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Old 11-13-2012, 10:15 PM   #1
Harry94_
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Default Call of Duty: Black Ops II - Trophy Guide & Roadmap



Found this guide via a Google search? Not a registered member? Then why not Join the forum!. Please do not steal/paraphrase this guide and post it on another site. If I find this content posted anywhere but ps3trophies.org then action will be taken. If you see this content posted anywhere else then let either of us (Harry94 and PowerPyx) or one of the staff know. Thank you!


Roadmap


Overview

  • Estimated trophy difficulty: 7/10
  • Offline Trophies: 45 (1, 1, 6, 37)
  • Online Trophies: 6 (1, 1, 4)
  • Approximate amount of time to platinum: 30 - 50hrs
  • Minimum number of playthroughs needed: 2
  • Number of missable trophies: Showdown, Dirty Business, Ship Shape, Good Karma
  • Glitched trophies: You Have No Power Over Me
  • Does difficulty affect trophies?: Yes
  • Do cheat codes disable trophies?: No cheats
  • Online Pass required?: No


Introduction


Call of Duty is back, with its new instalment of Black Ops II. The game is set in 2025, most of the campaign missions are set during this period. Some however are set in the past. The campaign has 11 missions, but each are relatively short. The future missions are a lot harder on Veteran that the past missions, as the enemies have better guns and equipment to use. All in all though, it’s just your average COD Veteran.

The platinum is fairly straightforward, more than half the trophies are self explanatory and are story related/difficulty related. There are however a few online trophies that people might not be happy with, such as prestige once and win party games etc. Prestiging will take you anywhere between 10 - 24 hours, depending on your playstyle and skill; it took me 14hrs. The other new thing in this game is that you have challenges in the campaign. The challenges vary, from kill x amount of enemies with a certain gun to picking up all the intel. Most are very straightforward, but if you're having trouble then refer to the trophy guide for more info. On with the walkthrough.


Walkthrough


Step 1: Complete the campaign on Recruit and make the correct choices, complete Strike Force Missions.

The first thing you want to do is complete the campaign on Recruit and make the correct choices to get the missable trophies. The below includes no spoilers, so don't worry. The reason you want to dedicate a playthrough to this is because the Strike Force Missions are very hard on Veteran.
  • Mission 3 - Old Wounds - During an interrogation at the end, you have to resist three times by tapping . Do not kill the man!
  • Mission 5 - Fallen Angel - Do not drive through the fire at the end (unlocks Hey Good Looking).
  • Mission 6 - Karma - Kill the kidnapper at the end of the mission. If he should get away, then do the "Second Chance" Strike Force Mission instead.
  • Mission 7 - Suffer with Me - Do not kill the target at the end with a headshot! Shoot him in the knee twice (unlocks Family Reunion).
  • Mission 8 - Achilles' Veil - During the interactive cutscene you can press or to decide which person to kill. You need to press and kill the soldier.
  • Before Mission 9 - Odysseus - Finish the last Strike Force Mission "Dispatch". This mission unlocks after completing the other Strike Force Missions. Make sure you completed and won the other Strike Force Missions first.
  • Mission 9 - Odysseus - During the interactive cutscene, decide to shoot the admiral in the leg and do not kill him.
After this, you will still be missing Ultimate Sacrifice and Showdown, completing Strike Force Missions is not a requirement for either trophy however. Rewind the story back to Mission 6, but this time the kidnapper has to flee. Do not play the "Second Chance" Strike Force Mission. You don't want to rescue the girl. Keep playing until the cutscene with the admiral during "Odysseus". Here you will unlock Showdown. Now go to mission select and replay Mission 8. Choose to shoot the other man with to get Ultimate Sacrifice.


Step 2: Complete the campaign on Veteran via mission select (Strike Force Missions not needed).

WARNING: Don't press new story, just use mission select. The reason being is you'll lose all your gun progress and challenge progress if you press new story. You can mix and match the missions too, they don't have to be completed in order.

For the next step, you will want you to complete the campaign on Veteran, which isn't too hard in this game and it’s just the same as the previous call of duty games. As you have done a playthrough before hand, you will have some weapons and perks to choose to make your life easier, I personally used the AN-94 and Storm PSR as both are very effective for Veteran. The future missions are harder than the past because of the arsenal the enemies have available to them, but all in all Veteran shouldn't prove that difficult.


Step 3: Complete all the challenges via mission select.

There are 160 challenges to complete in total, 110 in the 11 Story Missions and 50 across the 5 Strike Force Missions. Most of them are self explanatory, get x amount of kills with a weapon etc. Some though are rather difficult, such as finishing a level without dying and completing the Strike Force Missions in tactical view. All can be done though with practice, it just gets very boring repeating missions again and again. If you need any more help, then see this external guide by kristoph212:. For a list of all the challenges, see Giant Accomplishment in the guide.

Call of Duty: Black Ops II Challenges Guide


Step 4: Zombie Mode

The next step is zombie mode, there is no set order to play this mode. Just go for whatever trophies you want. It will take quite a few games of zombies to get all of the trophies, but it all depends on skill. Most of the trophies you have to go out of your way for, a few may unlock during general play but for the most of it you will have to go for specific trophies in each game. I would leave Tower of Babble until last as that's the hardest zombie trophy as its based on pure luck and you need to have good communication with your team to be able to get the trophy.


Step 5: Multiplayer

BOOSTING WARNING: Treyarch is not going to allow any sort of boosting in public matches, if your caught you'll most likely get your stats reset. We highly advise not boosting multiplayer. You can boost zombies though.

All the trophies just come from general play, boosting isn't really an option as the only trophies are for winning games etc. If you plan on boosting to maximum rank to prestige then be warned, boosters will get reported using the in game report system and more than likely reset back to rank 1. Playing the game naturally will allow you to prestige anyway.

The first thing you want to do is play the Combat Training playlist. This is against both online players and bots, so you can prepare for the multiplayer. You just have to win 10 games (be on the winning team) in either the mode that get's locked out when you reach rank 11, or the objective one that doesn't get locked out. The next step is to play 5 League Play games to get put in a division; once you're in a division you can get the Big Leagues trophy. Just be on the winning team 5 times after being placed in a division. The next thing you want to do is go to Party Games and win 10 of those. By win, it means come 1st, 2nd or 3rd. The final step is just playing the game until you reach rank 55, at which point you can then prestige. There isn't really a mode that will give you more points than others, just play what you're good at.


