Archavia Posted September 25, 2011 Share Posted September 25, 2011 After conquering the Dev Medals in Burn Zombie Burn, I'm sincerely hoping that AZMD will have trophies just as difficult as BZB did. Except I'm not entirely sure whether this will be the case, given that AZMD appears to be linear, somewhat similar to Dead Nation. Regardless of how the trophies and game turn out, I'm still very keen for it What are you expecting in regards to difficulty and gameplay? Link to comment Share on other sites More sharing options...
zayne Posted December 29, 2011 Share Posted December 29, 2011 After playing the game for a good amount of time now, I can say that it is definitely not as hard as Burn Zombie Burn. If you die a few times ( I think about 3 to 5 deaths) in the same level, the game gives you the option to temporarily lower the difficulty, but it also temporarily lowers the amount of XP you earn. There is 4 player Co-op, but the game scales with each extra player. You can revive each other in Co-op. Once you get to a certain point in the game you also get something that drops health, ammo, and money from the sky every 30 kills. Not to mention the fact that you can upgrade your health, defense, speed, and attack. So, yeah it is a LOT easier than Burn Zombie Burn. Link to comment Share on other sites More sharing options...
Archavia Posted December 29, 2011 Author Share Posted December 29, 2011 After playing the game for a good amount of time now, I can say that it is definitely not as hard as Burn Zombie Burn. If you die a few times ( I think about 3 to 5 deaths) in the same level, the game gives you the option to temporarily lower the difficulty, but it also temporarily lowers the amount of XP you earn. There is 4 player Co-op, but the game scales with each extra player. You can revive each other in Co-op. Once you get to a certain point in the game you also get something that drops health, ammo, and money from the sky every 30 kills. Not to mention the fact that you can upgrade your health, defense, speed, and attack. So, yeah it is a LOT easier than Burn Zombie Burn. I figured that would be the case given that AZMD takes more of a lineal path in that it actually has a story, rather than play-till-you-die like BZB. Oh well, hopefully it'll still be good and have some nice DLCs ahead of it, but somehow I doubt I'll play 100+ hours of it Link to comment Share on other sites More sharing options...
Vyrastas Posted December 30, 2011 Share Posted December 30, 2011 I would have to say I'm a little disappointed in the game, they just took the same elements of BZB (virtually recycling the same assets) and turned it into an action RPG. It's okay, but not hard at all. It's like Dead Nation with more RPG elements and you do a lot of backtracking. Link to comment Share on other sites More sharing options...
Archavia Posted January 1, 2012 Author Share Posted January 1, 2012 I would have to say I'm a little disappointed in the game, they just took the same elements of BZB (virtually recycling the same assets) and turned it into an action RPG. It's okay, but not hard at all. It's like Dead Nation with more RPG elements and you do a lot of backtracking. Hmm. Thought that might've been the case. I'll get it regardless, just hope potential future DLC can add different modes. Link to comment Share on other sites More sharing options...
Vyrastas Posted January 1, 2012 Share Posted January 1, 2012 Hmm. Thought that might've been the case. I'll get it regardless, just hope potential future DLC can add different modes. I doubt they'll add modes like BZB has. My guess is it will just be new areas with new quests. Link to comment Share on other sites More sharing options...
Archavia Posted January 2, 2012 Author Share Posted January 2, 2012 I doubt they'll add modes like BZB has. My guess is it will just be new areas with new quests. I wasn't referring to BZB like modes, but maybe a mode similar to the DLC for Dead Nation. Link to comment Share on other sites More sharing options...
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