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The Elder Scrolls V: Skyrim - Dawnguard Trophy Guide & Roadmap


Darth_Krid

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Copyright/Rights of Use

This guide is strictly to be used and reproduced on PlaystationTrophies.org ONLY. If I see it posted anywhere else, action will be taken unless full credit is given.

 

Credit:

GlennThomas - For the trophy guide banner.

MMDE - For the trophy guide template.

The Elder Scrolls Wiki - For various points of reference and clarification.

ecto69 - For various helpful tips in the Dawnguard forum and personally clarifying many precise details in the guide.

 

Road Map

 

Overview:

  • Estimated Trophy Difficulty: 3/10
  • Offline trophies: 10 (3(S), 7(B))
  • Online trophies: 0
  • Approximate amount of time to 100%: 12-15 hours (highly level dependent)
  • Minimum number of playthroughs: 1
  • Number of missable trophies: 1: Werewolf Mastered
  • Glitched trophies: 0
  • Does difficulty affect any trophies: No, all trophies can be earned on Novice.
  • Do cheat codes disable trophies: No cheat codes available

 

Introduction:

 

8 months after it was released on the Xbox360 as the first Skyrim DLC pack, Dawnguard finally sees a release on the Playstation 3. Boasting a substantial amount of additional content, Dawnguard revolves around an ancient prophecy that foretells the blotting out of the Sun. The player has the choice of joining the Volkihar (a powerful clan of Vampires attempting to fulfil the prophecy) or the Dawnguard (a group of Vampire hunters battling to prevent the world from being plunged into irrevocable darkness). Also included in Dawnguard are a bunch of new side-quests, three new Shouts, two new perk trees and the highest species of dragon (the Legendary Dragon).

 

The trophies in this DLC are related to all of the side-quests and the main quest, but should not pose any more difficulty than the main game. They can, however, be particularly time consuming. Legend in particular requires you to be around Level 78 before Legendary Dragons start appearing. If you reached Level 50 in the main game for the Master trophy and then stopped playing, you'll be looking at a minimum of 30 hours of solid levelling to reach Level 78. Luckily, there is an exploit to reach max level (81) in around 8 hours. See the trophy description for Legend for more details.

 

Note that from this point on, this guide will contain spoilers for the Companions questline. If you do not want to know important details about that particular questline, do not read on here until you have completed the Companions quest "The Silver Hand".

 

Note on the missable trophy: There is one missable trophy in Dawnguard, but thankfully this time it is not caused by something you may have done much earlier in the main game, therefore it is avoidable if you are mindful of it before you start the DLC. The trophy in question is Werewolf Mastered which requires you to learn all perks in the Werewolf perk tree. The only way you can become a werewolf is by completing "The Silver Hand" for the Companions (which is mandatory if you wish to continue the Companions questline). At the end of the Companions questline you have the choice to keep your Lycanthropy or be cured of it. If you chose the latter don't worry as, with the installation of Dawnguard, you can visit Aela the Huntress in Jorrvaskr in Whiterun and she will turn you into a werewolf again but this can only be done once. Therefore if you cure your Lycanthropy again or choose to turn into a Vampire before you have earned this trophy, you will be unable to achieve it.

 

Walkthrough:

 

Step 1 - Complete the main quest

 

Your first step should be to complete the main quest, which comprises the following missions:

  • Dawnguard
  • Awakening
  • Bloodline
  • A New Order (Dawnguard) / The Bloodstone Chalice (Vampire)
  • Prophet
  • Chasing Echoes
  • Beyond Death
  • Seeking Disclosure
  • Unseen Visions
  • Touching The Sky
  • Kindred Judgement

In order to start the DLC you must be level 10 or above then enter one of the 9 major cities in Skyrim. You should be approached by an Orc named Durak, who will ask the player to join the Dawnguard by visiting them at Fort Dawnguard. If he does not appear, talk to one of the cities' guards and they will tell you that the Dawnguard are recruiting. Make sure that you activate the quest in your quest menu to bring up the quest marker, since you are unable to walk directly to Fort Dawnguard as the game blocks your way. You must instead go through Dayspring Canyon, located South-East of Riften.

