Cjail Posted February 25, 2012 Share Posted February 25, 2012 (edited) If you have been worried about the bad frame-rate of the demo, demonstrated by Digital Foundry a week ago, well, bad news: the issue will be present in the final game to a certain extent. IGN confirms it here: "It's also worth noting that a few technical issues arise on the PS3 version as soon as you start playing, too. Fairly serious framerate issues plague the opening cinematic on Earth, and while this particular problem clears up as you play further through the game via future cutscenes, these hitches certainly concerned me early on. Likewise, lip-syncing is almost always off and characters sometimes appear stiff and can even flicker in and out of cutscenes when camera angles change." IGN also says: "The good news is that these problems don't injure a title that relies almost entirely on its otherwise top-notch presentation. If you can get past these sorts of aesthetical hiccups, you'll find a title drowning in a deep, well-fleshed out story surrounded by intriguing characters, both familiar and unfamiliar." Now, IGN review is in progress so either issues will multiply over time, or disappear during the rest of the playthrough. Personally I am not happy with this: it's not like Skyrim but it's not a good, or fair, thing either. BioWare knows about these issues and is, I quote, "investigating". Sorry If I bring this bad news but I better safe than sorry. Edited February 25, 2012 by Cjail Link to comment Share on other sites More sharing options...
Harry94_ Posted February 25, 2012 Share Posted February 25, 2012 That's not good. How can it lag so much? It's not exactly a massive game like Skyrim. Still, it won't effect my purchase. Link to comment Share on other sites More sharing options...
Pure_Breed-1 Posted February 25, 2012 Share Posted February 25, 2012 I just read it and It won't affect me through my combat/ insanity run but it will make my story run less fun because of the cinimatics lag. but that really isn't a huge issue for a game like mass effect. however if the lagg would be like fallout new Vegas..... THEN we would have a problem Link to comment Share on other sites More sharing options...
Rawanz Posted February 25, 2012 Share Posted February 25, 2012 That sucks. I did notice the horrible framerate issues in the ME3 demo, but was sure Bioware would have fixed it. Hopefully they will come out with a patch to make it better. At least its only in the begining of the game, and not in every single cutscene. Link to comment Share on other sites More sharing options...
Cjail Posted February 25, 2012 Author Share Posted February 25, 2012 (edited) The frame-rate measure by Digital Foundry in the demo is around is 15/20 frames per second. Now if this is confined to the intro of the game it's "less painful", but if it won't Mass Effect 3 will be unplayable on PS3. Edited February 25, 2012 by Cjail Link to comment Share on other sites More sharing options...
seeafish Posted February 25, 2012 Share Posted February 25, 2012 Damn... I did notice bad lag in the cutscene as well, but it went away as soon as I gained control of Shep. Actually, the running and gunning was pretty smooth IMO. Cutscenes seem to only be affected AFAIK. I hope a patch comes day one... that way it's all sorted for when I get it a few weeks later Link to comment Share on other sites More sharing options...
SimplySupreme Posted February 25, 2012 Share Posted February 25, 2012 (edited) Oh well, I won't be getting it then. *Files Bioware under the same folder as Bethesda and other shitty developers/publishers* Edited February 25, 2012 by SimplySupreme Link to comment Share on other sites More sharing options...
Terminator Posted February 25, 2012 Share Posted February 25, 2012 ME2 was plauged by out-of-sync cutscenes so I was hoping they would be fixed for ME3 . Link to comment Share on other sites More sharing options...
Rawanz Posted February 25, 2012 Share Posted February 25, 2012 ME2 was plauged by out-of-sync cutscenes so I was hoping they would be fixed for ME3 . Well, at least ME2 was a port from the xbox version, so there was a small excuse there. But in this case, there is no excuse to not have fixed it. Just gotta cross our fingers it will be fixed in a patch before release. Link to comment Share on other sites More sharing options...
Banacheckfps Posted February 25, 2012 Share Posted February 25, 2012 Bioware has said that the final version has no frame-rate issues & that the Demo was an old build, when Bioware's forum's lit-up over the issue Bioware then said we are aware of the issue and we are investigating & have not been answering anyone's post's. I cannot understand why they are saying the gold version has no frame-rate issues & then go on to say we are investigating, yet again us PS3 fan's get shit over. They have had an extra three months before release, instead of sorting the PS3's version out they've spent that time working on DLC hopefully they've got on top of this with a day one patch. Link to comment Share on other sites More sharing options...
