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Playstation 4, PlayStation 3 News - Page 254

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Written Tuesday, March 25, 2014 By Lee Bradley
It's out from today.
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Written Tuesday, March 25, 2014 By Lee Bradley
Notes within.
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Written Tuesday, March 25, 2014 By Lee Bradley
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Written Tuesday, March 25, 2014 By Lee Bradley
Update notes within.
(13) 
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Written Monday, March 24, 2014 By Richard Walker
People like enjoying their powers.
(38) 
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Written Monday, March 24, 2014 By Lee Bradley
Hits tomorrow.
(27) 
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Written Monday, March 24, 2014 By Richard Walker
Three add-ons detailed, includes 'Baby Smaug'.
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Written Monday, March 24, 2014 By Richard Walker
Free for PS3 and PS Vita owners.
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Written Monday, March 24, 2014 By Richard Walker
First ever tournament commences soon.
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Written Monday, March 24, 2014 By Richard Walker
PS Vita version exclusive until summer 2014.
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Written Monday, March 24, 2014 By Richard Walker
It's the end of the world as we know it.
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Written Monday, March 24, 2014 By Richard Walker
And a dungeon too.
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Written Monday, March 24, 2014 By Lee Bradley
Learning from the bat.
(9) 
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Written Monday, March 24, 2014 By Richard Walker
Can inFamous: Second Son reach the top?
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Written Monday, March 24, 2014 By Richard Walker
MXGP, Invizimals, Deception IV and more.
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Written Saturday, March 22, 2014 By Richard Walker
Sucker Punch powers up PS4.
 
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Written Saturday, March 22, 2014 By Dan Webb
Proof that microtransactions aren’t all bad.
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Written Friday, March 21, 2014 By Dan Webb
A glimpse into the future of Irrational Games and their next project?
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Written Friday, March 21, 2014 By Lee Bradley
Ohhh, s**t!
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Written Friday, March 21, 2014 By Lee Bradley
BioShock creator looks to the future.
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Written Friday, March 21, 2014 By Richard Walker
A ludicrous amount of changes and additions incoming.
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Written Friday, March 21, 2014 By Lee Bradley
"The game equivalent of a gangster rap video."
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Written Friday, March 21, 2014 By Richard Walker
Physics-based Vita puzzler makes the jump.
(8) 
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Written Friday, March 21, 2014 By Richard Walker
Latest next-gen Assassin's Creed is a go.
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Written Friday, March 21, 2014 By Lee Bradley
Focus on making good games not business models, warns dev.
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