Jump to content

Bionic Commando - Road Map and Trophy Guide


SinRG

Recommended Posts

http://farm3.static.flickr.com/2312/1638907420_92d11eb389.jpg?v=0

 

Bionic Commando Roadmap and Overview by mycuccismells, Trophy Guide by SinRG.

 

Overview:

- Estimated trophy difficulty: 6.7/10

- Offline: 50

- Online: 0

- Approximate amount of time to Platinum: 25 hours

- Minimum number of playthroughs needed: 1

- Number of missable trophies: 2

- Glitched trophies: 0

- Do cheat codes disable trophies: No cheat codes available

 

Introduction:

Bionic Commando is one of those games you will either love or you will hate. The game basically relies on how proficiently you can utilize the swing mechanic as well as your ability to survive a gunfight with multiple enemies. You have to be able to think fast and always realize where the nearest pole/building/etc is so you can get out of a sticky situation if necessary. Many of the fights require you to be a little cautious and plan out your strategy rather than just rushing in gun blazing. If you have patience and follow a guide for the collectibles this platinum isn’t bad, but without those two things you could be in for a long grind. The difficulty trophies stack too, so if you beat the game on commando it will also unlock the trophy for beating the game on hard.

 

**** This platinum can be had in one playthrough, but I would highly recommend splitting it up into two playthroughs. I will give a walkthrough of how to do it each way though. ****

 

Two Playthrough Method:

Step #1 - The 2 C’s: Challenges and Collectibles (Easy difficulty)

Most of the trophies in this game are rewarded for simply completing in game challenges. These can range from killing 10 of the basic enemies to killing 5 enemies with a single grenade. They are all pretty straight forward in terms of realizing what you have to do, but a few of them can be challenging to find a proper opportunity to complete them. There is a great guide on the sister site (Challenge Guide - Xbox360Achievements.org) that should be very useful when trying to go for the challenges. It will tell you exactly what every challenge requires, some tips to completing it, and what it unlocks when you do.

 

Two of the challenges that may challenge some people require you to kill 5 grunts with a single grenade and kill 5 grunts with a single death from above. Both will be explained in the guide below.

 

Aside from completing all of the challenges the only other thing you should be worried about during this playthrough is getting all of the collectibles. There are 150 collectibles throughout the game and each level lets you know how many more collectibles you need to find in that level. I found two guides that were very helpful in finding all of the collectibles. The first one (Bionic Commando Collectibles FAQ/guide - IGN FAQs) has very detailed descriptions of where to find each collectible and should help you find most of them. If you have problems finding any of them you can use the second guide (Bionic Commando Guide) which has screen shots of each collectible. When used together you should have no problem finding any of the collectibles.

 

**** It is very important to realize that once you finish a level you cannot go back and get those collectibles. There is a level select option but when you play using chapter select trophies are disabled. For this reason you should make sure that you have completed the level collectibles challenge before you finish a level. Since getting all of the collectibles is a challenge as well you can miss 2 trophies just by missing 1 collectible and this will require you to start all over again. ****

You can do this playthrough on any difficulty you want but I recommend going for an easier difficulty. I did this playthrough on hard and there were a few challenges that caused a little bit of trouble for me. Some challenges require you to bait the grunts into position and this can be made harder at higher difficulties.

 

Step #2 - Going Commando

Now that you have all of the challenges and collectibles you should only have a few trophies left depending on what difficulty you played on the first run. This second playthrough will require you to simply beat the game on commando difficulty without worrying about anything else. This can be tricky for some but if you have already beat it once you should have a good enough feel for the game now to blow through it rather easily.

 

When going through on this difficulty the key is to be as patient as possible. You will take much more damage on the lower levels so always know where your quickest exit is in any battle. You can usually just swing around when your screen turns red until you heal so as soon as you start taking massive damage get out of the battle and wait out the healing process. Also be sure to save your grenades and heavy artillery for the biomech battles. They will expose their weak spots much less frequently so having grenades on hand to stun them makes them much easier to defeat.

 

One Playthrough Method:

Unless you are a highly experienced gamer that is willing to sit through frustration I would highly recommend you don’t go for the platinum in one playthrough. If you decide to do this then make sure you start the game on Commando difficulty your first time through. Follow the first step of the two-playthrough walkthrough above and make sure you don’t miss any of the challenges or collectibles. It can be done but it is much harder to complete the challenges on the harder difficulties. It is also much more frustrating when you get through a tricky battle only to die getting a collectible and have to start all over.