ShieldWarden Posted February 25, 2012 Share Posted February 25, 2012 (edited) The frame-rate measure by Digital Foundry in the demo is around is 15/20 frames per second. Now if this is confined to the intro of the game it's "less painful", but if it won't Mass Effect 3 will be unplayable on PS3. I think you're overreacting. I had no troubles with the ME3 Demo. I noticed a slight lag in some of the cutscenes, but nothing that would detract from the experience. EDIT: You also forgot to add this little snippet from the review-in-progress: Remember that the original Mass Effect and Mass Effect 2 also had their own technical problems -- long load times and some severe texture pop-in, for instance -- but that those problems didn't at all erode away the overall story-driven experience. EDIT2: Also, your title of this thread is false. Not once did I get the impression while reading the review-in-progress that the reviewer was frustrated by "the PS3's lots of issues", as you put it. And not once did IGN say, ME3 has lots of issues on PS3. If anything, the review's overall impression was highly positive, especially compared to the way you make it out to be. So I think you should stop misleading people with your negativity and stop being a doomsayer. If you want to read the rewiew-in-progress for yourself and make your own opinion, you can do so here: http://ps3.ign.com/articles/121/1219416p1.html Edited February 25, 2012 by ShieldWarden Link to comment Share on other sites More sharing options...
ecto69 Posted February 25, 2012 Share Posted February 25, 2012 Here we go again That's great, thank goodness we beta tested the graphic engine for ME3 on the ME2 PS3 port. I guess there are only a few companies that know how to develop for PS3. How to play ME3 on PS3 1. Start Game enjoy for 1 hour 2. Save and exit to XMB 3. Restart game wait for the 100 logo screens and load save and repeat steps. Link to comment Share on other sites More sharing options...
Cjail Posted February 25, 2012 Author Share Posted February 25, 2012 (edited) I think you're overreacting. I had no troubles with the ME3 Demo. I noticed a slight lag in some of the cutscenes, but nothing that would detract from the experience. EDIT: You also forgot to add this little snippet from the review-in-progress: EDIT2: Also, your title of this thread is false. Not once did I get the impression while reading the review-in-progress that the reviewer was frustrated by "the PS3's lots of issues", as you put it. And not once did IGN say, ME3 has lots of issues on PS3. If anything, the review's overall impression was highly positive, especially compared to the way you make it out to be. So I think you should stop misleading people with your negativity and stop being a doomsayer. If you want to read the rewiew-in-progress for yourself and make your own opinion, you can do so here: http://ps3.ign.com/articles/121/1219416p1.html First: Digital Foundry measured with a machine the frame-rate so there's no room for doubt. If I say that the frame-rate is bad is because it's the reality: I am not overreacting. Second: It's not like ME3 has to keep the family tradition of "being buggy"; it can be better than its predecessor and BioWare actually "promised" it. Now, the problems IGN mention in the rest of the review (like long loading times) eroded so much the experience of the first games that BioWare herself "promised" to players that ME3 would have had a almost streamlined experience with minimum loading times. Now I would love to bring you further proof of this, and actually there was a thread on the official forums whit these "developer promises", but sadly I can't because that thread is now gone. EDIT I realized that this title was not very good too late: if I coudl edit it now it would be different. Reviewers where very happy with Skyrim, also on IGN, and look what we got. I am here not to bring some sort of "hate crusade" against BioWare...if I will be proved wrong I will rejoice. I am bringing this on because I don't want to see a single PS3 owner, you included, waste money on a product that might be faulty. Edited February 25, 2012 by Cjail Link to comment Share on other sites More sharing options...
seeafish Posted February 25, 2012 Share Posted February 25, 2012 (edited) I am here not to bring some sort of "hate crusade" against BioWare...if I will be proved wrong I will rejoice. I am bringing this on because I don't want to see a single PS3 owner, you included, waste money on a product that might be faulty. TBH, I'll get it refunded the product is deemed as faulty, which is very realistic can be if it's unplayable. Lots of people got their money back for Skyrim since it was essentially a broken piece of software. I must say tho, looking at the evidence, I'm not too concerned (and I hate IGN anyway, they chat a lotta shit most the time): * The demo had pretty bad framerates in the BEGINNING cut scenes, but that is to be expected (well, it SHOULD look amazing all the time, but whatev) when you are rendering the cut scene using the game engine, and there are 50 objects on screen, all moving and being rendered in real time. Even the PC version would see a dip in that section. * The gameplay that followed the cut scene was completely smooth for me, and at least at 30fps. I actually forgot about the previous cutscene as soon as I started playing. * Cutscenes in the second mission were fine... * ME2 had a few out of sync cutscenes, and some frame rate drops (and horrible textures in overlord). While annoying and "wtf!", it all passed by quickly. This only becomes a problem if MOST of the game is plagued by framerate issues. A cutscene here and there, no biggie. Just my £7 Edited February 25, 2012 by seeafish SO MANY TYPOS! :p Link to comment Share on other sites More sharing options...