 

When you start the quest "Bloodline", make sure to make a new save. This is because this mission gives you the choice of sides: Dawnguard or Vampire, so if you wish to play through both sides (which isn't required for a trophy), you can do so without having to start a new character. I would highly recommend earning the Auriel's Bow trophy as soon as you receive the weapon of the same name at the end of "Touching The Sky".

 

I would also recommend working towards unlocking perks for either the Werewolf or the Vampire Lord during the main quest to save you from excess grinding later. Once you complete this step, you are guaranteed to earn at least the following trophies:

(B)

 
Awakening
 

(B)

 
Beyond Death
 

(S)

 
Kindred Judgement
 

Step 2 - Miscellaneous trophies

 

Once you complete the story, you should mop up some of the miscellaneous trophies, such as completing the "Lost to the Ages" sidequest, learning the "Soul Tear" Shout, changing your character's appearance and using the power of Auriel's Bow if you didn’t already get it during the main quest. By the end of this step you should have the following trophies:

(S)

 
Lost to the Ages
 

(B)

 
Soul Tear
 

(B)

 
Auriel's Bow
 

(B)

 
A New You
 

Step 3 - Completing the Werewolf and Vampire Lord perk trees

 

This step is a bit of a grind as you will need to kill quite a lot of enemies in order to unlock all 11 perks in each tree. There are also many ways to go about this step. If you are already a Werewolf before starting Dawnguard, you can unlock all perks before "Bloodline" and then accept Harkon's Gift and become a Vampire Lord and then unlock all those perks. Conversely you may not have started the Companions questline, which means you can become a Vampire Lord first, then later obtain Lycanthropy and earn all the Werewolf perks. You can even decline Harkon's Gift if you wish, and become a Vampire Lord or Werewolf at a later time, as that option is available to you too. The choice is yours but either way you will probably have to grind one or both of the perk trees upon completion of the main story. By the end of this step you will have the following two trophies:

(B)

 
Werewolf Mastered
 

(B)

 
Vampire Mastered
 

Step 4 - Legend

 

This step may have been completed earlier if you were already at level 78 or above when you started the DLC. However, if you are at a lower level, this will likely be the last trophy you earn. You will need to either grind for many hours to be at a high enough level for a Legendary Dragon to spawn or use an exploit to level up quickly. See the trophy description for more details. Either way, at the end of this step you will have the following trophy and 100% for this DLC:

(S)

 
Legend
 
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Trophy Guide

 

52.jpg Awakening (B)

Complete "Awakening"

 

This trophy is story related and cannot be missed. This trophy will unlock upon completion of the second quest in the Dawnguard main story, "Awakening":

 

[spoiler=awakening]After arriving at Fort Dawnguard and talking to Isran, you will be sent to Dimhollow Crypt to investigate Vampire activity there. Work your way through the dungeon until you reach Dimhollow Carvern. After a few more rooms you will have to defeat Lokil (a fairly powerful Vampire) and solve a small puzzle in the centre of the room. To do so push the button on the pedestal in the middle, then go up to each brazier and press :cross: to set them in the right slot so that they light up. Once the pedestal rises, a short conversation will ensue after which this trophy will pop.

 

 

53.jpg  Beyond Death (B)

Complete "Beyond Death"

 

This trophy is story related and cannot be missed. This trophy will unlock upon completion of the "Beyond Death" quest:

 

[spoiler=beyonddeath]This quest is particularly lengthy and contains a number of steps. Firstly, once you enter the Soul Cairn, follow the quest marker until you eventually come to the large ruin. Once there, speak to the woman who sends you off to kill three Boneyard Keepers in three different towers. Find all three by following the quest marker (one or two of these may actually lead you to a sort of well that transports you to the top of the tower where the Keeper resides) and kill them. Then return to the woman and follow her into the Bone Yard. Defeat Durnehviir the dragon who promptly attacks and then retrieve the Elder Scroll from its case. Exit the Boneyard and talk to Durnehviir (this is the first step to obtaining the Soul Tear trophy too). Then you must run all the way back to the portal and go through it back to Castle Volkihar before this quest is completed and the trophy is unlocked.

