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Enslaved: Odyssey to the West Trophy Guide & Road Map


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Another guide has been chosen as the preferred guide for this game.

This thread has been closed and is not maintained and as a result may contain outdated or incorrect information. Please follow the link below for the preferred guide.

The Overview

 

Overview:

-Estimated trophy difficulty: 5

-Offline (breakdown)49: (42(B), 3(S), 3(G), 1(P))

-Approximate amount of time to Platinum 15-20Hrs

-Minimum number of playthroughs needed: 1

-Number of missable trophies: There is chapter Select

-Glitched trophies: Untouchable can be Funny

-Do cheat codes disable trophies? None

 

The Introduction

Enslaved Starts off on a ship. You control a Man name monkey. He has been enslaved by a group of people that you learn about later on in the game. As of now he is looking for a way off the ship, He runs into a women name Trip. After they both get off the ship Via Pod. Trip Enslaves Monkey with a Band around his head, so she can get home. Monkey is the Muscle, while Trip is the Brain. as the story goes, they begin to grow a bond. So what are you waiting for go see what happens.

 

 

The Walkthrough

 

 

Step 1: Proceed with the game on hard, without looking at a Trophy Guide. There is no need to to see a trophy guide when you can catch up with any trophies you missed with chapter select. Use this time to focus on Upgrade trophies and Collecting orbs. The game is open world for you to explore but linear enough so you don't side track from the may objective. Try to explore as much as possible with in boundary to look for Tech orbs and Mask.

 

This is optional: Try to copy your game saves to a flash drive or another user-name, when you reach The rhino boss battle in chapter ten and The Dog Race in chapter nine.

 

Step 2: After you have completed the game and ready to get the last bit of trophies, use chapter select to get the last trophies you may have missed, Like the Tech Curator, Untouchable, Full Loaded, Mask Curator and any boss related trophies. This is where i advise you to look at a trophy guide for help with finding any tech orbs and masks.

Step 3(Optional): This is where the copied games save will come in handy.You might need to use chapter select on specific chapters like; Chapters 9,10,11 to get The Got the Horn, Bad Doggy, You Swine and Matador.

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Edited by Terminator
Added a link to the stickied guide.
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Story Related

 

http://www.ps3trophies.org/images/trophies/488/02.jpgFree!(B)

Complete Chapter 1.

Story Related. Can’t be missed.

 

http://www.ps3trophies.org/images/trophies/488/03.jpgSightseeing(B)

Complete Chapter 2.

Story Related. Can’t be missed.

 

http://www.ps3trophies.org/images/trophies/488/04.jpgUp on the Roof(B)

Complete Chapter 3.

Story Related. Can’t be missed.

 

http://www.ps3trophies.org/images/trophies/488/05.jpgCaught a Show on Broadway(B)

Complete Chapter 4.

Story Related. Can’t be missed.

 

http://www.ps3trophies.org/images/trophies/488/06.jpgEscaped New York(B)

Complete Chapter 5.

Story Related. Can’t be missed.

 

http://www.ps3trophies.org/images/trophies/488/07.jpgA Bridge Too Far(B)

Complete Chapter 6.

Story Related. Can’t be missed.

 

http://www.ps3trophies.org/images/trophies/488/08.jpgThere You Are!(B)

Complete Chapter 7.

Story Related. Can’t be missed.

 

http://www.ps3trophies.org/images/trophies/488/09.jpgWindy Passage(B)

Complete Chapter 8.

Story Related. Can’t be missed.

 

http://www.ps3trophies.org/images/trophies/488/10.jpgTo Meet a Pig(B)

Complete Chapter 9

Story Related. Can’t be missed.

.

http://www.ps3trophies.org/images/trophies/488/11.jpgWhat a Pig(B)

Complete Chapter 10.

Story Related. Can’t be missed.

 

http://www.ps3trophies.org/images/trophies/488/12.jpgSwine Flew(B)

Complete Chapter 11.

Story Related. Can’t be missed.

 

http://www.ps3trophies.org/images/trophies/488/13.jpgSub-way(B)

Complete Chapter 12.

Story Related. Can’t be missed.

 

http://www.ps3trophies.org/images/trophies/488/14.jpgAnchors Away!(B)

Complete Chapter 13.

Story Related. Can’t be missed.

http://www.ps3trophies.org/images/trophies/488/15.jpgSmoky Bacon(B)

Complete Chapter 14.

Story Related. Can’t be missed.

 

http://www.ps3trophies.org/images/trophies/488/16.jpgFreed the Slaves(B)

Free the Slaves.

Story Related. Can’t be missed.

 

This trophy will pop up at the beginning of the credits.