Step 6: Clean up

Missed out on completing a challenge? Didn't get a zombie trophy? Well, now is the time to go back and get it. You should now have your platinum, congratulations!

Last edited by Harry94_; 12-21-2012 at 10:05 PM.
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Old 11-13-2012, 10:16 PM   #2
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Default Story Related #1

Platinum
Awarded when all other trophies have been unlocked.

Same as any other platinum, earn all 50 trophies to unlock. Congrats!

No Man Left Behind
Rescue Woods.

This trophy will unlock automatically by playing through the story. Check out Black Ops II Master for more details. Once you complete Story Mission 1 ‘Pyrrhic Victory’ the trophy will unlock.

Gathering Storm
Investigate the jungle facility.

This trophy will unlock automatically by playing through the story. Check out Black Ops II Master for more details. Once you complete Story Mission 2 'Celerium' the trophy will unlock.

Shifting Sands
Gather intel on Raul Menendez from Mullah Rahmaan.

This trophy will unlock automatically by playing through the story. Check out Black Ops II Master for more details. Once you complete Story Mission 3 'Old Wounds' the trophy will unlock.

Driven by Rage
Take down Menendez and his operation.

This trophy will unlock automatically by playing through the story. Check out Black Ops II Master for more details. Once you complete Story Mission 4 'Time and Fate' the trophy will unlock.

Waterlogged
Gather information on Raul Menendez' suspected terrorist plot.

This trophy will unlock automatically by playing through the story. Check out Black Ops II Master for more details. Once you complete Story Mission 5 'Fallen Angel' the trophy will unlock.

What Happens in Colossus...
Find the Karma weapon.

This trophy will unlock automatically by playing through the story. Check out Black Ops II Master for more details. Once you complete Story Mission 6 'Karma' the trophy will unlock.

False Profit
Capture Manuel Noriega and bring him to justice.

This trophy will unlock automatically by playing through the story. Check out Black Ops II Master for more details. Once you complete Story Mission 7 'Suffer With Me' the trophy will unlock.

Deep Cover
Capture Menendez.

This trophy will unlock automatically by playing through the story. Check out Black Ops II Master for more details. Once you complete Story Mission 8 'Achilles’ Veil' the trophy will unlock.

Sinking Star
Interrogate Menendez.

This trophy will unlock automatically by playing through the story. Check out Black Ops II Master for more details. Once you complete Story Mission 9 'Odysseus' the trophy will unlock.

Late for the Prom
Escort the president to the secure location in downtown LA.

This trophy will unlock automatically by playing through the story. Check out Black Ops II Master for more details. Once you complete Story Mission 10 'Cordis Die' the trophy will unlock.

Death from Above
Stop Menendez once and for all.

This trophy will unlock automatically by playing through the story. Check out Black Ops II Master for more details. Once you complete Story Mission 11 'Judgment Day' the trophy will unlock. This is the last Story Mission of the game.

Old Fashioned
Complete "Pyrrhic Victory", "Old Wounds", "Time And Fate", and "Suffer With Me" in Veteran.

This trophy will unlock automatically on your Veteran playthrough. You need to complete the 4 missions of the past on Veteran difficulty. There are a total of 11 story missions. 7 of them play in the future and 4 in the past. Completing all the future ones on Veteran will give you the Futurist trophy. Completing all 11 Story Missions on Veteran will also give you the Black Ops II Master trophy.

Futurist
Complete all future levels in veteran.

This trophy will unlock automatically on your Veteran playthrough. You need to complete the 7 missions of the future on Veteran difficulty. There are a total of 11 story missions and completing the missions of the past on Veteran will give you the Old Fashioned trophy. Completing all 11 Story Missions on Veteran will also give you the Black Ops II Master trophy.

Here are the 7 future story missions that are required:
  • Celerium (Mission 2)
  • Fallen Angel (Mission 5)
  • Karma (Mission 6)
  • Achilles' Veil (Mission 8)
  • Odysseus (Mission 9)
  • Cordis Die (Mission 10)
  • Judgment Day (Mission 11)
The trophy will unlock once all of them have been completed on Veteran.

Last edited by Dark_Raven666; 12-11-2012 at 04:04 PM. Reason: Editorial Sweep
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Old 11-13-2012, 10:17 PM   #3
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Default Challenges #1

Giant Accomplishment
Complete all challenges in Black Ops II.

Note: When the top left of the screen says "Career Record Updated", that means you have completed a challenge. You can also only check challenges on the campaign menu, you can't do it in mission.

Each mission has 10 challenges. You can check out all requirements by going to the Career Record. Press on the mission selection screen, then select a mission with . Press to switch to the challenge overview. There are a total of 16 missions and 160 challenges. The challenges of the Strike Force Missions are also required for this trophy. For the story missions, you'll want to make sure that you complete every mission without dying and gather all the intel. All of the Strike Force Missions have to be completed by using nothing but tactical view, so as soon as you start the mission press . The miscellaneous challenges are usually repetitive things, but some of them require items that can only be obtained if you have the "Access Perk" equipped (it’s automatically in your equipment preset). Here's an explanation for commonly used challenge terms:
  • ASD - This is a little robot that has a machine gun and rocket launcher.
  • CLAW - A bigger ASD, resembles a bear. It has 4 legs and a mini gun turret mounted on it's back.
  • VTOL - An aircraft, looks like a fighter jet
The hardest challenge is probably obtaining the retina scan in under 60 seconds with Ziggy during the 6th mission, Karma. Make sure you run with and also jump:

Check out the Call of Duty: Black Ops II Challenges Guide by kristoph212 for in-depth explanations on how to beat all of the challenges.

