximum rank. Each match lasts 15 minutes, which brings you to a grand total of 184 hours spent actually boosting. This does not account for time spent in lobbies, restarting because of freezes or time wasted because someone accidentally ended the match early. It should also be noted that committing suicide will deduct 7 XP from your score each time it happens.

 

The leaderboards for this game can be a bit temperamental. Earned XP may take up to 10 minutes to post to the leaderboard. Some users have reported the leaderboards showing a negligible amount of additional XP (I experienced this myself), while others have said that their stats were wiped or reduced by thousands of XP. One user appeared to have his rank reset to Recruit and then back to what it was in the span of a few matches. As of this writing there is no information on how common these issues are.

 

 

Boosting XP using Armored Front

Your first task should be to link up with other boosters. There are several different PS3 text chats where active XP boosters gather to boost with each other. You will need an invite to these chats from someone who is already in them. For XP boosting, the minimum number of people required is 4. The more people in a match, the more XP everyone will gain. In my experience the "sweet spot" for total players is 8 or 10. Any more than that and the maps start to get very crowded. In addition, since this MP is peer-to-peer, the more players in a match increases the risk and frequency of freezing and disconnects. Hosting multiple consecutive games will almost always result in your system freezing but the number of games before you freeze varies. In my time boosting, my PS3 would freeze after every third match I hosted.

 

The players in the boosting chats are from all over the world so don't panic if you're in a room full of people typing in German, Russian or Spanish etc. The boosters have developed a rudimentary terminology system so that everyone is on the same page during a session:

  • "Count" - The host is requesting a count of people who are in for the next round.
  • "Me" - What your response should be if you are going to be boosting in the next round. The host tallies these responses in order to set up the lobby with an appropriate number of open spots so it's your own fault if you miss out.
  • "Join" - The host has opened the lobby and players should search for it.
  • "D/C" - A player has been disconnected. Tough luck, this happens all too frequently.
  • "3/5" - You will see this when one team is not capturing a control point correctly. It is a reminder that the neutralizing team is to capture the final point when three-fifths of the way complete before backing away.

 

When searching for a boosting match, the game type is called "Armored Front". The goal of the mode is to capture all five of the control points on the map. You capture a point by standing near it. Once in a match you will be on one of two teams. Each team starts at a control point, either #1 or #5. Depending on which point you start at, your first few actions will be different:

  • If you start at point 1 (we will call this Team A), your team will capture points 1 through 4 and then head to point 5.
  • If you start at point 5 (we will call this Team B), your team will capture point 5, then point 4 and finally return to point 5.

 

From here, the teams alternate capturing and neutralizing point 5. Team A will begin by capturing the point 3/5 of the way, then backing away. Team B will then capture the point completely. Team B will neutralize the point and capture it to 3/5 complete, and so on. About halfway through the match (7:30 - 7:45), the teams will switch roles. Team A will retreat all the way back to point 1. Team B will capture points 5-2 and then head to point 1, where they will now be neutralizing it and capturing it 3/5. Team A will capture the point completely.

 

It is very important that you pay attention when you are the neutralizing team. Accidentally capturing the final point will end the match and you will likely have screwed the other team out of a lot of objective points. Some groups advocate capturing a point 4/5 of the way. However, in my experience this is too risky and will almost always result in someone accidentally ending the game. Once you get into a rhythm it will become second nature.

 

 

Mega Boosting

If you have access to two PS3's and two copies of the game and have a partner in the same situation, you can organize what is referred to as a mega boost. You will want to create a 4-player Armored Front match. You and your friend should make sure that your main accounts always on the same team and your sub-accounts on the second team. Each of you will have to man two controllers. Play the round as normal, except do not switch at the halfway mark. Since you are not switching, this effectively cuts the total amount of time you spend boosting in half. The downside is that you need more hardware, another copy of the game, a person with the same and a lot of focus.

 

 

DOs and DO NOTs (There are no "Tries" :))

  • DO clear everything from your loadout except a pistol. No armor, grenades or rifles.
  • DO focus. It only takes one person not paying attention to mess up the round for everyone.
  • DO make sure that you are not blocking anyone's path to the control point.
  • DO NOT shoot and kill anyone during the boost. Shooting and killing is known to freeze the game and cause disconnections.
  • DO NOT throw grenades, this will quickly draw the ire of every booster in your group.
  • DO step clear of the capturing zone if you need to be away from your controller for a minute.
  • DO NOT remain in the text chat if you are not actively boosting.
  • DO join quickly when requested to prevent randoms from joining.

 

Boosting Miscellaneous Multiplayer Trophies

This section will describe the most efficient way to group some of the other multiplayer trophies together.

 

Group 1 - Deathmatch / 4 players / Conduit

All players meet up at the big room with the missile launcher. Three players should stand in the corner while Player A with the missile launcher stands a safe distance away. One of the three players tosses a shock grenade, blinding Player A. Player A immediately fires the launcher, killing all three other players. From here, Player A continues to kill other players in any fashion until the score limit is reached. No-one should kill Player A.

  • (B) Flash Dance
  • (B) Monogamous Fragger
  • (B) Bloodbath
  • (B) Untouchable
  • (B) I'll Take Those Odds

 

Group 2 - Blitz / 4 players / any map

One player can get two trophies, and another player can get one trophy. Player A should capture 11 PHLAGs in round 1. No one else from his team captures. Player B should capture 10 PHLAGs in round 2.

  • (B) The Mad Capper
  • (S) MVP

 

Group 3 - Control / 4 players / any map

All players should meet at an agreed-upon control point. From here, teams should alternate capturing it until both teams have captured it ten times. From here, Player A's team should capture the point. The other team should enter the capture perimeter and let Player A kill them. Repeat until 10 kills have been gained.

  • (B) Gotta Cap 'Em All
  • (B) Control Freak

 

Group 4 - FailSafe / 4 players / any map

Only one player from each team will be able to earn a trophy. One player starts with the charge. Player A should set the charge, Player B should disarm. Repeat another two times. You can safely quit out of the match. Switch roles and repeat. Note: If the player who starts with the charge does not need the trophy, then they can either suicide, be killed or set the charge for the initial time and then let the disarmer go first.

  • (B) Demolitions Expert
  • (B) Dastardly Disarmer

Edited by Terminator
Removed a dead image.
Link to comment
Share on other sites

not sure why a new trophy guide was wrote since the servers are going down. but the platinum trophy description made me chuckle a little. i wouldnt give this game a 10/10 diffiuclty but then again its probably because people sometimes screw the session up on MP, ive had my fair share of that. id probably give a 6/10 difficulty. the campaign rocked my socks off i really enjoyed it.

 

now Warner bros..... where is F.E.A.R 4 :D

Link to comment
Share on other sites

  • 2 weeks later...
Can trophies be earned in LAN for Fear 2? Has anybody tried? More importantly can mp trophies be earned in LAN?

I dont think so, coz even in unranked match we will not get exp...:( And there is a trophy that you need to be highest score guy 3 consecutive matches in ranked match

 

EDIT: Does the server share stats for both Japan and other region? lol

Edited by ntahla
Link to comment
Share on other sites

  • 2 weeks later...
  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...