Edited by GODCHILD1020
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Story Difficulty Trophies

http://www.ps3trophies.org/images/trophies/488/18.jpgTrainee Monkey(B)

Complete all Chapters on Easy.

Please see Great Sage Equal of Heaven for more details. This trophy is stack-able with all other Story difficulty trophies. This trophy will pop up at the beginning of the credits.

http://www.ps3trophies.org/images/trophies/488/19.jpgMonkey Magic(S)

Complete all Chapters on Normal.

Please see Great Sage Equal of Heaven for more details. This trophy is stack-able with all other Story difficulty trophies. This trophy will pop up at the beginning of the credits.

http://www.ps3trophies.org/images/trophies/488/20.jpgGreat Sage Equal of Heaven(G)

Complete all Chapters on Hard.

You can start the game right off the back with a hard play through, Playing on this mode will grant you the Monkey Magic and Trainee Monkey trophy. The game is not difficult at all. The only thing that can be a pain is the mechs are very smart enemies. If you spam the same attack they will tend to block the attack leaving you not dealing any damage. This trophy will pop up at the beginning of the credits.

  • Upgrade the Shield and you health first, The better you health the longer you last.
  • Use the Shield when you are in closed spaces.
  • When you get a chance Press both the :square: and :cross: Button to Push back enemies.
  • This game is not really hard on Hard mode, but that still doesn't make it easy.
  • When you are low on ammo and need some help and trip is close bring the enemies near her so she can perform her EMP.
  • Try not to Spam One button all the time and once you see a Mech blocking, Hold the :square: button to Stun them or press Both the :square: & :cross: buttons to Swing the sword wide pushing make the Mechs.

Story: Boss Related Trophies

http://www.ps3trophies.org/images/trophies/488/21.jpgYou Swine(B)

Beat Pigsy to the top of the Decaying Titan.

 

This race might take two tries, but its okay because the race is the beginning of chapter 10. Don't go for any Tech Orbs or side track of any kind, The race is not hard and gets fun as you go, This race is all about knowing where to go, even though its already planned out, it may take a 2 or 3 tries.If you see pigsy at the top before you just Press :start: and restart the chapter, You have to reach the Diamond at the top before Pigsy. Thanks Achievaholics.

[ame=http://www.youtube.com/watch?v=KHaxANrCxuM]YouTube - Enslaved You Swine Achievement[/ame]

 

http://www.ps3trophies.org/images/trophies/488/22.jpgBad Doggy(B)

Rescue Trip from the Dog in less than 36 seconds.

The chase is on and you have to save Trip, You get your Cloud and have to chase that hot dog down, that Dog is in chapter 9. This is the only place to catch the dog, you have to catch every speed boost, and catch the dog as fast as you can, the faster you go the quicker you get to the cave and the safer you are to get the trophy. Don't side track and try to not collect Tech orbs, they will not help at all.

 

The best way is to follow the patch of the Blue Speed Boost Orbs and Catch that Hot Mech Dog. There should be two visible Orbs after you catch the Dog, You would know when you catch him because the kills are different.Thanks Achievaholics.

[ame=http://www.youtube.com/watch?v=NPPFYGnQPRA]YouTube - Enslaved Bad Doggy Achievement[/ame]

http://www.ps3trophies.org/images/trophies/488/25.jpgMatador(B)

Kill the Rhino without getting hit by his Charge Attack.

 

You meet the Rhino in chapter 11. The Rhino only has one attack and that is to run and charge at you. The best way to go about this Battle is to Dodge the attacks, stay Visual of the Rhino, so you know where to go, Either to the left or the right to not get hit. The three controls methods to remember are

 

  • Use both the :ls: and the :rs:. The :ls: is to control Monkey and the Cloud that he rides, To evade getting hit by the Rhino attack. The :rs: to Watch where the Rhino is so you can prepare the evade from early.
  • The :r2: and :l2: buttons. To aim down the target and shot the target when the Rhino gets close to it.
  • Learn to switch between the Cloud and the Staff, at any moments notice, keep an eye on the target and Listen to what Pigsy and Trip say.
  • Thanks Achievaholics For another awesome video.

[ame=http://www.youtube.com/watch?v=RdD6Iz72jLQ]YouTube - Enslaved Matador Achievement[/ame]

 

 

http://www.ps3trophies.org/forum/images/trophies/488/ock.jpg

http://www.ps3trophies.org/images/trophies/488/ock.jpgGot the Horn(B)

Rescue Trip from the Rhino in less than 35 seconds.

 

The chase is on and you have to save Trip again, You get your Cloud and have to chase down that Rhino in chapter 11. This is the only Time to catch the Rhino, you have to catch every speed boost, and catch the Rhino as fast as you can, the faster you go the Quicker you get to the cave and the safer you are to get the trophy. Don't side track and try to not collect Tech orbs, they will not help at all.