Edited by Terminator
Fixed broken link.
Link to comment
Share on other sites

- Platinum -

 

http://www.ps3trophies.org/images/trophies/117/000.jpg Go-Go Bionic! (P)

Complete all other Bionic Commando Trophies

 

Method: Obtain all other trophies in the game to unlock this one. Good luck, you'll need it!

 

**** Some challenges will not unlock trophies, but are crucial in unlocking the main challenge trophy. Below I will include not only all the trophies, but all the challenges as well. The best method is to copy and paste the entire list and as you complete challenges or trophies, simply delete them. ****

 

Kill Related Trophies/Challenges

 

- Grunts -

http://www.ps3trophies.org/images/trophies/117/001.jpg Blood Trial (B)

Complete "Blood Trial" challenge

 

Challenge: Kill 10 'Grunts'.

Method: See 'Nemesis'

 

http://www.ps3trophies.org/images/trophies/117/014.jpg Slayer (B)

Complete "Slayer" challenge

 

Challenge: Kill 25 'Grunts'.

Method: See 'Nemesis'

 

http://www.ps3trophies.org/images/trophies/117/045.jpg Nemesis (B)

Complete "Nemesis" challenge

 

Challenge: Kill 350 'Grunts'.

Method: There are hundreds of 'Grunts' littered throughout the game. You should have no problems obtaining this trophy as long as you do not skip large hordes of enemies. If killing every single enemy throughout the game, you will obtain the Trophy well before the game reaches its finale.

 

- Biomechs -

http://www.ps3trophies.org/images/trophies/117/017.jpg Fair Fight! (B)

Complete "Fair Fight!" challenge

 

Challenge: Defeat 1 'Biomech'.

Method: See 'Biomech Sweeper'

 

http://www.ps3trophies.org/images/trophies/117/018.jpg Cracker (B)

Complete "Cracker" challenge

 

Challenge: Defeat 5 'Biomechs'.

Method: See 'Biomech Sweeper'

 

http://www.ps3trophies.org/images/trophies/117/046.jpg Biomech Sweeper (B)

Complete "Biomech Sweeper" challenge

 

Challenge: Defeat 15 'Biomechs'.

Method: There are about 18-20 'Biomechs' throughout the game and most of them you cannot skip so you should be able to obtain this trophy without any problems. 'Biomechs' can be taken out using weapons but the most efficient and ammo-conserving way to defeat them is to use DFA (Death From Above) to stun them, then proceed to Zip Kick them from behind.

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg The Bold Approach!

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Hit 1 'Biomech' with a single Death From Above.

Method: All you must do is land one DFA on a 'Biomech'. All that is required is a single hit, you do not have to defeat the 'Biomech'.

 

http://www.ps3trophies.org/images/trophies/117/025.jpg Worthy Foe (B)

Complete "Worthy Foe" challenge

 

Challenge: Defeat three 'Biomechs' in Hand-to-Hand combat.

Method: While going after the 'Biomech Sweeper' trophy, you must defeat three of the fifteen 'Biomechs' using Hand-to-Hand. Simply defeating three of them using the Zip Kick method will unlock this trophy. This is easiest done in the early levels as the later levels become tougher and will result in you defeating 'Biomechs' with weapons.

 

http://www.ps3trophies.org/images/trophies/117/033.jpg Come Out and Play (B)

Complete "Come Out and Play" challenge

 

Challenge: Finish off a 'Biomech' with an Adrenaline Finishing Move.

Method: This trophy can only be obtained once you have reached 'Fissure - Three'. Damage a 'Biomech' to near death then grapple behind it and press :triangle: + :circle: for an Adrenaline Finishing Move.

 

- Polycrafts -

http://www.ps3trophies.org/images/trophies/117/016.jpg Torn Into Pieces (B)

Complete "Torn Into Pieces" challenge

 

Challenge: Destroy 1 Polycraft whilst in the air.

Method: To defeat a 'Polycraft' in air simply grapple onto it then use Zip Kick.

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg Anti Air Measures!

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Destroy 1 'Polycraft'.

Method: See 'Poly Cruncher'

 

http://www.ps3trophies.org/images/trophies/117/044.jpg Poly Cruncher (B)

Complete "Poly Cruncher" challenge

 

Challenge: Destroy 10 'Polycrafts'.