List of all the challenges:

Mission 1 - Pyrrhic Victory

Eliminate Enemy personnel (x15) with machete
Destroy the MPLA tanks
Eliminate enemy personnel (x5) with one mortar explosion
Sink enemy vessels (x5)
Dive to prone on an enemy grenade and survive
Eliminate enemy personnel (x10) with animal trap
Kill (x4) enemies with one mortar primed animal trap
Use elevated improvised positions for confirmed sniper kills (x20)
Collect intel (x3)
100% survivability rating

Mission 2 - Celerium

Eliminate enemy heli before lift off
Destroy sentry turret (x2) while disabled
Eliminate enemy personnel (x4) with one round from Titus weapon
Eliminate enemy personnel (x10) with heli turret
Eliminate enemy personnel (x30) while using optical camo
Destroy enemy ADs (x2) by exploding nitrogen tanks
Eliminate enemy personnel (x10) with the Assault Shield
Protect ASD resource from destruction
Collect intel (x3)
100% survivability rating

Mission 3 - Old Wounds

Eliminate enemy personnel (x15) with pulwar sword
Destroy enemy helo with a mortar
Destroy tank with anti-tank mine
Run down enemy personnel (x10) on horseback
Destroy enemy helo with truck mounted MG
Destroy enemy helos (x4) at North Pass
Utilize stinger (without aircraft lock-on to destroy enemy helo
Eliminate enemy personnel (x25) using alternate fire mode on stinger
Collect intel (x3)
100% survivability rating

Mission 4 - Time and Fate

Eliminate PDF enemies (x7) with shotguns in under 10 seconds
Eliminate PDF enemies (x8) with truck mounted MG
Rendezvous with Josefina in under 140 seconds
Eliminate Cartel enemy personnel with Molotovs (x12)
Crash an enemy truck
Eliminate Cartel enemy personnel with mortars (x10)
Eliminate Cartel enemy personnel with machete (x10)
Located evidence of CIA presence
Collecte intel (x3)
100% survivability rating

Mission 5 - Fallen Angel

Avoid damage from large debris in streets
Direct CLAWs to eliminate enemy personnel (x8) on the flooded street
Record 400 TB of data from Mendez surveillance
Incinerate enemy personnel (x10) with flamethrower attachment
Protect CLAWs (x2) from destruction
Deploy SOC-T boost to find alternate routes (x2)
Destroy enemy vehicles (x20) with drone missiles
Destroy enemy vehicles (x8) with the SOC-T
Collect intel (x3)
100% survivability rating

Mission 6 - Karma

Obtain retina scan in less than 60 seconds
Retrieve previous cargo (Ziggy)
Kill enemy personnel with headshots (x5) in Club Solar
Ensure zero non-combatant casualties
Eliminate rappelling enemies (x5)
Eliminate enemy personnel (x25) in the outdoor area
Incapacitate enemy personnel (x20) using Combatant Suppression Knuckles
Protect ASD resource from destruction
Collect intel (x3)
100% survivability rating

Mission 7 - Suffer With Me

Perform a knife throw at enemy guard post
Survive an enemy RPG blast which causes enemy collateral damage
Destroy Noriega’s private jet
Eliminate enemy personnel (x10) with truck mounted MG
Destroy enemy ZPU (x1)
Distract enemy personnel (x8) with Nightingala grenades at the same time
Eliminate enemy personnel (x15) with IR stroba
Eliminate enemy personnel (x8) in the clinic
Collect intel (x3)
100% survivability rating

Mission 8 - Achilles' Veil

Destroy enemy quad drones (x20)
Eliminate enemy personnel (x20) with sword
Melee enemy personnel (x20) while using optical camo
Destroy enemy quad drones (x8) with turret
Eliminate Enemy personnel (x5) by exploding vehicles
Destroy enemy ASD (x4) while disabled
Eliminate enemy personnel (x5) as VTOL gunner
Direct quad drones to eliminate enemy personnel (x25)
Collect intel (x3)
100% survivability rating

Mission 9 - Odysseus

Located gift in Mason's state room
Incapacitate enemy personnel (x20) using Combatant Suppression Knuckles
Provide sniper overwatch for SEAL team advance across flight deck
Eliminate enemy personnel (x10) with security turret
Destroy security turret (x3) while disabled
Eliminate airborne enemies (x8) before they land
Direct CLAW to eliminate enemy personnel (x5)
Get to extraction in under 90 seconds
Collect intel (x3)
100% survivability rating

Mission 10 - Cordis Die

100% impact ratio with SAM engagement on highway
Perform headshot (x10) sniper kills from the upper freeway
Direct quad drones to eliminate enemy personnel (x8)
Rescue trapped SSA in damaged vehicles
Destroy enemy drone (x30) using SAM on roof
Protect G20 cougar at the interaction Destroy drones (x3) with one shot
Destroy drones (x3) with one shot
Protect all G20 vehicles
Collect intel (x3)
100% survivability rating

Mission 11 - Judgment Day

Avoid ALL anti-air missiles
Destroy ALL laser turrets
Destroy enemy quad drones (x3) while disabled
Perform sniper kills (x10) from more than 40m distance
Melee camouflaged enemy personnel (x3)
Direct quad drones to eliminate enemy CLAW
Eliminate enemy personnel (x5) with one strike of the kinetic projectile weapon
Protect ASD resource to the objective location
Collect intel (x3)
100% survivability rating

Strike Force Mission 1 - Shipwreck

Destroy CLAWS (x2) using only soldiers
Use only 3 network intruders to complete the mission
Complete mission with more than 2:00 min remaining
Eliminate enemy personnel (x10) with headshots
Melee enemy personnel (x15)
Destroy enemy ASD (x3) as a CLAW
Eliminate enemy personnel (x15) with explosives
Eliminate enemy personnel (x15) while they are stunned
Run over enemy personnel (x20) with ASD
Complete the mission in “tactical view” only

Strike Force Mission 2 - I.E.D.