 

The best way is to follow the patch of the Blue Speed Boost Orbs and Catch that Run away Rhino. If you pass 3 or more Speed orbs before catching that Rhino you will not get the trophy. This one is a little Tougher than Bad Doggy, But still obtainable. Try you best not to hit anything, they will slow you down.

Edited by GODCHILD1020
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Weapon/Enemy Trophies

http://www.ps3trophies.org/images/trophies/488/17.jpgHeadcase(B)

Headshot a Demolition mech 20 times.

Demolition mechs are Mechs with Wrecking ball like hands and feet that shoot their hands at you, the only way to Kill these Mechs are to shoot them in the head or fight with the staff. If you die the headshots will still count. You fight a Demolition Mech a few times in the game. The best time to go for this trophy is in Chapter 2 and in chapter 3. If you die any head-shots you get carry over so nothing to worry about. You have to have your plasma Blast on :left: and aim at the Demolition Tech's Head with :l2: and Fire with :r2:. Thanks Achievaholics.

[ame=http://www.youtube.com/watch?v=JjAl8W9wqeY]YouTube - Enslaved Headcase Achievement[/ame]

http://www.ps3trophies.org/images/trophies/488/26.jpgMined the Gap(B)

Knock an enemy back into a mine.

You will earn this trophy in chapter 2, There is no way you can miss this, there is a section of the field where there is nothing but mines, all you have to do is Press both the :square: & :cross: button together to do a wide swing and the mech will bounce into the Mine and blow up. Thanks Achievaholics.

[ame=http://www.youtube.com/watch?v=UNYPzg5XbRw]YouTube - Enslaved: Mined the Gap Achievement[/ame]

http://www.ps3trophies.org/images/trophies/488/27.jpgOver Here!(B)

Distract 20 different enemies.

You will learn how to distract enemies in chapter 2, When you have cover, you need Trip to come over to where you are at, the method is to just press :r1: to distract a mech and after you have their attention, press :l1: to tell Trip to run. Most of the time all you have to do is press :r1: and you will distract the mechs and they will start shooting at you or come after you. Chapter 11 is a good place to go and distract Mechs if you haven't gotten before then.

 

http://www.ps3trophies.org/images/trophies/488/28.jpgStunning(B)

Stun 75 different enemies.

In order to get this trophy you have to have the Stun blast attachment on the staff, you don't get this until chapter late chapter 3, After that all you have to do is aim at the mechs and stun them, they have to be different each time, if you die the Stuns still count.

 

You can also get this by holding the :square: and letting go after the Staff glows blue. and hitting a Mech. You have to do it to 75 different enemies. You should get this trophy before the end of the game, if not they roll over to the next play-through or when you do chapter select.

 

http://www.ps3trophies.org/images/trophies/488/29.jpgClose Call(B)

Kill a Broadcaster with 1 second on the clock.

You meet the Broadcaster mech in chapter 2. They are the the mechs that calls for reinforcements. They have a blue/purple radar signal coming from the side of their head, with a time that counts down in the middle of the Broadcast signal, before the reinforcements come, killing the mech with one second on the clock will get you this trophy. There are other times where they will pop up, all you have to do is have the Stun blast ready and aim your weapon at it and then kill it with the Plasma Blast. Thanks Achievaholics.

[ame=http://www.youtube.com/watch?v=DqrELdV4RdA&feature=player_embedded]YouTube - Enslaved Close Call Achievement[/ame]

 

http://www.ps3trophies.org/images/trophies/488/30.jpgBoom!(B)

Use the Bomb Takedown to kill 2 enemies.

The mechs with a light green circle above their head with a flame Symbol inside are the ones you need to preform the take down on. You have to deal enough damage to the Mech, in order to get the :circle: button above their head, you have 25 seconds to perform the take down before the mech regains health. These are the mechs that you hold on to and can throw in any direction. After you have dealt enough damage you have to wait until there are two other Mechs close by to kill them. This is easier done on chapter five since that is when you start to see them and the space is not that big. Thanks Achievaholics.

[ame=http://www.youtube.com/watch?v=io5nsO6_6nU]YouTube - Enslaved Boom! Achievement[/ame]

 

http://www.ps3trophies.org/images/trophies/488/ock.jpgRole Reversal(B)

Use the Gun Scout Hijack to kill 10 enemies.

 

The only way to hijack a Gun scout is to damage the Mech a little and then Press :circle: to Preform a Hijack, You encounter a few of these through out the game. Once you steal their weapon(Machine Gun) you can use it against your enemies, You need to kill at least 10 for this to pop up. You first encounter the Machine Gun Mech in chapter 3, where you can get three easy kills and the Close Call trophy too.Thanks Achievaholics.