Method: Much like the 'Biomechs', 'Polycrafts' are littered throughout the game and are usually unavoidable. It is best to defeat everyone you encounter just in case however. To defeat them, find somewhere in which to swing back and forth to generate speed. The 'Polycrafts' like to attack from far away so you'll need to swing towards them then quickly grapple on them and Zip Kick. If that fails, weapons work as well to defeat them.

 

http://www.ps3trophies.org/images/trophies/117/026.jpg Spence is in the Air (B)

Complete "Spence is in the Air" challenge

 

Challenge: Finish off a Polycraft with an Adrenaline Finishing move.

Method: Exactly like the 'Biomech' Adrenaline method, simply damage the 'Polycraft' to near death, grapple onto it, then press :triangle: + :circle:.

Edited by Terminator
Removed signature moved the Platinum to its proper place.
Link to comment
Share on other sites

Weapon Related Trophies/Challenges

 

- Any Weapon -

http://www.ps3trophies.org/images/trophies/117/002.jpg Close Up (B)

Complete "Close Up" challenge

 

Challenge: Kill 1 'Grunt' whilst zoomed in.

Method: Click :r3: to zoom in then fire. It does not need to be a headshot, just kill whilst zoomed.

 

http://www.ps3trophies.org/images/trophies/117/043.jpg Headshot Bonanza (B)

Complete "Headshot Bonanza" challenge

 

Challenge: Kill 50 'Grunts' with headshots.

Method: While going after 'Nemesis', ensure that 50 of the 350 kills are headshots. This is easiest done with the 'Tungsten' (Pistol). Zoom in :r3: and aim for the head then :r1:.

 

- Grenades -

http://www.ps3trophies.org/images/trophies/117/004.jpg Kaboom (B)

Complete "Kaboom" challenge

 

Challenge: Kill 1 'Grunt' using a grenade.

Method: Switch to the grenade and toss it as if you were firing a normal weapon. Kill one 'Grunt' with it.

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg The Turn

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Kill 4 'Grunts' with one grenade.

Method: This one can be a little tricky as you need 4 'Grunts' to gather near one another. After hacking the relay in 'Ascension City Downtown Five', head through the tunnel and 5 'Grunts' should be waiting on the other end. Let them gather then toss in the center of them. The blast radius should be large enough to hit them all.

 

http://www.ps3trophies.org/images/trophies/117/027.jpg The River (B)

Complete "The River" challenge

 

Challenge: Kill 5 'Grunts' with one grenade.

Method: Much like 'The Turn', you will need to have a group of 5 'Grunts' gathered together before tossing. There are many places to do this, however, the first is in 'Trent Industrial District Two'. After remembering how to use the 'Punch-Up' ability, equip a grenade and swing down the hall as fast as you can. 7 'Grunts' will come running at you and if you toss at the right time (just as they turn the corner and can see you), you should be able to hit them all. I would recommend that if you do not achieve it, to purposely die and respawn.

 

- Melee -

http://www.ps3trophies.org/images/trophies/117/010.jpg Kick In The Back (B)

Complete "Kick In The Back" challenge

 

Challenge: Perform 2 'Zip Kicks'.

Method: This will come easily. Just perform the 'Zip Kicks' on the 'Biomechs' by pressing :l2: to lock on, then :cross: to jump, and :cross: again to 'Zip Kick'.

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg Hand-to-Hand

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Kill 1 'Grunt' in Hand-to-Hand combat.

Method: See 'Feel the Beat, Y'all!'

 

http://www.ps3trophies.org/images/trophies/117/012.jpg Jabber Man (B)

Complete "Jabber Man" challenge

 

Challenge: Kill 10 'Grunts' in Hand-to-Hand combat.

Method: See 'Feel the Beat, Y'all!'

 

http://www.ps3trophies.org/images/trophies/117/041.jpg Feel the Beat, Y'all! (B)

Complete "Feel the Beat, Y'all!" challenge

 

Challenge: Kill 30 'Grunts' in Hand-to-Hand combat.

Method: When ever you see a lone 'Grunt', simply run up to them and finish them off with :triangle: or :circle:. I suggest lone 'Grunt' as the damage it causes alone won't take you down, a group however will have you down stat.

 

- Hiker -

http://www.ps3trophies.org/images/trophies/117/022.jpg Two Hit Wonder (B)

Complete "Two Hit Wonder" challenge

 

Challenge: Kill 2 'Grunts' with one shot using the 'Hiker'.