 

 

54.jpg  Kindred Judgement (S)

Complete "Kindred Judgment"

 

This trophy is story related and cannot be missed. This is the last quest in the Dawnguard main story and, regardless of which side you chose, the trophy will unlock once it's completed:

 

[spoiler=kindredjudgement]This quest begins in different ways depending on who you sided with during the story:

  • If you chose the Dawnguard you must return to Fort Dawnguard and formulate a plan with Isran to attack Castle Volkihar. Once you travel there, you must fight various Vampires on the bridge leading to the castle and even more inside the main hall. Fight them as you would any normal Mage (with your own magic attacks and ranged weapons), as they like to throw a lot of spells at you. Once they are killed, head to the Cathedral by following your quest marker.
  • If you chose the Vampire path, head directly to Castle Volkihar then go straight to the Cathedral.

Once you enter the Cathedral, despite whichever path you chose, you will have to fight Lord Harkon. He will teleport frequently up to the balconies during the battle but there's no point chasing after him as he'll teleport back to the floor again, therefore just wait until he comes to you and attack him when you can. Once you deplete his health by a fair amount, he will retreat to the blood fountain at the back of the Cathedral to heal. He is invincible to normal attacks here but if you have Auriel's Bow, the special arrows will penetrate his barrier. Once his health is fully depleted, he will explode in a cloud of bats and you will have a conversation with either Isran or Garan Marethi (depending on who you sided with), after which the story will be completed and this trophy will unlock.

 

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55.jpg  Lost to the Ages (S)

Complete "Lost to the Ages"

 

"Lost to the Ages" is an extremely long sidequest exclusive to Dawnguard. There are a number of steps required to complete it:

1. Find and take a copy of The Aetherium Wars:

 

The Aetherium Wars is a book found only with the Dawnguard expansion. You may have picked it up from one of the following locations during your playthrough:

  • Bard's College
  • Castle Dour Dungeon
  • Castle Volkihar Undercroft
  • Dragonsreach (Farengar's Lab)
  • Fellglow Keep
  • Fort Dawnguard
  • Fort Snowhawk
  • Hall of the Vigilant
  • Ilinalta's Deep
  • Palace of the Kings
  • Rannveig's Fast
  • Redwater Den
  • Ruunvald Temple
  • Thalmor Embassy
  • Understone Keep (Calcelmo's Dwemer Museum)

However if you have completed the main story and still don't have the book, by far the most convenient location is off the body of Katria in Arkngthamz. Since this is where you will have to travel once you find the book anyway, it is much simpler and quicker to travel there.

 

2. Travel to Arkngthamz and obtain the first Aetherium Shard:

 

Arkngthamz is located in The Reach, South-East of Markarth. If you don't have the book and are going straight there, the quest marker won't be on your map so use the following image to help you (thanks to the Elder Scrolls Wiki😞

 

256px-Arkngthamz_Map.png 

 

Once you enter the location, navigate through a few rooms before you come upon Katria's body. Take her journal and a copy of The Aetherium Wars if you don't already have it. Work your way through the ruins until you reach the Tonal Lock. Here you must shoot the Kinetic Resonators in a certain order to unlock the door in front of you. You can use any bow and arrows that you have with you but if by any chance you don't have one then you can retrieve Katria's bow, the "Zephyr", from a nearby log.

 

The order you must shoot the Resonators in are: bottom left, bottom right, top left, top right and bottom middle. Shooting them in the wrong order will lead to various enemies and traps attacking you. Once you have opened the door, go through it and claim the first Shard of Aetherium. Aetherium is a crystallised substance that you can craft a powerful item out of later in the quest.

 

3. Claim the other three Aetherium Shards:

 

Once you claim an Aetherium Shard, your quest marker will change location to another Shard. The locations of the different Shards never change, but the order they appear in does. The following are the three different locations of Aetherium Shards:

 

Deep Folk Crossing

 

This is an easy one that doesn't require much exploration. Simply go to the bridge and cross it heading north. Walk a short distance north and this Shard will be on a plinth at the top of a small hill.

 

Mzulft

 

This Shard isn't actually located inside the ruins of Mzulft, but rather the Dwarven Storeroom to the south of its entrance. To open the initial door you will need to pick the Apprentice lock, then to claim the Shard you will need to pick an Expert level lock on the gate which stands in front of it. This will require you to either have a high Lockpicking level or a lot of lockpicks. If you are planning to get 100% in this DLC you will have to be a very high level for Legend anyway, so you can always save this part until your level is much higher.