[ame=http://www.youtube.com/watch?v=poHnQZy4F_4]YouTube - Enslaved Role Reversal Achievment[/ame]

http://www.ps3trophies.org/images/trophies/488/32.jpgOut Cold(B)

Stun 3 enemies at once with a Radial Stun Blast.

You can earn this trophy at level 4 towards the end or chapter 8 after the Windmill, switch to the stun blast by pressing the :right: D-pad button and aiming towards three mechs, Make sure the Stun blast has been upgrade to deal more damage and effect more enemies.You need to buy Stun Effect from the upgrade menu, if you want to use the staff to shoot a stun blast at three mechs at the same time or buy the Stun Charge Upgrade and Hold the :square: button to charge up the attack and hit multiple enemies at once.Thanks Achievaholics.

[ame=http://www.youtube.com/watch?v=kns7BAcINM0]YouTube - Enslaved Out Cold Achievement[/ame]

 

http://www.ps3trophies.org/images/trophies/488/ock.jpgDouble Punch(B)

Use Stun Blast then Plasma Blast to kill 25 shielded enemies.

You don't earn the Stun Blast until chapter 3 and the Plasma Blast until later in chapter 2, You would know which Mechs are shielded because their shield is blue and the only way to attack them is to is to Stun them. To use the Stun blast you have to Press the :right: button to then :l2: to aim and :r2: to shoot, after you have stun the shielded Mechs switch to the Plasma Blast by pressing the :left: button and aiming and shooting the Mech.

 

You should wait until you have upgraded your staff to an higher level to deal more damage with the plasma Blast. Buy the Plasma penetration Upgrade and level 2 Plasma Damage from the upgrade menu. An also good buy to keep the mechs Stunned for longer is the level 2 or 3 stun time.

http://www.ps3trophies.org/images/trophies/488/34.jpgMech Murderer(B)

Kill 200 enemies.

This trophy will come naturally during story progress, Just don't worry about this trophy so much. You fight with the :square: &:triangle:. :cross: is to evade attacks and after you have purchased the upgrade you can press :square: to do an evade attack. Hold :r2: to block and then :circle: to to do a counter attack after you have successful block an attack.

Edited by GODCHILD1020
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http://www.ps3trophies.org/images/trophies/488/24.jpgLover, Not a Fighter(B)

Sneak past a Group of enemies Without Alerting them.

You have to sneak pass the sleeping mechs to get this trophy. The mechs that have a light blueish wave coming from them are the Mechs you have to sneak pass.There are many chances throughout the game to get this trophy, here is an video to help.

 

There is a second chance to get this trophy, if you may have missed it one the second chapter. On the third chapter in the beginning just stay above the mechs, There are containers that you can stay on to avoid the fighting. Its at the beginning of the level. Thanks Achievaholics.

[ame=http://www.youtube.com/watch?v=4NEcXRPq4Aw]YouTube - Enslaved: Lover, Not a Fighter Achievement[/ame]

 

 

http://www.ps3trophies.org/images/trophies/488/35.jpgCounterintuitive(B)

Perform 20 Counter Attacks.

In order to obtain this trophy you need to purchase the combat upgrade from the main in game. Press :l1: and the :ls: down to open the upgrade menu. You have to be close to Trip to gain access to that menu. After the new menu open up move the analog stick to the right and press :cross: Go three from the bottom and purchase the Counter Attack upgrade. It will run you 50,000 Tech orbs.

 

To perform a Counter attack you need to press the :circle: button the moment Monkey blocks an attack, To block an attack you need to Hold the :r2: button. This Attack can be spammed on the same Mech until you reach 20 or the mech Dies. If you die, you keep any Counter attacks you got at the time.Thanks Achievaholics.

 

[ame=http://www.youtube.com/watch?v=WbM8qjnu6kU]YouTube - Enslaved Counterintuitive Achievement[/ame]

http://www.ps3trophies.org/images/trophies/488/ock.jpgKebabed(B)

Kill 3 enemies with a penetrating Plasma Blast.

In order to obtain this trophy you need to purchase the Staff upgrade from the main in game. Press :l1: and the analog stick down to open the upgrade menu. You have to be close to Trip to gain access to that menu. After the new menu opens up move the analog stick to the left, where you highlight the staff upgrade section and press :cross: Go second from the bottom and purchase the Plasma Penetration upgrade. It will run you 35,500 Tech orbs.

 

The best way to do this is on chapter six, Stun your enemies with the Stun blast and line them up. They have to be in a line for this to work. Thanks Achievaholics

 

[ame=http://www.youtube.com/watch?v=ZDEHUB8jCnQ]YouTube - Enslaved Kebabed Achievement[/ame]

http://www.ps3trophies.org/images/trophies/488/37.jpgAttacks Evasion(B)

Perform 20 Evade Attacks that hit an enemy.