Method: You will need two grunts to stand side by side before firing off your 'Hiker'. The 'Hiker' is similar to a shotgun and carries with it a spreadshot so as long as you hit the direct center of the two 'Grunts' you should be able to earn it. For a location, I got mine right when I picked up the 'Hiker'. Swing all the way to the waypoint then climb up the building, looking down you should see 3-4 'Grunts'. Zoom in :r3: and fire :r1: and you should be able to get it, if not, jump down and fire as soon as you land.

 

http://www.ps3trophies.org/images/trophies/117/031.jpg Drive-by (B)

Complete "Drive-by" challenge

 

Challenge: Kill 3 'Grunts' using the 'Hiker' whilst swinging.

Method: Grapple onto anything that allows you to swing as well as see enemy 'Grunts.' Move the :rs: to center the aimer on a 'Grunt' then being to swing slowly. Simply wait for the aimer to fall back onto the 'Grunt' and fire, this just requires timing. Do this 3 times and note, it does not have to be consecutive, you can kill 1 'Grunt' now, and kill the other two later. You just need a total of 3 'Grunts' downed.

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg Lead Sprayer

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Kill 30 'Grunts' using the 'Hiker'.

Method: Simply kill 30 'Grunts' in total using the 'Hiker' before the game ends. Every time you find a Hiker, the rule should be 1 bullet per 'Grunt'. There are many locations in the game that have the 'Hiker' how ever they are heavily spaced out so do not worry.

Edited by Terminator
Removed signature.
Link to comment
Share on other sites

Weapon Related Trophies/Challenges

 

- Tarantula -

http://www.ps3trophies.org/images/trophies/117/008.jpg Man Locked Up (B)

Complete "Man Locked Up" challenge

 

Challenge: Use the lock on ability to kill 1 'Grunt'.

Method: The 'Tarantula' is a rocket launcher-esc weapon. Simply zoom in and hold :r2: until the box around the 'Grunt' turns red. Once red, the 'Tarantula' has locked on and will travel to the target.

 

http://www.ps3trophies.org/images/trophies/117/021.jpg Rocket Man (B)

Complete "Rocket Man" challenge

 

Challenge: Kill 10 enemies using the 'Tarantula'.

Method: For this challenge try to look for 'Grunts' gathered together. Much like the 'Hiker', the rule of thumb should be 1 missile per 'Grunt' at the very least. However, since the 'Tarantula' is capable of splash damage, firing 1 missile at a group could potential take out 3 or 4.

 

http://www.ps3trophies.org/images/trophies/117/030.jpg Air to Surface (B)

Complete "Air to Surface" challenge

 

Challenge: Use the 'Tarantula' to kill 6 enemies whilst swinging.

Method: Like the 'Hiker', this can be done over time. Use the same tactic of centering the aimer first, then start to swing, and then wait for the aimer to realign with the 'Grunt.' I was able to pick this up the second time you get the 'Tarantula'. You will be required to swing on rooftops submerged in water, when you get to the end and have to enter a building, enter it. Bait 3-5 'Grunts' to follow, then swing out of the building onto a horizontal green railing. From there simply wait until they come into sight, lock on, and fire.

 

- Bulldog -

http://www.ps3trophies.org/images/trophies/117/002.jpg Stroke of Luck (B)

Complete "Stroke of Luck" challenge

 

Challenge: Kill 1 enemy using the 'Bulldog'.

Method: Once you acquire the 'Bulldog', simply fire at a 'Grunt' and kill them.

 

http://www.ps3trophies.org/images/trophies/117/023.jpg Explosive Delivery (B)

Complete "Explosive Delivery" challenge

 

Challenge: Kill 2 'Grunts' with the 'Bulldog' while swinging.

Method: Again like the other swinging challenges, kills are culminative and do not require you to be swinging, only hanging.

 

http://www.ps3trophies.org/images/trophies/117/028.jpg Let the Dog Out (B)

Complete "Let the Dog Out" challenge

 

Challenge: Kill 3 'Grunts' with one 'Bulldog' shot.

Method: Have 3 'Grunts' gather near one another and shoot directly in-between them. The blast radius should kill them all.

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg Bulldog's Eye

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Kill 2 Grunts from 120 metres with one Bulldog Grenade.

Method: This one can be tricky as there is no indicator of how far enemies are. I was able to get this one while in a large cavern after fighting off a 'Polycraft'. As soon as it goes down, 'Grunts' from a far will spawn and wait. Swing to the far most opposite side, climb to the top, and fire. Another location is near the end of the game on the 'Constructor' level. Climb to the highest point, look down, and fire.