 

DarqueDragon has found a way to obtain the Shard without needing to pick the Expert lock:

 

DarqueDragon said:

As soon as you enter the storeroom, look to the right. There is an Apprentice locked door with some Dwarven Ingots and a couple of chests inside. There is also another Apprentice locked door inside, directly behind the ingots and chests. This door leads you to the other side of the Expert gate, allowing you to get the shard with two Apprentice locks instead of an Expert lock.

 

Raldbthar

 

If you have done the quest "Mourning Never Comes" for the Dark Brotherhood, the first half of this dungeon should be clear, meaning you can run straight through until you get to Raldbthar Deep Market. At the end of this area, you will need to unblock four gears by removing various items which are jamming them. Once you have done this, press the button which will lower the bridge. Fight through some more rooms and you will eventually come upon the Shard.

4. Find the Aetherium Forge:

 

To find the entrance to the Forge, you will need to consult Katria's Journal. The location is the Ruins of Bthalft just south of Ivarstead. Once there, place the four Shards on the globe with the arrow through it. Go down the lift that appears and work your way through the ruin. Again, you will have to shoot two Kinetic Resonators to gain access to the Forge room.

 

Once you are in the Forge room, you will have to shut off the two valves to stop the steam coming from the floor, and then defeat a variety of Dwarven machines. The final one will be the Forgemaster, a very powerful Dwarven Centurion who can breathe fire at you.

5. Forge an Aetherium item:

 

Once he is defeated take some supplies from the chest to the right of the room which you will need to forge an Aetherium item. Then go up to the Forge and you will be given a choice of crafting either the Aetherial Crown, the Aetherial Shield or the Aetherial Staff. Note: Once you forge an Aetherium item, you cannot forge any other and you will be forced to keep this item permanently.

 

Once the item is made, speak to Katria and this quest will be completed thus earning you this trophy.

 

56.jpg  Soul Tear (B)

Learn all three words of Soul Tear

 

"Soul Tear" is a new shout exclusive to Dawnguard which allows you to rip the souls out of enemies, filling a Soul Gem and allowing the deceased to be raised from the dead as an ally. Unlike other Shouts in the game, "Soul Tear" is learned in a unique way:

 

First of all, you must have defeated Durnehviir during the "Beyond Death" quest in the Dawnguard main storyline. Once you do this and leave the Boneyard, he will automatically stop you and talk to you. He will teach you all three words of a Shout called "Summon Durnehviir", which you must unlock with three Dragon Souls. After you have done this, every time you summon him (as with any normal Shout, by holding :r2:) he will teach you a new word of "Soul Tear". The recharge period of "Summon Durnehviir" is 5 minutes so once you can Shout again, summon him to learn a new word. To avoid having to actually wait 5 minutes, if you press :select: then wait for 2-3 hours, the cool-down period will be over and you can cast the Shout again (thanks Bounty V for this tip!). Do this 3 times to fully learn the Shout and unlock this trophy. You do not need to unlock any of the three words with a Dragon Soul to earn this trophy; just knowing the three words is fine.

 

Note: You can only summon Durnehviir in wide open areas as he emerges from the ground so indoor, mountainous and wooded areas are not suitable. For further clarification on this, see Bounty V's explanation below:

 

Bounty V said:

If you try to summon him in an area too small, such as in the woods or indoors, your crosshairs will turn red for just a second to indicate the Shout could not be performed. To accompany this, the Shout sound is abruptly cut off and almost sounds like an audio glitch.

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57.jpg  Auriel's Bow (B)

Use the special power of Auriel's Bow

 

To unlock this trophy you must first acquire Auriel's Bow at the end of "Touching The Sky", which is the penultimate quest of the Dawnguard main storyline. Once you have acquired it you are given twelve Sunhallowed Elven Arrows by Knight-Paladin Gelebor. As soon as you get these, simply aim at the Sun with Auriel's Bow and the Sunhallowed Arrows equipped and fire a shot directly towards the Sun. The Sun will grow extremely large and explode, causing beams of light to fire down, harming enemies (especially Vampires). Note: The trophy will not unlock until the explosion has finished, which is around 30 seconds to a minute after you fire your arrow so do not worry if it doesn't pop immediately.