Eliminate enemy personnel (x3) while they are planting IED
Eliminate enemy personnel (x10) on horseback
Convoy never stopped by presence of the IED
Destroy tanks (x3) with kinetic projectile weapon
Destroy help with kinetic projectile weapon
Eliminate enemy personnel (x20) as a quad drone
Run over enemy personnel (x10) as ASD
Use only ASDs to destroy tanks
Keep all vehicles in convoy safe
Complete the mission in “tactical view” only

Strike Force Mission 3 - FOB Spectre

Melee enemy personnel (x10)
Eliminate enemy personnel (x20) using sentry turret
Eliminate enemy personnel as CLAW (x10)
Complete mission with enemy never lowering defense field
Eliminate enemy ASD (x3) using only sentry turrets
Eliminate enemy personnel (x20) with headshots
Destroy enemy quad drones (x12)
Prevent enemy from plating more than one hacking module
Allow no more than one sentry turret to be destroyed
Complete the mission in “tactical view” only

Strike Force Mission 4 - Second Chance

Eliminate enemy personnel (x10) as HVI
Eliminate enemy personnel (x10) as VTOL turret gunner
Melee enemy personnel (x10)
Eliminate enemy personnel (x15) with headshots
Destroy enemy quad drones (x4)
Eliminate enemy personnel (x15) with explosives
Eliminate enemy personnel (x5) by exploding vehicles
Extract HVI in less than 60 seconds
Find the HVI in less than 90 seconds
Complete the mission in “tactical view” only

Strike Force Mission 5 - Dispatch

Melee enemy personnel (x10)
Destroy enemy ASD (x6) while disabled
Complete mission with more than 3:00 remaining
Eliminate enemy personnel (x20) with headshots
Eliminate enemy personnel (15) with explosives
Destroy turrets (x3) while disabled
Destroy multiple ASD (x2) with one explosion
Use only hacking module to complete mission
Eliminate enemy personnel (x10) while they are stunned
Complete the mission in “tactical view” only

Last edited by PowerPyx; 12-13-2012 at 06:32 PM. Reason: Editorial Sweep
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Old 11-13-2012, 10:17 PM   #4
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Default Challenges #2 & Story Related #2


Mission Complete
Complete all challenges in a level.

Each mission has 10 challenges. You can check out all requirements by going to the Career Record. Press in the mission selection, choose a mission with and tap to switch to the challenge overview. See Giant Accomplishment for more info.

Just Gettin' Started
Complete 1 challenge in any level.

Each mission has 10 challenges. You can check out all requirements by going to the Career Record. Press in the mission selection, choose a mission with and tap to switch to the challenge overview. See Giant Accomplishment for more info.

Singapore Sling
Successfully neutralize the SDC freighter at Keppel Terminal.

This trophy will unlock automatically by playing through the Strike Force Missions. Once you complete the Strike Force Mission 'Shipwreck', the trophy will unlock. Strike Force Missions are unlocked by beating Story Missions. The game will tell you that certain Strike Force Missions become unavailable at some point during the story. Even if that happens they can still be replayed in mission select.

Desert Storm
Successfully escort the VIPs to safety.

This trophy will unlock automatically by playing through the Strike Force Missions. Once you complete the Strike Force Mission 'I.E.D.', the trophy will unlock. Strike Force Missions are unlocked by beating Story Missions. The game will tell you that certain Strike Force Missions become unavailable at some point during the story. Even if that happens they can still be replayed in mission select.

Defender
Successfully defend FOB Spectre from incursion.

This trophy will unlock automatically by playing through the Strike Force Missions. Once you complete the Strike Force Mission 'Fob Spectre', the trophy will unlock. Strike Force Missions are unlocked by beating Story Missions. The game will tell you that certain Strike Force Missions become unavailable at some point during the story. Even if that happens they can still be replayed in mission select.

Black Ops II Master
Complete the campaign on Hardened or Veteran difficulty.

For this you have to complete all 11 Story Missions on Hardened or Veteran difficulty. The Strike Force missions are not required! It’s highly recommended to play on Veteran because it will also give you two additional silver trophies Old Fashioned and Futurist.

There's no time limit, so take your time, don't rush. If you're ever out in the open you will die, so always make sure you're going to move to a location which has a good amount of cover. Completing 5 challenges in each mission will also unlock some really overpowered weapons that will come in handy on your Veteran playthrough.

Basic Veteran skills:

Use cover at all times - Cover is one of the biggest life savers inV eteran, without it you'd be... well, screwed. Wherever cover is available make sure you're near to it, you don't want to get caught in a firefight without any cover to quickly get to.

Use Prone - Another life saver, this is one of the things you need to master to complete veteran, prone behind an object and slowly poke yourself out of cover to pick off enemies, and when you start getting shot slide back to cover again.

• AI
- The AI can be useful at times whereas most the time they are really not. Use them as decoys, enemies will get distracted by them and you can pick the enemies of easier. However this doesn't always work. If an enemy has seen you then he will only go for you. Make sure you never run ahead of your team/AI, you never know what's lurking around the corner.

Art of War
Successfully assassinate SDC Chairman Tian Zhao.

This trophy will unlock automatically by playing through the Strike Force Missions. Once you complete the Strike Force Mission 'Dispatch', the trophy will unlock. 'Dispatch' is unlocked by completing the other 3 (4 with 'Second Chance') Strike Force Missions. The game will tell you that certain Strike Force Missions become unavailable at some point during the story. Even if that happens they can still be replayed in mission select.

Blind Date
Successfully rescue HVI.

This trophy will unlock automatically by playing through the Strike Force Missions. Once you complete the Strike Force Mission 'Second Chance', the trophy will unlock. 'Second Chance' is unlocked by allowing DeFalco to escape in Story Mission 6 "Karma". The game will tell you that certain Strike Force Missions become unavailable at some point during the story. Even if that happens they can still be replayed in mission select.

Last edited by Dark_Raven666; 12-13-2012 at 09:13 AM. Reason: Editorial Sweep
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Old 11-13-2012, 10:18 PM   #5
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Default Missable Trophies

Family Reunion
There are two futures.

Mission 7: Suffer With Me

At the very end of the 7th Mission "Suffer With Me", you will get a sniper rifle and are told to give someone a headshot. Instead of doing so, shoot the person in the legs or arms two times. The trophy will pop during the next cutscene.

Hey Good Looking
Plastic surgery avoided.

Mission 5: Fallen Angel

At the end of the 5th Mission "Fallen Angel", you will be driving a vehicle. Shortly before you reach the final checkpoint a helicopter will get shot down, which causes a chain reaction of unfortunate events. A pipeline will explode and fire will then come out of it. Stay as far to the right as possible and do not drive through the flames. Slow down your car if necessary. The trophy will pop after leaving the vehicle.


Showdown

A duel between rivals.

*Missable trophy*

At the very end of Mission 6 "Karma" you can either go after DeFalco and catch him, or wait until he is gone. For this trophy you have to let him flee. Do not go after him, just wait for some while before you move to the last checkpoint.

