The Wonderland that you knew from childhood has gone horribly wrong ... again. This is the follow-up to designer American McGee's twisted take on the classic Lewis Carroll tale. Designed with the same dark style of the original, but now featuring entirely new visuals, story and game design, Alice: Madness Returns follows Alice on a journey through a wildly corrupted and shattered Wonderland to uncover the truth behind her haunted past and tortured psyche.
Alice: Madness Returns takes place 10 years after the conclusion of the original game, with Alice struggling to recover from the emotional trauma of losing her entire family in a fatal fire. After spending a decade institutionalized in an insane asylum, she is finally released to the care of a psychiatrist who just may be able to help her conquer the nightmarish hallucinations that still haunt her. Alice embarks on a mission to root out the true cause of her family's mysterious death, jumping from a gloomy and stark London to a rich and provocative Wonderland. IGN Alice Madness Returns
As you go through the game you will encounter bottles, the bottles do not have a trophy associated with them, which means you don't have to collect them if you don't want to. You can collect them if you want 100% in the game. The only collectibles that have trophies associated with them are the Memories, Snouts, Radula rooms and the peaches in chapter 3.
Normal Playthrough + Getting all the Collectibles.
I'd advise starting the game on easy or normal for your first playthrough. The combat will be a little easier to tackle and the enemies will deal less damage to you if they hit you. You can also use hysteria in this playthrough whenever needed. In this playthrough you should utilize the collectibles guide (located under each collectible trophy in the guide) to find all the collectibles. There are a great amount of items to find and collect, so getting all of them in this playthrough will save you from using chapter select to get them in the end. Once you beat the game you can use Chapter Select to collect any trophies you may have missed prior to beating the game. Once you're satisfied with your completion percentage it's time to move on to getting the rest of the difficulty related trophies, plus the Level-Headed trophy. Please see the next step on how to get those trophies without doing another playthrough.
The rest of the Difficulty related trophies, Plus the Hysteria trophy.
New Game+, Make sure to use the New Game Plus tab that will be on the main menu to go about getting these trophies. Do this if you played the game on a lower difficulty level, obtained all the collectibles (Memories and Snouts) and want to cut out the second playthrough. Both Guide writers would like to thank the members from this thread for confirming this works. Nightmare trophy in 20 minutes
Please see Madness Prevails
for a trick to get this trophy within twenty minutes without doing a full playthough again.
Chapter select Cleanup
This will be where you will go about getting any of the trophies you may have missed during your first playthrough. Make sure to use the chapter select Tab from the main menu to get any of the collectibles you may have missed. From that tab, it will tell you how many collectibles you are missing from each. Plus any of the trophies you may have missed. The few trophies you may have missed would be:
- Ship of Fools
- That's Using Your Head
- Weapon Schizo
- Grind 'em All!
- Eyes on the Size
- Beware of the Lagomorph
- Cold Arms, Cold Heart
- Pulling His Strings
- Calm In the Face of Death