TheCrazyHand Posted February 25, 2012 Share Posted February 25, 2012 This kind of multi-plat drama is really wearing thin. Yes, it is quite common for "identical" multiplats to have an issue or two that is exclusive to one system. Unless it is an actual porting disaster (and even Orange Box was vastly overblown in order to make it seem as such), then it is not worth kicking up a fuss about. So what if the framerate is choppier in early cutscenes? It might be slightly annoying, but I think I'll get over it. Now, if there's, say, a freezing bug that corrupts your game saves, or a bug with the Insanity Trophy......yeah that might be problematic. Until such things are established, we really shouldn't freak out yet. Link to comment Share on other sites More sharing options...
dz06lt Posted February 26, 2012 Share Posted February 26, 2012 Doesnt matter to me one bit, ive got a complete character on 360 so thats where it says Link to comment Share on other sites More sharing options...
Bounty V Posted February 26, 2012 Share Posted February 26, 2012 Maybe it'll be fixed by the time the complete/GOTY edition comes out I noticed the PS3 version of Mass Effect 2 even has some horrible lip syncing in the beginning cutscene Link to comment Share on other sites More sharing options...
kfree7 Posted February 26, 2012 Share Posted February 26, 2012 Obviously disappointing news. Really enjoyed the demo. Probably wait and buy it used after a drop in price. Let us know how it turn out for you preorderees. Link to comment Share on other sites More sharing options...
Sidar80 Posted February 26, 2012 Share Posted February 26, 2012 I can't really recall any lag during the demo or any problems IGN is claiming. Maybe I was just to excited to play the game to notice either way it won't affect me still day 1 purchase for me regardless of issues. Link to comment Share on other sites More sharing options...
Attack-Trik Posted February 26, 2012 Share Posted February 26, 2012 I can't really recall any lag during the demo or any problems IGN is claiming. Maybe I was just to excited to play the game to notice either way it won't affect me still day 1 purchase for me regardless of issues. Same here. If there was an issue while playing the demo I didn't notice it so it probably won't affect my enjoyment much at all. Link to comment Share on other sites More sharing options...
Veritas7Ax Posted February 26, 2012 Share Posted February 26, 2012 I was afraid of this... While it doesn't have that bad of an affect on me (it does pull me out of the experience a bit but doesn't really "ruin" it), I totally agree with you on ME3. I'm hoping that because it won't be a port of the 360 version, that these sort of issues will be nonexistent. For as great a game as it is, it does have its share of bugs and hiccups. I said that of ME2 and it was a minor problem for me. The out of sync audio and video was annoying. It didn't ruin the game by any means, but it drew me out of the experience and cutscenes. It was not something I noticed until after my 1st playthrough. Link to comment Share on other sites More sharing options...
Cjail Posted February 26, 2012 Author Share Posted February 26, 2012 You know guys, the fact that many of you are so calm & positive about this is really reassuring for me. Probably I am simply super stressed and I am worried for nothing; hopefully soon BioWare will answer us and this story will be over. Link to comment Share on other sites More sharing options...
shmalus Posted February 26, 2012 Share Posted February 26, 2012 I've played through the demo twice now, and didn't even notice the framerate issue until my second go round. It is absolutely not gamebreaking. Link to comment Share on other sites More sharing options...
BaldWombat Posted February 26, 2012 Share Posted February 26, 2012 I would expect a day one patch on the PS3, or round abouts there, as part of the team is working on the DLC and part is working on minor bug fixes since they sent the game off to be printed, according to Casey Hudson. Link to comment Share on other sites More sharing options...
seeafish Posted February 26, 2012 Share Posted February 26, 2012 I would expect a day one patch on the PS3, or round abouts there, as part of the team is working on the DLC and part is working on minor bug fixes since they sent the game off to be printed, according to Casey Hudson. Let's hope so. Wouldn't really be worried either way though, but definitely preferable to have a clean a game as possible. Link to comment Share on other sites More sharing options...
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