 

If you have used all 12 Sunhallowed Arrows before you have unlocked this trophy, you can get more from Gelebor in groups of twenty. You have to bring at least 20 Elven Arrows to him and he will turn them into Sunhallowed Elven Arrows. Furthermore, you can obtain Bloodcursed Elven Arrows from Serana in the same manner. These arrows have a different special power, however, which is to blot out the sun for a whole day (which is particularly useful if you chose the Vampire path). Using either power will grant you this trophy.

 

You may also have difficulty locating the Sun in the sky if it is particularly cloudy or stormy. Therefore, if you have completed "Alduin's Wall" in the main Skyrim quest, you can use your "Clear Skies" shout to make the Sun clearly visible in the sky.

 

58.jpg  Werewolf Mastered (B)

Acquire 11 werewolf perks

[MISSABLE] In order to first become a Werewolf, you must have acquired it by completing the quest titled "The Silver Hand" for the Companions. If you chose to cure yourself of Lycanthropy at the end of the Companions questline, you can talk to Aela the Huntress once at any point once you have installed Dawnguard to get it back. If you are a Vampire Lord already, becoming a Werewolf will "cure" you of it at the expense of Lycanthropy. This trophy is technically missable since you can become a Vampire Lord as many times as you like (which will cancel out your Lycanthropy) but you can only become a Werewolf again once.

 

In order to acquire Werewolf perks you must first be in Beast Form. This is enabled by going to your Magic menu and finding "Beast Form" under the Powers tab. Activate it just like you would a normal Shout by pressing :r2:. This transforms you into a Werewolf for 2mins 30secs, with 30 seconds added on for every enemy you kill and then feed on, which you can do ad infinitum until you stop feeding. Note: You can only activate Beast Form once a day, which is why it will come in especially handy to have completed the Daedric Quest "Ill Met By Moonlight" and obtained the Ring of Hircine, which allows you unlimited transformations into Beast Form as long as you are already Lycanthropic.

 

Once you are in Beast Form you can attack enemies with :l1: and :r1: to kill them. When you do, you have the option to feed on them by pressing :cross: on their corpse. If you feed on a human, you will get a message saying "Heart consumed: Werewolf perk progress increased". You will have to feed on an increasing number of corpses to unlock each subsequent perk. It is highly recommended that you activate the "Savage Feeding" perk as quickly as possible (the earliest this is available is once you unlock your fourth perk, which is 31 feedings) as this allows you to feed on all corpses except for undead enemies (skeletons, Draugr and Vampires) instead of just humans. Another helpful trick is to cast Soul Trap on a corpse that you have already fed on once you revert back to your normal form. For some bizarre and unknown reason this also counts towards perk progress.

 

This trophy will require a fair amount of grinding. The quickest way to earn this trophy, providing you don't care about bounties and who you kill, is to travel between the major cities and kill/feed on as many people in the cities as you can. There are usually a lot of guards to be found, as well as many of the citizens. Only a few are unkillable and will kneel down when you attack them rather than dying. If you don't feel like wiping out whole cities, then the best way to get kills is to travel to the various Imperial/Stormcloak, Bandit and Giant Camps dotted around the map as there are usually plenty of enemies to kill in these.

 

Bounty V has provided an excellent explanation for farming kills:

 

Bounty V said:
You can feed on any human (or animal assuming you unlocked the Savage Perk) corpse regardless of whether or not you 1) killed it while in Beast Mode or 2) even killed it at all. Outside of towns, or places that automatically respawn enemies after a certain period of time, you can 'backtrack' and feed on the corpses.

 

This is particularly helpful for places such as Forts, or tombs that held mostly human enemies. Once you have the Savage perk, the city of Mzulft (the huge cavern city that houses Falmer) is a great place to wrack up perk progress. If you're concerned about surviving - just clear it as a human(oid) then go back through feeding.

 

To view your perk tree, press :circle: whilst in Beast Form and unlock perks with the :cross: button. Once you unlock all 11 of the following perks (which requires a total of 164 feedings), this trophy will pop:

  • Animal Vigor
  • Bestial Strength (all 4 levels)
  • Gorging
  • Savage Feeding
  • Totem of Ice Brothers
  • Totem of Terror
  • Totem of the Moon
  • Totem of the Predator

 

59.jpg  Vampire Mastered (B)

Acquire 11 vampire perks

 

To acquire the ability to transform into a Vampire Lord, you must accept Harkon's Gift at the end of the quest "Bloodline" or accept the gift of Vampirism from Serana at any point after completing the main Dawnguard questline.