 

Skill Related Trophies/Challenges

 

- Death From Above (DFA) -

http://www.ps3trophies.org/images/trophies/117/013.jpg Incoming! (B)

Complete "Incoming!" challenge

 

Challenge: Kill 1 enemy using a 'Death From Above' attack.

Method: Punch a 'Grunt' using :triangle: or :circle: until they are almost dead, then swing overtop of them and while in the air press :triangle:.

 

http://www.ps3trophies.org/images/trophies/117/029.jpg Barrage (B)

Complete "Barrage" challenge

 

Challenge: Kill 3 enemies at the same time using 'Death From Above'.

Method: Throughout the game you will find clusters of 'Grunts' hanging around each other with conviently placed ledges above them. Damage them as best as you can, proceed to the ledge, and use 'DFA'.

 

http://www.ps3trophies.org/images/trophies/117/042.jpg Shellshock (B)

Complete "Shellshock" challenge

 

Challenge: Kill 5 enemies at the same time using 'Death From Above'.

Method: This looks like a daunting challenge but it's rather easy. Once you enter the 'Museum' level, after the cut scene swing to the left to top of the staircase. Attach to the ceiling and wait, 5-6 'Grunts' should repel down. As soon as the last lands, activate a 'DFA' and mash :triangle: + :circle: to add adrenaline to the attack. You should land on the bookcase and kill all 5 of them.

 

- Throw -

http://www.ps3trophies.org/images/trophies/117/011.jpg Receiving End (B)

Complete "Receiving End" challenge

 

Challenge: Throw an object at an enemy.

Method: See 'The Pitcher'.

 

http://www.ps3trophies.org/images/trophies/117/024.jpg The Pinball Effect (B)

Complete "The Pinball Effect" challenge

 

Challenge: Kill 2 enemies with one throw.

Method: Have 2 'Grunts' gather near one another and toss an object at them. This works best when tossing a car because of its massive size compared to the 'Grunts'.

 

http://www.ps3trophies.org/images/trophies/117/032.jpg Pull! (B)

Complete "Pull!" challenge

 

Challenge: Kill an airborne enemy with a throw attack.

Method: After you obtain the 'Throw' ability, while fighting a 'Polycraft' damage it until it's near death then toss something at it.

 

http://www.ps3trophies.org/images/trophies/117/040.jpg The Pitcher (S)

Complete "The Pitcher" challenge

 

Challenge: Kill 50 enemies with throw attacks.

Method: To throw and object press :l2: to grab onto it, :triangle: to kite it into the air, then :circle: to throw it. Defeat 50 enemies with throws. Keep in mind that you can use bodies as throwable objects as well.

Edited by Terminator
Removed signature.
Link to comment
Share on other sites

Skill Related Trophies/Challenges

 

- Whip Spin -

http://www.ps3trophies.org/images/trophies/117/019.jpg Whoo-paah! (B)

Complete "Whoo-paah!" challenge

 

Challenge: Kill 1 'Grunt' using the 'Whip Spin'.

Method: As soon as you obtain 'Whip Spin', use it immediately to kill 1 'Grunt'. 'Whip Spin' can be activated by pressing :triangle: + :circle:.

 

**** 'Whip Spin' is able to travel through bookcases, columns, and walls. This is not part of the ability, just a design flaw on the developer’s part. ****

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg Lash Out

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Kill 4 'Grunts' with one 'Whip Spin'.

Method: In 'Ascension City Park Two' there will be a long hallway filled with numerous amounts of 'Grunts'. Swing down to lure 6-7 'Grunts' then return back to the top where you started. Allow the 'Grunts' to gather near each other then drop down and use 'Whip Spin'.

 

http://www.ps3trophies.org/images/trophies/117/035.jpg Crowd Control (B)

Complete "Crowd Control" challenge

 

Challenge: Kill 6 'Grunts' with one 'Whip Spin'.

Method: The method for obtaining 'Lash Out' can also be used here, however, if you are unable to obtain it then there is another location. Shortly after the previous location you will be outside. You should be able to see a bridge with 1 'Grunt' on it. Kill him. This will cause a flurry of other 'Grunts' to gather. Head back and hide. As soon as you see 6 'Grunts', swing over and use 'Whip Spin' to take them all out. Don't worry if you're on a different level as them or there are objects/cliffs in the way, 'Whip Spin' will travel through them all.

 

http://www.ps3trophies.org/images/trophies/117/047.jpg Whip 'Em Good (B)

Complete "Whip 'Em Good" challenge

 

Challenge: Kill 50 'Grunts' using the 'Whip Spin' skill.