In Mission 8 "Achilles' Veil", during an interactive cutscene you can decide whether to kill Harper or Menendez. Kill Harper (but be quick, if time runs out Menendez will shoot you)! You are not allowed to complete the Strike Force Mission "Second Chance". Keep playing until you meet Briggs during Mission 9 "Odysseus". The trophy will pop during a cutscene. You may not skip any chapters in between these. If you've missed any of these steps, then you can still rewind the story back to Mission 6 in mission selection by pressing . However, if you make use of this option you will have to choose "continue story" and play all upcoming mission in correct order again.


Dirty Business

Listen and think before you shoot.

*Missable trophy*

While interrogating Kravchenko at the end of Mission 3 “Old Wounds”, you have to keep pressing rapidly to resist killing him. You have to resist three times in a row. After that he will get killed automatically. The actual trophy will pop much later during mission 7 “Suffer With Me”. It will unlock automatically when you meet Noriega. If you've missed any of these steps, then you can still rewind the story back to Mission 3 in mission selection by pressing . However, if you make use of this option you will have to choose "continue story" and play all upcoming mission again.


Ship Shape

Reinforcements on the way.

*Missable trophy*

To make this trophy possible, you have to complete all 5 Strike Force Missions before starting Mission 9 "Odysseus". During Mission 9 you will have to decide whether to shoot Briggs in the leg or kill him. You have to shoot him in the leg! If you’ve successfully done the Strike Force Missions, then the Ship Shape trophy will unlock after “Odysseus” is over. If you've missed any of these steps then you can still rewind the story in mission selection by pressing . However, if you make use of this option you will have to choose "continue story" and play all upcoming mission again.


Dead or Alive

Jailor or executioner.

This trophy will unlock automatically by playing through the story. Check out Black Ops II Master for more details. Once you capture or kill Menendez in Mission 11 "Judgment Day", the trophy will unlock.

Ultimate Sacrifice

Only one can survive.

Mission 8: Achilles' Veil

Soon after the 8th Mission "Achilles' Veil" starts, you will come to an interactive cutscene with Menendez and Harper. You will then have to decide which one to kill. Press to choose Menendez or wait for a few seconds and don't press any buttons. Either way, Menendez will shoot you in the head and the trophy will pop shortly after the cutscene is over.


Good Karma

Crack the celerium worm.

*Missable trophy*

Several decisions have to be made throughout the story. These decisions change the outcome of the story. The important choices for Good Karma start in Story Mission 6 "Karma". It's all about rescuing Chloe (Karma) and see her surviving the 9th Mission "Odysseus". Make sure to beat all of the Strike Force Missions before Story Mission 9 "Odysseus" begins. You have to do these Strike Force Missions during the story. Doing them via mission select will not count. China needs to be an ally and this will automatically unlock Ship Shape too.

Step 1 - Mission 6 "Karma" - Kill DeFalco at the end of the mission. Do not let him get away in the aircraft! If he gets away, you can still rescue Chloe in the Strike Force Mission "Second Chance".
Step 2 - Mission 8 "Achilles' Veil" - Kill Harper during the interactive cutscene.
Step 3 - Mission 9 "Odysseus" - Shoot Admiral Briggs in the leg. Finish the mission.

If you fail to do any of these steps the trophy won't be possible anymore. You will then have to rewind the story in mission select back to the point where the first mistake happened. If you decide to make use of the rewind story feature then keep in mind that you have to replay all Missions via "Continue Story". If you have to rewind back to Mission 6, then you have to play all Missions in correct order until Mission 9.


Last edited by Dark_Raven666; 12-13-2012 at 09:31 AM. Reason: Editorial Sweep
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Old 11-13-2012, 10:19 PM   #6
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Default Collectibles & Miscellaneous & Multiplayer

High IQ
Collect all intel.

There are 33 intel in total. Each Story Mission has exactly 3 intel. Once collected, they are saved automatically and will not appear again. After collecting them you have to complete the entire mission! The game will not recognize your progress otherwise. Even after collecting the last intel, the High IQ trophy will not pop until the mission is over. Obtaining every intel of a mission is also a requirement for the challenges. Completing challenges unlocks new perks and awesome weapons! In your Career Record you can see if you've found all the intel of a mission. A full Intel Text Guide can be found here: Click


Back in Time

Use a future weapon in the past.

First of all, you need to play through some Story Missions to obtain future weapons. You unlock these weapons as you progress. The missions from the past are "Pyrrhic Victory", "Old Wounds", "Time And Fate", and "Suffer With Me". Play one of these and change your loadout before starting the mission. An example for a future weapon is the KAP-40 automatic pistol. Kill an enemy with it and successfully complete the entire mission. The trophy will pop after the mission is over. You are allowed to drop your weapon during the course of the mission.


Man of the People
Stop the brutality inflicted by the PDF.

This can be done in the beginning of Campaign Mission 4 “Time and Fate”. You will have to go through a village where soldiers attack civilians. Kill all the soldiers that are in conflict with civilians. There is a good chance that this comes naturally. It does not matter whether the civilians survive or not. You will still get the trophy if you kill them by accident.

Gun Nut
Complete a level with customized loadout.

Before starting a mission, you can press to customize your loadout. Do so and keep one customized weapon until the end of the mission. You can also pick up enemy weapons and finish the level with one of them to earn this trophy. You basically just need to finish the mission with anything in your inventory, other than the preset weapons.

Ten K
Minimum score 10k in every mission.

You get points for the following actions:
  • Kills (10 points per kill)
  • Headshots (50 points per headshot)
  • Melee (100 points per melee kill)
  • Robot / Vehicle Kills (150 points per destruction)
  • Explosive (150 points per kill)
  • Stun (250 points per stunned enemy)
  • Difficulty (5000 points x difficulty level - 4 difficulties in total)
  • Challenges (2000 points per challenge)
You will automatically fulfill the requirements if you play on the second easist difficulty “Regular” or any higher difficulty. The 10,000 points have to be reached in every Story Mission & Strike Force Mission (16 missions in total). At the end of a Mission you will see your score. You can also go to mission select and press to see your career record with all your highscores of each Mission.

Welcome to the Club
Reach Sergeant (Level 10) in multiplayer Public Match.