 

To gain Vampire Lord perks, you must first be in Vampire Lord form. This is again selected in the "Powers" tab of the Magic menu and then activated with :r2:. Unlike Beast Form, you can change to and from your Vampire Lord form as often as you like. There are two different combat modes in your Vampire form, both of which allow you to obtain perks by consuming the life blood of your foes. Firstly, there is Blood Magic mode, allowing you to cast spells whilst hovering above the ground. Of these spells, only killing enemies with Drain Life (used with :r1:) will contribute towards perk progress. In Melee mode you no longer hover but run on the ground like normal. You can no longer use magic, only your fists. To consume an enemy's life blood, you must hold :r1: to do a power attack bite, which will kill an enemy outright if they have low enough health. This can be a bit hit-and-miss though so it is recommended to use the Drain Life spell when you can, provided you have enough Magicka.

 

As with Werewolf perk progress, this trophy will take some grinding. However, farming kills for Vampire Lord is made easier by the fact that all enemies and animals count towards perk progress from the beginning. For tips on the best way to farm kills, see the tips provided in the Werewolf Mastered trophy description.

 

To view your Vampire Lord perk tree, press the :circle: button whilst in Vampire Lord form and press :cross: to select perks. In total, you will need to consume the life blood of 156 enemies to unlock all of the following 11 perks:

  • Blood Healing
  • Corpse Curse
  • Detect All Creatures
  • Mist Form
  • Night Cloak
  • Poison Talons
  • Power of the Grave
  • Summon Gargoyle
  • Supernatural Reflexes
  • Unearthly Will
  • Vampiric Grip

 

60.jpg  A New You (B)

Change your face

 

New to Dawnguard is the ability to change the physical appearance of your character. To do this, visit The Ragged Flagon in Riften and find a Wood Elf named Galathil who is a hooded figure sitting on a bench. You can either do this of your own accord or by talking to guards in the various cities, who will occasionally mention her and give you a quest marker to her location. Note: You do not need to be a member of the Thieves Guild to enter and talk to her.

 

Galathil will offer you the chance to change your appearance for 1000 Gold. You do not even have to change anything about your appearance for this trophy to unlock, but you must still pay her and then back out. Finally, she will not change your face if you have contracted Vampirism from enemies in the main game or are a Vampire Lord from the Dawnguard main questline. You must first cure your Vampirism before you can change your face.

 

If you don't want to waste the 1000 Gold for the sake of the trophy, make a save first, then pay Galathil to change your appearance and unlock the trophy before loading your old save again. Thanks to Terminator for the tip.

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61.jpg  Legend (S)

Defeat a Legendary Dragon

 

New to the Dawnguard expansion is the Legendary Dragon type. These Dragons are extremely powerful therefore require you to be a very high level to make them appear. There is no definitive answer to when they start spawning, but the most commonly accepted level is 78. Therefore, depending on what level you start the DLC at, this trophy can be extremely time-consuming.

 

Once you are a high enough level, these dragons will randomly spawn as you are travelling around Skyrim. Travelling to the Dragon Lairs around the map (the locations in the mountains where a Word Wall can be found, guarded by a dragon) didn't seem to work for me as even at level 81 they were always Elder or Ancient Dragons. However, during my playthrough of Dawnguard, both random Dragon encounters I faced around the map were Legendaries. My first was just outside Riften when I fast-travelled there and walked out the entrance onto the main road, and the second was in the College of Winterhold courtyard. Once one spawns simply use your usual tactics to take it down, with a more watchful eye on your health as his attacks (even on Novice) can deplete your health quickly. Once he is defeated this trophy will unlock.

 

If you are struggling to find a Legendary Dragon, apparently there is a place where they are guaranteed to spawn. Go to Archwind Point, west of Autumnwatch Tower and south of Ivarstead and there should be a dragon there. Thanks to darkdante14 for this tip, and to BlueUltraNova for the video of this location below:

 

https://www.youtube.com/watch?v=xZxUjHKjBYM 

 

Oghma Infinium Exploit

 

If you are already at level 78 or above, then this trophy shouldn't take you long. However, if you are much lower than that, then you face a tough task ahead of you, as to attain such a high level you will need almost all of your individual skills to be maxed at level 100. Luckily, there is a way to quickly boost to level 81 using the Oghma Infinium exploit. This requires you to have completed the Daedric quest "Discerning the Transmundane", which requires you to be at least level 15. Upon completion of this quest (a walkthrough can be found here), you will earn the Oghma Infinium as a reward. This is a book which upon reading will boost 6 skills of a certain type by 5 levels.