In order to obtain this trophy you need to purchase the Staff upgrade from the main in game. Press :l1: and the :ls: down to open the upgrade menu. You have to be close to Trip to gain access to that menu. After the new menu opens up move the analog stick to the left, where you highlight the staff upgrade section and press :cross: Go second from the bottom and purchase the Plasma Penetration upgrade. It will run you 35,500 Tech orbs.

 

To perform a Evade attack you need to Press the :cross: button and the :ls: in the direction you want to go after that press the :square: button. Timing means everything. This attack can be spammed on the same Mech until you reach 20 of the mech dies. If you die, you keep any Attack evasion you got at the time. Thanks Achievaholics For the demonstration on a Demolition Mech

 

[ame=http://www.youtube.com/watch?v=zo8oDjdvNi0]YouTube - Enslaved Attacks Evasion Achievement[/ame]

http://www.ps3trophies.org/images/trophies/488/39.jpgGot Your Back(B)

Rescue Trip 3 times after she has performed an EMP.

Trip preforms her EMP when she is under attack and needs to find cover, you first learn about her EMP, in chapter 2 after she is attack by a few Mechs, EMP Stuns the Mechs for a few seconds, This will come naturally during normal Game play, so don’t spend too much time on this trophy. If you don't get this trophy, by chapter 8, just bring the mechs near trip and let her use her EMP on them and then attack the Mech see stunned first .

Health Related

http://www.ps3trophies.org/images/trophies/488/38.jpgInvincible(B)

Complete a Chapter without dying (Except Chapter 1).

If you got the Untouchable trophy then you should have gotten this one to. You can lose health while going for this trophy, just don’t die, this trophy should be obtain right after chapter two, Use the Shield as much as possible and Press the :square: & :cross: button at the same time to Swing the staff and knock enemies back. This is real easy if you have upgraded you Shield and health and use chapter select and do chapter 3, the shortest Chapter and you are less likely to die since you know the chapter.

 

http://www.ps3trophies.org/images/trophies/488/40.jpgUntouchable(G)

Complete a Chapter without losing any health.

If you haven’t gotten this trophy by the end of the game, use chapter select and go back to chapter one and complete the chapter on easy. All Upgrades will roll over and will be usable in that chapter, so the damage dealt to the Mechs will be great and enemies will be easier. Chapter one is the easiest because there is only one Machine gun shooting mech in the area and the damage to the normal mechs are greater.

 

If you see red or believe you got Health Taken away. Just Press :start: and go to Restart Checkpoint, The trophy will still pop up after you Complete the game. The Upgrades i advise you to buy or have while going for this trophy are:

 

  • Shield strength all the way to 3
  • Shield Recharge all the way to 2
  • Buy the Focused attack Combat upgrade

With this upgrade you can use the force from your staff(when it glows after getting a set number of hits in a row) to preform a multiple combo attack and kill Multiple mechs at once.

 

  • Buy the Combat awareness upgrade.

 

  1. When a mech turns red it is ready to attack
  2. Blocking Enemies Turn Blue
  3. Yellow Mech are stunned and/or Vulnerable to you attacks.

Edited by GODCHILD1020
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Collectibles & Purchases

http://www.ps3trophies.org/images/trophies/488/ock.jpgFull Loaded(G)

Purchase all Upgrades.

This trophy will pop up after you have purchased all Health, Combat, Staff and Shield up grades. Please see each Upgrade trophy to see the Cost of each Upgrade.This trophy has a delay when you have purchase the last upgrade but it will pop up so don't worry.

http://www.ps3trophies.org/images/trophies/488/42.jpgTough as They Come(B)

Purchase all Health Upgrades.

This trophy has a delay when you have purchase the last upgrade but it will pop up so don't worry.

Health Extension 1 - 20,000

Health Extension 2 - 32,500

Health Extension 3 - 50,000

Health Extension 4 - 65,000

 

Health Regen 1 - 60,000

Health Regen 2 - 72,500

Health Regen 3 - 90,000

http://www.ps3trophies.org/images/trophies/488/43.jpgFighting Fit(B)

Purchase all Combat Upgrades.

This trophy has a delay when you have purchase the last upgrade but it will pop up so don't worry.

 

Wide Attack Upgrade - 45,000

Stun Charge Upgrade - 42,500

Focused Attack - 60,000

Counter Attack - 45,000

Evade Attack - 50,000

Combat Awareness - 5,000

 

http://www.ps3trophies.org/images/trophies/488/ock.jpgCheck My Weapon!(B)

Purchase all Staff Upgrades.

This trophy has a delay when you have purchase the last upgrade but it will pop up so don't worry.

