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combat_challenges_ps3t-powerpyx.png 

 

 

Basic Tips & Tricks for Combat Challenges:

- Most important thing is your Combo Counter, keep it high!

- Use a great variety of attacks and gadgets to receive bonus points

- Do not get hit for an entire round to get 500 points bonus

- If you keep your Combo Counter from Start to Finish you will receive 1000 per round

- Jump over enemies to avoid getting https://www.ps3trophies.org/forum/newthread.php?do=newthread&f=437it 

- Use Stun attack, followed by normal hits to raise your combo quickly

- Normal Kills will give you 10 Points x Multiplier

- Special Kills will give you a lot more points, use them wisely!

- Ground Pound gives you 75 Points x Multiplier, use it always at the end of a round

 

 

Challenge 1 - Blind Justice

Points required for the Medals:

1 Medal = 6000

2 Medals = 12.000

3 Medals = 24.000

Points in Video: 35.110

 

Challenge 2 - Survival of the Fittest

Points required for the Medals:

1 Medal = 8000

2 Medals = 16.000

3 Medals = 32.000

Points in Video: 45.945

 

Challenge 3 - Rooftop Rumble

Points required for the Medals:

1 Medal = 8000

2 Medals = 16.000

3 Medals = 32.000

Points in Video: 36.740

 

Challenge 4 - Hell's Gate

Points required for the Medals:

1 Medal = 8000

2 Medals = 16.000

3 Medals = 32.000

Points in Video: 41.250

 

Challenge 5 - Funhouse Brawl

Points required for the Medals:

1 Medal = 15.000

2 Medals = 30.000

3 Medals = 60.000

Points in Video: 73.355

 

Challenge 6 - Prison Riot

Points required for the Medals:

1 Medal = 8.000

2 Medals = 16.000

3 Medals = 32.000

Points in Video: 45.695

 

Challenge 7 - Blind Justice EXTREME

Points required for the Medals:

1 Medal = 8.000

2 Medals = 16.000

3 Medals = 32.000

Points in Video: 50.730

 

Challenge 8 - Survival of the Fittest EXTREME

Points required for the Medals:

1 Medal = 15.000

2 Medals = 30.000

3 Medals = 60.000

Points in Video: 68.960

 

Challenge 9 - Rooftop Rumble EXTREME

Points required for the Medals:

1 Medal = 10.000

2 Medals = 20.000

3 Medals = 40.000

Points in Video: 53.885

 

Challenge 10 - Hell's Gate EXTREME

Points required for the Medals:

1 Medal = 12.000

2 Medals = 24.000

3 Medals = 48.000

Points in Video: 74.550

 

Challenge 11 - Funhouse Brawl EXTREME

Points required for the Medals:

1 Medal = 15.000

2 Medals = 30.000

3 Medals = 60.000

Points in Video: 107.445

 

Challenge 12 - Prison Riot EXTREME

Points required for the Medals:

1 Medal = 12.000

2 Medals = 24.000

3 Medals = 48.000

Points in Video: 91.255

 

 

 

predator_challenges_ps3t-powerpyx.png 

Challenge 1 - Meltdown Mayhem

 

Challenge 2 - Police Brutality

 

Challenge 3 - Natural Selection

 

Predator Challenge 4 - End of the Line

 

Challenge 5 - Lost City

 

Challenge 6 - Top of the World

 

Challenge 7 - Meltdown Mayhem EXTREME

 

Challenge 8 - Police Brutality EXTREME

 

Challenge 9 - Natural Selection EXTREME

 

Challenge 10 - End of the Line EXTREME

 

Challenge 11 - Lost City EXTREME

 

Challenge 12 - Top of the World EXTREME

Edited by Viper
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Campaign Challenges Modifier Guide (By

KingBroly)

 

Here's my Guide for Campaign Modifiers if anyone wants to give them a shot. Keep in mind that these are coming from the perspective of a Combat Challenge Expert, so more often than not the Negatives were taken in those because they did very, very little to impede my Progress.

 

 

General Tips

- Danger Zones are rarely ever a problem in Combat Challenges if you are aware enemies have them.

- Scattered Weapons are like Danger Zones, but instead try and stay away from them in Combat. In Predators, they shouldn't be an issue if your strategies are good since you'll never come close to them.

- Increased Aggression is not actually a deterrent in Combat Challenges since it almost always results in you getting more points.

- Free Medal should always be used on a Predator Challenge that you feel most uncomfortable about

- Protective Aura is probably the most annoying Modifier in the game since it's immune to everything

- Decreased Health should be used on Maps with very low probabilities of being hit (For Predator Maps, 1 hit = death)

 

 

Search and Destroy

Meltdown Mayhem - None

Blind Justice - Time Limit, Protective Aura

Police Brutality - Replenishing Health

 

Street Justice

Rooftop Rumble - One Hand Tied

Natural Selection - Decreased Health, Takedown Projectiles

Survival of the Fittest - None

 

Offensive Manuevers

Funhouse Brawl - Danger Zones, Replenishing Health

End of the Line - Free Medal

Hell's Gate - Scattered Weapons

 

