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Gameinformer coverage of a demo

 

PAX Prime Demo Reveals More Dragon Age: Inquisition Intel - Dragon Age: Inquisition - Xbox One - www.GameInformer.com

 

Animated bowstrings confirmed

 

Isometric Camera for all platforms confirmed

 

and just one other minor thing

 

Qunari as a playable race!!!!!!!!

 

and another couple articles

http://kotaku.com/the-next-dragon-age-is-crazy-ambitious-1232404991?utm_campaign=Socialflow_Kotaku_Twitter&utm_source=Kotaku_Twitter&utm_medium=Socialflow

 

http://au.ign.com/articles/2013/08/31/the-beauty-and-brutality-of-dragon-age-inquisition?abthid=5222582bbd9b27421f000006

 

 

Other tidbits of info

 

-Weapons can be both crafted and named.

 

-Mages can wear heavy armor, no word yet on penalties.

 

-A good deal of the environment is destructible.

 

-You can claim enemy keeps and customize them.

 

-Dragons are meant to be night unstoppable until lategame, so running will be necessary.

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Short 2m video showing off some gameplay

 

Dragon Age III: Inquisition Video - PAX Prime 13: Inquisitive Discussion | GameTrailers

 

 

14m offscreen gameplay that was recorded on a phone

[ame=http://www.youtube.com/watch?v=1WeZbGRglWs]Dragon Age: Inquisition Live Demo - PAX Prime 2013 - YouTube[/ame]

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Another video of the demo, new footage beings at 3:50, this one showing off isometric camera on console from 6:50 onwards.

 

[ame=http://www.youtube.com/watch?v=Y3OjMCHnsZg]Dragon Age: Inquisition demo at PAX 13 - YouTube[/ame]

 

 

 

and another article

http://www.eurogamer.net/articles/2013-08-31-dragon-age-inquisition-has-tactical-view-from-dragon-age-origins

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Another video of the demo, new footage beings at 3:50, this one showing off isometric camera on console from 6:50 onwards.

 

 

 

 

and another article

Dragon Age: Inquisition has tactical view from Dragon Age: Origins • News • Eurogamer.net

 

Thanks for the video, I will watch that later

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Any word on a release date for this game yet? I was hoping it would have came out this year.

 

 

Fall 2014 is all we have at this point. When it was first announced it was going to be fall this year but EA decided to delay the game which is why we are able to have cool things like the return of playable races opposed to human only again which was initially the plan.

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Sorry for the double post but here is a video showing the whole of the 40 min demo

 

 

Wow, just wow @ those new open environments. And that Dragon fight at the very end, OMG, his sword just immediately lit on fire before the fight started, that was pretty sick. Skyrim/Dragon's Dogma step aside please. I can't wait to play this.

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Small article on a graphical difference between next gen and current versions

 

http://www.eurogamer.net/articles/2013-09-03-bioware-next-gen-dragon-age-inquisition-will-have-more-immersive-world

 

 

Also Dagna to return?

http://i.imgur.com/AzFCopK.jpg?1

 

 

I might as well keep adding to this thread

 

http://www.eurogamer.net/articles/2013-09-02-dragon-age-inquisitions-secret-base-camp-replacement-will-make-you-freak-out

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  • 6 months later...

I'll continue using this as an info dump thread.

 

From an OXM preview

http://forum.bioware.com/topic/497878-official-xbox-magazine-dragon-age-inquisition-preview/

 

 

 

1. There will be 5 regions in Dragon Age: Inquisition: Fereldan, Orlais, and the Dales:

 

2 of the areas you can expect to visit are; a war-torn region in Orlais and an elven burial ground, known as the Emerald Graves.

The Emerald Graves, according to executive producer Mark Darrah, is where the Dalish Elves planted one tree for every soldier killed in the Exalted Marches.

According to the magazine, while enemy levels don't scale to your characters, you can affect environmental changes to drastically influence local settlements, establish trade routes, capture territory and disrupt the local ecosystem.

Wild flora and fauna, useful for crafting can be hunted to scarcity, allowing other species to proliferate.

Defeating intelligent enemies like bandits or dragons will have a significant effect on a given region.

 

 

2. Dragon Age Inquisition Companions:

 

There will be no DLC Companions: According to Creative Director Mike Laidlaw: "Because of how deeply enmeshed in the system companion characters are, we can't just add them on the fly; part of them has to be shipped on the disc...which was led to criticism that we're forcing people to pay for content they already own. It's not the case, but we've decided this time to not go that route. There will be no DLC party members."

Solas is an apostate and an expert on the Fade.

The Iron Bull is confirmed as a companion, who is described as "a one-eyed mercenary and outcast from the Qunari faith"

Sera is confirmed as a companion, and is described as "an elven archer. Little is known about them [referring to both Sera and the Iron Bull] at this point, particularly Sera, who turned up seemingly on accident during one of several combat demonstrations..."

 

 

3. The Dialogue Wheel:

 

"We have three wheels that we use in response to any given piece of dialogue" says Gaider. "One of those is what we call the 'tone wheel', which is mostly for role-playing choices. The other two are the 'choice wheel'- for taking an action or stating an opinion-and the 'reaction wheel,' for emotional moments"

 

 

4. The Inquisitor:

 

There will be 4 voices for the Inquisitor 2 for each gender, for all races

To address why the same voices apply to all races, Mike Laidlaw made the following statement: "It's a matter of file size...if we were to have eight voices, two for each race, we would be shipping on 14 discs or something. We figured that with four voices, that would give players enough options while staying within our size limitations"

Bioware is currently exploring options to differentiate the voices, like changing the pitch of the audio.

The Prologue Section (or the "Origin" section" will be the same for all players. The player's appearance, class and dialogue responses during the prologue section will fill in the details, presumably of the Inquisitor's background, and in particular inform how other characters respond to you throughout the story.

The Inquisitor is the sole survivor of a reality-shattering event which results in the Fade tearing opening throughout Thedas.

"Presumbly as a result [of the Fade tearing open throughout Thedas], you're also endowed with a singular ability: you can close these rifts wherever they appear throughout the continent."

 

 

5. Endings:

 

"Bioware is promising a staggering 40 possible endings for the game, dependent not only on choices made in character generation but by actions taken throughout the storyline. [Mark] Darrah stresses, however, that the endings will all be meaningfully different from one another. You won't find 40 endings with only slight degrees of variation between them."

 

 

6. Customization:

 

Armour weights are no longer class specific. Meaning a rogue can wear a mage's robes, and a mage can wear a warrior's armour. The magazine speculates the penalties will be similar to the fatigue penalties used in DA: Origins

 

 

7. Other information:

 

There will be a jar of bees, which can be used as a combat item which according to Bioware: "You throw it, the jar breaks open, and little bees fly around stinging your opponents."

 

 

 

 

http://forum.bioware.com/topic/497884-large-number-of-endings/page-8#entry16312201

 

Hey guys,

 

I just want to clarify the endings in Dragon Age: Inquisition

 

Dragon Age Inquisition's endings variations come in three levels

 

1. Minor variations based upon choices you make in the game or previous games. There are HUNDREDS of these variations.

 

2. Major variations based upon larger decisions in the game. There are about forty of these

 

3. Completely unique endings. There are a small number of these

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*snip*

 

Holy crap, that sounds awesome! Seriously, the info just keeps getting better. 4 voices is great, didn't expect more than 2 honestly. 40 endings is pretty cool although I suspect it's a slightly exaggerated. Good to hear about there being no DLC companion, and nice seeing some new names.

 

Dales is in Orlais, so technically that should be 4 regions but whatever :whistle:

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  • 2 weeks later...

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