Fire Rate 1- 7,500

Fire Rate 2 - 12,000

 

Ammo Increase 1 - 10,000

Ammo Increase 2 - 20,000

Ammo Increase 3 - 35,000

 

Stun Time 1 - 15,000

Stun Time 2 - 27,500

Stun Time 3 - 45,000

 

Stun Effect - 22,500

 

Plasma Penetration - 35,500

 

Plasma Damage 2x - 42,500

Plasma Damage 4x - 65,000

http://www.ps3trophies.org/images/trophies/488/ock.jpgShielded from Harm(B)

Purchase all Shield Upgrades.

This trophy has a delay when you have purchase the last upgrade but it will pop up so don't worry.

 

Shield Recharge 1 - 15,000

Shield Recharge 2 - 22,500

 

Shield Strength 1 - 20,000

Shield Strength 2 - 30,000

Shield Strength 3 - 50,000

 

Block Strength 1 - 20,000

Block Strength 2 - 30,000

Block Strength 3 - 50,000

 

http://www.ps3trophies.org/images/trophies/488/46.jpgMask Collector(B)

Collect half of the Masks.

Please see Mask Curator For more details.

 

http://www.ps3trophies.org/images/trophies/488/ock.jpgMask Curator(S)

Collect all Masks.

There are a total of 26 mask, so you need 13 for Mask Collector and need 13 more for this trophy. Masks are White with a clear circle around it. You will find your First one on the third chapter. Please view this post for Locations of the all the mask Mask Locations and this thread for the images Images. Some mask(s) will not pop up, if you already collected them, in a previous playthrough or chapter select.

Thanks Achievaholics For the mask locations Video.

 

[ame=http://www.youtube.com/watch?v=rtncQ3uaH7o]YouTube - enslavedmasks[/ame]

http://www.ps3trophies.org/images/trophies/488/48.jpgTech Collector(B)

Collect half of the Tech Orbs.

Please see Tech Curator for more details

 

http://www.ps3trophies.org/images/trophies/488/ock.jpgTech Curator(S)

Collect all Tech Orbs.

 

Tech orbs are red little Floating orbs, that you need to collect and Upgrade your Health, Combat, Staff and Shield. Restarting the chapter by pressing start will not save any Tech orbs you obtain or pick-up. Dying is the same.

 

Please See this section for all locations For the Tech Orbs

Edited by GODCHILD1020
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Mask Locations

 

Chapter One

 

None

 

Chapter Two

 

None

 

Chapter Three

[spoiler=Me]Mask 1: The first mask is in your main path, and is the introduction to them, A mini Cutscene will start.

 

Mask 2: There will be a part where you have to throw Trip up a ledge to knock down a ladder. This is while you're trying to disable a turret. Jump up to the steel platform where there's a hole the turret can see into. Before you continue on, rotate the camera until you see the opposite platform that you can jump to which has a mask on it. Use Trip's Decoy to look around.

 

If the metal Bars that fall and bring you to a lower level, that means you went to far. The area you go pass to destroy the Turret.

 

Mask 3: No need to look for its a given that you will get this. you will see this Mask after Killing all the mechs with the Turret and heading into the Build trip just unlocked.

 

 

Chapter Four

[spoiler=we]

Mask 4: This is at the Beginning of the level where you have to jump on the branches and Railings. Once you come out the Door after fighting the Electro Mech Proceed out and to the left climb up and take the left side until you see the Mask on a metal platform.

 

Mask 5: In the big building with the mechs that shoot at you from the higher floor. After defeating them you will find this in your path. It will be staring right at you once you drop down.

 

Mask 6: This mask is pointed out to you and you must get it to continue the storyline. The mask Will pop up on the stage floor after you throw Trip up to the Control Room.

 

 

Chapter Five

[spoiler=us]

Mask 7: There's a half sunken boat on the left side of the first area (where you are pushing things into the water for Trip to walk on). There's a little piece of land made of rocks concrete close to it with broken wall pieces. The mask is on that area of land.

 

Mask 8: As you make your way climbing up the giant bridge, you'll notice a "no mechs" sign on your left. Climb to the next area and there's a chair and a Cot . Drop of at the end to grab the mask before jumping to the next beam.

 

Mask 9: This mask it automatic, and you'll pick it up in a cutscene.

 

 

Chapter Six

[spoiler=People].

Mask 10: This is at the beginning of the Chapter. Where you have to go around and lower the bridge for Trip. Dont lower the first bridge yet. Go up the bridge and get that mask.

 

Mask 11: This is he section where you have to look for trip, She has gone missing. Anyway There will be a tree vine and a Metal Fence above you, climb it 4 Mechs come up when you reach the top, fight them and after go to the left jump down to a ledge the Mask will be right there .

