Payney1991 Posted May 27, 2012 Share Posted May 27, 2012 So as I mentioned in another thread, I personally feel that this games multiplayer lacks depth and is slightly of putting for a game that had been in development for time than is needed. I started the SP campaign today and that really does make up for the issues in multiplayer. I found myself hooked in the story and I have possibly seen some of the best action sequences that have ever been introduced into a military shooter. Fair enough, the graphics are below par for a game of this generation, but the story and gameplay really do make up for it. Link to comment Share on other sites More sharing options...
bourbonkid2585 Posted May 29, 2012 Share Posted May 29, 2012 Ah yes how my wife got annoyed at my excitement and squeeling as the first diamond formation segment started. Instant pant wetting in excitement Link to comment Share on other sites More sharing options...
Overtkill21 Posted May 29, 2012 Share Posted May 29, 2012 (edited) That's funny, those "on-rails" diamond formation sequences were, for me, the weakest parts of the game. They left all tactical gameplay behind and all of a sudden your four ghosts can take out an army. Well if they could do that, why didn't they just do that from the beginning? Heck the whole game felt like sporadic Ghost Recon tactical moments punctuated by huge Call of Duty fights. I am liking Multiplayer more for tactical teamplay than kill/death ratio stuff. I am really not good at it, but I am getting better. Edited May 29, 2012 by Overtkill21 Link to comment Share on other sites More sharing options...
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