You get XP for pretty much anything in Multiplayer. Kill enemies, complete mission objectives, finish a match, win a match, assist your teammates, use killstreaks etc.

Until you are level 10 you can play the Combat Training Playlist against Bots and human players and will still be awarded full XP. This mode is very easy for beginners and is a fast way to level up.

Welcome to the Penthouse
Prestige once in multiplayer Public Match.

To enter Prestige ModeM you need to reach the highest level in Multiplayer which is level 55. XP is rewarded for pretty much everything. Just keep playing the game modes that you are most comfortable with. Once level 55 has been reachedM you can activate Prestige Mode in the Barracks of the Multiplayer Menu.

Big Leagues
Win 5 multiplayer League Play games after being placed in a division.

To be placed in a division you need to play 5 League Play games. After that, you can join one out of seven divisions. Once you are in a division you simply need to be on the winning team 5 times. You do not have to be the best player of your team. All that matters is that your team wins the match.

Trained Up
Win 10 multiplayer games while playing in Combat Training playlists.

Simply be on the winning team in 10 Combat Training matches. You can find the Combat Training matches in the Multiplayer Menu when you go to “Public Match” > “Combat Training”.

Party Animal
Win 10 multiplayer games while playing in Party Games playlists.

You need to be one of the top 3 players of a match for 10 times in one single game type. You do not have to place first! As long as you end up in the top 3 it will count as a win. In the Multiplayer Menu you can find the Party Games by going to “Public Match” > “Party Games”. In these game modes you will have to play by yourself; there are no teams.

Last edited by Dark_Raven666; 12-13-2012 at 09:54 AM. Reason: Editorial Sweep
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Old 11-13-2012, 10:19 PM   #7
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Default Zombies #1

Tower of Babble
In TranZit, obey the voices.

Glitch warning: If one person in your party has done this easteregg already then the voices can no longer be heard and the easteregg will not work!

There are two different Tower of Babble eastereggs - Richthofen's and Maxis'. The following text describes Maxis easteregg because it is much easier and shorter than the other one:

To do this you have to play TranZit in Co-Op (online or split-screen) with at least 2 people on original difficulty! On easy the voices cannot be heard and without 2 people you cannot finish this type of easteregg because 2 turbines are needed at the same time. You will have to use a headset or another way to communicate quickly. If you die you will lose your turbine - if that happens you need to return to the starting area and pick up another one.

Step 1: Both players build a turbine in the starting room and maximise their points by shooting the zombies several times before stabbing them.

Step 2: Get to the diner and if you dont get an EMP grenade and get the teddy bear you restart the game immediately and try again. It's best if you get the EMP in one of the early rounds. There is no other way to get the EMP grenade and it's completely random if it spawns and when it spawns. Sometimes this can take several hours and sometimes you get it on your first try. Only one player needs the EMP! Once you have it, both players get into the bus and go to bus stop 4 - the Power Station.

Step 3: In the Power Station, build the parts to turn on the power (you need 750 points to open the Power Station door).

Step 4: As soon as Dr. Maxis tells you to turn the power off, shut it off after he stops talking. He will say this very shortly after the power has been turned on.

Step 5: Both players go outside and follow the road to the left (in the direction of the third bus stop) through the fog until you see a lantern. From the lantern, stick to the rocks on the left side of the road and keep running until you reach a cornfield. Run around the cornfield until you find an entrance between the plants. In the cornfield is a huge pylon.

Step 6: Look above until you see and hear the thunderstorm. It needs to be above the pylon! Don't get killed by a zombie while looking up.

Step 7: Once the thunderstorm is above you, kill the last zombie to start the next round.

Step 8: The electric zombie has a 50% spawn chance when the thunderstorm is above you. If he spawns, you need to set up 2 turbines at specific locations. There are 2 ways to get into the Pylon, so when you enter from either side it will always be the pillar on your right that needs the turbine facing towards it when the zombie electric guy enters the pylon. When Dr. Maxis tells you to kill the creature throw, the EMP grenade at it and make sure the turbines don't get destroyed. Keep a zombie alive at the end of this round.

Step 9: Both players pick up their turbines (take the ones away that are under the pylon) and each one moves to any teleport lantern they can find. There are several lanterns in the fog, one is at the diner (bus stop 2), one is in the town (bus stop 5) and one is at the bus depot (bus stop 1). Make sure to set your turbines down at the same time and you will get red mist come out of the teleporter lanterns to confirm you did it right.

If done properly then all players will get this trophy! You can also do this with 3 or 4 players, but 2 are the minimum to make it work.

Check out the Zombies Boosting Thread to find good partners.

Don't Fire Until You See
In TranZit, have all doors opened without being set on fire.

You have to open a total of 19 doors in TranZit. While doing this, you are not allowed to walk into the lava on the ground or get damaged by a burning zombie. Make sure to build the turbine in the starting room! The 3 required parts are scattered across the room and you can build the turbine at the workbench (which is also in the same room). The turbine is required to open several doors. Only use it if necessary because it will fall apart after some while. If that happens you need to return to the first bus stop and equip it again.

Stay in the starting area in the beginning until you have 7,000+ points and leave one zombie alive at the end of the round. After that, go from bus stop to bus stop and open every door that costs points as well as the doors that require a power source. Make sure to keep 2 grenades with you. They are needed to blow open the bank vault at the last bus stop!

Bus Stop #1 - 3 Doors (1 x 750 points, 2 x turbine)
Bus Stop #2 - 3 Doors (2 x 750 points, 1 x turbine)
Bus Stop #3 - 4 Doors (2 x 750 points, 2 x turbine)
Bus Stop #4 - 3 Doors (1 x 750 points, 2 x turbine - 1st turbine door opens the pack-a-punch door in the town)
Bus Stop #5 - 6 Doors (1 x 1000 points, 2 x 750 points, 2 x grenade, 1 x turbine)

This can also be boosted in co-op. You can stay at a safe area and let your friends open all the doors for you. As long as you personally do not step on the lava it will still give you the trophy.


The Lights Of Their Eyes
In Green Run, pacify at least 10 zombies with 1 EMP.