Don't jump towers the tower or up the tower until you get that mask, its on the same Rock you climb up.

 

Chapter Seven

[spoiler=Members]

Mask 12: Follow the path that is in front of you. You will see a couch and a Sun-umbrella, opposite that there will be a Pipe you can climb, go up there to find a satellite dish and a mask

 

Mask 13: This is by the street area, During the second wave of Mechs that shoot at you. During that second wave stay on the left side to find a small alleyway behind a house, there will be a Mask there.

 

 

Chapter Eight

[spoiler=School]

Mask 14:You have 2 chances to get this.

 

  1. As soon as the Chapter starts, go to the left of where Trip is gong to find a metal door that is half open/half closed. Follow the path to find some Orbs and the Mask you seek.
  2. The second time is during the dog fight, Look Number 1 to find the Entrance.

Mask 15: This is the section where there is the windmill and you have to bring the sails down. After you bring two sails down and have to go to the red building to get to the third one, Follow the Pedal to the opposite side of the red building to a white platform stop the Windmill to get this Mask.

Chapter Nine

[spoiler=PS3T]

Mask 16: This is a the very beginning of the chapter. Follow the path and to the left of the path there will be a little opening with the mask at the end.

 

Mask 17: This is after you take out the last turret and get back on the boat. You will be on the boat it will go pass a Pigsyland Sign, where you have to disembark the boat again, this is a given so no need to worry about it.

 

 

 

Chapter Ten

[spoiler=X360A]

Mask 18: This is after you blew up the bomb that Pigsy threw to bring the bridge down. After the bridge is down and you toss trip to a higher level and do what you have to do to get back to them. After you meet up with them again go the opposite Direction of Pigsy & Trip and take the way Trip came from, follow the path to get the orbs & the mask. You seen them when you threw her up there.

 

Mask 19: This one is where a Turret you have to destroy is located, after you destroy the turret, Walk around it a little and the Mask will be there. This is more of once you see it will get it type thing.

 

 

 

Chapter Eleven

[spoiler=YGC]

Mask 20: There will be a wave of attacks, from shooter mechs. There will be a Health Serum above you climb up follow the path and you walk up a Metal Walkway to find the mask.

 

Mask 21: The screen will go black after you go inside the room. Soon the door will Follow the path until you see grass, go back on the white rusty Mech and go towards the scree jump up to find this mask.

 

 

 

Chapter Twelve

[spoiler=Godchild1020]

Mask 22: once you get control of the rail carts and on the first one you can use. Open up the Menu to tell trip to make the Cart go towards the dead end, you will see orbs and the mask there. You may have to tell her to go forward depending f you Switch the lever.

 

Mask 23: This is after the Pigsy gets caught and is hanging from the Sub. You will reach the end and there will be Mechs, The sub will be getting lower into the water, so you have to be Quick. The lowest level before you save Pigsy has a door where the mechs are coming from, Go to that door and Jump over the crates inside to get this mask and some Orbs.

 

 

 

Chapter Thirteen

[spoiler=Thirteen]

Mask 24: You just shot down one of the Legs Clamps. Climb up the pop onto a Metal platform Pigsy was on. (You see him climb up this before you shoot the Bombs) After going up there go to the left and jump down twice to get this mask.

 

Mask 25: This is a given, by you still have to go towards it. There will be fans that go around and around, you can still walk underneath them, Go to the left and there will be the Mask.

 

 

 

Chapter Fourteen

[spoiler=Fourteen]

Mask 26: The last one. This is inside the machine, once you go back in. The back of the room there is a pole, You will have to fight some Mechs, but there easy, after you Finish them go and get your Mask. You will have to climb down a pole to get to it.

 

 

 

[ame=http://www.youtube.com/watch?v=rtncQ3uaH7o]YouTube - enslavedmasks[/ame]

 

Making A total of 26.

 

 

Edited by GODCHILD1020
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Tech Orb Locations

 

Chapter 2: The Old City

[spoiler=Me100]

Section 1

http://i817.photobucket.com/albums/zz97/GODCHILD1020/2010-10-07113726.jpg

 

Section 2

http://i817.photobucket.com/albums/zz97/GODCHILD1020/2010-10-07113925.jpg

 

Section 3

http://i817.photobucket.com/albums/zz97/GODCHILD1020/2010-10-07114006.jpg

 

Section 4

http://i817.photobucket.com/albums/zz97/GODCHILD1020/2010-10-07114045.jpg

 

Section 5

 

http://i56.tinypic.com/2qxyr06.jpg

 

 

 

 

Chapter 3: The Metal Tower.