 

Now, once you have this book, do not read it yet. You will need to find a bookshelf, such as the one located in the living room of Breezehome. Once you find one, follow these steps to reach level 81 in no time (thanks to the Elder Scrolls Wiki😞

 

1. Activate the bookshelf with :cross:.

2. Read the book while still in the bookshelf inventory and choose the desired skillset.

3. Close the book after having chosen the path, then place the book on the bookshelf without exiting the bookshelf inventory between reading the chosen path and placing the book on the shelf.

4. Now exit the bookshelf inventory; the book should appear on the bookshelf.

5. Activate the book directly by hovering the cursor over it, not through the bookshelf inventory. Choose the "do not read" option then take the book from the shelf.

6. This can be repeated as many times as desired to get all skills to 100.

 

It is highly advisable to save very often when you do this (such as every 3 readings of the book) as it is very easy to make a mistake and if you do so the book is lost forever, as are your chances of speedy levelling. The 1.9 "Legendary" patch has permanently patched this exploit, so the only way to use it is to decline the 1.9 patch and do the glitch on the previous patch. If you have installed the 1.9 patch and saved your game, the only option available to you is to delete the game data from your PS3 and start a new game with no patches installed. Note: Deleting your patch and trying to do this on the same save file will not work since the save files are patched too, thus rendering it unplayable until you install the patch version/number it was last saved on. Therefore, you will have to start a new character from scratch and play offline. Once you have reached max level, you can then patch your game and find a Legendary dragon. Furthermore if you delete the patch and start a new game without it, any and all DLC you have installed will be unplayable until the latest patch is reinstalled.

 

In addition to this if you have already used the book on your main playthrough, then this method will not be available to you. If so (depending on how many levels you need to reach the minimum required level to spawn a Legendary dragon) it may be quicker to start a new game and use this method to quickly get that character to level 81. Bear in mind that this will take around 6-8 hours as you will need to get to level 15, then complete "Discerning the Transmundane" before you have access to the book.

 

If you are pretty close to level 78 already or do not feel like using an exploit to "cheaply" level up, then the following tips for the Skill Master trophy from Webb's trophy guide are still extremely useful:

 

The Elder Scrolls V: Skyrim Trophy Guide and Road Map.

Edited by Viper
Removing dead Youtube video.
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Guide fully uploaded.

 

As always, feel free to leave comments/feedback/constructive criticism.

 

Sorry for the delay in uploading, but I've been really busy with real-life stuff the last couple of days and didn't have a chance. I'll do an editorial sweep either after the Far Cry 3 game night or in the morning and then submit this.

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i request a touching the sky walkthrough :D that quest is a pain (finding the 5th water thing)

im finally done with dlc i suggest making alot of saves :drunk:

i killed the endboss from dlc in 2 hits and he did pull a barrier and did things for like a minute then he insta died. it took a bit until he realised he was dead. :D

great guide i just dont get it why u say if u have enough magicka as vampire. i never run out of mp even in sunlight. it regenerates to fast

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Darth_Krid ;Thanks for the credit

 

2. Read the book while still in the bookshelf inventory and choose the desired skillset.

 

Maybe word it like this

 

Read the book while in the bookshelf menu, from your inventory under books

 

Text version (expanded steps)

 

  1. Activate bookshelf
  2. Read book from your inventory :l1: or :r1:
  3. Pick a path
  4. :circle: close book
  5. :square: store book
  6. Exit menu , at least this works for me
  7. Activate book via :cross: Read, do not activate bookshelf
  8. Select (do not read)
  9. Select :cross: Take

Edited by ecto69
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i request a touching the sky walkthrough :D that quest is a pain (finding the 5th water thing)

im finally done with dlc i suggest making alot of saves :drunk:

i killed the endboss from dlc in 2 hits and he did pull a barrier and did things for like a minute then he insta died. it took a bit until he realised he was dead. :D

great guide i just dont get it why u say if u have enough magicka as vampire. i never run out of mp even in sunlight. it regenerates to fast

 

This is a walkthrough for the specific trophies, not for the whole DLC, sorry :( Just use the Elder Scrolls Wiki, it's amazing for everything :p

 

Well I played as a warrior character and basically put all my levelling into Stamina and Health as I never use Magic, so I found myself running out after 10 or so Drain Life spells.