Method: This will come over time. Simply when ever you have full adrenaline and are near a group of 'Grunts', activate it using :triangle: + :circle:.

 

- Kite -

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg Go To Heaven

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Use the 'Kite' ability on a 'Grunt' and kill him in the air.

Method: See 'Shoot ‘Em Up!'.

 

http://www.ps3trophies.org/images/trophies/117/020.jpg Down To Earth (B)

Complete "Down To Earth" challenge

 

Challenge: 'Kite' a 'Grunt' and pull him down on another 'Grunt'.

Method: This requires 2 'Grunts' in the same area. Grab onto a 'Grunt' using :l2:, 'Kite' them into the air by pressing :triangle:, and then toss them at the other 'Grunt' using :circle:. The 'Grunt' that is used as the 'Kite' can be alive or dead.

 

http://www.ps3trophies.org/images/trophies/117/036.jpg Shoot 'Em Up! (B)

Complete "Shoot 'Em Up!" challenge

 

Challenge: Kill 15 'Grunts' by killing them in the air using the 'Kite' ability.

Method: Kite a live 'Grunt' into the air then shoot them with what ever weapon you have equipped. This is best done with only 1 'Grunt' in the area as you are left extremely vulnerable while kiting them.

 

- Wire -

http://www.ps3trophies.org/images/trophies/117/003.jpg Leap Up! (B)

Complete "Leap Up!" challenge

 

Challenge: Perform a 'Leap Up'.

Method: This will be one of the first Trophies that you unlock. Simply press :l2: on a wall to grab it, then press :cross: to jump into the air and :cross: once more to 'Leap Up'.

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg Reel In

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Reel in 3 times.

Method: While hanging you have the option to 'Reel' in. Press :cross: to 'Reel' in.

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg First Swing

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Perform a swing.

Method: See 'Speed Swinger'.

 

http://www.ps3trophies.org/images/trophies/117/007.jpg Swinger (B)

Complete "Swinger" challenge

 

Challenge: Complete 3 consecutive swings.

Method: See 'Speed Swinger'.

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg Speed Swinger

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Complete 5 consecutive swings.

Method: Swinging is absolutely essential in mastering the game. The key to swinging is to build momentum and not freak out. As long as you do not touch any flooring, the consecutive swings will be counting. For instance, you can swing to one object, stop, scan for the next, restart the swing, and go.

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg Monkey Man

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Swing 30 metres or more without touching anything.

Method: The concept is the same as 'Speed Swinger', just keep swinging without touching any flooring until it pops up.

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg Train Block!

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Pull down the train car that is blocking your way.

Method: This challenge is unmissable. In the beginning of the game you will need to pull a train car from the wall. Grab onto it using :l2: and repeatedly press :circle: to pull it out.

 

http://www.ps3trophies.org/images/trophies/117/005.jpg Train Wreck (B)

Complete "Train Wreck" challenge

 

Challenge: Pull down 3 train cars.

Method: Using the method from 'Train Block!', pull 2 more trains. Locations for trains are as followed:

 

#1 - The first train car cannot be missed as you need to rip it to continue the story.

#2 - The second train car is towards the end of the "Ascension City Downtown - Three" level, it’s above you as you are moving along the raised highway.

#3 - On Ascension City Downtown - Four, you will enter a monorail station at the top of this station you will find the third train car.

#4 - Also on Downtown Four you will find a train car just after crossing the mines above three Grunts.

#5, 6, 7 - On the level Trent Industrial District - Three, as you start the level there will be three train cars to your left.

#8 - On the level Ascension City Downtown - Eight - At the start of the level on your left as you climb out of the hole.

#9 - On the level Saint's End Station once you enter the large cavern with the mines running through the centre, head to the upper level to find a train car.

 

*thanks to Demon9Tom of x360a.org for the train locations*

Edited by Terminator
Removed signature.
Link to comment
Share on other sites

Misc. Trophies/Challenges

 

- Bosses -

http://www.ps3trophies.org/images/trophies/117/037.jpg Out of the Bush (B)

Complete "Out of the Bush" challenge

 

Challenge: Destroy the 'Buraq'.

Method: Defeat the 'Buraq' (aircraft-esc boss) using the 'Tarantula' which will drop down from Missile pods. Lock-on to all the areas of the 'Buraq' before firing, simply locking on to one area will not work. You will also have to fight 'Polycrafts' during the fight in order to continue.