[spoiler=Me2]

 

Section 1

http://i817.photobucket.com/albums/zz97/GODCHILD1020/2010-10-07121418-2.jpg

Section 2

http://i817.photobucket.com/albums/zz97/GODCHILD1020/2010-10-07121341-1.jpg

Section 3

http://i817.photobucket.com/albums/zz97/GODCHILD1020/2010-10-07121418-1.jpg

I noticed there was a glitched orb in chapter 3. I was stuck at 99% and couldn't find the last one. At the part where your making your way up some stairs after fighting two mechs, Trip says she can get through a small crawl space but you have to go around. Once you make your way back to trip and drop down there is an orb but it disappears immediately. The trick is to jump on top of the orb once you land. I thought it was just my game but apparently other people have had this problem too on other forums. Credit: TreeFiftyz.

 

Section 4

http://i817.photobucket.com/albums/zz97/GODCHILD1020/2010-10-07121650-1.jpg

 

 

 

 

 

Chapter 4: Wherefore Art Thou

[spoiler=Me3]

 

Section 1

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-07122536.jpg

Section 2

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-07122627-1.jpg

 

 

 

 

Chapter 5: The Crash Site

[spoiler=Me4]

 

Section 1

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-07123512.jpg

There is a boat where you have to shoot the tank to blow it up to get the three Tech orbs.

 

 

Section 2

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-07123547-1.jpg

Section 3

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-07123613.jpg

 

 

 

 

Chapter 6: Village Approach

[spoiler=ghgjg0870]

 

Section 1

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-07124646-1.jpg

 

Chapter 7: Finding Trip

[spoiler=me6]

 

Section 1

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-07124751.jpg

Section 2: The Street/Courtyard

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-07124816-1-1.jpg

 

 

 

Chapter 8: Gaining Access

[spoiler=me7]

 

Section 1

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-07124905.jpg

 

 

 

Chapter 9: The Wasteland

[spoiler=me32]

 

Section 1

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09100344.jpg

 

 

Section 2

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09100408-1.jpg

 

 

Section 3

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09100513-1.jpg

 

 

 

 

Chapter 10: The Titan Factory

[spoiler=me366]

 

Section 1

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09100535.jpg

 

Section 2

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09100627.jpg

 

 

Section 3

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09100654-2.jpg

 

 

 

 

Sorry for the Bad Res, Will try to get better ones.

 

Credit To Jennifer & Kenny Sims For the wonderful work.

Edited by GODCHILD1020
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Chapter 11: The Old Battlefield

[spoiler=35]

 

Section 1

 

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09104455.jpg

 

Section 2

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09100731.jpg

 

Section 3: The Rhino

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09100749-1.jpg

 

 

Section 4: The Chase

 

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09100832-1.jpg

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09100832.jpg

 

 

 

 

Chapter 12: The Dam

[spoiler=me3445jkgkjhkjhkjhkjhkhkjhkjhjkhkj00]

 

Section 1

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09104532-1.jpg

 

Section 2

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09105236.jpg

 

 

 

Chapter 13: Grand Theft

[spoiler=me3445hkjggfuyfyufuy]

 

Section 1

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09104648-1.jpg

 

 

Chapter 14: Pyramid

[spoiler=me3445hjggjh]

 

Section 1

http://i817.photobucket.com/albums/zz97/GODCHILD1020/Enslaved/2010-10-09104724-1.jpg

 

 

 

 

Credit: BradyGames/Namco

Edited by GODCHILD1020
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Heath Related

 

awesome guide but i think that supposed to be Health (L) just a minor spell error

There are still a bunch of typos in the Guide, but I've noticed GodChild is correcting them as the days go by. For example, there were a a lot of instances where "their" was spelled "there"... but right now, only one of those is left (under the "Close Call" trophy). We'll just keep pointing them out and in the end, the Guide will be spotless... :)

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Is it really necessary to have backup saves for those 4 trophies? Can't one simply restart the chapters and get them instead of waiting til' the end of the game?

 

 

You dont have to, Its only if you don't want to play through the whole chapter again just to reach that part. Anyway I'm going to change the roadmap. I did 2 back-ups because i dint know when to get the trophy and didn't want to get stuck playing on that one place for a trophy.

 

 

EDIT, there is only need for three back ups if you want to back up the game save and dont want to go through the whole chapter. Chapter 11 has 2 boss related trophies, that are obtain fight after the other.

Edited by GODCHILD1020
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I noticed there was a glitched orb in chapter 3. I was stuck at 99% and couldn't find the last one. At the part where your making your way up some stairs after fighting two mechs, Trip says she can get through a small crawl space but you have to go around. Once you make your way back to trip and drop down there is an orb but it disappears immediately. The trick is to jump on top of the orb once you land. I thought it was just my game but apparently other people have had this problem too on other forums.

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