Start a solo match on TranZit and ride the bus until you reach the next bus stop. You will then be at the "Diner". Look to the sky and search for a blue beam of light. This blue beam shows the location of the mystery box. The mystery box always spawns at the Diner. EMP Grenades can only be obtained from the mystery box, so be prepared to spent some points on it. Each try costs 950 points! Just keep killing zombies for a few rounds and use the mystery box whenever you can. Once you have the EMP grenades, round up a group of zombies. Throw the grenade when 10 of them are standing right next to each other. In case the mystery box disappears, you can either search for its new spawn location (watch the blue beam) or restart the game.


Undead Man's Party Bus
In TranZit, complete all additions to the bus in 1 game.

There are 3 different additions to the bus, but they have 4 different spawn locations in total. They can spawn at bus stop 1 (starting area), bus stop 2 (diner), bus stop 3 (farm), bus stop 5 (town). These 4 spawn locations don't change, it's just random which part spawns at which location. The parts for the bus are always in the rooms that require a power source - that is to say you need to open them with the turbine. The turbine can be built at the workbench in the starting room of TranZit. It consists of 3 parts (ventilator, doll, wooden board) and all of these parts are always scattered across the small starting room. After finding a part you have to attach it to the bus. You can only carry one part at a time. The ladder has to be attached to the back of the bus, the bumper to the front and the opening in roof to the roof (climb up via ladder, or jump while standing below it).

If you are playing in Co-Op, then all players will get the trophy!


Dance On My Grave
In Green Run, acquire your Tombstone.

*This can only be done in Co-Op - See Zombies Boosting Thread*

Start a match of Green Run with a split-screen or online partner. Ride the bus two times in a row until you come to the farm with the Underground Bunker. After exiting the bus, you can see a little hut on the right. Open the door of the hut to go down into the bunker. You need to collect three parts and put them together at the workbench. Look for a zombie hand, a panel and a lever. Turn on the power and the shutter will open up. Go up the stairs behind the shutter until your reach the Perk Machine. Buy the Tombstone perk and get yourself killed. Your partners may not revive you! After the round is over, you will respawn and have to go the the exact same location where you died. You can then pick up your tombstone which will give you back all the weapons as well as the trophy.


Last edited by Dark_Raven666; 12-14-2012 at 05:11 AM. Reason: Editorial Sweep
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Old 11-13-2012, 10:20 PM   #8
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Default Zombies #2

Standard Equipment May Vary
In TranZit, acquire 4 different equipable items in 1 game.

Every part of the map has mutliple equipment parts. You need to put them together at a workbench to get the final equipment piece. Here is a list of all equippable items (5 in total):

Area 1 (starting point) Turbine: Mannequin, Toy Plane Wing & Fan
Area 2 (Diner) Zombie Shield: Dolly & Car Door
Area 3 (Farm) Turret: Machine Gun, Ammo Box & Lawn Mower
Area 4 (Farm with Underground Bunker) Electricity Trap: Car Battery, Headlight, Sculpture
Area 5 (Bank) Wonder Weapon: Jet Cannon; this requires the following items:
  • Jet Turbine - In the tunnel between Area 1 and Area 2
  • Lever - Between Area 3 and Area 4 in the cornfield
  • Cables - In the Underground Bunker of Area 4
  • Speedometer - Go by foot from Area 4 to Area 5. Stay to the right. It’s inside a house.
The lever for the electricity in Area 4 does not count for this trophy! You need to equip each tool after it has been built!

You Have No Power Over Me
In TranZit, defeat "him" without being attacked by "him".

Step 1: Get EMP Grenades from mystery box. The box always spawns at the second bus stop, the Diner.
Step 2: Go to the fourth bus stop, the Bunker.
Step 3: Activate the power. "He" can only spawn where the thunderstorm is happening.
Step 4: Go outside, leave one zombie alive and wait until the thunderstorm is right above you. Kill the zombie to end the round.
Step 5: "He" looks like an electric zombie and has a 50% spawn chance in the area with the thunderstorm. He can only spawn in between rounds, not during rounds. Throw an EMP grenade at him.

He may attack you with shock attacks / electricity attacks. You may not die, that's all. You can also try to knife him or use other weapons. He can take a lot of damage though. The EMP Grenade will kill him instantly. If he does not spawn then play the next round, leave one zombie alive and kill that zombie once the thunderstorm is above you.


I Don't Think They Exist

In TranZit, kill one of the denizens of the forest while it is latched onto you.

From the starting area of TranZit, go outside where the bus is waiting for you. Facing the doors of the bus, look right and you’ll see some fog. Walk into the fog and a goblin creature will latch onto you, all you’ll see is cat like hands scratching your face. Spam to kill it, you may have to do it several times. The creature has to die while it is sitting on your head.


Fuel Efficient
In TranZit, use an alternative mode of transportation.

Search all 3 turbine parts in the starting room of TranZit and put them together at the workbench. Now pick up the turbine and go outside. There is a lantern on the street to the left. Place the turbine under the lantern and it should start to emit a green light. Go into the fog and one of the goblin creatures ("denizen of the forest") should latch onto you. Move to the lantern quickly and the goblin will jump down and turn into a portal. Jump into the portal to be teleported to a random place.


Happy Hour
In TranZit, buy 2 different perks before turning on the power.

Warning: Perks obtained while the power is turned off will appear faded and have a lessened effect.

To do this, you need to build the turbine. 3 different parts are required and all of them can be found in the starting room of TranZit. The game tells you to hold when one of the objects is nearby. You need to put them together at the workbench which can also be found in the same room. Make sure to buy the “Quick Revive” perk for 500 points by putting the turbine in front of the Perk Machine before you leave. Once you have picked up the turbine, go into the bus and drive to the next bus stop - the "Diner". Open the door to the Diner (costs 750 points) and inside you will find a Speed Cola machine. Place the turbine in front of the machine to turn it on. Speed Cola costs 3000 points, so you might want to kill some more zombies before trying this.


Last edited by Dark_Raven666; 12-14-2012 at 05:24 AM. Reason: Editorial Sweep
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Old 11-13-2012, 10:20 PM   #9
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Default All Intel Locations - Text Guide

All Intel Locations - Text Guide


Mission 1 - Pyrrhic Victory

#1 - After jumping off of the vehicle, move up the hill and stay right. Watch out for a destroyed vehicle. To the right of the vehicle is a small crater and the intel can be found on the ground.
#2 - After jumping out of the chopper, you will be on a ship. At the rear of the ship (where all the enemies are standing) is the intel.
#3 - After killing the guy at the radio station you will have to run away and defend your position. Once you move to the 2nd cover, look out for wooden ladders that let you climb trees. On a small wooden platform on top of a tree is the intel.