 

http://www.ps3trophies.org/images/trophies/117/038.jpg Can you dig it? (B)

Complete "Can you dig it?" challenge

 

Challenge: Defeat the 'Mohole'.

Method: The 'Mohole' is a long worm-esc creature. In order to defeat it you must wait for it to charge its attack. While doing so, it's 'eye' will become vulnunerable to damage, simply attack with a weapon or throw a car at it to damage it.

 

Once damaged enough, the 'Mohole' will fall over and begin to regenerate health. While down, attach to its 'eye' and a small mini game will proceed requiring you to use a 'DFA' attack combined with adrenaline (:triangle: + :circle:).

 

Next repeat as before except this time the 'Mohole' will stand straight into the air and charge for a radial attack. You'll need to time your jumps in order to avoid the radial attacks that come in waves of 3 or 4 consecutively.

 

http://img.photobucket.com/albums/v311/BlazingZeroRaider/BionicChallangeFIXED.jpg The Constructor

*no trophy is awarded for this challenge, but it must be completed*

 

Challenge: Defeat the 'Constructor'.

Method: See 'Choke on that'.

 

http://www.playstationtrophies.org/images/trophies/117/039.jpg Choke on that (S)(H)

Kill Groeder – Kill him for good

 

Challenge: Same as 'The Constructor'

Method: Firstly you'll need to destroy the 3 cooling units on the level before advancing to 'Groeder'. Kill everyone then grab onto the panel using :l2: then press :circle: to destroy the cooling unit.

 

'Groeder' has very easy to dodge attacks that have animations that will warn you ahead of time. The first is a jump attack where he jumps into the air. To counter, before he lands jump into the air and hang as long as you can. The second attack he will dash at you. To counter, use the (useless until now) evade command :l1:. Once he dashes he will be left vulnerable, use this opportunity to grab onto this back and 'Zip Kick' him to death.

 

- Game Completion -

http://www.ps3trophies.org/images/trophies/117/048.jpg The Collector (S)

Find all collectibles in the game.

 

Method: Use the following in any combination. The X360a.org link should be used as the primary list with the IGN guide used for the tough ones that aren't described as well, not to mention it provides images.

 

X360a.org Collectibles Guide

IGN - Bionic Commando Walkthrough

 

http://www.ps3trophies.org/images/trophies/117/034.jpg Bionically Challenged (G)

Complete all challenges in the game.

 

Method: Just follow this guide, mark off all challenges that have been completed, and be cautious. Remember, you cannot go back to re-do challenges and challenges do not save unless you reach a checkpoint.

 

http://www.ps3trophies.org/images/trophies/117/006.jpg I got Hard (S)

Finish the game in Hard mode.

 

Method: See 'End Game'

 

http://www.ps3trophies.org/images/trophies/117/015.jpg I went Commando (G)

Finish the game in Commando mode.

 

Method: See 'End Game'

 

http://www.ps3trophies.org/images/trophies/117/049.jpg End Game (G)

Complete the final mission

 

Method: Follow the guide, follow the roadmap, and be patient. During the game you'll get extremely mad but do not fear, others have felt the same pain. Just be calm and get through what ever you can, take breaks often and don't stress.

 

**** Again, if you are not 100% sure that you will be able to do this in one play through, break it off into two. You'll enjoy the game a lot more and it will be a lot less stressful. For the record I (SinRG) completed the game in one play through and I cannot stress how many times I wanted to throw my controller and break the disc. However, this has gone on to be one of my more memorable and satisfying Platinums. Good luck! ****

Edited by Terminator
Removed signature, moved the Platinum to its proper place and added a missing trophy value.
Link to comment
Share on other sites

Keep it up, the guide is coming along great.

Already have the platinum for it but hoping once you finish this guide more people will play this great game (IMO).

 

Especially since it's 20 now

 

Thanks!

 

Major work in progress. I've got some university things to finalize and work but I'll finish the guide by Tuesday for sure.

 

Also took the time to make a graphic for the challanges that don't reward trophies =P

 

Just spending time recalling where I completed challanges.

Link to comment
Share on other sites

The guide looks good so far. I'm glad someone is finally making one.

 

Thanks!

 

Just updated it further. Will do some more here and there today and tommorow then on Monday on my day off I'll complete it.

 

Just referring to the IGN guides to figure out the name of certain locations. I remember getting the 5 DFA kills in the Museum level, and the Whip-Spin 6 after the long hallway...