City Invader

Top of the World - None

Prison Riot - Increased Aggression, Decreased Health, Gadget Malfunction

Lost City - Super Powered

 

Midnight Assault

Natural Selection (Extreme) - Replenishing Health, Free Medal

Hell's Gate (Extreme) - Increased Aggression, Scattered Weapons, Danger Zones

Meltdown Mayhem (Extreme) - None

 

Hostile Takeover

Prison Riot (Extreme) - Time Limit, Decreased Health, Super Powered

Police Brutality (Extreme) - None

Funhouse Brawl (Extreme) - One Hand Tied, Protective Aura

 

Double Jeopardy

Lost City (Extreme) - Scattered Weapons

Rooftop Rumble (Extreme) - Increased Aggression, Protective Aura, Gadget Malfunction

End of the Line (Extreme) - Takedown Projectiles, Free Medal

* - I use the Free Medal on End of the Line (Extreme) since restarting on Lost City doesn't cost a Retry since it's the first map

 

Ruthless Vengeance

Survival of the Fittest (Extreme) - Time Limit, Decreased Health, Gadget Malfunction

Top of the World (Extreme) - Super Powered

Blind Justice (Extreme) - One Hand Tied, Danger Zones

 

Combat Expert

Survival of the Fittest - Time Limit, Danger Zones

Funhouse Brawl - Increased Aggression, Replenishing Health

Prison Riot - None

 

Predator Expert

Meltdown Mayhem - Gadget Malfunction, Scattered Weapons

Lost City - One Hand Tied

Top of the World - Takedown Projectiles

* - You don't need to do any Silent Takdowns for Lost City

 

Combat Master

Blind Justice (Extreme) - Decreased Health, Gadget Malfunction

Rooftop Rumble (Extreme) - Scattered Weapons, Protective Aura, Super Powered

Hell's Gate (Extreme) - One Hand Tied

* - Protective Aura and Super Powered sort of cancel each other out in the sense that one's annoying while the other makes it a lot easier

 

Predator Master

Police Brutality - Time Limit, Scattered Weapons

Natural Selection - Increased Aggression, Protective Aura

End of the Line - Danger Zones, Free Medal

* - Scattered Weapons actually helps out in Police Brutality. For End of the Line, go to the Sniper spot at the other end and camp.

Edited by PowerPyx
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PowerPyx, can you please confirm, are there 'extreme' versions?

 

From what I know, there are no extreme versions (or I haven't seen them yet :D).

There are Campaign Challenges and they kinda replace the extreme ones.

 

This was fast! Good stuff PP... I'm sure it'll be a great addition to someone's guide (provided you allow it)

 

Yea, got t last week already. Of course, whoever is writing a Trophy Guide can embedd the vids.

I will keep adding more and more videos and strategies during the next days. There is a total of 12 Combat Challenges and 12 Predator Challenges so this will take some time to figure out good strategies (since there are absolutely no written Guides yet).

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Nice job. You beat me to punch with the videos. I'll still make them, because it's fun to do, as I'm sure you know.

 

*Edit*

Speaking of videos, Did I not get the most epic thumbnail from YouTube?

 

[ame=http://www.youtube.com/watch?v=zV8Kng08n0s]Batman Arkham City ~ Acid Bath ~ Trophy/Achievement *spoilers* - YouTube[/ame]

Edited by PS4Trophies Wozamil
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So there are 12 challenges for each? Thats only 36 medals there must be loads in the game i assume? If so can they be re-played or do you have to get a good score right there before you progress?

 

The normal ranked challenges can be replayed at any time.

 

The Campaign Challenges include 3 of the ranked challenges in a row and you have 3 tries. If you fail more than 3 times, you have to start from scratch.

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The normal ranked challenges can be replayed at any time.

 

The Campaign Challenges include 3 of the ranked challenges in a row and you have 3 tries. If you fail more than 3 times, you have to start from scratch.

 

Plus you have to use specific modifiers and have to use them all by the time you finish all of the campaign ones according to the ingame description anyways.

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Exactly :)

6 x normal combat

6 x extreme combat

>difference: extreme requires to get more points and has an other set of enemies. Harder enemies of course! (e.g. electro shockers in early rounds)

 

6 x normal predator

6 x extreme predator

>difference: in extreme you have to fulfill other (more challenging) tasks.

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Just got the game

 

Challenges as usual look like it will make the platinum very frustrating lol

 

Nice vids as usual powerpyx

 

I'm thinking the perfect freeflow 2.0 might be the trophy that stumps people the most. The shear number of moves in the game might make it extremely tough to pull off without loosing the combo.

 

The challenges might be tough, but it doesn't look like there is a shock and awe type of challenge and that was the only one that ever gave me a lot of trouble.

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I'm thinking the perfect freeflow 2.0 might be the trophy that stumps people the most. The shear number of moves in the game might make it extremely tough to pull off without loosing the combo.

 

The challenges might be tough, but it doesn't look like there is a shock and awe type of challenge and that was the only one that ever gave me a lot of trouble.

 

Shock and Awe was a bitch. It took me 2 frustrating hours to complete it, the others no more than 15 minutes each. If there's nothing like it, then those trophies shouldn't be too bad.

Edited by darklingpersona
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