Mission 2 - Celerium
#4 - After completing the little wing suit sequence in the beginning, you have to fight off some enemies and go up some stairs. You will enter a wide open area with enemy vehicles and parked VTOLs. There is a small chamber near in the stone wall near the VTOLs. That's where the orange glowing intel can be found.
#5 - After entering the facility you will enter a corridor that explodes. You will be blown back by the blast and see ASDs and enemies coming in. To the left of the corridor is some type of office. The intel is sitting on a table.
#6 - After helping "Erik" out of his container, you will have to open a security door together with him and get a special technological device. After that several enemies will attack. Follow the waypoint until you come to an office. Instead of going through the left door, go right and search for the intel on a desk.


Mission 3 - Old Wounds

#7 - After riding the horse for the first time, you will go into a cave. You will then have to listen to dialogue. Once the dialogue is over, look to the right and you will see the intel sitting on a shelf.
#8 - While defending your base from approaching tanks and soldiers, watch out for red flags in the desert. There are several of them, but if you go straight from the gates of your base you will reach the one with the intel. The intel is underneath the flag.
#9 - Once you reach the area with the wooden bridges, search for the intel in front of a dark cave. The cave is up a small hill and the intel is in the sand on the ground.


Mission 4 - Time and Fate
#10 - After going through the village you have to open the door of a burning barn and several horses will be coming your way. Kill the enemies inside the barn and look for the intel at the back of a wagon.
#11 - After jumping over the balcony railing of a building you will go to an area where you see three big white towers. Go inside the tower on the right and climb up the ladders to find this intel.
#12 - You will come to a point where two allies open a hatch on the ground and you have to go down a ladder. You will then be in an underground area. After killing the enemies in the first room, look for a small room to the left. The intel is sitting on a bench.


Mission 5 - Fallen Angel
#13 - This intel is in the room where the mission starts. Look to the right and it will be sitting on a shelf.
#14 - After escaping the floating bus you can find the intel in a room to the right.
#15 - After sneaking past the drones you will leave the water and see a collapsing stone wall in front of you. Among the debris is the intel.


Mission 6 - Karma

#16 - After entering the server room the intel can be found on a desk on the right side.
#17 - After reaching the Mall you need to go to the lower level. Watch out for a shop called "d'HO". Inside this shop is the intel.
#18 - After going outside you have to stop Defalco from escaping with Karma. Stay on the right side of the area as you progress. Watch out for an advertisement display that shows a woman and has "Salon" written on it. Near this display is an information desk and on the desk is the intel.


Mission 7 - Suffer With Me
#19 - After going over the rooftops you will jump down to a catwalk and from there you will jump down to a corridor with offices. Search the shelves to the left before you go down the stairs.
#20 - While going through the slums watch out for a destroyed stone pavilion. Stay on the left path when proceeding to the next checkpoint. There will be a building with a red graffiti on its walls. Inside this building is the intel.
#21 - After exiting the slums and watching the cutscene you will be inside a building. Keep going straigth and you will walk right into the intel.


Mission 8 - Achilles' Veil
#22 - After going outside on the stage go to the right corner of the courtyard. There is a tower entrace. The intel is on the first floor of the tower.
#23 - After completing the interactive cutscene with Harper and Menendez you will come to a courtyard where many enemies are attacking you. Once you enter the area go into the first building on the left. Well hidden behind some crates is the intel.
#24 - After fighting through the buildings where the previous intel was found you will come to a canyon that has very few houses. Look for a white colored house. The intel is on the rooftop. You can climb up there by using the ladder that is attached to the wall of the building.


Mission 9 - Odysseus
#25 - A few minutes after the missions starts you will come to a blue meeting room with a turret. You will then have to access a computer in the control room of the ship. In the same room with the marked computer is the intel. It's on a table.
#26 - Shortly after the interactive cutscene with Briggs you will go through a door with your teammate Harper. Go down the first set of stairs and you will come to a room with lots of tables and computers. Before going down the next set of stairs go right and you will find the intel on a table.
#27 - After reaching the upper deck of the ship look for some parked VTOL's to your right. The intel is sitting on the entrance of the last VTOL. It's exactly 62 meters away from the next checkpoint.


Mission 10 - Cordis Die
#28 - After you rappel down (or get knocked down) the highway you will see a blinking sign with blue text that says "Freeway Evac Route". On the other side of the street is a burning vehicle and right next to the vehicle is the intel.
#29 - After driving the truck you will have to destroy two CLAWs. Inside a long building on the left side is a desk with computers. On that desk is the intel.
#30 - After entering the Downtown Plaza immediately make a left and go into the "Shops at the Plaza" building. Go up the stairs and on the second floor you can find the intel on a T-Shirt stand.


Mission 11 - Judgment Day
#31 - After the mission starts go up the stairs and turn right. Go inside the building with the yellow number "27" on its walls. Go up the stairs to find the intel on a desk on the second floor.
#32 - After entering the circular room that has huge screens all over the walls go up the stairs three times. The intel is on one of the computer desks on the left side.
#33 - You will come to a dark, blue circular room. There are two stairs leading up - it's right before the mission ends so don't go too far! Instead of going up the stairs, there are two stairs leading down. They are hard to see. Search near the walls of the room. Then use one of the two stairs that lead down. Stay close to the wall and keep moving till you see the intel sitting on a crate.

Last edited by Dark_Raven666; 12-14-2012 at 05:29 AM. Reason: Editorial Sweep
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Old 11-13-2012, 10:21 PM   #10
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Default

Special Thanks

RED_REBEL44 - for the trophy guide & roadmap image banner
SmithyReborn86 - for helping to clarify Tower of Babble details
kristoph212 - for his Challenge Guide
Dark_Raven666 - for helping with grammar / spelling corrections and additional tips

...and everyone else who helped out in this thread with tips, suggestions, feedback or by answering questions
__________________

Last edited by PowerPyx; 12-11-2012 at 10:43 PM.
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