 

I'll just look at the other threads in this area and just look at what I had posted =P

Link to comment
Share on other sites

I don't know if there's a spelling difference in Canada compared to the US, but I believe it's spelled "challenge", not "challange".

 

Doh my bad. Changing them right now.

 

Argh I'm going to have to make a new image too because I spelt Challenge wrong in the image =/

 

Thanks!

 

EDIT: That was quick, just copied and pasted the entire thing into word and ran spell check to fix them all. Now to reload all the images =(

 

EDIT 2: There, all fixed.

Edited by SinRG
Link to comment
Share on other sites

Looks good to me. I am glad you made one because the one I was writing has been put on hold for too long. I already got platinum but couldnt remember where I got stuff so I was about to rent it again when I got through all my games just to write a guide. Looks like you saved me a lot of time :D Considering the quality of this guide, and the fact that there has been no decent guide written for this game I am going to sticky it. I will then submit it to mjc to look it over and make sure it is sticky worthy

 

***STUCK***

Link to comment
Share on other sites

  • 4 weeks later...

Bionic Commando Roadmap and Overview by mycuccismells, Trophy Guide by SinRG.

 

Overview:

- Estimated trophy difficulty: 6.8/10

 

How do you determine "Estimated trophy difficulty"?

 

I recently picked up Bionic Commando and expected to be able to collect 50 trophies with only modest difficulty. But I have found this to be a substantial challenge.

 

"I Went Commando" -- Commando difficulty is pretty difficult. Sometimes "hard" mode in games isn't terribly hard, but combat is much more challenging in this one. I quickly realized I would have to take the two-playthrough track and restarted on Normal to gain exp.

 

"The Collector" -- Finding the collectibles isn't so hard as actually reaching some of them. This has proved very frustrating for me.

 

And you can't re-visit past locations, even after completing the game - both Uncharted 1 and Tomb Raider: Underworld are great examples of games that provide extended play value by allowing you to go back to previously visited locations in "treasure hunting" mode". In BC, if you don't get them the first time then you're SOL.

 

The overall challenge is compounded by the inability to save your progress after completing a particularly difficult task. BC follows a checkpoint model and if you die any time before reaching the next checkpoint, you have to re-do everything you've done since the last one. This has caused me incredible frustration. I finally reach an especially difficult collectible, but cannot save. Too often, I experience a little slip-up before reaching the next checkpoint and have to re-do the whole darn thing again.

 

In my view, 6.8 underestimates the true challenge this game poses to collecting all the trophies.

Link to comment
Share on other sites

How do you determine "Estimated trophy difficulty"?

 

I recently picked up Bionic Commando and expected to be able to collect 50 trophies with only modest difficulty. But I have found this to be a substantial challenge.

 

"I Went Commando" -- Commando difficulty is pretty difficult. Sometimes "hard" mode in games isn't terribly hard, but combat is much more challenging in this one. I quickly realized I would have to take the two-playthrough track and restarted on Normal to gain exp.

 

"The Collector" -- Finding the collectibles isn't so hard as actually reaching some of them. This has proved very frustrating for me.

 

And you can't re-visit past locations, even after completing the game - both Uncharted 1 and Tomb Raider: Underworld are great examples of games that provide extended play value by allowing you to go back to previously visited locations in "treasure hunting" mode". In BC, if you don't get them the first time then you're SOL.

 

The overall challenge is compounded by the inability to save your progress after completing a particularly difficult task. BC follows a checkpoint model and if you die any time before reaching the next checkpoint, you have to re-do everything you've done since the last one. This has caused me incredible frustration. I finally reach an especially difficult collectible, but cannot save. Too often, I experience a little slip-up before reaching the next checkpoint and have to re-do the whole darn thing again.

 

In my view, 6.8 underestimates the true challenge this game poses to collecting all the trophies.

 

The estimation was made by mycuccismells, and is based off one of the threads in this sub-forum. I have to agree with you, this game is near 8-9 on my charts, next to CoD: WaW, this was probably my hardest platinum.

 

The unforunate thing is a lot of people really underestimate the difficulty of this platinum. They'll look and go "Wow, WaW, good job!" but they'll complete ignore Bionic Commando, why? Because not enough people have played it to understand the sheer pain it delivers lol.

 

Also, the number hasn't been up to date. I'm personally going to raise it to around 8 until we can have a more concrete number.

Link to comment
Share on other sites

  • 3 months later...
  • 2 weeks later...
  • 2 weeks later...
  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...