 

Darth_Krid ;Thanks for the credit

 

Maybe word it like this

 

Read the book while in the bookshelf menu, from your inventory under books

 

Text version (expanded steps)

 

  1. Activate bookshelf
  2. Read book from your inventory :l1: or :r1:
  3. Pick a path
  4. :circle: close book
  5. :square: store book
  6. Exit menu , at least this works for me
  7. Activate book via :cross: Read, do not activate bookshelf
  8. Select (do not read)
  9. Select :cross: Take

 

No worries, you deserve it. However, I tried to make sense of your method and it confused me. The wiki version I posted is how I did it, but maybe it's changed with the different patches? Either way, the video is there to clarify if needs be. Hopefully people make saves in case they mess it up :p

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This is a walkthrough for the specific trophies, not for the whole DLC, sorry :( Just use the Elder Scrolls Wiki, it's amazing for everything :p

 

Well I played as a warrior character and basically put all my levelling into Stamina and Health as I never use Magic, so I found myself running out after 10 or so Drain Life spells.

 

 

 

No worries, you deserve it. However, I tried to make sense of your method and it confused me. The wiki version I posted is how I did it, but maybe it's changed with the different patches? Either way, the video is there to clarify if needs be. Hopefully people make saves in case they mess it up :p

 

aww i wish i found that site earlier great guide though

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Anyone know whether the Oghma Infinium glitch/exploit is working with the latest patch? Anyone tried it recently?

 

Some people have tried it and say it only works in Breezehome and a couple of other random shelves. I'd say just delete the patches as it's guaranteed to work anywhere then.

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Some people have tried it and say it only works in Breezehome and a couple of other random shelves. I'd say just delete the patches as it's guaranteed to work anywhere then.

 

It worked 100% in breezehome Whiterun on the bookshelf with all patches and all 3 DLC installed.

Note I purchased the alchemy lab for the house, also this was on a level 40 or so character it was my first created 11/11/11 and stopped playing it at 170 hours, still had the book unused.

 

I also tried it in a chest or box in one of the new homes in hearthfire dlc and it did not work. I think it was lakeview manor? Have not tried in any other bookshelf or house.

 

Also FYI did it on a new character created Dec 26 on Xbox version of game with only hearthfire and Dawnguard DLCs installed.

 

One of the wiki states 3 places where it works and or does not.

http://elderscrolls.wikia.com/wiki/Oghma_Infinium_%28Skyrim%29

 

NOTE: Confirmed working (PS3) on 2/26/13 in Breezehome and Severin Manor, both with and without Dragonborn DLC installed and update 1.8.183.0.7 applied. Confirmed working (XBOX 360) on 2/19/13 in Winstad Manor (Hearthfire DLC) with Dragonborn DLC installed and update 1.8.151.0.7 applied. NOT working for (XBOX 360) on 2/22/13 in Proudspire Manor without Dragonborn DLC.
Edited by ecto69
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Some people have tried it and say it only works in Breezehome and a couple of other random shelves. I'd say just delete the patches as it's guaranteed to work anywhere then.

 

this might be a stupid question but u sure people will be able to load their save when they unpatch the game? usually when u have a dlc save and unpatch it it dont work unpathed. thats at least from my experience. (looking at disgeae4 is not possible to load ur save if u revert it back to without patch)

skyrim might be different cause it says nothing on lock. i did saw in past the patch was written on lock on some games.

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this might be a stupid question but u sure people will be able to load their save when they unpatch the game? usually when u have a dlc save and unpatch it it dont work unpathed. thats at least from my experience. (looking at disgeae4 is not possible to load ur save if u revert it back to without patch)

skyrim might be different cause it says nothing on lock. i did saw in past the patch was written on lock on some games.

 

I'm not sure actually. Can anyone confirm?

 

When I started my character I didn't install any patches and got to 81 first before I installed them.

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  • Viper changed the title to The Elder Scrolls V: Skyrim - Dawnguard Trophy Guide & Roadmap

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